Fixup libinput backend to use new event api
This commit is contained in:
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d62f491801
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4fc595f68a
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@ -1,18 +1,17 @@
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//! Implementation of input backend trait for types provided by `libinput`
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use backend::{SeatInternal, TouchSlotInternal};
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use backend::input::{InputBackend, InputHandler, Seat, SeatCapabilities, MouseButton, TouchEvent as BackendTouchEvent, TouchSlot as BackendTouchSlot, Output};
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use input::{Libinput, Device, Seat as LibinputSeat, DeviceCapability};
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use input::event::*;
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use backend::input as backend;
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use input as libinput;
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use input::event;
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use std::io::Error as IoError;
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use std::collections::hash_map::{DefaultHasher, Entry, HashMap};
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use std::hash::{Hash, Hasher};
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struct SeatDesc {
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seat: Seat,
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seat: backend::Seat,
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pointer: (u32, u32),
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size: (u32, u32),
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}
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/// Libinput based `InputBackend`.
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@ -20,17 +19,17 @@ struct SeatDesc {
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/// Tracks input of all devices given manually or via a udev seat to a provided libinput
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/// context.
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pub struct LibinputInputBackend {
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context: Libinput,
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devices: Vec<Device>,
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seats: HashMap<LibinputSeat, SeatDesc>,
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handler: Option<Box<InputHandler<LibinputInputBackend> + 'static>>,
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context: libinput::Libinput,
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devices: Vec<libinput::Device>,
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seats: HashMap<libinput::Seat, SeatDesc>,
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handler: Option<Box<backend::InputHandler<LibinputInputBackend> + 'static>>,
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logger: ::slog::Logger,
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}
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impl LibinputInputBackend {
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/// Initialize a new `LibinputInputBackend` from a given already initialized libinput
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/// context.
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pub fn new<L>(context: Libinput, logger: L) -> Self
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pub fn new<L>(context: libinput::Libinput, logger: L) -> Self
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where L: Into<Option<::slog::Logger>>
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{
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let log = ::slog_or_stdlog(logger).new(o!("smithay_module" => "backend_libinput"));
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@ -45,11 +44,223 @@ impl LibinputInputBackend {
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}
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}
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impl InputBackend for LibinputInputBackend {
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type InputConfig = [Device];
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impl backend::Event for event::keyboard::KeyboardKeyEvent {
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fn time(&self) -> u32 {
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self.time()
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}
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}
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impl backend::KeyboardKeyEvent for event::keyboard::KeyboardKeyEvent {
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fn key_code(&self) -> u32 {
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use ::input::event::keyboard::KeyboardEventTrait;
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self.key()
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}
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fn state(&self) -> backend::KeyState {
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use ::input::event::keyboard::KeyboardEventTrait;
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self.key_state().into()
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}
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fn count(&self) -> u32 {
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self.seat_key_count()
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}
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}
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pub struct PointerAxisEvent {
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axis: event::pointer::Axis,
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event: event::pointer::PointerAxisEvent,
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}
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impl<'a> backend::Event for PointerAxisEvent {
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fn time(&self) -> u32 {
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use ::input::event::pointer::PointerEventTrait;
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self.event.time()
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}
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}
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impl<'a> backend::PointerAxisEvent for PointerAxisEvent {
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fn axis(&self) -> backend::Axis {
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self.axis.into()
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}
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fn source(&self) -> backend::AxisSource {
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self.event.axis_source().into()
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}
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fn amount(&self) -> f64 {
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match self.source() {
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backend::AxisSource::Finger | backend::AxisSource::Continuous =>
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self.event.axis_value(self.axis),
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backend::AxisSource::Wheel | backend::AxisSource::WheelTilt =>
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self.event.axis_value_discrete(self.axis).unwrap(),
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}
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}
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}
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impl backend::Event for event::pointer::PointerButtonEvent {
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fn time(&self) -> u32 {
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self.time()
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}
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}
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impl backend::PointerButtonEvent for event::pointer::PointerButtonEvent {
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fn button(&self) -> backend::MouseButton {
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match self.button() {
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0x110 => backend::MouseButton::Left,
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0x111 => backend::MouseButton::Right,
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0x112 => backend::MouseButton::Middle,
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x => backend::MouseButton::Other(x as u8),
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}
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}
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fn state(&self) -> backend::MouseButtonState {
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self.state().into()
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}
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}
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impl backend::Event for event::pointer::PointerMotionEvent {
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fn time(&self) -> u32 {
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self.time()
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}
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}
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impl backend::PointerMotionEvent for event::pointer::PointerMotionEvent {
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fn delta_x(&self) -> u32 {
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self.dx() as u32
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}
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fn delta_y(&self) -> u32 {
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self.dy() as u32
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}
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}
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impl backend::Event for event::pointer::PointerMotionAbsoluteEvent {
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fn time(&self) -> u32 {
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self.time()
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}
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}
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impl backend::PointerMotionAbsoluteEvent for event::pointer::PointerMotionAbsoluteEvent {
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fn x(&self) -> f64 {
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self.absolute_x()
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}
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fn y(&self) -> f64 {
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self.absolute_y()
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}
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fn x_transformed(&self, width: u32) -> u32 {
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self.absolute_x_transformed(width) as u32
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}
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fn y_transformed(&self, height: u32) -> u32 {
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self.absolute_y_transformed(height) as u32
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}
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}
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impl backend::Event for event::touch::TouchDownEvent {
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fn time(&self) -> u32 {
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self.time()
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}
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}
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impl backend::TouchDownEvent for event::touch::TouchDownEvent {
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fn slot(&self) -> Option<backend::TouchSlot> {
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self.slot().into()
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}
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fn x(&self) -> f64 {
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self.x()
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}
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fn y(&self) -> f64 {
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self.y()
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}
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fn x_transformed(&self, width: u32) -> u32 {
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self.x_transformed(width) as u32
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}
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fn y_transformed(&self, height: u32) -> u32 {
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self.y_transformed(height) as u32
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}
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}
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impl backend::Event for event::touch::TouchMotionEvent {
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fn time(&self) -> u32 {
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self.time()
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}
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}
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impl backend::TouchMotionEvent for event::touch::TouchMotionEvent {
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fn slot(&self) -> Option<backend::TouchSlot> {
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self.slot().into()
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}
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fn x(&self) -> f64 {
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self.x()
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}
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fn y(&self) -> f64 {
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self.y()
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}
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fn x_transformed(&self, width: u32) -> u32 {
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self.x_transformed(width) as u32
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}
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fn y_transformed(&self, height: u32) -> u32 {
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self.y_transformed(height) as u32
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}
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}
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impl backend::Event for event::touch::TouchUpEvent {
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fn time(&self) -> u32 {
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self.time()
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}
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}
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impl backend::TouchUpEvent for event::touch::TouchUpEvent {
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fn slot(&self) -> Option<backend::TouchSlot> {
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self.slot().into()
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}
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}
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impl backend::Event for event::touch::TouchCancelEvent {
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fn time(&self) -> u32 {
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self.time()
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}
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}
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impl backend::TouchCancelEvent for event::touch::TouchCancelEvent {
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fn slot(&self) -> Option<backend::TouchSlot> {
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self.slot().into()
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}
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}
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impl backend::Event for event::touch::TouchFrameEvent {
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fn time(&self) -> u32 {
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self.time()
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}
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}
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impl backend::TouchFrameEvent for event::touch::TouchFrameEvent {}
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impl backend::InputBackend for LibinputInputBackend {
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type InputConfig = [libinput::Device];
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type EventError = IoError;
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fn set_handler<H: InputHandler<Self> + 'static>(&mut self, mut handler: H) {
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type KeyboardKeyEvent = event::keyboard::KeyboardKeyEvent;
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type PointerAxisEvent = PointerAxisEvent;
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type PointerButtonEvent = event::pointer::PointerButtonEvent;
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type PointerMotionEvent = event::pointer::PointerMotionEvent;
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type PointerMotionAbsoluteEvent = event::pointer::PointerMotionAbsoluteEvent;
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type TouchDownEvent = event::touch::TouchDownEvent;
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type TouchUpEvent = event::touch::TouchUpEvent;
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type TouchMotionEvent = event::touch::TouchMotionEvent;
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type TouchCancelEvent = event::touch::TouchCancelEvent;
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type TouchFrameEvent = event::touch::TouchFrameEvent;
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fn set_handler<H: backend::InputHandler<Self> + 'static>(&mut self, mut handler: H) {
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if self.handler.is_some() {
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self.clear_handler();
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}
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@ -61,10 +272,10 @@ impl InputBackend for LibinputInputBackend {
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self.handler = Some(Box::new(handler));
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}
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fn get_handler(&mut self) -> Option<&mut InputHandler<Self>> {
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fn get_handler(&mut self) -> Option<&mut backend::InputHandler<Self>> {
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self.handler
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.as_mut()
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.map(|handler| handler as &mut InputHandler<Self>)
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.map(|handler| handler as &mut backend::InputHandler<Self>)
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}
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fn clear_handler(&mut self) {
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@ -82,19 +293,22 @@ impl InputBackend for LibinputInputBackend {
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}
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fn dispatch_new_events(&mut self) -> Result<(), IoError> {
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use input::event::EventTrait;
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self.context.dispatch()?;
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for event in &mut self.context {
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match event {
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Event::Device(device_event) => {
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libinput::Event::Device(device_event) => {
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use input::event::device::*;
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match device_event {
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DeviceEvent::Added(device_added_event) => {
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let added = device_added_event.into_event().device();
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let added = device_added_event.device();
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let new_caps = SeatCapabilities {
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pointer: added.has_capability(DeviceCapability::Pointer),
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keyboard: added.has_capability(DeviceCapability::Keyboard),
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touch: added.has_capability(DeviceCapability::Touch),
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let new_caps = backend::SeatCapabilities {
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pointer: added.has_capability(libinput::DeviceCapability::Pointer),
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keyboard: added.has_capability(libinput::DeviceCapability::Keyboard),
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touch: added.has_capability(libinput::DeviceCapability::Touch),
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};
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let device_seat = added.seat();
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@ -118,9 +332,8 @@ impl InputBackend for LibinputInputBackend {
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let mut hasher = DefaultHasher::default();
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seat_entry.key().hash(&mut hasher);
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let desc = seat_entry.insert(SeatDesc {
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seat: Seat::new(hasher.finish(), new_caps),
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seat: backend::Seat::new(hasher.finish(), new_caps),
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pointer: (0, 0), //FIXME: We should not assume a position. Some backends might force a position on us.
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size: (1280, 800), //FIXME: Document the requirement of calling `set_output_metadata` on `on_seat_created`.
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});
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if let Some(ref mut handler) = self.handler {
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trace!(self.logger, "Calling on_seat_created with {:?}", desc.seat);
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@ -130,7 +343,7 @@ impl InputBackend for LibinputInputBackend {
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}
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},
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DeviceEvent::Removed(device_removed_event) => {
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let removed = device_removed_event.into_event().device();
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let removed = device_removed_event.device();
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// remove device
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self.devices.retain(|dev| *dev == removed);
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@ -140,9 +353,9 @@ impl InputBackend for LibinputInputBackend {
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// update capabilities, so they appear correctly on `on_seat_changed` and `on_seat_destroyed`.
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if let Some(desc) = self.seats.get_mut(&device_seat) {
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let caps = desc.seat.capabilities_mut();
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caps.pointer = self.devices.iter().filter(|x| x.seat() == device_seat).any(|x| x.has_capability(DeviceCapability::Pointer));
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caps.keyboard = self.devices.iter().filter(|x| x.seat() == device_seat).any(|x| x.has_capability(DeviceCapability::Keyboard));
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caps.touch = self.devices.iter().filter(|x| x.seat() == device_seat).any(|x| x.has_capability(DeviceCapability::Touch));
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caps.pointer = self.devices.iter().filter(|x| x.seat() == device_seat).any(|x| x.has_capability(libinput::DeviceCapability::Pointer));
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caps.keyboard = self.devices.iter().filter(|x| x.seat() == device_seat).any(|x| x.has_capability(libinput::DeviceCapability::Keyboard));
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caps.touch = self.devices.iter().filter(|x| x.seat() == device_seat).any(|x| x.has_capability(libinput::DeviceCapability::Touch));
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} else {
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panic!("Seat changed that was never created")
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}
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@ -172,107 +385,81 @@ impl InputBackend for LibinputInputBackend {
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handler.on_input_config_changed(&mut self.devices);
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}
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},
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Event::Touch(touch_event) => {
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libinput::Event::Touch(touch_event) => {
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use ::input::event::touch::*;
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if let Some(ref mut handler) = self.handler {
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let device_seat = touch_event.device().seat();
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let desc = self.seats.get(&device_seat).expect("Recieved key event of non existing Seat");
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trace!(self.logger, "Calling on_touch with {:?}", touch_event);
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handler.on_touch(&desc.seat, touch_event.time(),
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match touch_event {
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TouchEvent::Down(down_event) => BackendTouchEvent::Down {
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slot: down_event.slot().map(|x| BackendTouchSlot::new(x)),
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x: down_event.x_transformed(desc.size.0),
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y: down_event.x_transformed(desc.size.1),
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},
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TouchEvent::Motion(motion_event) => BackendTouchEvent::Motion {
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slot: motion_event.slot().map(|x| BackendTouchSlot::new(x)),
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x: motion_event.x_transformed(desc.size.0),
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y: motion_event.x_transformed(desc.size.1),
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},
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TouchEvent::Up(up_event) => BackendTouchEvent::Up {
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slot: up_event.slot().map(|x| BackendTouchSlot::new(x)),
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},
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TouchEvent::Cancel(cancel_event) => BackendTouchEvent::Cancel {
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slot: cancel_event.slot().map(|x| BackendTouchSlot::new(x)),
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},
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TouchEvent::Frame(_) => ::backend::input::TouchEvent::Frame,
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})
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let seat = &self.seats.get(&device_seat).expect("Recieved key event of non existing Seat").seat;
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match touch_event {
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TouchEvent::Down(down_event) => {
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trace!(self.logger, "Calling on_touch_down with {:?}", down_event);
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handler.on_touch_down(seat, down_event)
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},
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TouchEvent::Motion(motion_event) => {
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trace!(self.logger, "Calling on_touch_motion with {:?}", motion_event);
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handler.on_touch_motion(seat, motion_event)
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},
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TouchEvent::Up(up_event) => {
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trace!(self.logger, "Calling on_touch_up with {:?}", up_event);
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handler.on_touch_up(seat, up_event)
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},
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TouchEvent::Cancel(cancel_event) => {
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trace!(self.logger, "Calling on_touch_cancel with {:?}", cancel_event);
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handler.on_touch_cancel(seat, cancel_event)
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},
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TouchEvent::Frame(frame_event) => {
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trace!(self.logger, "Calling on_touch_frame with {:?}", frame_event);
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handler.on_touch_frame(seat, frame_event)
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},
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}
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}
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},
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Event::Keyboard(keyboard_event) => {
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libinput::Event::Keyboard(keyboard_event) => {
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use ::input::event::keyboard::*;
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match keyboard_event {
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KeyboardEvent::Key(key_event) => {
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if let Some(ref mut handler) = self.handler {
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trace!(self.logger, "Calling on_keyboard_key with {:?}", key_event);
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let device_seat = key_event.device().seat();
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handler.on_keyboard_key(&self.seats.get(&device_seat).expect("Recieved key event of non existing Seat").seat,
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key_event.time(), key_event.key(), key_event.key_state().into(), key_event.seat_key_count());
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let seat = &self.seats.get(&device_seat).expect("Recieved key event of non existing Seat").seat;
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trace!(self.logger, "Calling on_keyboard_key with {:?}", key_event);
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handler.on_keyboard_key(seat, key_event);
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}
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}
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}
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},
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Event::Pointer(pointer_event) => {
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libinput::Event::Pointer(pointer_event) => {
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use ::input::event::pointer::*;
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match pointer_event {
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PointerEvent::Motion(motion_event) => {
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let device_seat = motion_event.device().seat();
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let desc = self.seats.get_mut(&device_seat).expect("Recieved pointer event of non existing Seat");
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desc.pointer.0 += motion_event.dx() as u32;
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desc.pointer.1 += motion_event.dy() as u32;
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if let Some(ref mut handler) = self.handler {
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trace!(self.logger, "Calling on_pointer_move with {:?}", desc.pointer);
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handler.on_pointer_move(&desc.seat, motion_event.time(), desc.pointer);
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}
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},
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PointerEvent::MotionAbsolute(motion_event) => {
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let device_seat = motion_event.device().seat();
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let desc = self.seats.get_mut(&device_seat).expect("Recieved pointer event of non existing Seat");
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desc.pointer = (
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motion_event.absolute_x_transformed(desc.size.0) as u32,
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motion_event.absolute_y_transformed(desc.size.1) as u32,
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);
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if let Some(ref mut handler) = self.handler {
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trace!(self.logger, "Calling on_pointer_move with {:?}", desc.pointer);
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handler.on_pointer_move(&desc.seat, motion_event.time(), desc.pointer);
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}
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},
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PointerEvent::Axis(axis_event) => {
|
||||
if let Some(ref mut handler) = self.handler {
|
||||
let device_seat = axis_event.device().seat();
|
||||
let desc = self.seats.get_mut(&device_seat).expect("Recieved pointer event of non existing Seat");
|
||||
if let Some(ref mut handler) = self.handler {
|
||||
let device_seat = pointer_event.device().seat();
|
||||
let seat = &self.seats.get(&device_seat).expect("Recieved key event of non existing Seat").seat;
|
||||
match pointer_event {
|
||||
PointerEvent::Motion(motion_event) => {
|
||||
trace!(self.logger, "Calling on_pointer_move with {:?}", motion_event);
|
||||
handler.on_pointer_move(seat, motion_event);
|
||||
},
|
||||
PointerEvent::MotionAbsolute(motion_abs_event) => {
|
||||
trace!(self.logger, "Calling on_pointer_move_absolute with {:?}", motion_abs_event);
|
||||
handler.on_pointer_move_absolute(seat, motion_abs_event);
|
||||
},
|
||||
PointerEvent::Axis(axis_event) => {
|
||||
if axis_event.has_axis(Axis::Vertical) {
|
||||
let value = match axis_event.axis_source() {
|
||||
AxisSource::Finger | AxisSource::Continuous => axis_event.axis_value(Axis::Vertical),
|
||||
AxisSource::Wheel | AxisSource::WheelTilt => axis_event.axis_value_discrete(Axis::Vertical).unwrap(),
|
||||
};
|
||||
trace!(self.logger, "Calling on_pointer_scroll on Axis::Vertical from {:?} with {:?}", axis_event.axis_source(), value);
|
||||
handler.on_pointer_scroll(&desc.seat, axis_event.time(), ::backend::input::Axis::Vertical,
|
||||
axis_event.axis_source().into(), value);
|
||||
trace!(self.logger, "Calling on_pointer_axis for Axis::Vertical with {:?}", axis_event);
|
||||
handler.on_pointer_axis(seat, self::PointerAxisEvent {
|
||||
axis: Axis::Vertical,
|
||||
event: axis_event.clone()
|
||||
});
|
||||
}
|
||||
if axis_event.has_axis(Axis::Horizontal) {
|
||||
let value = match axis_event.axis_source() {
|
||||
AxisSource::Finger | AxisSource::Continuous => axis_event.axis_value(Axis::Horizontal),
|
||||
AxisSource::Wheel | AxisSource::WheelTilt => axis_event.axis_value_discrete(Axis::Horizontal).unwrap(),
|
||||
};
|
||||
trace!(self.logger, "Calling on_pointer_scroll on Axis::Horizontal from {:?} with {:?}", axis_event.axis_source(), value);
|
||||
handler.on_pointer_scroll(&desc.seat, axis_event.time(), ::backend::input::Axis::Horizontal,
|
||||
axis_event.axis_source().into(), value);
|
||||
trace!(self.logger, "Calling on_pointer_axis for Axis::Horizontal with {:?}", axis_event);
|
||||
handler.on_pointer_axis(seat, self::PointerAxisEvent {
|
||||
axis: Axis::Horizontal,
|
||||
event: axis_event.clone()
|
||||
});
|
||||
}
|
||||
}
|
||||
},
|
||||
PointerEvent::Button(button_event) => {
|
||||
if let Some(ref mut handler) = self.handler {
|
||||
let device_seat = button_event.device().seat();
|
||||
let desc = self.seats.get_mut(&device_seat).expect("Recieved pointer event of non existing Seat");
|
||||
trace!(self.logger, "Calling on_pointer_button with {:?}", button_event.button());
|
||||
handler.on_pointer_button(&desc.seat, button_event.time(), match button_event.button() {
|
||||
0x110 => MouseButton::Left,
|
||||
0x111 => MouseButton::Right,
|
||||
0x112 => MouseButton::Middle,
|
||||
x => MouseButton::Other(x as u8),
|
||||
}, button_event.button_state().into());
|
||||
},
|
||||
PointerEvent::Button(button_event) => {
|
||||
trace!(self.logger, "Calling on_pointer_button with {:?}", button_event);
|
||||
handler.on_pointer_button(seat, button_event);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -282,43 +469,42 @@ impl InputBackend for LibinputInputBackend {
|
|||
};
|
||||
Ok(())
|
||||
}
|
||||
|
||||
fn set_output_metadata(&mut self, seat: &Seat, output: &Output) {
|
||||
for desc in self.seats.values_mut() {
|
||||
if desc.seat == *seat {
|
||||
desc.size = output.size();
|
||||
return;
|
||||
}
|
||||
}
|
||||
panic!("Got metadata for non-existant seat");
|
||||
}
|
||||
}
|
||||
|
||||
impl From<::input::event::keyboard::KeyState> for ::backend::input::KeyState {
|
||||
fn from(libinput: ::input::event::keyboard::KeyState) -> Self {
|
||||
impl From<event::keyboard::KeyState> for backend::KeyState {
|
||||
fn from(libinput: event::keyboard::KeyState) -> Self {
|
||||
match libinput {
|
||||
::input::event::keyboard::KeyState::Pressed => ::backend::input::KeyState::Pressed,
|
||||
::input::event::keyboard::KeyState::Released => ::backend::input::KeyState::Released,
|
||||
event::keyboard::KeyState::Pressed => backend::KeyState::Pressed,
|
||||
event::keyboard::KeyState::Released => backend::KeyState::Released,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl From<::input::event::pointer::AxisSource> for ::backend::input::AxisSource {
|
||||
fn from(libinput: ::input::event::pointer::AxisSource) -> Self {
|
||||
impl From<event::pointer::Axis> for backend::Axis {
|
||||
fn from(libinput: event::pointer::Axis) -> Self {
|
||||
match libinput {
|
||||
::input::event::pointer::AxisSource::Finger => ::backend::input::AxisSource::Finger,
|
||||
::input::event::pointer::AxisSource::Continuous => ::backend::input::AxisSource::Continuous,
|
||||
::input::event::pointer::AxisSource::Wheel => ::backend::input::AxisSource::Wheel,
|
||||
::input::event::pointer::AxisSource::WheelTilt => ::backend::input::AxisSource::WheelTilt,
|
||||
event::pointer::Axis::Vertical => backend::Axis::Vertical,
|
||||
event::pointer::Axis::Horizontal => backend::Axis::Horizontal,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl From<::input::event::pointer::ButtonState> for ::backend::input::MouseButtonState {
|
||||
fn from(libinput: ::input::event::pointer::ButtonState) -> Self {
|
||||
impl From<event::pointer::AxisSource> for backend::AxisSource {
|
||||
fn from(libinput: event::pointer::AxisSource) -> Self {
|
||||
match libinput {
|
||||
::input::event::pointer::ButtonState::Pressed => ::backend::input::MouseButtonState::Pressed,
|
||||
::input::event::pointer::ButtonState::Released => ::backend::input::MouseButtonState::Released,
|
||||
event::pointer::AxisSource::Finger => backend::AxisSource::Finger,
|
||||
event::pointer::AxisSource::Continuous => backend::AxisSource::Continuous,
|
||||
event::pointer::AxisSource::Wheel => backend::AxisSource::Wheel,
|
||||
event::pointer::AxisSource::WheelTilt => backend::AxisSource::WheelTilt,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl From<event::pointer::ButtonState> for backend::MouseButtonState {
|
||||
fn from(libinput: event::pointer::ButtonState) -> Self {
|
||||
match libinput {
|
||||
event::pointer::ButtonState::Pressed => backend::MouseButtonState::Pressed,
|
||||
event::pointer::ButtonState::Released => backend::MouseButtonState::Released,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue