port examples to wayland_rs 0.20

This commit is contained in:
Victor Berger 2018-04-22 11:58:39 +02:00
parent 4bd1501b96
commit 4579f20fae
6 changed files with 308 additions and 342 deletions

View File

@ -34,7 +34,6 @@ use std::os::unix::io::AsRawFd;
use std::os::unix::io::RawFd;
use std::rc::Rc;
use std::time::Duration;
use wayland_server::EventLoopHandle;
#[derive(Debug)]
pub struct Card(File);
@ -56,7 +55,7 @@ fn main() {
);
// Initialize the wayland server
let (mut display, mut event_loop) = wayland_server::create_display();
let (mut display, mut event_loop) = wayland_server::Display::new();
/*
* Initialize the drm backend
@ -124,10 +123,10 @@ fn main() {
* Initialize the globals
*/
init_shm_global(&mut event_loop, vec![], log.clone());
init_shm_global(&mut display, event_loop.token(), vec![], log.clone());
let (compositor_token, _shell_state_token, window_map) =
init_shell(&mut event_loop, log.clone(), egl_display.clone());
init_shell(&mut display, event_loop.token(), log.clone(), egl_display);
/*
* Add a listening socket:
@ -139,7 +138,7 @@ fn main() {
* Register the DrmDevice on the EventLoop
*/
let _source = drm_device_bind(
&mut event_loop,
&event_loop.token(),
device,
DrmHandlerImpl {
compositor_token,
@ -159,7 +158,7 @@ fn main() {
}
pub struct DrmHandlerImpl {
compositor_token: CompositorToken<SurfaceData, Roles, Rc<RefCell<Option<EGLDisplay>>>>,
compositor_token: CompositorToken<SurfaceData, Roles>,
window_map: Rc<RefCell<MyWindowMap>>,
drawer: GliumDrawer<DrmBackend<Card>>,
logger: ::slog::Logger,
@ -167,8 +166,11 @@ pub struct DrmHandlerImpl {
impl DrmHandler<Card> for DrmHandlerImpl {
fn ready(
&mut self, _evlh: &mut EventLoopHandle, _device: &mut DrmDevice<Card>, _crtc: crtc::Handle,
_frame: u32, _duration: Duration,
&mut self,
_device: &mut DrmDevice<Card>,
_crtc: crtc::Handle,
_frame: u32,
_duration: Duration,
) {
let mut frame = self.drawer.draw();
frame.clear_color(0.8, 0.8, 0.9, 1.0);
@ -215,8 +217,8 @@ impl DrmHandler<Card> for DrmHandlerImpl {
if let Some(ref texture) = attributes.user_data.texture {
if let Ok(subdata) = Role::<SubsurfaceRole>::data(role) {
x += subdata.x;
y += subdata.y;
x += subdata.location.0;
y += subdata.location.1;
}
info!(self.logger, "Render window");
self.drawer.render_texture(
@ -248,7 +250,7 @@ impl DrmHandler<Card> for DrmHandlerImpl {
frame.finish().unwrap();
}
fn error(&mut self, _evlh: &mut EventLoopHandle, _device: &mut DrmDevice<Card>, error: DrmError) {
fn error(&mut self, _device: &mut DrmDevice<Card>, error: DrmError) {
panic!("{:?}", error);
}
}

View File

@ -135,8 +135,13 @@ impl<F: EGLGraphicsBackend + 'static> GliumDrawer<F> {
}
pub fn render_texture(
&self, target: &mut glium::Frame, texture: &Texture2d, y_inverted: bool,
surface_dimensions: (u32, u32), surface_location: (i32, i32), screen_size: (u32, u32),
&self,
target: &mut glium::Frame,
texture: &Texture2d,
y_inverted: bool,
surface_dimensions: (u32, u32),
surface_location: (i32, i32),
screen_size: (u32, u32),
blending: glium::Blend,
) {
let xscale = 2.0 * (surface_dimensions.0 as f32) / (screen_size.0 as f32);

View File

@ -3,14 +3,15 @@ use glium::texture::Texture2d;
use rand;
use smithay::backend::graphics::egl::wayland::{BufferAccessError, Format};
use smithay::backend::graphics::egl::wayland::{EGLDisplay, EGLImages};
use smithay::wayland::compositor::{compositor_init, CompositorToken, SurfaceAttributes,
SurfaceUserImplementation};
use smithay::wayland::shell::{shell_init, PopupConfigure, ShellState, ShellSurfaceRole,
ShellSurfaceUserImplementation, ToplevelConfigure};
use smithay::wayland::compositor::{compositor_init, CompositorToken, SurfaceAttributes, SurfaceEvent};
use smithay::wayland::shell::xdg::{xdg_shell_init, PopupConfigure, ShellEvent, ShellState, ShellSurfaceRole,
ToplevelConfigure};
use smithay::wayland::shm::with_buffer_contents as shm_buffer_contents;
use std::cell::RefCell;
use std::rc::Rc;
use wayland_server::{EventLoop, StateToken};
use std::sync::{Arc, Mutex};
use wayland_server::{Display, LoopToken, Resource};
use wayland_server::protocol::{wl_buffer, wl_callback, wl_surface};
define_roles!(Roles => [ ShellSurface, ShellSurfaceRole ] );
@ -25,110 +26,62 @@ pub enum Buffer {
Shm { data: Vec<u8>, size: (u32, u32) },
}
pub fn surface_implementation(
) -> SurfaceUserImplementation<SurfaceData, Roles, Rc<RefCell<Option<EGLDisplay>>>> {
SurfaceUserImplementation {
commit: |_, display, surface, token| {
// we retrieve the contents of the associated buffer and copy it
token.with_surface_data(surface, |attributes| {
match attributes.buffer.take() {
Some(Some((buffer, (_x, _y)))) => {
// we ignore hotspot coordinates in this simple example
match if let Some(display) = display.borrow().as_ref() {
display.egl_buffer_contents(buffer)
} else {
Err(BufferAccessError::NotManaged(buffer))
} {
Ok(images) => {
match images.format {
Format::RGB => {}
Format::RGBA => {}
_ => {
// we don't handle the more complex formats here.
attributes.user_data.buffer = None;
attributes.user_data.texture = None;
return;
}
};
fn surface_commit(
surface: &Resource<wl_surface::WlSurface>,
token: CompositorToken<SurfaceData, Roles>,
display: &RefCell<Option<EGLDisplay>>,
) {
// we retrieve the contents of the associated buffer and copy it
token.with_surface_data(surface, |attributes| {
match attributes.buffer.take() {
Some(Some((buffer, (_x, _y)))) => {
// we ignore hotspot coordinates in this simple example
match if let Some(display) = display.borrow().as_ref() {
display.egl_buffer_contents(buffer)
} else {
Err(BufferAccessError::NotManaged(buffer))
} {
Ok(images) => {
match images.format {
Format::RGB => {}
Format::RGBA => {}
_ => {
// we don't handle the more complex formats here.
attributes.user_data.buffer = None;
attributes.user_data.texture = None;
attributes.user_data.buffer = Some(Buffer::Egl { images });
return;
}
Err(BufferAccessError::NotManaged(buffer)) => {
shm_buffer_contents(&buffer, |slice, data| {
let offset = data.offset as usize;
let stride = data.stride as usize;
let width = data.width as usize;
let height = data.height as usize;
let mut new_vec = Vec::with_capacity(width * height * 4);
for i in 0..height {
new_vec
.extend(&slice[(offset + i * stride)..(offset + i * stride + width * 4)]);
}
attributes.user_data.texture = None;
attributes.user_data.buffer = Some(Buffer::Shm { data: new_vec, size: (data.width as u32, data.height as u32) });
}).expect("Got EGL buffer with no set EGLDisplay. You need to unbind your EGLContexts before dropping them!");
buffer.release();
}
Err(err) => panic!("EGL error: {}", err),
}
}
Some(None) => {
// erase the contents
attributes.user_data.buffer = None;
};
attributes.user_data.texture = None;
attributes.user_data.buffer = Some(Buffer::Egl { images });
}
None => {}
Err(BufferAccessError::NotManaged(buffer)) => {
shm_buffer_contents(&buffer, |slice, data| {
let offset = data.offset as usize;
let stride = data.stride as usize;
let width = data.width as usize;
let height = data.height as usize;
let mut new_vec = Vec::with_capacity(width * height * 4);
for i in 0..height {
new_vec
.extend(&slice[(offset + i * stride)..(offset + i * stride + width * 4)]);
}
attributes.user_data.texture = None;
attributes.user_data.buffer = Some(Buffer::Shm { data: new_vec, size: (data.width as u32, data.height as u32) });
}).expect("Got EGL buffer with no set EGLDisplay. You need to unbind your EGLContexts before dropping them!");
buffer.send(wl_buffer::Event::Release);
}
Err(err) => panic!("EGL error: {}", err),
}
});
},
frame: |_, _, _, callback, _| {
callback.done(0);
},
}
}
pub struct ShellIData<F> {
pub token: CompositorToken<SurfaceData, Roles, Rc<RefCell<Option<EGLDisplay>>>>,
pub window_map: Rc<RefCell<super::WindowMap<SurfaceData, Roles, Rc<RefCell<Option<EGLDisplay>>>, (), F>>>,
}
pub fn shell_implementation<F>(
) -> ShellSurfaceUserImplementation<SurfaceData, Roles, Rc<RefCell<Option<EGLDisplay>>>, ShellIData<F>, ()>
where
F: Fn(&SurfaceAttributes<SurfaceData>) -> Option<(i32, i32)>,
{
ShellSurfaceUserImplementation {
new_client: |_, _, _| {},
client_pong: |_, _, _| {},
new_toplevel: |_, idata, toplevel| {
// place the window at a random location in the [0;300]x[0;300] square
use rand::distributions::{IndependentSample, Range};
let range = Range::new(0, 300);
let mut rng = rand::thread_rng();
let x = range.ind_sample(&mut rng);
let y = range.ind_sample(&mut rng);
idata.window_map.borrow_mut().insert(toplevel, (x, y));
ToplevelConfigure {
size: None,
states: vec![],
serial: 42,
}
},
new_popup: |_, _, _| PopupConfigure {
size: (10, 10),
position: (10, 10),
serial: 42,
},
move_: |_, _, _, _, _| {},
resize: |_, _, _, _, _, _| {},
grab: |_, _, _, _, _| {},
change_display_state: |_, _, _, _, _, _, _| ToplevelConfigure {
size: None,
states: vec![],
serial: 42,
},
show_window_menu: |_, _, _, _, _, _, _| {},
}
Some(None) => {
// erase the contents
attributes.user_data.buffer = None;
attributes.user_data.texture = None;
}
None => {}
}
});
}
fn get_size(attrs: &SurfaceAttributes<SurfaceData>) -> Option<(i32, i32)> {
@ -143,38 +96,70 @@ fn get_size(attrs: &SurfaceAttributes<SurfaceData>) -> Option<(i32, i32)> {
.map(|(x, y)| (x as i32, y as i32))
}
pub type MyWindowMap = WindowMap<
SurfaceData,
Roles,
Rc<RefCell<Option<EGLDisplay>>>,
(),
fn(&SurfaceAttributes<SurfaceData>) -> Option<(i32, i32)>,
>;
pub type MyWindowMap =
WindowMap<SurfaceData, Roles, (), fn(&SurfaceAttributes<SurfaceData>) -> Option<(i32, i32)>>;
pub fn init_shell(
evl: &mut EventLoop, log: ::slog::Logger, data: Rc<RefCell<Option<EGLDisplay>>>
display: &mut Display,
looptoken: LoopToken,
log: ::slog::Logger,
egl_display: Rc<RefCell<Option<EGLDisplay>>>,
) -> (
CompositorToken<SurfaceData, Roles, Rc<RefCell<Option<EGLDisplay>>>>,
StateToken<ShellState<SurfaceData, Roles, Rc<RefCell<Option<EGLDisplay>>>, ()>>,
CompositorToken<SurfaceData, Roles>,
Arc<Mutex<ShellState<SurfaceData, Roles, ()>>>,
Rc<RefCell<MyWindowMap>>,
) {
let (compositor_token, _, _) = compositor_init(evl, surface_implementation(), data, log.clone());
let window_map = Rc::new(RefCell::new(WindowMap::<_, _, _, (), _>::new(
compositor_token,
get_size as _,
)));
let (shell_state_token, _, _) = shell_init(
evl,
compositor_token,
shell_implementation(),
ShellIData {
token: compositor_token,
window_map: window_map.clone(),
// Create the compositor
let c_egl_display = egl_display.clone();
let (compositor_token, _, _) = compositor_init(
display,
looptoken.clone(),
move |request, (surface, ctoken)| match request {
SurfaceEvent::Commit => surface_commit(&surface, ctoken, &*c_egl_display),
SurfaceEvent::Frame { callback } => {
// TODO: uncomment when https://github.com/rust-lang/rust/issues/50153 is fixed
// callback.implement(|e, _| match e {}, None::<fn(_,_)>).send(wl_callback::Event::Done { callback_data: 0})
}
},
log.clone(),
);
(compositor_token, shell_state_token, window_map)
// Init a window map, to track the location of our windows
let window_map = Rc::new(RefCell::new(WindowMap::<_, _, (), _>::new(
compositor_token,
get_size as _,
)));
// init the xdg_shell
let shell_window_map = window_map.clone();
let (shell_state, _, _) = xdg_shell_init(
display,
looptoken,
compositor_token.clone(),
move |shell_event, ()| match shell_event {
ShellEvent::NewToplevel { surface } => {
// place the window at a random location in the [0;300]x[0;300] square
use rand::distributions::{IndependentSample, Range};
let range = Range::new(0, 300);
let mut rng = rand::thread_rng();
let x = range.ind_sample(&mut rng);
let y = range.ind_sample(&mut rng);
surface.send_configure(ToplevelConfigure {
size: None,
states: vec![],
serial: 42,
});
shell_window_map.borrow_mut().insert(surface, (x, y));
}
ShellEvent::NewPopup { surface } => surface.send_configure(PopupConfigure {
size: (10, 10),
position: (10, 10),
serial: 42,
}),
_ => (),
},
log.clone(),
);
(compositor_token, shell_state, window_map)
}

View File

@ -1,27 +1,29 @@
use smithay::utils::Rectangle;
use smithay::wayland::compositor::{CompositorToken, SubsurfaceRole, SurfaceAttributes, TraversalAction};
use smithay::wayland::compositor::roles::Role;
use smithay::wayland::shell::{ShellSurfaceRole, ToplevelSurface};
use smithay::wayland::shell::xdg::{ShellSurfaceRole, ToplevelSurface};
use wayland_server::Resource;
use wayland_server::protocol::wl_surface;
struct Window<U, R, CID, SD> {
struct Window<U, R, SD> {
location: (i32, i32),
surface: Rectangle,
toplevel: ToplevelSurface<U, R, CID, SD>,
toplevel: ToplevelSurface<U, R, SD>,
}
impl<U, R, CID, SD> Window<U, R, CID, SD>
impl<U, R, SD> Window<U, R, SD>
where
U: 'static,
R: Role<SubsurfaceRole> + Role<ShellSurfaceRole> + 'static,
CID: 'static,
SD: 'static,
{
// Find the topmost surface under this point if any and the location of this point in the surface
fn matching<F>(
&self, point: (f64, f64), ctoken: CompositorToken<U, R, CID>, get_size: F
) -> Option<(wl_surface::WlSurface, (f64, f64))>
&self,
point: (f64, f64),
ctoken: CompositorToken<U, R>,
get_size: F,
) -> Option<(Resource<wl_surface::WlSurface>, (f64, f64))>
where
F: Fn(&SurfaceAttributes<U>) -> Option<(i32, i32)>,
{
@ -37,8 +39,8 @@ where
|wl_surface, attributes, role, &(mut x, mut y)| {
if let Some((w, h)) = get_size(attributes) {
if let Ok(subdata) = Role::<SubsurfaceRole>::data(role) {
x += subdata.x;
y += subdata.y;
x += subdata.location.0;
y += subdata.location.1;
}
let my_rect = Rectangle {
x,
@ -47,9 +49,10 @@ where
height: h,
};
if my_rect.contains((point.0 as i32, point.1 as i32)) {
found = wl_surface
.clone()
.map(|s| (s, (point.0 - my_rect.x as f64, point.1 - my_rect.y as f64)));
found = Some((
wl_surface.clone(),
(point.0 - my_rect.x as f64, point.1 - my_rect.y as f64),
));
TraversalAction::Break
} else {
TraversalAction::DoChildren((x, y))
@ -63,7 +66,7 @@ where
found
}
fn self_update<F>(&mut self, ctoken: CompositorToken<U, R, CID>, get_size: F)
fn self_update<F>(&mut self, ctoken: CompositorToken<U, R>, get_size: F)
where
F: Fn(&SurfaceAttributes<U>) -> Option<(i32, i32)>,
{
@ -76,8 +79,8 @@ where
|_, attributes, role, &(mut x, mut y)| {
if let Some((w, h)) = get_size(attributes) {
if let Ok(subdata) = Role::<SubsurfaceRole>::data(role) {
x += subdata.x;
y += subdata.y;
x += subdata.location.0;
y += subdata.location.1;
}
// update the bounding box
if x < min_x {
@ -108,21 +111,20 @@ where
}
}
pub struct WindowMap<U, R, CID, SD, F> {
ctoken: CompositorToken<U, R, CID>,
windows: Vec<Window<U, R, CID, SD>>,
pub struct WindowMap<U, R, SD, F> {
ctoken: CompositorToken<U, R>,
windows: Vec<Window<U, R, SD>>,
get_size: F,
}
impl<U, R, CID, SD, F> WindowMap<U, R, CID, SD, F>
impl<U, R, SD, F> WindowMap<U, R, SD, F>
where
F: Fn(&SurfaceAttributes<U>) -> Option<(i32, i32)>,
U: 'static,
R: Role<SubsurfaceRole> + Role<ShellSurfaceRole> + 'static,
CID: 'static,
SD: 'static,
{
pub fn new(ctoken: CompositorToken<U, R, CID>, get_size: F) -> WindowMap<U, R, CID, SD, F> {
pub fn new(ctoken: CompositorToken<U, R>, get_size: F) -> WindowMap<U, R, SD, F> {
WindowMap {
ctoken: ctoken,
windows: Vec::new(),
@ -130,7 +132,7 @@ where
}
}
pub fn insert(&mut self, toplevel: ToplevelSurface<U, R, CID, SD>, location: (i32, i32)) {
pub fn insert(&mut self, toplevel: ToplevelSurface<U, R, SD>, location: (i32, i32)) {
let mut window = Window {
location: location,
surface: Rectangle {
@ -145,7 +147,10 @@ where
self.windows.insert(0, window);
}
pub fn get_surface_under(&self, point: (f64, f64)) -> Option<(wl_surface::WlSurface, (f64, f64))> {
pub fn get_surface_under(
&self,
point: (f64, f64),
) -> Option<(Resource<wl_surface::WlSurface>, (f64, f64))> {
for w in &self.windows {
if let Some(surface) = w.matching(point, self.ctoken, &self.get_size) {
return Some(surface);
@ -155,8 +160,9 @@ where
}
pub fn get_surface_and_bring_to_top(
&mut self, point: (f64, f64)
) -> Option<(wl_surface::WlSurface, (f64, f64))> {
&mut self,
point: (f64, f64),
) -> Option<(Resource<wl_surface::WlSurface>, (f64, f64))> {
let mut found = None;
for (i, w) in self.windows.iter().enumerate() {
if let Some(surface) = w.matching(point, self.ctoken, &self.get_size) {
@ -175,7 +181,7 @@ where
pub fn with_windows_from_bottom_to_top<Func>(&self, mut f: Func)
where
Func: FnMut(&ToplevelSurface<U, R, CID, SD>, (i32, i32)),
Func: FnMut(&ToplevelSurface<U, R, SD>, (i32, i32)),
{
for w in self.windows.iter().rev() {
f(&w.toplevel, w.location)

View File

@ -53,9 +53,9 @@ use std::rc::Rc;
use std::sync::Arc;
use std::sync::atomic::{AtomicBool, Ordering};
use std::time::Duration;
use wayland_server::{Display, EventLoopHandle};
use wayland_server::Display;
use wayland_server::commons::downcast_impl;
use wayland_server::protocol::{wl_output, wl_pointer};
use wayland_server::sources::EventSource;
use xkbcommon::xkb::keysyms as xkb;
struct LibinputInputHandler {
@ -78,18 +78,16 @@ impl LibinputInputHandler {
}
impl InputHandler<LibinputInputBackend> for LibinputInputHandler {
fn on_seat_created(&mut self, _evlh: &mut EventLoopHandle, _: &input::Seat) {
fn on_seat_created(&mut self, _: &input::Seat) {
/* we just create a single static one */
}
fn on_seat_destroyed(&mut self, _evlh: &mut EventLoopHandle, _: &input::Seat) {
fn on_seat_destroyed(&mut self, _: &input::Seat) {
/* we just create a single static one */
}
fn on_seat_changed(&mut self, _evlh: &mut EventLoopHandle, _: &input::Seat) {
fn on_seat_changed(&mut self, _: &input::Seat) {
/* we just create a single static one */
}
fn on_keyboard_key(
&mut self, _evlh: &mut EventLoopHandle, _: &input::Seat, evt: event::keyboard::KeyboardKeyEvent
) {
fn on_keyboard_key(&mut self, _: &input::Seat, evt: event::keyboard::KeyboardKeyEvent) {
let keycode = evt.key();
let state = evt.state();
debug!(self.log, "key"; "keycode" => keycode, "state" => format!("{:?}", state));
@ -100,8 +98,9 @@ impl InputHandler<LibinputInputBackend> for LibinputInputHandler {
let running = &self.running;
let mut session = &mut self.session;
let log = &self.log;
let time = Event::time(&evt);
self.keyboard
.input(keycode, state, serial, move |modifiers, keysym| {
.input(keycode, state, serial, time, move |modifiers, keysym| {
debug!(log, "keysym"; "state" => format!("{:?}", state), "mods" => format!("{:?}", modifiers), "keysym" => xkbcommon::xkb::keysym_get_name(keysym));
if modifiers.ctrl && modifiers.alt && keysym == xkb::KEY_BackSpace
&& state == KeyState::Pressed
@ -132,9 +131,7 @@ impl InputHandler<LibinputInputBackend> for LibinputInputHandler {
}
});
}
fn on_pointer_move(
&mut self, _evlh: &mut EventLoopHandle, _: &input::Seat, evt: event::pointer::PointerMotionEvent
) {
fn on_pointer_move(&mut self, _: &input::Seat, evt: event::pointer::PointerMotionEvent) {
let (x, y) = (evt.dx(), evt.dy());
let serial = self.next_serial();
let mut location = self.pointer_location.borrow_mut();
@ -149,10 +146,7 @@ impl InputHandler<LibinputInputBackend> for LibinputInputHandler {
evt.time(),
);
}
fn on_pointer_move_absolute(
&mut self, _evlh: &mut EventLoopHandle, _: &input::Seat,
evt: event::pointer::PointerMotionAbsoluteEvent,
) {
fn on_pointer_move_absolute(&mut self, _: &input::Seat, evt: event::pointer::PointerMotionAbsoluteEvent) {
let (x, y) = (
evt.absolute_x_transformed(self.screen_size.0),
evt.absolute_y_transformed(self.screen_size.1),
@ -166,9 +160,7 @@ impl InputHandler<LibinputInputBackend> for LibinputInputHandler {
evt.time(),
);
}
fn on_pointer_button(
&mut self, _evlh: &mut EventLoopHandle, _: &input::Seat, evt: event::pointer::PointerButtonEvent
) {
fn on_pointer_button(&mut self, _: &input::Seat, evt: event::pointer::PointerButtonEvent) {
let serial = self.next_serial();
let button = evt.button();
let state = match evt.state() {
@ -185,9 +177,7 @@ impl InputHandler<LibinputInputBackend> for LibinputInputHandler {
};
self.pointer.button(button, state, serial, evt.time());
}
fn on_pointer_axis(
&mut self, _evlh: &mut EventLoopHandle, _: &input::Seat, evt: event::pointer::PointerAxisEvent
) {
fn on_pointer_axis(&mut self, _: &input::Seat, evt: event::pointer::PointerAxisEvent) {
let source = match evt.source() {
input::AxisSource::Continuous => wayland_server::protocol::wl_pointer::AxisSource::Continuous,
input::AxisSource::Finger => wayland_server::protocol::wl_pointer::AxisSource::Finger,
@ -244,30 +234,22 @@ impl InputHandler<LibinputInputBackend> for LibinputInputHandler {
event.done();
}
}
fn on_touch_down(
&mut self, _evlh: &mut EventLoopHandle, _: &input::Seat, _: event::touch::TouchDownEvent
) {
fn on_touch_down(&mut self, _: &input::Seat, _: event::touch::TouchDownEvent) {
/* not done in this example */
}
fn on_touch_motion(
&mut self, _evlh: &mut EventLoopHandle, _: &input::Seat, _: event::touch::TouchMotionEvent
) {
fn on_touch_motion(&mut self, _: &input::Seat, _: event::touch::TouchMotionEvent) {
/* not done in this example */
}
fn on_touch_up(&mut self, _evlh: &mut EventLoopHandle, _: &input::Seat, _: event::touch::TouchUpEvent) {
fn on_touch_up(&mut self, _: &input::Seat, _: event::touch::TouchUpEvent) {
/* not done in this example */
}
fn on_touch_cancel(
&mut self, _evlh: &mut EventLoopHandle, _: &input::Seat, _: event::touch::TouchCancelEvent
) {
fn on_touch_cancel(&mut self, _: &input::Seat, _: event::touch::TouchCancelEvent) {
/* not done in this example */
}
fn on_touch_frame(
&mut self, _evlh: &mut EventLoopHandle, _: &input::Seat, _: event::touch::TouchFrameEvent
) {
fn on_touch_frame(&mut self, _: &input::Seat, _: event::touch::TouchFrameEvent) {
/* not done in this example */
}
fn on_input_config_changed(&mut self, _evlh: &mut EventLoopHandle, _: &mut [LibinputDevice]) {
fn on_input_config_changed(&mut self, _: &mut [LibinputDevice]) {
/* not done in this example */
}
}
@ -284,7 +266,7 @@ fn main() {
);
// Initialize the wayland server
let (mut display, mut event_loop) = wayland_server::create_display();
let (mut display, mut event_loop) = wayland_server::Display::new();
/*
* Add a listening socket
@ -292,15 +274,24 @@ fn main() {
let name = display.add_socket_auto().unwrap().into_string().unwrap();
println!("Listening on socket: {}", name);
env::set_var("WAYLAND_DISPLAY", name);
let display = Rc::new(display);
let display = Rc::new(RefCell::new(display));
/*
* Initialize the compositor
*/
init_shm_global(&mut event_loop, vec![], log.clone());
init_shm_global(
&mut display.borrow_mut(),
event_loop.token(),
vec![],
log.clone(),
);
let (compositor_token, _shell_state_token, window_map) =
init_shell(&mut event_loop, log.clone(), active_egl_context.clone());
let (compositor_token, _shell_state_token, window_map) = init_shell(
&mut display.borrow_mut(),
event_loop.token(),
log.clone(),
active_egl_context.clone(),
);
/*
* Initialize session
@ -321,7 +312,7 @@ fn main() {
let bytes = include_bytes!("resources/cursor2.rgba");
let mut udev_backend = UdevBackend::new(
&mut event_loop,
event_loop.token(),
&context,
session.clone(),
UdevHandlerImpl {
@ -340,17 +331,21 @@ fn main() {
let udev_session_id = notifier.register(&mut udev_backend);
let (seat_token, _) = Seat::new(&mut event_loop, session.seat().into(), log.clone());
let (mut w_seat, _) = Seat::new(
&mut display.borrow_mut(),
event_loop.token(),
session.seat().into(),
log.clone(),
);
let pointer = event_loop.state().get_mut(&seat_token).add_pointer();
let keyboard = event_loop
.state()
.get_mut(&seat_token)
let pointer = w_seat.add_pointer();
let keyboard = w_seat
.add_keyboard("", "", "", None, 1000, 500)
.expect("Failed to initialize the keyboard");
let (output_token, _output_global) = Output::new(
&mut event_loop,
let (output, _output_global) = Output::new(
&mut display.borrow_mut(),
event_loop.token(),
"Drm".into(),
PhysicalProperties {
width: 0,
@ -363,26 +358,20 @@ fn main() {
);
let (w, h) = (1920, 1080); // Hardcode full-hd res
event_loop
.state()
.get_mut(&output_token)
.change_current_state(
Some(Mode {
width: w as i32,
height: h as i32,
refresh: 60_000,
}),
None,
None,
);
event_loop
.state()
.get_mut(&output_token)
.set_preferred(Mode {
output.change_current_state(
Some(Mode {
width: w as i32,
height: h as i32,
refresh: 60_000,
});
}),
None,
None,
);
output.set_preferred(Mode {
width: w as i32,
height: h as i32,
refresh: 60_000,
});
/*
* Initialize libinput backend
@ -392,28 +381,25 @@ fn main() {
let libinput_session_id = notifier.register(&mut libinput_context);
libinput_context.udev_assign_seat(&seat).unwrap();
let mut libinput_backend = LibinputInputBackend::new(libinput_context, log.clone());
libinput_backend.set_handler(
&mut event_loop,
LibinputInputHandler {
log: log.clone(),
pointer,
keyboard,
window_map: window_map.clone(),
pointer_location,
screen_size: (w, h),
serial: 0,
session: session,
running: running.clone(),
},
);
let libinput_event_source = libinput_bind(libinput_backend, &mut event_loop)
libinput_backend.set_handler(LibinputInputHandler {
log: log.clone(),
pointer,
keyboard,
window_map: window_map.clone(),
pointer_location,
screen_size: (w, h),
serial: 0,
session: session,
running: running.clone(),
});
let libinput_event_source = libinput_bind(libinput_backend, event_loop.token())
.map_err(|(err, _)| err)
.unwrap();
let session_event_source = auto_session_bind(notifier, &mut event_loop)
let session_event_source = auto_session_bind(notifier, &event_loop.token())
.map_err(|(err, _)| err)
.unwrap();
let udev_event_source = udev_backend_bind(&mut event_loop, udev_backend)
let udev_event_source = udev_backend_bind(&event_loop.token(), udev_backend)
.map_err(|(err, _)| err)
.unwrap();
@ -421,7 +407,7 @@ fn main() {
if let Err(_) = event_loop.dispatch(Some(16)) {
running.store(false, Ordering::SeqCst);
} else {
display.flush_clients();
display.borrow_mut().flush_clients();
window_map.borrow_mut().refresh();
}
}
@ -435,14 +421,15 @@ fn main() {
libinput_event_source.remove();
// destroy the udev backend freeing the drm devices
udev_event_source.remove().close(&mut event_loop)
udev_backend = *(downcast_impl(udev_event_source.remove()).unwrap_or_else(|_| unreachable!()));
udev_backend.close();
}
struct UdevHandlerImpl {
compositor_token: CompositorToken<SurfaceData, Roles, Rc<RefCell<Option<EGLDisplay>>>>,
compositor_token: CompositorToken<SurfaceData, Roles>,
active_egl_context: Rc<RefCell<Option<EGLDisplay>>>,
backends: HashMap<u64, Rc<RefCell<HashMap<crtc::Handle, GliumDrawer<DrmBackend<SessionFdDrmDevice>>>>>>,
display: Rc<Display>,
display: Rc<RefCell<Display>>,
primary_gpu: Option<PathBuf>,
window_map: Rc<RefCell<MyWindowMap>>,
pointer_location: Rc<RefCell<(f64, f64)>>,
@ -452,7 +439,8 @@ struct UdevHandlerImpl {
impl UdevHandlerImpl {
pub fn scan_connectors(
&self, device: &mut DrmDevice<SessionFdDrmDevice>
&self,
device: &mut DrmDevice<SessionFdDrmDevice>,
) -> HashMap<crtc::Handle, GliumDrawer<DrmBackend<SessionFdDrmDevice>>> {
// Get a set of all modesetting resource handles (excluding planes):
let res_handles = device.resource_handles().unwrap();
@ -511,12 +499,10 @@ impl UdevHandlerImpl {
}
impl UdevHandler<DrmHandlerImpl> for UdevHandlerImpl {
fn device_added(
&mut self, _evlh: &mut EventLoopHandle, device: &mut DrmDevice<SessionFdDrmDevice>
) -> Option<DrmHandlerImpl> {
fn device_added(&mut self, device: &mut DrmDevice<SessionFdDrmDevice>) -> Option<DrmHandlerImpl> {
// init hardware acceleration on the primary gpu.
if device.dev_path().and_then(|path| path.canonicalize().ok()) == self.primary_gpu {
*self.active_egl_context.borrow_mut() = device.bind_wl_display(&*self.display).ok();
*self.active_egl_context.borrow_mut() = device.bind_wl_display(&*self.display.borrow()).ok();
}
let backends = Rc::new(RefCell::new(self.scan_connectors(device)));
@ -531,13 +517,13 @@ impl UdevHandler<DrmHandlerImpl> for UdevHandlerImpl {
})
}
fn device_changed(&mut self, _evlh: &mut EventLoopHandle, device: &mut DrmDevice<SessionFdDrmDevice>) {
fn device_changed(&mut self, device: &mut DrmDevice<SessionFdDrmDevice>) {
//quick and dirt, just re-init all backends
let backends = self.backends.get(&device.device_id()).unwrap();
*backends.borrow_mut() = self.scan_connectors(device);
}
fn device_removed(&mut self, _evlh: &mut EventLoopHandle, device: &mut DrmDevice<SessionFdDrmDevice>) {
fn device_removed(&mut self, device: &mut DrmDevice<SessionFdDrmDevice>) {
// drop the backends on this side
self.backends.remove(&device.device_id());
@ -547,13 +533,13 @@ impl UdevHandler<DrmHandlerImpl> for UdevHandlerImpl {
}
}
fn error(&mut self, _evlh: &mut EventLoopHandle, error: IoError) {
fn error(&mut self, error: IoError) {
error!(self.logger, "{:?}", error);
}
}
pub struct DrmHandlerImpl {
compositor_token: CompositorToken<SurfaceData, Roles, Rc<RefCell<Option<EGLDisplay>>>>,
compositor_token: CompositorToken<SurfaceData, Roles>,
backends: Rc<RefCell<HashMap<crtc::Handle, GliumDrawer<DrmBackend<SessionFdDrmDevice>>>>>,
window_map: Rc<RefCell<MyWindowMap>>,
pointer_location: Rc<RefCell<(f64, f64)>>,
@ -562,8 +548,11 @@ pub struct DrmHandlerImpl {
impl DrmHandler<SessionFdDrmDevice> for DrmHandlerImpl {
fn ready(
&mut self, _evlh: &mut EventLoopHandle, _device: &mut DrmDevice<SessionFdDrmDevice>,
crtc: crtc::Handle, _frame: u32, _duration: Duration,
&mut self,
_device: &mut DrmDevice<SessionFdDrmDevice>,
crtc: crtc::Handle,
_frame: u32,
_duration: Duration,
) {
if let Some(drawer) = self.backends.borrow().get(&crtc) {
{
@ -616,8 +605,8 @@ impl DrmHandler<SessionFdDrmDevice> for DrmHandlerImpl {
if let Some(ref texture) = attributes.user_data.texture {
if let Ok(subdata) = Role::<SubsurfaceRole>::data(role) {
x += subdata.x;
y += subdata.y;
x += subdata.location.0;
y += subdata.location.1;
}
info!(self.logger, "Render window");
drawer.render_texture(
@ -655,9 +644,7 @@ impl DrmHandler<SessionFdDrmDevice> for DrmHandlerImpl {
}
}
fn error(
&mut self, _evlh: &mut EventLoopHandle, _device: &mut DrmDevice<SessionFdDrmDevice>, error: DrmError
) {
fn error(&mut self, _device: &mut DrmDevice<SessionFdDrmDevice>, error: DrmError) {
error!(self.logger, "{:?}", error);
}
}

View File

@ -26,7 +26,7 @@ use smithay::wayland::seat::{KeyboardHandle, PointerHandle, Seat};
use smithay::wayland::shm::init_shm_global;
use std::cell::RefCell;
use std::rc::Rc;
use wayland_server::EventLoopHandle;
use wayland_server::Display;
use wayland_server::protocol::{wl_output, wl_pointer};
struct WinitInputHandler {
@ -46,30 +46,27 @@ impl WinitInputHandler {
}
impl InputHandler<winit::WinitInputBackend> for WinitInputHandler {
fn on_seat_created(&mut self, _evlh: &mut EventLoopHandle, _: &input::Seat) {
fn on_seat_created(&mut self, _: &input::Seat) {
/* never happens with winit */
}
fn on_seat_destroyed(&mut self, _evlh: &mut EventLoopHandle, _: &input::Seat) {
fn on_seat_destroyed(&mut self, _: &input::Seat) {
/* never happens with winit */
}
fn on_seat_changed(&mut self, _evlh: &mut EventLoopHandle, _: &input::Seat) {
fn on_seat_changed(&mut self, _: &input::Seat) {
/* never happens with winit */
}
fn on_keyboard_key(
&mut self, _evlh: &mut EventLoopHandle, _: &input::Seat, evt: winit::WinitKeyboardInputEvent
) {
fn on_keyboard_key(&mut self, _: &input::Seat, evt: winit::WinitKeyboardInputEvent) {
let keycode = evt.key_code();
let state = evt.state();
debug!(self.log, "key"; "keycode" => keycode, "state" => format!("{:?}", state));
let serial = self.next_serial();
self.keyboard.input(keycode, state, serial, |_, _| true);
self.keyboard
.input(keycode, state, serial, evt.time(), |_, _| true);
}
fn on_pointer_move(&mut self, _evlh: &mut EventLoopHandle, _: &input::Seat, _: input::UnusedEvent) {
fn on_pointer_move(&mut self, _: &input::Seat, _: input::UnusedEvent) {
/* never happens with winit */
}
fn on_pointer_move_absolute(
&mut self, _evlh: &mut EventLoopHandle, _: &input::Seat, evt: winit::WinitMouseMovedEvent
) {
fn on_pointer_move_absolute(&mut self, _: &input::Seat, evt: winit::WinitMouseMovedEvent) {
// on winit, mouse events are already in pixel coordinates
let (x, y) = evt.position();
self.pointer_location = (x, y);
@ -81,9 +78,7 @@ impl InputHandler<winit::WinitInputBackend> for WinitInputHandler {
evt.time(),
);
}
fn on_pointer_button(
&mut self, _evlh: &mut EventLoopHandle, _: &input::Seat, evt: winit::WinitMouseInputEvent
) {
fn on_pointer_button(&mut self, _: &input::Seat, evt: winit::WinitMouseInputEvent) {
let serial = self.next_serial();
let button = match evt.button() {
input::MouseButton::Left => 0x110,
@ -105,9 +100,7 @@ impl InputHandler<winit::WinitInputBackend> for WinitInputHandler {
};
self.pointer.button(button, state, serial, evt.time());
}
fn on_pointer_axis(
&mut self, _evlh: &mut EventLoopHandle, _: &input::Seat, evt: winit::WinitMouseWheelEvent
) {
fn on_pointer_axis(&mut self, _: &input::Seat, evt: winit::WinitMouseWheelEvent) {
let source = match evt.source() {
input::AxisSource::Continuous => wayland_server::protocol::wl_pointer::AxisSource::Continuous,
input::AxisSource::Wheel => wayland_server::protocol::wl_pointer::AxisSource::Wheel,
@ -152,28 +145,22 @@ impl InputHandler<winit::WinitInputBackend> for WinitInputHandler {
event.done();
}
}
fn on_touch_down(
&mut self, _evlh: &mut EventLoopHandle, _: &input::Seat, _: winit::WinitTouchStartedEvent
) {
fn on_touch_down(&mut self, _: &input::Seat, _: winit::WinitTouchStartedEvent) {
/* not done in this example */
}
fn on_touch_motion(
&mut self, _evlh: &mut EventLoopHandle, _: &input::Seat, _: winit::WinitTouchMovedEvent
) {
fn on_touch_motion(&mut self, _: &input::Seat, _: winit::WinitTouchMovedEvent) {
/* not done in this example */
}
fn on_touch_up(&mut self, _evlh: &mut EventLoopHandle, _: &input::Seat, _: winit::WinitTouchEndedEvent) {
fn on_touch_up(&mut self, _: &input::Seat, _: winit::WinitTouchEndedEvent) {
/* not done in this example */
}
fn on_touch_cancel(
&mut self, _evlh: &mut EventLoopHandle, _: &input::Seat, _: winit::WinitTouchCancelledEvent
) {
fn on_touch_cancel(&mut self, _: &input::Seat, _: winit::WinitTouchCancelledEvent) {
/* not done in this example */
}
fn on_touch_frame(&mut self, _evlh: &mut EventLoopHandle, _: &input::Seat, _: input::UnusedEvent) {
fn on_touch_frame(&mut self, _: &input::Seat, _: input::UnusedEvent) {
/* never happens with winit */
}
fn on_input_config_changed(&mut self, _evlh: &mut EventLoopHandle, _: &mut ()) {
fn on_input_config_changed(&mut self, _: &mut ()) {
/* never happens with winit */
}
}
@ -188,7 +175,7 @@ fn main() {
// Initialize a simple backend for testing
let (renderer, mut input) = winit::init(log.clone()).unwrap();
let (mut display, mut event_loop) = wayland_server::create_display();
let (mut display, mut event_loop) = wayland_server::Display::new();
let egl_display = Rc::new(RefCell::new(
if let Ok(egl_display) = renderer.bind_wl_display(&display) {
@ -206,22 +193,25 @@ fn main() {
* Initialize the globals
*/
init_shm_global(&mut event_loop, vec![], log.clone());
init_shm_global(&mut display, event_loop.token(), vec![], log.clone());
let (compositor_token, _shell_state_token, window_map) =
init_shell(&mut event_loop, log.clone(), egl_display);
init_shell(&mut display, event_loop.token(), log.clone(), egl_display);
let (seat_token, _) = Seat::new(&mut event_loop, "winit".into(), log.clone());
let (mut seat, _) = Seat::new(
&mut display,
event_loop.token(),
"winit".into(),
log.clone(),
);
let pointer = event_loop.state().get_mut(&seat_token).add_pointer();
let keyboard = event_loop
.state()
.get_mut(&seat_token)
.add_keyboard("", "fr", "oss", None, 1000, 500)
let pointer = seat.add_pointer();
let keyboard = seat.add_keyboard("", "fr", "oss", None, 1000, 500)
.expect("Failed to initialize the keyboard");
let (output_token, _output_global) = Output::new(
&mut event_loop,
let (output, _) = Output::new(
&mut display,
event_loop.token(),
"Winit".into(),
PhysicalProperties {
width: 0,
@ -233,38 +223,29 @@ fn main() {
log.clone(),
);
event_loop
.state()
.get_mut(&output_token)
.change_current_state(
Some(Mode {
width: w as i32,
height: h as i32,
refresh: 60_000,
}),
None,
None,
);
event_loop
.state()
.get_mut(&output_token)
.set_preferred(Mode {
output.change_current_state(
Some(Mode {
width: w as i32,
height: h as i32,
refresh: 60_000,
});
input.set_handler(
&mut event_loop,
WinitInputHandler {
log: log.clone(),
pointer,
keyboard,
window_map: window_map.clone(),
pointer_location: (0.0, 0.0),
serial: 0,
},
}),
None,
None,
);
output.set_preferred(Mode {
width: w as i32,
height: h as i32,
refresh: 60_000,
});
input.set_handler(WinitInputHandler {
log: log.clone(),
pointer,
keyboard,
window_map: window_map.clone(),
pointer_location: (0.0, 0.0),
serial: 0,
});
/*
* Add a listening socket:
@ -273,7 +254,7 @@ fn main() {
println!("Listening on socket: {}", name);
loop {
input.dispatch_new_events(&mut event_loop).unwrap();
input.dispatch_new_events().unwrap();
let mut frame = drawer.draw();
frame.clear(None, Some((0.8, 0.8, 0.9, 1.0)), false, Some(1.0), None);
@ -320,8 +301,8 @@ fn main() {
if let Some(ref texture) = attributes.user_data.texture {
if let Ok(subdata) = Role::<SubsurfaceRole>::data(role) {
x += subdata.x;
y += subdata.y;
x += subdata.location.0;
y += subdata.location.1;
}
drawer.render_texture(
&mut frame,