Create kdb handler from RMLVO rules

This commit is contained in:
Victor Berger 2017-04-11 08:41:33 +02:00
parent a7117369a2
commit 4adcadd937
1 changed files with 37 additions and 14 deletions

View File

@ -7,7 +7,7 @@
//! The handle you obtained can be cloned to access this keyboard state from different places. It is //! The handle you obtained can be cloned to access this keyboard state from different places. It is
//! expected that such a context is created for each keyboard the compositor has access to. //! expected that such a context is created for each keyboard the compositor has access to.
//! //!
//! This handle gives you 3 main way to interact with the keymap handling: //! This handle gives you 3 main ways to interact with the keymap handling:
//! //!
//! - send the keymap information to a client using the `KbdHandle::send_keymap` method. //! - send the keymap information to a client using the `KbdHandle::send_keymap` method.
//! - set the current focus for this keyboard: designing the client that will receive the key inputs //! - set the current focus for this keyboard: designing the client that will receive the key inputs
@ -18,7 +18,7 @@
use backend::input::KeyState; use backend::input::KeyState;
use std::io::Write; use std::io::{Error as IoError, Write};
use std::os::unix::io::AsRawFd; use std::os::unix::io::AsRawFd;
use std::sync::{Arc, Mutex}; use std::sync::{Arc, Mutex};
@ -81,23 +81,33 @@ struct KbdInternal {
focus: Option<(wl_surface::WlSurface, wl_keyboard::WlKeyboard)>, focus: Option<(wl_surface::WlSurface, wl_keyboard::WlKeyboard)>,
pressed_keys: Vec<u32>, pressed_keys: Vec<u32>,
mods_state: ModifiersState, mods_state: ModifiersState,
_context: xkb::Context,
keymap: xkb::Keymap, keymap: xkb::Keymap,
state: xkb::State, state: xkb::State,
} }
impl KbdInternal { impl KbdInternal {
fn new() -> Result<KbdInternal, ()> { fn new(rules: &str, model: &str, layout: &str, variant: &str, options: Option<String>)
-> Result<KbdInternal, ()> {
// we create a new contex for each keyboard because libxkbcommon is actually NOT threadsafe
// so confining it inside the KbdInternal allows us to use Rusts mutability rules to make
// sure nothing goes wrong.
//
// FIXME: This is an issue with the xkbcommon-rs crate that does not reflect this
// non-threadsafety properly.
let context = xkb::Context::new(xkb::CONTEXT_NO_FLAGS); let context = xkb::Context::new(xkb::CONTEXT_NO_FLAGS);
// TODO: api to choose the keymap to load let keymap = xkb::Keymap::new_from_names(&context,
let keymap = xkb::Keymap::new_from_names(&context, &"", &"", &"fr", &"oss", None, 0) &rules,
&model,
&layout,
&variant,
options,
xkb::KEYMAP_COMPILE_NO_FLAGS)
.ok_or(())?; .ok_or(())?;
let state = xkb::State::new(&keymap); let state = xkb::State::new(&keymap);
Ok(KbdInternal { Ok(KbdInternal {
focus: None, focus: None,
pressed_keys: Vec::new(), pressed_keys: Vec::new(),
mods_state: ModifiersState::new(), mods_state: ModifiersState::new(),
_context: context,
keymap: keymap, keymap: keymap,
state: state, state: state,
}) })
@ -145,15 +155,28 @@ impl KbdInternal {
} }
} }
pub fn create_keyboard_handler() -> Result<KbdHandle, ()> { /// Errors that can be encountered when creating a keyboard handler
let internal = KbdInternal::new()?; pub enum Error {
/// libxkbcommon could not load the specified keymap
BadKeymap,
/// Smithay could not create a tempfile to share the keymap with clients
IoError(IoError),
}
/// Create a keyboard handler from a set of RMLVO rules
pub fn create_keyboard_handler(rules: &str, model: &str, layout: &str, variant: &str,
options: Option<String>)
-> Result<KbdHandle, Error> {
let internal = KbdInternal::new(rules, model, layout, variant, options)
.map_err(|_| Error::BadKeymap)?;
// prepare a tempfile with the keymap, to send it to clients // prepare a tempfile with the keymap, to send it to clients
// TODO: better error handling let mut keymap_file = tempfile().map_err(Error::IoError)?;
let mut keymap_file = tempfile().unwrap();
let keymap_data = internal.keymap.get_as_string(xkb::KEYMAP_FORMAT_TEXT_V1); let keymap_data = internal.keymap.get_as_string(xkb::KEYMAP_FORMAT_TEXT_V1);
keymap_file.write_all(keymap_data.as_bytes()).unwrap(); keymap_file
keymap_file.flush().unwrap(); .write_all(keymap_data.as_bytes())
.map_err(Error::IoError)?;
keymap_file.flush().map_err(Error::IoError)?;
Ok(KbdHandle { Ok(KbdHandle {
internal: Arc::new((Mutex::new(internal), (keymap_file, keymap_data.as_bytes().len() as u32))), internal: Arc::new((Mutex::new(internal), (keymap_file, keymap_data.as_bytes().len() as u32))),