renderer: Implement import_egl for wl_drm
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348c63b350
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50b0083269
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@ -13,6 +13,7 @@ use wayland_server::protocol::{wl_shm, wl_buffer};
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use crate::backend::SwapBuffersError;
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use crate::backend::SwapBuffersError;
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use crate::backend::allocator::{Allocator, Format, Fourcc, Modifier, Swapchain, SwapchainError, Slot, Buffer, dmabuf::Dmabuf};
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use crate::backend::allocator::{Allocator, Format, Fourcc, Modifier, Swapchain, SwapchainError, Slot, Buffer, dmabuf::Dmabuf};
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use crate::backend::renderer::{Renderer, Bind, Transform, Texture};
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use crate::backend::renderer::{Renderer, Bind, Transform, Texture};
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use crate::backend::egl::EGLBuffer;
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use super::{DrmSurface, DrmError, device::DevPath, surface::DrmSurfaceInternal};
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use super::{DrmSurface, DrmError, device::DevPath, surface::DrmSurfaceInternal};
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pub struct DrmRenderSurface<
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pub struct DrmRenderSurface<
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@ -246,6 +247,11 @@ where
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self.renderer.import_shm(buffer).map_err(Error::RenderError)
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self.renderer.import_shm(buffer).map_err(Error::RenderError)
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}
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}
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#[cfg(feature = "wayland_frontend")]
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fn import_egl(&mut self, buffer: &EGLBuffer) -> Result<Self::Texture, Self::Error> {
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self.renderer.import_egl(buffer).map_err(Error::RenderError)
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}
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fn begin(&mut self, width: u32, height: u32, transform: Transform) -> Result<(), Error<E1, E2, E3>> {
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fn begin(&mut self, width: u32, height: u32, transform: Transform) -> Result<(), Error<E1, E2, E3>> {
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if self.current_buffer.is_some() {
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if self.current_buffer.is_some() {
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return Ok(());
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return Ok(());
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@ -212,7 +212,7 @@ pub enum TextureCreationError {
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/// Texture format types
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/// Texture format types
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#[repr(i32)]
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#[repr(i32)]
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#[allow(non_camel_case_types)]
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#[allow(non_camel_case_types)]
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#[derive(Debug)]
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#[derive(Debug, PartialEq, Eq)]
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pub enum Format {
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pub enum Format {
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/// RGB format
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/// RGB format
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RGB = ffi::egl::TEXTURE_RGB as i32,
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RGB = ffi::egl::TEXTURE_RGB as i32,
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@ -8,7 +8,7 @@ use cgmath::{prelude::*, Matrix3, Vector2};
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mod shaders;
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mod shaders;
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use crate::backend::SwapBuffersError;
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use crate::backend::SwapBuffersError;
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use crate::backend::allocator::{dmabuf::{Dmabuf, WeakDmabuf}, Format};
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use crate::backend::allocator::{dmabuf::{Dmabuf, WeakDmabuf}, Format};
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use crate::backend::egl::{EGLContext, EGLSurface, ffi::egl::types::EGLImage, MakeCurrentError};
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use crate::backend::egl::{EGLContext, EGLSurface, EGLBuffer, Format as EGLFormat, ffi::egl::types::EGLImage, MakeCurrentError};
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use super::{Renderer, Bind, Unbind, Transform, Texture};
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use super::{Renderer, Bind, Unbind, Transform, Texture};
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#[cfg(feature = "wayland_frontend")]
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#[cfg(feature = "wayland_frontend")]
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@ -521,6 +521,45 @@ impl Renderer for Gles2Renderer {
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}).map_err(Gles2Error::BufferAccessError)?
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}).map_err(Gles2Error::BufferAccessError)?
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}
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}
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#[cfg(feature = "wayland_frontend")]
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fn import_egl(&mut self, buffer: &EGLBuffer) -> Result<Self::Texture, Self::Error> {
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if !self.extensions.iter().any(|ext| ext == "GL_OES_EGL_image") {
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return Err(Gles2Error::GLExtensionNotSupported(&["GL_OES_EGL_image"]));
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}
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self.make_current()?;
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let mut tex = 0;
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let target = if buffer.format == EGLFormat::External { ffi::TEXTURE_EXTERNAL_OES } else { ffi::TEXTURE_2D };
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unsafe {
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self.gl.GenTextures(1, &mut tex);
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self.gl.BindTexture(target, tex);
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self.gl.EGLImageTargetTexture2DOES(
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target,
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buffer.image(0).unwrap(),
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);
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}
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let texture = Gles2Texture {
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texture: tex,
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texture_kind: match buffer.format {
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EGLFormat::RGB => 3,
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EGLFormat::RGBA => 2,
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EGLFormat::External => 4,
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_ => unreachable!("EGLBuffer currenly does not expose multi-planar buffers to us"),
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},
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is_external: buffer.format == EGLFormat::External,
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y_inverted: buffer.y_inverted,
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width: buffer.width,
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height: buffer.height,
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};
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self.egl.unbind()?;
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Ok(texture)
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}
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fn begin(&mut self, width: u32, height: u32, transform: Transform) -> Result<(), Gles2Error> {
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fn begin(&mut self, width: u32, height: u32, transform: Transform) -> Result<(), Gles2Error> {
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self.make_current()?;
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self.make_current()?;
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unsafe {
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unsafe {
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@ -8,6 +8,8 @@ use wayland_server::protocol::{wl_shm, wl_buffer};
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use crate::backend::SwapBuffersError;
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use crate::backend::SwapBuffersError;
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#[cfg(feature = "renderer_gl")]
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#[cfg(feature = "renderer_gl")]
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pub mod gles2;
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pub mod gles2;
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#[cfg(feature = "wayland_frontend")]
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use crate::backend::egl::EGLBuffer;
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#[derive(Debug, PartialEq, Eq, Hash, Clone, Copy)]
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#[derive(Debug, PartialEq, Eq, Hash, Clone, Copy)]
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pub enum Transform {
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pub enum Transform {
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@ -143,6 +145,8 @@ pub trait Renderer {
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}
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}
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#[cfg(feature = "wayland_frontend")]
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#[cfg(feature = "wayland_frontend")]
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fn import_shm(&mut self, buffer: &wl_buffer::WlBuffer) -> Result<Self::Texture, Self::Error>;
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fn import_shm(&mut self, buffer: &wl_buffer::WlBuffer) -> Result<Self::Texture, Self::Error>;
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#[cfg(feature = "wayland_frontend")]
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fn import_egl(&mut self, buffer: &EGLBuffer) -> Result<Self::Texture, Self::Error>;
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fn begin(&mut self, width: u32, height: u32, transform: Transform) -> Result<(), <Self as Renderer>::Error>;
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fn begin(&mut self, width: u32, height: u32, transform: Transform) -> Result<(), <Self as Renderer>::Error>;
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fn finish(&mut self) -> Result<(), SwapBuffersError>;
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fn finish(&mut self) -> Result<(), SwapBuffersError>;
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@ -2,7 +2,7 @@
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use crate::backend::egl::display::EGLDisplay;
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use crate::backend::egl::display::EGLDisplay;
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use crate::backend::{
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use crate::backend::{
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egl::{context::GlAttributes, native, EGLContext, EGLSurface, Error as EGLError},
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egl::{context::GlAttributes, native, EGLContext, EGLSurface, EGLBuffer, Error as EGLError},
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renderer::{
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renderer::{
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Renderer, Bind, Transform,
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Renderer, Bind, Transform,
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gles2::{Gles2Renderer, Gles2Error, Gles2Texture},
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gles2::{Gles2Renderer, Gles2Error, Gles2Texture},
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@ -275,6 +275,11 @@ impl Renderer for WinitGraphicsBackend {
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self.renderer.import_shm(buffer)
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self.renderer.import_shm(buffer)
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}
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}
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#[cfg(feature = "wayland_frontend")]
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fn import_egl(&mut self, buffer: &EGLBuffer) -> Result<Self::Texture, Self::Error> {
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self.renderer.import_egl(buffer)
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}
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fn begin(&mut self, width: u32, height: u32, transform: Transform) -> Result<(), <Self as Renderer>::Error> {
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fn begin(&mut self, width: u32, height: u32, transform: Transform) -> Result<(), <Self as Renderer>::Error> {
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self.renderer.bind(self.egl.clone())?;
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self.renderer.bind(self.egl.clone())?;
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self.renderer.begin(width, height, transform)
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self.renderer.begin(width, height, transform)
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