port examples to wayland_rs 0.20
This commit is contained in:
parent
4bd1501b96
commit
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@ -34,7 +34,6 @@ use std::os::unix::io::AsRawFd;
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use std::os::unix::io::RawFd;
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use std::rc::Rc;
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use std::time::Duration;
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use wayland_server::EventLoopHandle;
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#[derive(Debug)]
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pub struct Card(File);
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@ -56,7 +55,7 @@ fn main() {
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);
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// Initialize the wayland server
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let (mut display, mut event_loop) = wayland_server::create_display();
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let (mut display, mut event_loop) = wayland_server::Display::new();
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/*
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* Initialize the drm backend
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@ -124,10 +123,10 @@ fn main() {
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* Initialize the globals
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*/
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init_shm_global(&mut event_loop, vec![], log.clone());
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init_shm_global(&mut display, event_loop.token(), vec![], log.clone());
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let (compositor_token, _shell_state_token, window_map) =
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init_shell(&mut event_loop, log.clone(), egl_display.clone());
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init_shell(&mut display, event_loop.token(), log.clone(), egl_display);
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/*
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* Add a listening socket:
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@ -139,7 +138,7 @@ fn main() {
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* Register the DrmDevice on the EventLoop
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*/
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let _source = drm_device_bind(
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&mut event_loop,
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&event_loop.token(),
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device,
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DrmHandlerImpl {
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compositor_token,
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@ -159,7 +158,7 @@ fn main() {
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}
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pub struct DrmHandlerImpl {
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compositor_token: CompositorToken<SurfaceData, Roles, Rc<RefCell<Option<EGLDisplay>>>>,
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compositor_token: CompositorToken<SurfaceData, Roles>,
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window_map: Rc<RefCell<MyWindowMap>>,
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drawer: GliumDrawer<DrmBackend<Card>>,
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logger: ::slog::Logger,
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@ -167,8 +166,11 @@ pub struct DrmHandlerImpl {
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impl DrmHandler<Card> for DrmHandlerImpl {
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fn ready(
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&mut self, _evlh: &mut EventLoopHandle, _device: &mut DrmDevice<Card>, _crtc: crtc::Handle,
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_frame: u32, _duration: Duration,
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&mut self,
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_device: &mut DrmDevice<Card>,
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_crtc: crtc::Handle,
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_frame: u32,
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_duration: Duration,
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) {
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let mut frame = self.drawer.draw();
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frame.clear_color(0.8, 0.8, 0.9, 1.0);
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@ -215,8 +217,8 @@ impl DrmHandler<Card> for DrmHandlerImpl {
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if let Some(ref texture) = attributes.user_data.texture {
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if let Ok(subdata) = Role::<SubsurfaceRole>::data(role) {
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x += subdata.x;
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y += subdata.y;
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x += subdata.location.0;
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y += subdata.location.1;
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}
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info!(self.logger, "Render window");
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self.drawer.render_texture(
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@ -248,7 +250,7 @@ impl DrmHandler<Card> for DrmHandlerImpl {
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frame.finish().unwrap();
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}
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fn error(&mut self, _evlh: &mut EventLoopHandle, _device: &mut DrmDevice<Card>, error: DrmError) {
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fn error(&mut self, _device: &mut DrmDevice<Card>, error: DrmError) {
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panic!("{:?}", error);
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}
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}
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@ -135,8 +135,13 @@ impl<F: EGLGraphicsBackend + 'static> GliumDrawer<F> {
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}
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pub fn render_texture(
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&self, target: &mut glium::Frame, texture: &Texture2d, y_inverted: bool,
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surface_dimensions: (u32, u32), surface_location: (i32, i32), screen_size: (u32, u32),
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&self,
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target: &mut glium::Frame,
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texture: &Texture2d,
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y_inverted: bool,
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surface_dimensions: (u32, u32),
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surface_location: (i32, i32),
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screen_size: (u32, u32),
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blending: glium::Blend,
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) {
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let xscale = 2.0 * (surface_dimensions.0 as f32) / (screen_size.0 as f32);
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@ -3,14 +3,15 @@ use glium::texture::Texture2d;
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use rand;
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use smithay::backend::graphics::egl::wayland::{BufferAccessError, Format};
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use smithay::backend::graphics::egl::wayland::{EGLDisplay, EGLImages};
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use smithay::wayland::compositor::{compositor_init, CompositorToken, SurfaceAttributes,
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SurfaceUserImplementation};
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use smithay::wayland::shell::{shell_init, PopupConfigure, ShellState, ShellSurfaceRole,
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ShellSurfaceUserImplementation, ToplevelConfigure};
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use smithay::wayland::compositor::{compositor_init, CompositorToken, SurfaceAttributes, SurfaceEvent};
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use smithay::wayland::shell::xdg::{xdg_shell_init, PopupConfigure, ShellEvent, ShellState, ShellSurfaceRole,
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ToplevelConfigure};
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use smithay::wayland::shm::with_buffer_contents as shm_buffer_contents;
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use std::cell::RefCell;
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use std::rc::Rc;
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use wayland_server::{EventLoop, StateToken};
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use std::sync::{Arc, Mutex};
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use wayland_server::{Display, LoopToken, Resource};
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use wayland_server::protocol::{wl_buffer, wl_callback, wl_surface};
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define_roles!(Roles => [ ShellSurface, ShellSurfaceRole ] );
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@ -25,110 +26,62 @@ pub enum Buffer {
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Shm { data: Vec<u8>, size: (u32, u32) },
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}
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pub fn surface_implementation(
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) -> SurfaceUserImplementation<SurfaceData, Roles, Rc<RefCell<Option<EGLDisplay>>>> {
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SurfaceUserImplementation {
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commit: |_, display, surface, token| {
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// we retrieve the contents of the associated buffer and copy it
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token.with_surface_data(surface, |attributes| {
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match attributes.buffer.take() {
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Some(Some((buffer, (_x, _y)))) => {
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// we ignore hotspot coordinates in this simple example
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match if let Some(display) = display.borrow().as_ref() {
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display.egl_buffer_contents(buffer)
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} else {
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Err(BufferAccessError::NotManaged(buffer))
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} {
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Ok(images) => {
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match images.format {
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Format::RGB => {}
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Format::RGBA => {}
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_ => {
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// we don't handle the more complex formats here.
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attributes.user_data.buffer = None;
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attributes.user_data.texture = None;
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return;
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}
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};
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fn surface_commit(
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surface: &Resource<wl_surface::WlSurface>,
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token: CompositorToken<SurfaceData, Roles>,
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display: &RefCell<Option<EGLDisplay>>,
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) {
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// we retrieve the contents of the associated buffer and copy it
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token.with_surface_data(surface, |attributes| {
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match attributes.buffer.take() {
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Some(Some((buffer, (_x, _y)))) => {
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// we ignore hotspot coordinates in this simple example
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match if let Some(display) = display.borrow().as_ref() {
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display.egl_buffer_contents(buffer)
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} else {
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Err(BufferAccessError::NotManaged(buffer))
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} {
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Ok(images) => {
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match images.format {
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Format::RGB => {}
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Format::RGBA => {}
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_ => {
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// we don't handle the more complex formats here.
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attributes.user_data.buffer = None;
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attributes.user_data.texture = None;
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attributes.user_data.buffer = Some(Buffer::Egl { images });
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return;
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}
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Err(BufferAccessError::NotManaged(buffer)) => {
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shm_buffer_contents(&buffer, |slice, data| {
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let offset = data.offset as usize;
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let stride = data.stride as usize;
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let width = data.width as usize;
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let height = data.height as usize;
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let mut new_vec = Vec::with_capacity(width * height * 4);
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for i in 0..height {
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new_vec
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.extend(&slice[(offset + i * stride)..(offset + i * stride + width * 4)]);
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}
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attributes.user_data.texture = None;
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attributes.user_data.buffer = Some(Buffer::Shm { data: new_vec, size: (data.width as u32, data.height as u32) });
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}).expect("Got EGL buffer with no set EGLDisplay. You need to unbind your EGLContexts before dropping them!");
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buffer.release();
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}
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Err(err) => panic!("EGL error: {}", err),
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}
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}
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Some(None) => {
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// erase the contents
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attributes.user_data.buffer = None;
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};
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attributes.user_data.texture = None;
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attributes.user_data.buffer = Some(Buffer::Egl { images });
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}
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None => {}
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Err(BufferAccessError::NotManaged(buffer)) => {
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shm_buffer_contents(&buffer, |slice, data| {
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let offset = data.offset as usize;
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let stride = data.stride as usize;
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let width = data.width as usize;
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let height = data.height as usize;
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let mut new_vec = Vec::with_capacity(width * height * 4);
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for i in 0..height {
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new_vec
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.extend(&slice[(offset + i * stride)..(offset + i * stride + width * 4)]);
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}
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attributes.user_data.texture = None;
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attributes.user_data.buffer = Some(Buffer::Shm { data: new_vec, size: (data.width as u32, data.height as u32) });
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}).expect("Got EGL buffer with no set EGLDisplay. You need to unbind your EGLContexts before dropping them!");
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buffer.send(wl_buffer::Event::Release);
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}
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Err(err) => panic!("EGL error: {}", err),
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}
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});
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},
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frame: |_, _, _, callback, _| {
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callback.done(0);
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},
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}
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}
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pub struct ShellIData<F> {
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pub token: CompositorToken<SurfaceData, Roles, Rc<RefCell<Option<EGLDisplay>>>>,
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pub window_map: Rc<RefCell<super::WindowMap<SurfaceData, Roles, Rc<RefCell<Option<EGLDisplay>>>, (), F>>>,
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}
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pub fn shell_implementation<F>(
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) -> ShellSurfaceUserImplementation<SurfaceData, Roles, Rc<RefCell<Option<EGLDisplay>>>, ShellIData<F>, ()>
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where
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F: Fn(&SurfaceAttributes<SurfaceData>) -> Option<(i32, i32)>,
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{
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ShellSurfaceUserImplementation {
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new_client: |_, _, _| {},
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client_pong: |_, _, _| {},
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new_toplevel: |_, idata, toplevel| {
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// place the window at a random location in the [0;300]x[0;300] square
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use rand::distributions::{IndependentSample, Range};
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let range = Range::new(0, 300);
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let mut rng = rand::thread_rng();
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let x = range.ind_sample(&mut rng);
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let y = range.ind_sample(&mut rng);
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idata.window_map.borrow_mut().insert(toplevel, (x, y));
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ToplevelConfigure {
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size: None,
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states: vec![],
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serial: 42,
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}
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},
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new_popup: |_, _, _| PopupConfigure {
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size: (10, 10),
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position: (10, 10),
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serial: 42,
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},
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move_: |_, _, _, _, _| {},
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resize: |_, _, _, _, _, _| {},
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grab: |_, _, _, _, _| {},
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change_display_state: |_, _, _, _, _, _, _| ToplevelConfigure {
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size: None,
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states: vec![],
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serial: 42,
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},
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show_window_menu: |_, _, _, _, _, _, _| {},
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}
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Some(None) => {
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// erase the contents
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attributes.user_data.buffer = None;
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attributes.user_data.texture = None;
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}
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None => {}
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}
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});
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}
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fn get_size(attrs: &SurfaceAttributes<SurfaceData>) -> Option<(i32, i32)> {
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@ -143,38 +96,70 @@ fn get_size(attrs: &SurfaceAttributes<SurfaceData>) -> Option<(i32, i32)> {
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.map(|(x, y)| (x as i32, y as i32))
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}
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pub type MyWindowMap = WindowMap<
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SurfaceData,
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Roles,
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Rc<RefCell<Option<EGLDisplay>>>,
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(),
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fn(&SurfaceAttributes<SurfaceData>) -> Option<(i32, i32)>,
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>;
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pub type MyWindowMap =
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WindowMap<SurfaceData, Roles, (), fn(&SurfaceAttributes<SurfaceData>) -> Option<(i32, i32)>>;
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pub fn init_shell(
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evl: &mut EventLoop, log: ::slog::Logger, data: Rc<RefCell<Option<EGLDisplay>>>
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display: &mut Display,
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looptoken: LoopToken,
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log: ::slog::Logger,
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egl_display: Rc<RefCell<Option<EGLDisplay>>>,
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) -> (
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CompositorToken<SurfaceData, Roles, Rc<RefCell<Option<EGLDisplay>>>>,
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StateToken<ShellState<SurfaceData, Roles, Rc<RefCell<Option<EGLDisplay>>>, ()>>,
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CompositorToken<SurfaceData, Roles>,
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Arc<Mutex<ShellState<SurfaceData, Roles, ()>>>,
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Rc<RefCell<MyWindowMap>>,
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) {
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let (compositor_token, _, _) = compositor_init(evl, surface_implementation(), data, log.clone());
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let window_map = Rc::new(RefCell::new(WindowMap::<_, _, _, (), _>::new(
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compositor_token,
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get_size as _,
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)));
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let (shell_state_token, _, _) = shell_init(
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evl,
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compositor_token,
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shell_implementation(),
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ShellIData {
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token: compositor_token,
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window_map: window_map.clone(),
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// Create the compositor
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let c_egl_display = egl_display.clone();
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let (compositor_token, _, _) = compositor_init(
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display,
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looptoken.clone(),
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move |request, (surface, ctoken)| match request {
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SurfaceEvent::Commit => surface_commit(&surface, ctoken, &*c_egl_display),
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SurfaceEvent::Frame { callback } => {
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// TODO: uncomment when https://github.com/rust-lang/rust/issues/50153 is fixed
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// callback.implement(|e, _| match e {}, None::<fn(_,_)>).send(wl_callback::Event::Done { callback_data: 0})
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}
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},
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log.clone(),
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);
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(compositor_token, shell_state_token, window_map)
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// Init a window map, to track the location of our windows
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let window_map = Rc::new(RefCell::new(WindowMap::<_, _, (), _>::new(
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compositor_token,
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get_size as _,
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)));
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// init the xdg_shell
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let shell_window_map = window_map.clone();
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let (shell_state, _, _) = xdg_shell_init(
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display,
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looptoken,
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compositor_token.clone(),
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move |shell_event, ()| match shell_event {
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ShellEvent::NewToplevel { surface } => {
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// place the window at a random location in the [0;300]x[0;300] square
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use rand::distributions::{IndependentSample, Range};
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let range = Range::new(0, 300);
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let mut rng = rand::thread_rng();
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let x = range.ind_sample(&mut rng);
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let y = range.ind_sample(&mut rng);
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surface.send_configure(ToplevelConfigure {
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size: None,
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states: vec![],
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serial: 42,
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});
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shell_window_map.borrow_mut().insert(surface, (x, y));
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}
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ShellEvent::NewPopup { surface } => surface.send_configure(PopupConfigure {
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size: (10, 10),
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position: (10, 10),
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serial: 42,
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}),
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_ => (),
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},
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log.clone(),
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);
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(compositor_token, shell_state, window_map)
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}
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@ -1,27 +1,29 @@
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use smithay::utils::Rectangle;
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use smithay::wayland::compositor::{CompositorToken, SubsurfaceRole, SurfaceAttributes, TraversalAction};
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use smithay::wayland::compositor::roles::Role;
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use smithay::wayland::shell::{ShellSurfaceRole, ToplevelSurface};
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use smithay::wayland::shell::xdg::{ShellSurfaceRole, ToplevelSurface};
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use wayland_server::Resource;
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use wayland_server::protocol::wl_surface;
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struct Window<U, R, CID, SD> {
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struct Window<U, R, SD> {
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location: (i32, i32),
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surface: Rectangle,
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toplevel: ToplevelSurface<U, R, CID, SD>,
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toplevel: ToplevelSurface<U, R, SD>,
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}
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impl<U, R, CID, SD> Window<U, R, CID, SD>
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impl<U, R, SD> Window<U, R, SD>
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where
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U: 'static,
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R: Role<SubsurfaceRole> + Role<ShellSurfaceRole> + 'static,
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CID: 'static,
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SD: 'static,
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{
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// Find the topmost surface under this point if any and the location of this point in the surface
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fn matching<F>(
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&self, point: (f64, f64), ctoken: CompositorToken<U, R, CID>, get_size: F
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) -> Option<(wl_surface::WlSurface, (f64, f64))>
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&self,
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point: (f64, f64),
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ctoken: CompositorToken<U, R>,
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get_size: F,
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) -> Option<(Resource<wl_surface::WlSurface>, (f64, f64))>
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where
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F: Fn(&SurfaceAttributes<U>) -> Option<(i32, i32)>,
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{
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|
@ -37,8 +39,8 @@ where
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|wl_surface, attributes, role, &(mut x, mut y)| {
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if let Some((w, h)) = get_size(attributes) {
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if let Ok(subdata) = Role::<SubsurfaceRole>::data(role) {
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x += subdata.x;
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y += subdata.y;
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x += subdata.location.0;
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y += subdata.location.1;
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}
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let my_rect = Rectangle {
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x,
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|
@ -47,9 +49,10 @@ where
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height: h,
|
||||
};
|
||||
if my_rect.contains((point.0 as i32, point.1 as i32)) {
|
||||
found = wl_surface
|
||||
.clone()
|
||||
.map(|s| (s, (point.0 - my_rect.x as f64, point.1 - my_rect.y as f64)));
|
||||
found = Some((
|
||||
wl_surface.clone(),
|
||||
(point.0 - my_rect.x as f64, point.1 - my_rect.y as f64),
|
||||
));
|
||||
TraversalAction::Break
|
||||
} else {
|
||||
TraversalAction::DoChildren((x, y))
|
||||
|
@ -63,7 +66,7 @@ where
|
|||
found
|
||||
}
|
||||
|
||||
fn self_update<F>(&mut self, ctoken: CompositorToken<U, R, CID>, get_size: F)
|
||||
fn self_update<F>(&mut self, ctoken: CompositorToken<U, R>, get_size: F)
|
||||
where
|
||||
F: Fn(&SurfaceAttributes<U>) -> Option<(i32, i32)>,
|
||||
{
|
||||
|
@ -76,8 +79,8 @@ where
|
|||
|_, attributes, role, &(mut x, mut y)| {
|
||||
if let Some((w, h)) = get_size(attributes) {
|
||||
if let Ok(subdata) = Role::<SubsurfaceRole>::data(role) {
|
||||
x += subdata.x;
|
||||
y += subdata.y;
|
||||
x += subdata.location.0;
|
||||
y += subdata.location.1;
|
||||
}
|
||||
// update the bounding box
|
||||
if x < min_x {
|
||||
|
@ -108,21 +111,20 @@ where
|
|||
}
|
||||
}
|
||||
|
||||
pub struct WindowMap<U, R, CID, SD, F> {
|
||||
ctoken: CompositorToken<U, R, CID>,
|
||||
windows: Vec<Window<U, R, CID, SD>>,
|
||||
pub struct WindowMap<U, R, SD, F> {
|
||||
ctoken: CompositorToken<U, R>,
|
||||
windows: Vec<Window<U, R, SD>>,
|
||||
get_size: F,
|
||||
}
|
||||
|
||||
impl<U, R, CID, SD, F> WindowMap<U, R, CID, SD, F>
|
||||
impl<U, R, SD, F> WindowMap<U, R, SD, F>
|
||||
where
|
||||
F: Fn(&SurfaceAttributes<U>) -> Option<(i32, i32)>,
|
||||
U: 'static,
|
||||
R: Role<SubsurfaceRole> + Role<ShellSurfaceRole> + 'static,
|
||||
CID: 'static,
|
||||
SD: 'static,
|
||||
{
|
||||
pub fn new(ctoken: CompositorToken<U, R, CID>, get_size: F) -> WindowMap<U, R, CID, SD, F> {
|
||||
pub fn new(ctoken: CompositorToken<U, R>, get_size: F) -> WindowMap<U, R, SD, F> {
|
||||
WindowMap {
|
||||
ctoken: ctoken,
|
||||
windows: Vec::new(),
|
||||
|
@ -130,7 +132,7 @@ where
|
|||
}
|
||||
}
|
||||
|
||||
pub fn insert(&mut self, toplevel: ToplevelSurface<U, R, CID, SD>, location: (i32, i32)) {
|
||||
pub fn insert(&mut self, toplevel: ToplevelSurface<U, R, SD>, location: (i32, i32)) {
|
||||
let mut window = Window {
|
||||
location: location,
|
||||
surface: Rectangle {
|
||||
|
@ -145,7 +147,10 @@ where
|
|||
self.windows.insert(0, window);
|
||||
}
|
||||
|
||||
pub fn get_surface_under(&self, point: (f64, f64)) -> Option<(wl_surface::WlSurface, (f64, f64))> {
|
||||
pub fn get_surface_under(
|
||||
&self,
|
||||
point: (f64, f64),
|
||||
) -> Option<(Resource<wl_surface::WlSurface>, (f64, f64))> {
|
||||
for w in &self.windows {
|
||||
if let Some(surface) = w.matching(point, self.ctoken, &self.get_size) {
|
||||
return Some(surface);
|
||||
|
@ -155,8 +160,9 @@ where
|
|||
}
|
||||
|
||||
pub fn get_surface_and_bring_to_top(
|
||||
&mut self, point: (f64, f64)
|
||||
) -> Option<(wl_surface::WlSurface, (f64, f64))> {
|
||||
&mut self,
|
||||
point: (f64, f64),
|
||||
) -> Option<(Resource<wl_surface::WlSurface>, (f64, f64))> {
|
||||
let mut found = None;
|
||||
for (i, w) in self.windows.iter().enumerate() {
|
||||
if let Some(surface) = w.matching(point, self.ctoken, &self.get_size) {
|
||||
|
@ -175,7 +181,7 @@ where
|
|||
|
||||
pub fn with_windows_from_bottom_to_top<Func>(&self, mut f: Func)
|
||||
where
|
||||
Func: FnMut(&ToplevelSurface<U, R, CID, SD>, (i32, i32)),
|
||||
Func: FnMut(&ToplevelSurface<U, R, SD>, (i32, i32)),
|
||||
{
|
||||
for w in self.windows.iter().rev() {
|
||||
f(&w.toplevel, w.location)
|
||||
|
|
193
examples/udev.rs
193
examples/udev.rs
|
@ -53,9 +53,9 @@ use std::rc::Rc;
|
|||
use std::sync::Arc;
|
||||
use std::sync::atomic::{AtomicBool, Ordering};
|
||||
use std::time::Duration;
|
||||
use wayland_server::{Display, EventLoopHandle};
|
||||
use wayland_server::Display;
|
||||
use wayland_server::commons::downcast_impl;
|
||||
use wayland_server::protocol::{wl_output, wl_pointer};
|
||||
use wayland_server::sources::EventSource;
|
||||
use xkbcommon::xkb::keysyms as xkb;
|
||||
|
||||
struct LibinputInputHandler {
|
||||
|
@ -78,18 +78,16 @@ impl LibinputInputHandler {
|
|||
}
|
||||
|
||||
impl InputHandler<LibinputInputBackend> for LibinputInputHandler {
|
||||
fn on_seat_created(&mut self, _evlh: &mut EventLoopHandle, _: &input::Seat) {
|
||||
fn on_seat_created(&mut self, _: &input::Seat) {
|
||||
/* we just create a single static one */
|
||||
}
|
||||
fn on_seat_destroyed(&mut self, _evlh: &mut EventLoopHandle, _: &input::Seat) {
|
||||
fn on_seat_destroyed(&mut self, _: &input::Seat) {
|
||||
/* we just create a single static one */
|
||||
}
|
||||
fn on_seat_changed(&mut self, _evlh: &mut EventLoopHandle, _: &input::Seat) {
|
||||
fn on_seat_changed(&mut self, _: &input::Seat) {
|
||||
/* we just create a single static one */
|
||||
}
|
||||
fn on_keyboard_key(
|
||||
&mut self, _evlh: &mut EventLoopHandle, _: &input::Seat, evt: event::keyboard::KeyboardKeyEvent
|
||||
) {
|
||||
fn on_keyboard_key(&mut self, _: &input::Seat, evt: event::keyboard::KeyboardKeyEvent) {
|
||||
let keycode = evt.key();
|
||||
let state = evt.state();
|
||||
debug!(self.log, "key"; "keycode" => keycode, "state" => format!("{:?}", state));
|
||||
|
@ -100,8 +98,9 @@ impl InputHandler<LibinputInputBackend> for LibinputInputHandler {
|
|||
let running = &self.running;
|
||||
let mut session = &mut self.session;
|
||||
let log = &self.log;
|
||||
let time = Event::time(&evt);
|
||||
self.keyboard
|
||||
.input(keycode, state, serial, move |modifiers, keysym| {
|
||||
.input(keycode, state, serial, time, move |modifiers, keysym| {
|
||||
debug!(log, "keysym"; "state" => format!("{:?}", state), "mods" => format!("{:?}", modifiers), "keysym" => xkbcommon::xkb::keysym_get_name(keysym));
|
||||
if modifiers.ctrl && modifiers.alt && keysym == xkb::KEY_BackSpace
|
||||
&& state == KeyState::Pressed
|
||||
|
@ -132,9 +131,7 @@ impl InputHandler<LibinputInputBackend> for LibinputInputHandler {
|
|||
}
|
||||
});
|
||||
}
|
||||
fn on_pointer_move(
|
||||
&mut self, _evlh: &mut EventLoopHandle, _: &input::Seat, evt: event::pointer::PointerMotionEvent
|
||||
) {
|
||||
fn on_pointer_move(&mut self, _: &input::Seat, evt: event::pointer::PointerMotionEvent) {
|
||||
let (x, y) = (evt.dx(), evt.dy());
|
||||
let serial = self.next_serial();
|
||||
let mut location = self.pointer_location.borrow_mut();
|
||||
|
@ -149,10 +146,7 @@ impl InputHandler<LibinputInputBackend> for LibinputInputHandler {
|
|||
evt.time(),
|
||||
);
|
||||
}
|
||||
fn on_pointer_move_absolute(
|
||||
&mut self, _evlh: &mut EventLoopHandle, _: &input::Seat,
|
||||
evt: event::pointer::PointerMotionAbsoluteEvent,
|
||||
) {
|
||||
fn on_pointer_move_absolute(&mut self, _: &input::Seat, evt: event::pointer::PointerMotionAbsoluteEvent) {
|
||||
let (x, y) = (
|
||||
evt.absolute_x_transformed(self.screen_size.0),
|
||||
evt.absolute_y_transformed(self.screen_size.1),
|
||||
|
@ -166,9 +160,7 @@ impl InputHandler<LibinputInputBackend> for LibinputInputHandler {
|
|||
evt.time(),
|
||||
);
|
||||
}
|
||||
fn on_pointer_button(
|
||||
&mut self, _evlh: &mut EventLoopHandle, _: &input::Seat, evt: event::pointer::PointerButtonEvent
|
||||
) {
|
||||
fn on_pointer_button(&mut self, _: &input::Seat, evt: event::pointer::PointerButtonEvent) {
|
||||
let serial = self.next_serial();
|
||||
let button = evt.button();
|
||||
let state = match evt.state() {
|
||||
|
@ -185,9 +177,7 @@ impl InputHandler<LibinputInputBackend> for LibinputInputHandler {
|
|||
};
|
||||
self.pointer.button(button, state, serial, evt.time());
|
||||
}
|
||||
fn on_pointer_axis(
|
||||
&mut self, _evlh: &mut EventLoopHandle, _: &input::Seat, evt: event::pointer::PointerAxisEvent
|
||||
) {
|
||||
fn on_pointer_axis(&mut self, _: &input::Seat, evt: event::pointer::PointerAxisEvent) {
|
||||
let source = match evt.source() {
|
||||
input::AxisSource::Continuous => wayland_server::protocol::wl_pointer::AxisSource::Continuous,
|
||||
input::AxisSource::Finger => wayland_server::protocol::wl_pointer::AxisSource::Finger,
|
||||
|
@ -244,30 +234,22 @@ impl InputHandler<LibinputInputBackend> for LibinputInputHandler {
|
|||
event.done();
|
||||
}
|
||||
}
|
||||
fn on_touch_down(
|
||||
&mut self, _evlh: &mut EventLoopHandle, _: &input::Seat, _: event::touch::TouchDownEvent
|
||||
) {
|
||||
fn on_touch_down(&mut self, _: &input::Seat, _: event::touch::TouchDownEvent) {
|
||||
/* not done in this example */
|
||||
}
|
||||
fn on_touch_motion(
|
||||
&mut self, _evlh: &mut EventLoopHandle, _: &input::Seat, _: event::touch::TouchMotionEvent
|
||||
) {
|
||||
fn on_touch_motion(&mut self, _: &input::Seat, _: event::touch::TouchMotionEvent) {
|
||||
/* not done in this example */
|
||||
}
|
||||
fn on_touch_up(&mut self, _evlh: &mut EventLoopHandle, _: &input::Seat, _: event::touch::TouchUpEvent) {
|
||||
fn on_touch_up(&mut self, _: &input::Seat, _: event::touch::TouchUpEvent) {
|
||||
/* not done in this example */
|
||||
}
|
||||
fn on_touch_cancel(
|
||||
&mut self, _evlh: &mut EventLoopHandle, _: &input::Seat, _: event::touch::TouchCancelEvent
|
||||
) {
|
||||
fn on_touch_cancel(&mut self, _: &input::Seat, _: event::touch::TouchCancelEvent) {
|
||||
/* not done in this example */
|
||||
}
|
||||
fn on_touch_frame(
|
||||
&mut self, _evlh: &mut EventLoopHandle, _: &input::Seat, _: event::touch::TouchFrameEvent
|
||||
) {
|
||||
fn on_touch_frame(&mut self, _: &input::Seat, _: event::touch::TouchFrameEvent) {
|
||||
/* not done in this example */
|
||||
}
|
||||
fn on_input_config_changed(&mut self, _evlh: &mut EventLoopHandle, _: &mut [LibinputDevice]) {
|
||||
fn on_input_config_changed(&mut self, _: &mut [LibinputDevice]) {
|
||||
/* not done in this example */
|
||||
}
|
||||
}
|
||||
|
@ -284,7 +266,7 @@ fn main() {
|
|||
);
|
||||
|
||||
// Initialize the wayland server
|
||||
let (mut display, mut event_loop) = wayland_server::create_display();
|
||||
let (mut display, mut event_loop) = wayland_server::Display::new();
|
||||
|
||||
/*
|
||||
* Add a listening socket
|
||||
|
@ -292,15 +274,24 @@ fn main() {
|
|||
let name = display.add_socket_auto().unwrap().into_string().unwrap();
|
||||
println!("Listening on socket: {}", name);
|
||||
env::set_var("WAYLAND_DISPLAY", name);
|
||||
let display = Rc::new(display);
|
||||
let display = Rc::new(RefCell::new(display));
|
||||
|
||||
/*
|
||||
* Initialize the compositor
|
||||
*/
|
||||
init_shm_global(&mut event_loop, vec![], log.clone());
|
||||
init_shm_global(
|
||||
&mut display.borrow_mut(),
|
||||
event_loop.token(),
|
||||
vec![],
|
||||
log.clone(),
|
||||
);
|
||||
|
||||
let (compositor_token, _shell_state_token, window_map) =
|
||||
init_shell(&mut event_loop, log.clone(), active_egl_context.clone());
|
||||
let (compositor_token, _shell_state_token, window_map) = init_shell(
|
||||
&mut display.borrow_mut(),
|
||||
event_loop.token(),
|
||||
log.clone(),
|
||||
active_egl_context.clone(),
|
||||
);
|
||||
|
||||
/*
|
||||
* Initialize session
|
||||
|
@ -321,7 +312,7 @@ fn main() {
|
|||
|
||||
let bytes = include_bytes!("resources/cursor2.rgba");
|
||||
let mut udev_backend = UdevBackend::new(
|
||||
&mut event_loop,
|
||||
event_loop.token(),
|
||||
&context,
|
||||
session.clone(),
|
||||
UdevHandlerImpl {
|
||||
|
@ -340,17 +331,21 @@ fn main() {
|
|||
|
||||
let udev_session_id = notifier.register(&mut udev_backend);
|
||||
|
||||
let (seat_token, _) = Seat::new(&mut event_loop, session.seat().into(), log.clone());
|
||||
let (mut w_seat, _) = Seat::new(
|
||||
&mut display.borrow_mut(),
|
||||
event_loop.token(),
|
||||
session.seat().into(),
|
||||
log.clone(),
|
||||
);
|
||||
|
||||
let pointer = event_loop.state().get_mut(&seat_token).add_pointer();
|
||||
let keyboard = event_loop
|
||||
.state()
|
||||
.get_mut(&seat_token)
|
||||
let pointer = w_seat.add_pointer();
|
||||
let keyboard = w_seat
|
||||
.add_keyboard("", "", "", None, 1000, 500)
|
||||
.expect("Failed to initialize the keyboard");
|
||||
|
||||
let (output_token, _output_global) = Output::new(
|
||||
&mut event_loop,
|
||||
let (output, _output_global) = Output::new(
|
||||
&mut display.borrow_mut(),
|
||||
event_loop.token(),
|
||||
"Drm".into(),
|
||||
PhysicalProperties {
|
||||
width: 0,
|
||||
|
@ -363,26 +358,20 @@ fn main() {
|
|||
);
|
||||
|
||||
let (w, h) = (1920, 1080); // Hardcode full-hd res
|
||||
event_loop
|
||||
.state()
|
||||
.get_mut(&output_token)
|
||||
.change_current_state(
|
||||
Some(Mode {
|
||||
width: w as i32,
|
||||
height: h as i32,
|
||||
refresh: 60_000,
|
||||
}),
|
||||
None,
|
||||
None,
|
||||
);
|
||||
event_loop
|
||||
.state()
|
||||
.get_mut(&output_token)
|
||||
.set_preferred(Mode {
|
||||
output.change_current_state(
|
||||
Some(Mode {
|
||||
width: w as i32,
|
||||
height: h as i32,
|
||||
refresh: 60_000,
|
||||
});
|
||||
}),
|
||||
None,
|
||||
None,
|
||||
);
|
||||
output.set_preferred(Mode {
|
||||
width: w as i32,
|
||||
height: h as i32,
|
||||
refresh: 60_000,
|
||||
});
|
||||
|
||||
/*
|
||||
* Initialize libinput backend
|
||||
|
@ -392,28 +381,25 @@ fn main() {
|
|||
let libinput_session_id = notifier.register(&mut libinput_context);
|
||||
libinput_context.udev_assign_seat(&seat).unwrap();
|
||||
let mut libinput_backend = LibinputInputBackend::new(libinput_context, log.clone());
|
||||
libinput_backend.set_handler(
|
||||
&mut event_loop,
|
||||
LibinputInputHandler {
|
||||
log: log.clone(),
|
||||
pointer,
|
||||
keyboard,
|
||||
window_map: window_map.clone(),
|
||||
pointer_location,
|
||||
screen_size: (w, h),
|
||||
serial: 0,
|
||||
session: session,
|
||||
running: running.clone(),
|
||||
},
|
||||
);
|
||||
let libinput_event_source = libinput_bind(libinput_backend, &mut event_loop)
|
||||
libinput_backend.set_handler(LibinputInputHandler {
|
||||
log: log.clone(),
|
||||
pointer,
|
||||
keyboard,
|
||||
window_map: window_map.clone(),
|
||||
pointer_location,
|
||||
screen_size: (w, h),
|
||||
serial: 0,
|
||||
session: session,
|
||||
running: running.clone(),
|
||||
});
|
||||
let libinput_event_source = libinput_bind(libinput_backend, event_loop.token())
|
||||
.map_err(|(err, _)| err)
|
||||
.unwrap();
|
||||
|
||||
let session_event_source = auto_session_bind(notifier, &mut event_loop)
|
||||
let session_event_source = auto_session_bind(notifier, &event_loop.token())
|
||||
.map_err(|(err, _)| err)
|
||||
.unwrap();
|
||||
let udev_event_source = udev_backend_bind(&mut event_loop, udev_backend)
|
||||
let udev_event_source = udev_backend_bind(&event_loop.token(), udev_backend)
|
||||
.map_err(|(err, _)| err)
|
||||
.unwrap();
|
||||
|
||||
|
@ -421,7 +407,7 @@ fn main() {
|
|||
if let Err(_) = event_loop.dispatch(Some(16)) {
|
||||
running.store(false, Ordering::SeqCst);
|
||||
} else {
|
||||
display.flush_clients();
|
||||
display.borrow_mut().flush_clients();
|
||||
window_map.borrow_mut().refresh();
|
||||
}
|
||||
}
|
||||
|
@ -435,14 +421,15 @@ fn main() {
|
|||
libinput_event_source.remove();
|
||||
|
||||
// destroy the udev backend freeing the drm devices
|
||||
udev_event_source.remove().close(&mut event_loop)
|
||||
udev_backend = *(downcast_impl(udev_event_source.remove()).unwrap_or_else(|_| unreachable!()));
|
||||
udev_backend.close();
|
||||
}
|
||||
|
||||
struct UdevHandlerImpl {
|
||||
compositor_token: CompositorToken<SurfaceData, Roles, Rc<RefCell<Option<EGLDisplay>>>>,
|
||||
compositor_token: CompositorToken<SurfaceData, Roles>,
|
||||
active_egl_context: Rc<RefCell<Option<EGLDisplay>>>,
|
||||
backends: HashMap<u64, Rc<RefCell<HashMap<crtc::Handle, GliumDrawer<DrmBackend<SessionFdDrmDevice>>>>>>,
|
||||
display: Rc<Display>,
|
||||
display: Rc<RefCell<Display>>,
|
||||
primary_gpu: Option<PathBuf>,
|
||||
window_map: Rc<RefCell<MyWindowMap>>,
|
||||
pointer_location: Rc<RefCell<(f64, f64)>>,
|
||||
|
@ -452,7 +439,8 @@ struct UdevHandlerImpl {
|
|||
|
||||
impl UdevHandlerImpl {
|
||||
pub fn scan_connectors(
|
||||
&self, device: &mut DrmDevice<SessionFdDrmDevice>
|
||||
&self,
|
||||
device: &mut DrmDevice<SessionFdDrmDevice>,
|
||||
) -> HashMap<crtc::Handle, GliumDrawer<DrmBackend<SessionFdDrmDevice>>> {
|
||||
// Get a set of all modesetting resource handles (excluding planes):
|
||||
let res_handles = device.resource_handles().unwrap();
|
||||
|
@ -511,12 +499,10 @@ impl UdevHandlerImpl {
|
|||
}
|
||||
|
||||
impl UdevHandler<DrmHandlerImpl> for UdevHandlerImpl {
|
||||
fn device_added(
|
||||
&mut self, _evlh: &mut EventLoopHandle, device: &mut DrmDevice<SessionFdDrmDevice>
|
||||
) -> Option<DrmHandlerImpl> {
|
||||
fn device_added(&mut self, device: &mut DrmDevice<SessionFdDrmDevice>) -> Option<DrmHandlerImpl> {
|
||||
// init hardware acceleration on the primary gpu.
|
||||
if device.dev_path().and_then(|path| path.canonicalize().ok()) == self.primary_gpu {
|
||||
*self.active_egl_context.borrow_mut() = device.bind_wl_display(&*self.display).ok();
|
||||
*self.active_egl_context.borrow_mut() = device.bind_wl_display(&*self.display.borrow()).ok();
|
||||
}
|
||||
|
||||
let backends = Rc::new(RefCell::new(self.scan_connectors(device)));
|
||||
|
@ -531,13 +517,13 @@ impl UdevHandler<DrmHandlerImpl> for UdevHandlerImpl {
|
|||
})
|
||||
}
|
||||
|
||||
fn device_changed(&mut self, _evlh: &mut EventLoopHandle, device: &mut DrmDevice<SessionFdDrmDevice>) {
|
||||
fn device_changed(&mut self, device: &mut DrmDevice<SessionFdDrmDevice>) {
|
||||
//quick and dirt, just re-init all backends
|
||||
let backends = self.backends.get(&device.device_id()).unwrap();
|
||||
*backends.borrow_mut() = self.scan_connectors(device);
|
||||
}
|
||||
|
||||
fn device_removed(&mut self, _evlh: &mut EventLoopHandle, device: &mut DrmDevice<SessionFdDrmDevice>) {
|
||||
fn device_removed(&mut self, device: &mut DrmDevice<SessionFdDrmDevice>) {
|
||||
// drop the backends on this side
|
||||
self.backends.remove(&device.device_id());
|
||||
|
||||
|
@ -547,13 +533,13 @@ impl UdevHandler<DrmHandlerImpl> for UdevHandlerImpl {
|
|||
}
|
||||
}
|
||||
|
||||
fn error(&mut self, _evlh: &mut EventLoopHandle, error: IoError) {
|
||||
fn error(&mut self, error: IoError) {
|
||||
error!(self.logger, "{:?}", error);
|
||||
}
|
||||
}
|
||||
|
||||
pub struct DrmHandlerImpl {
|
||||
compositor_token: CompositorToken<SurfaceData, Roles, Rc<RefCell<Option<EGLDisplay>>>>,
|
||||
compositor_token: CompositorToken<SurfaceData, Roles>,
|
||||
backends: Rc<RefCell<HashMap<crtc::Handle, GliumDrawer<DrmBackend<SessionFdDrmDevice>>>>>,
|
||||
window_map: Rc<RefCell<MyWindowMap>>,
|
||||
pointer_location: Rc<RefCell<(f64, f64)>>,
|
||||
|
@ -562,8 +548,11 @@ pub struct DrmHandlerImpl {
|
|||
|
||||
impl DrmHandler<SessionFdDrmDevice> for DrmHandlerImpl {
|
||||
fn ready(
|
||||
&mut self, _evlh: &mut EventLoopHandle, _device: &mut DrmDevice<SessionFdDrmDevice>,
|
||||
crtc: crtc::Handle, _frame: u32, _duration: Duration,
|
||||
&mut self,
|
||||
_device: &mut DrmDevice<SessionFdDrmDevice>,
|
||||
crtc: crtc::Handle,
|
||||
_frame: u32,
|
||||
_duration: Duration,
|
||||
) {
|
||||
if let Some(drawer) = self.backends.borrow().get(&crtc) {
|
||||
{
|
||||
|
@ -616,8 +605,8 @@ impl DrmHandler<SessionFdDrmDevice> for DrmHandlerImpl {
|
|||
|
||||
if let Some(ref texture) = attributes.user_data.texture {
|
||||
if let Ok(subdata) = Role::<SubsurfaceRole>::data(role) {
|
||||
x += subdata.x;
|
||||
y += subdata.y;
|
||||
x += subdata.location.0;
|
||||
y += subdata.location.1;
|
||||
}
|
||||
info!(self.logger, "Render window");
|
||||
drawer.render_texture(
|
||||
|
@ -655,9 +644,7 @@ impl DrmHandler<SessionFdDrmDevice> for DrmHandlerImpl {
|
|||
}
|
||||
}
|
||||
|
||||
fn error(
|
||||
&mut self, _evlh: &mut EventLoopHandle, _device: &mut DrmDevice<SessionFdDrmDevice>, error: DrmError
|
||||
) {
|
||||
fn error(&mut self, _device: &mut DrmDevice<SessionFdDrmDevice>, error: DrmError) {
|
||||
error!(self.logger, "{:?}", error);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -26,7 +26,7 @@ use smithay::wayland::seat::{KeyboardHandle, PointerHandle, Seat};
|
|||
use smithay::wayland::shm::init_shm_global;
|
||||
use std::cell::RefCell;
|
||||
use std::rc::Rc;
|
||||
use wayland_server::EventLoopHandle;
|
||||
use wayland_server::Display;
|
||||
use wayland_server::protocol::{wl_output, wl_pointer};
|
||||
|
||||
struct WinitInputHandler {
|
||||
|
@ -46,30 +46,27 @@ impl WinitInputHandler {
|
|||
}
|
||||
|
||||
impl InputHandler<winit::WinitInputBackend> for WinitInputHandler {
|
||||
fn on_seat_created(&mut self, _evlh: &mut EventLoopHandle, _: &input::Seat) {
|
||||
fn on_seat_created(&mut self, _: &input::Seat) {
|
||||
/* never happens with winit */
|
||||
}
|
||||
fn on_seat_destroyed(&mut self, _evlh: &mut EventLoopHandle, _: &input::Seat) {
|
||||
fn on_seat_destroyed(&mut self, _: &input::Seat) {
|
||||
/* never happens with winit */
|
||||
}
|
||||
fn on_seat_changed(&mut self, _evlh: &mut EventLoopHandle, _: &input::Seat) {
|
||||
fn on_seat_changed(&mut self, _: &input::Seat) {
|
||||
/* never happens with winit */
|
||||
}
|
||||
fn on_keyboard_key(
|
||||
&mut self, _evlh: &mut EventLoopHandle, _: &input::Seat, evt: winit::WinitKeyboardInputEvent
|
||||
) {
|
||||
fn on_keyboard_key(&mut self, _: &input::Seat, evt: winit::WinitKeyboardInputEvent) {
|
||||
let keycode = evt.key_code();
|
||||
let state = evt.state();
|
||||
debug!(self.log, "key"; "keycode" => keycode, "state" => format!("{:?}", state));
|
||||
let serial = self.next_serial();
|
||||
self.keyboard.input(keycode, state, serial, |_, _| true);
|
||||
self.keyboard
|
||||
.input(keycode, state, serial, evt.time(), |_, _| true);
|
||||
}
|
||||
fn on_pointer_move(&mut self, _evlh: &mut EventLoopHandle, _: &input::Seat, _: input::UnusedEvent) {
|
||||
fn on_pointer_move(&mut self, _: &input::Seat, _: input::UnusedEvent) {
|
||||
/* never happens with winit */
|
||||
}
|
||||
fn on_pointer_move_absolute(
|
||||
&mut self, _evlh: &mut EventLoopHandle, _: &input::Seat, evt: winit::WinitMouseMovedEvent
|
||||
) {
|
||||
fn on_pointer_move_absolute(&mut self, _: &input::Seat, evt: winit::WinitMouseMovedEvent) {
|
||||
// on winit, mouse events are already in pixel coordinates
|
||||
let (x, y) = evt.position();
|
||||
self.pointer_location = (x, y);
|
||||
|
@ -81,9 +78,7 @@ impl InputHandler<winit::WinitInputBackend> for WinitInputHandler {
|
|||
evt.time(),
|
||||
);
|
||||
}
|
||||
fn on_pointer_button(
|
||||
&mut self, _evlh: &mut EventLoopHandle, _: &input::Seat, evt: winit::WinitMouseInputEvent
|
||||
) {
|
||||
fn on_pointer_button(&mut self, _: &input::Seat, evt: winit::WinitMouseInputEvent) {
|
||||
let serial = self.next_serial();
|
||||
let button = match evt.button() {
|
||||
input::MouseButton::Left => 0x110,
|
||||
|
@ -105,9 +100,7 @@ impl InputHandler<winit::WinitInputBackend> for WinitInputHandler {
|
|||
};
|
||||
self.pointer.button(button, state, serial, evt.time());
|
||||
}
|
||||
fn on_pointer_axis(
|
||||
&mut self, _evlh: &mut EventLoopHandle, _: &input::Seat, evt: winit::WinitMouseWheelEvent
|
||||
) {
|
||||
fn on_pointer_axis(&mut self, _: &input::Seat, evt: winit::WinitMouseWheelEvent) {
|
||||
let source = match evt.source() {
|
||||
input::AxisSource::Continuous => wayland_server::protocol::wl_pointer::AxisSource::Continuous,
|
||||
input::AxisSource::Wheel => wayland_server::protocol::wl_pointer::AxisSource::Wheel,
|
||||
|
@ -152,28 +145,22 @@ impl InputHandler<winit::WinitInputBackend> for WinitInputHandler {
|
|||
event.done();
|
||||
}
|
||||
}
|
||||
fn on_touch_down(
|
||||
&mut self, _evlh: &mut EventLoopHandle, _: &input::Seat, _: winit::WinitTouchStartedEvent
|
||||
) {
|
||||
fn on_touch_down(&mut self, _: &input::Seat, _: winit::WinitTouchStartedEvent) {
|
||||
/* not done in this example */
|
||||
}
|
||||
fn on_touch_motion(
|
||||
&mut self, _evlh: &mut EventLoopHandle, _: &input::Seat, _: winit::WinitTouchMovedEvent
|
||||
) {
|
||||
fn on_touch_motion(&mut self, _: &input::Seat, _: winit::WinitTouchMovedEvent) {
|
||||
/* not done in this example */
|
||||
}
|
||||
fn on_touch_up(&mut self, _evlh: &mut EventLoopHandle, _: &input::Seat, _: winit::WinitTouchEndedEvent) {
|
||||
fn on_touch_up(&mut self, _: &input::Seat, _: winit::WinitTouchEndedEvent) {
|
||||
/* not done in this example */
|
||||
}
|
||||
fn on_touch_cancel(
|
||||
&mut self, _evlh: &mut EventLoopHandle, _: &input::Seat, _: winit::WinitTouchCancelledEvent
|
||||
) {
|
||||
fn on_touch_cancel(&mut self, _: &input::Seat, _: winit::WinitTouchCancelledEvent) {
|
||||
/* not done in this example */
|
||||
}
|
||||
fn on_touch_frame(&mut self, _evlh: &mut EventLoopHandle, _: &input::Seat, _: input::UnusedEvent) {
|
||||
fn on_touch_frame(&mut self, _: &input::Seat, _: input::UnusedEvent) {
|
||||
/* never happens with winit */
|
||||
}
|
||||
fn on_input_config_changed(&mut self, _evlh: &mut EventLoopHandle, _: &mut ()) {
|
||||
fn on_input_config_changed(&mut self, _: &mut ()) {
|
||||
/* never happens with winit */
|
||||
}
|
||||
}
|
||||
|
@ -188,7 +175,7 @@ fn main() {
|
|||
// Initialize a simple backend for testing
|
||||
let (renderer, mut input) = winit::init(log.clone()).unwrap();
|
||||
|
||||
let (mut display, mut event_loop) = wayland_server::create_display();
|
||||
let (mut display, mut event_loop) = wayland_server::Display::new();
|
||||
|
||||
let egl_display = Rc::new(RefCell::new(
|
||||
if let Ok(egl_display) = renderer.bind_wl_display(&display) {
|
||||
|
@ -206,22 +193,25 @@ fn main() {
|
|||
* Initialize the globals
|
||||
*/
|
||||
|
||||
init_shm_global(&mut event_loop, vec![], log.clone());
|
||||
init_shm_global(&mut display, event_loop.token(), vec![], log.clone());
|
||||
|
||||
let (compositor_token, _shell_state_token, window_map) =
|
||||
init_shell(&mut event_loop, log.clone(), egl_display);
|
||||
init_shell(&mut display, event_loop.token(), log.clone(), egl_display);
|
||||
|
||||
let (seat_token, _) = Seat::new(&mut event_loop, "winit".into(), log.clone());
|
||||
let (mut seat, _) = Seat::new(
|
||||
&mut display,
|
||||
event_loop.token(),
|
||||
"winit".into(),
|
||||
log.clone(),
|
||||
);
|
||||
|
||||
let pointer = event_loop.state().get_mut(&seat_token).add_pointer();
|
||||
let keyboard = event_loop
|
||||
.state()
|
||||
.get_mut(&seat_token)
|
||||
.add_keyboard("", "fr", "oss", None, 1000, 500)
|
||||
let pointer = seat.add_pointer();
|
||||
let keyboard = seat.add_keyboard("", "fr", "oss", None, 1000, 500)
|
||||
.expect("Failed to initialize the keyboard");
|
||||
|
||||
let (output_token, _output_global) = Output::new(
|
||||
&mut event_loop,
|
||||
let (output, _) = Output::new(
|
||||
&mut display,
|
||||
event_loop.token(),
|
||||
"Winit".into(),
|
||||
PhysicalProperties {
|
||||
width: 0,
|
||||
|
@ -233,38 +223,29 @@ fn main() {
|
|||
log.clone(),
|
||||
);
|
||||
|
||||
event_loop
|
||||
.state()
|
||||
.get_mut(&output_token)
|
||||
.change_current_state(
|
||||
Some(Mode {
|
||||
width: w as i32,
|
||||
height: h as i32,
|
||||
refresh: 60_000,
|
||||
}),
|
||||
None,
|
||||
None,
|
||||
);
|
||||
event_loop
|
||||
.state()
|
||||
.get_mut(&output_token)
|
||||
.set_preferred(Mode {
|
||||
output.change_current_state(
|
||||
Some(Mode {
|
||||
width: w as i32,
|
||||
height: h as i32,
|
||||
refresh: 60_000,
|
||||
});
|
||||
|
||||
input.set_handler(
|
||||
&mut event_loop,
|
||||
WinitInputHandler {
|
||||
log: log.clone(),
|
||||
pointer,
|
||||
keyboard,
|
||||
window_map: window_map.clone(),
|
||||
pointer_location: (0.0, 0.0),
|
||||
serial: 0,
|
||||
},
|
||||
}),
|
||||
None,
|
||||
None,
|
||||
);
|
||||
output.set_preferred(Mode {
|
||||
width: w as i32,
|
||||
height: h as i32,
|
||||
refresh: 60_000,
|
||||
});
|
||||
|
||||
input.set_handler(WinitInputHandler {
|
||||
log: log.clone(),
|
||||
pointer,
|
||||
keyboard,
|
||||
window_map: window_map.clone(),
|
||||
pointer_location: (0.0, 0.0),
|
||||
serial: 0,
|
||||
});
|
||||
|
||||
/*
|
||||
* Add a listening socket:
|
||||
|
@ -273,7 +254,7 @@ fn main() {
|
|||
println!("Listening on socket: {}", name);
|
||||
|
||||
loop {
|
||||
input.dispatch_new_events(&mut event_loop).unwrap();
|
||||
input.dispatch_new_events().unwrap();
|
||||
|
||||
let mut frame = drawer.draw();
|
||||
frame.clear(None, Some((0.8, 0.8, 0.9, 1.0)), false, Some(1.0), None);
|
||||
|
@ -320,8 +301,8 @@ fn main() {
|
|||
|
||||
if let Some(ref texture) = attributes.user_data.texture {
|
||||
if let Ok(subdata) = Role::<SubsurfaceRole>::data(role) {
|
||||
x += subdata.x;
|
||||
y += subdata.y;
|
||||
x += subdata.location.0;
|
||||
y += subdata.location.1;
|
||||
}
|
||||
drawer.render_texture(
|
||||
&mut frame,
|
||||
|
|
Loading…
Reference in New Issue