gbm: only clear recreation state on successful commits
This commit is contained in:
parent
a6863af496
commit
44ebed3446
|
@ -74,11 +74,15 @@ impl<D: RawDevice + 'static> GbmSurfaceInternal<D> {
|
|||
};
|
||||
self.next_buffer.set(Some(next_bo));
|
||||
|
||||
if cfg!(debug_assertions) {
|
||||
if let Err(err) = self.crtc.get_framebuffer(fb) {
|
||||
error!(self.logger, "Cached framebuffer invalid: {:?}: {}", fb, err);
|
||||
}
|
||||
}
|
||||
|
||||
let result = if self.recreated.get() {
|
||||
debug!(self.logger, "Commiting new state");
|
||||
let res = self.crtc.commit(fb).map_err(Error::Underlying);
|
||||
self.recreated.set(false);
|
||||
res
|
||||
self.crtc.commit(fb).map_err(Error::Underlying)
|
||||
} else {
|
||||
trace!(self.logger, "Queueing Page flip");
|
||||
RawSurface::page_flip(&self.crtc, fb).map_err(Error::Underlying)
|
||||
|
@ -86,6 +90,7 @@ impl<D: RawDevice + 'static> GbmSurfaceInternal<D> {
|
|||
|
||||
match result {
|
||||
Ok(_) => {
|
||||
self.recreated.set(false);
|
||||
self.current_frame_buffer.set(Some(fb));
|
||||
Ok(())
|
||||
},
|
||||
|
|
Loading…
Reference in New Issue