anvil: Fixup udev/tty backend, so that it runs at least
This commit is contained in:
parent
243afb1030
commit
43d3e9cd14
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@ -9,7 +9,8 @@ edition = "2018"
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[dependencies]
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bitflags = "1.2.1"
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input = { version = "0.5.0", features = ["udev"], optional = true }
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rand = "0.8"
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image = { version = "0.23.0", optional = true, default-features = false }
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rand = "0.7"
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slog = { version = "2.1.1" }
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slog-term = "2.8"
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slog-async = "2.2"
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@ -30,10 +31,10 @@ features = [ "composite" ]
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gl_generator = "0.14"
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[features]
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default = [ "winit", "egl", "udev", "logind", "xwayland" ]
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default = [ "winit", "udev", "logind", "xwayland" ]
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egl = [ "smithay/use_system_lib" ]
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winit = [ "smithay/backend_winit" ]
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udev = [ "smithay/backend_libinput", "smithay/backend_udev", "smithay/backend_drm", "smithay/backend_gbm", "smithay/backend_egl", "smithay/backend_session", "input" ]
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udev = [ "smithay/backend_libinput", "smithay/backend_udev", "smithay/backend_drm", "smithay/backend_gbm", "smithay/backend_egl", "smithay/backend_session", "input", "image"]
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logind = [ "smithay/backend_session_logind" ]
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elogind = ["logind", "smithay/backend_session_elogind" ]
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xwayland = [ "smithay/xwayland", "x11rb" ]
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@ -1,9 +1,16 @@
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use std::cell::RefCell;
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use std::{
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cell::RefCell,
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rc::Rc,
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};
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use slog::Logger;
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use smithay::{
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backend::renderer::{Renderer, Frame, Transform, Texture},
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reexports::{wayland_server::protocol::wl_surface},
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backend::SwapBuffersError,
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backend::renderer::{Renderer, Transform, Texture},
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reexports::{
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calloop::LoopHandle,
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wayland_server::protocol::wl_surface,
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},
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utils::Rectangle,
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wayland::{
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compositor::{roles::Role, SubsurfaceRole, TraversalAction},
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@ -190,24 +197,31 @@ pub fn draw_dnd_icon<R, E, T>(
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draw_surface_tree(renderer, surface, (x, y), token, log);
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}
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/*
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pub fn schedule_initial_render<F: GLGraphicsBackend + 'static, Data: 'static>(
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renderer: Rc<GliumDrawer<F>>,
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pub fn schedule_initial_render<R: Renderer + 'static, Data: 'static>(
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renderer: Rc<RefCell<R>>,
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evt_handle: &LoopHandle<Data>,
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) {
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let mut frame = renderer.draw();
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frame.clear_color(0.8, 0.8, 0.9, 1.0);
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if let Err(err) = frame.set_finish() {
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logger: ::slog::Logger,
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)
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where
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<R as Renderer>::Error: Into<SwapBuffersError>
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{
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let result = {
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let mut renderer = renderer.borrow_mut();
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// Does not matter if we render an empty frame
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renderer.begin(1, 1, Transform::Normal).map_err(Into::<SwapBuffersError>::into)
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.and_then(|_| renderer.clear([0.8, 0.8, 0.9, 1.0]).map_err(Into::<SwapBuffersError>::into))
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.and_then(|_| renderer.finish())
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};
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if let Err(err) = result {
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match err {
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SwapBuffersError::AlreadySwapped => {}
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SwapBuffersError::TemporaryFailure(err) => {
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// TODO dont reschedule after 3(?) retries
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warn!(renderer.log, "Failed to submit page_flip: {}", err);
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warn!(logger, "Failed to submit page_flip: {}", err);
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let handle = evt_handle.clone();
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evt_handle.insert_idle(move |_| schedule_initial_render(renderer, &handle));
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evt_handle.insert_idle(move |_| schedule_initial_render(renderer, &handle, logger));
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}
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SwapBuffersError::ContextLost(err) => panic!("Rendering loop lost: {}", err),
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}
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}
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}
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*/
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@ -9,24 +9,26 @@ use std::{
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time::Duration,
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};
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use glium::Surface as GliumSurface;
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use image::{ImageBuffer, Rgba};
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use slog::Logger;
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#[cfg(feature = "egl")]
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use smithay::backend::egl::{display::EGLBufferReader, EGLGraphicsBackend};
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use smithay::{
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backend::{
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drm_old::{
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atomic::{AtomicDrmDevice, AtomicDrmSurface},
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common::fallback::{FallbackDevice, FallbackSurface},
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SwapBuffersError,
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drm::{
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DrmDevice,
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DeviceHandler,
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device_bind,
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egl::{EglDevice, EglSurface},
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eglstream::{egl::EglStreamDeviceBackend, EglStreamDevice, EglStreamSurface},
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gbm::{egl::Gbm as EglGbmBackend, GbmDevice, GbmSurface},
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legacy::{LegacyDrmDevice, LegacyDrmSurface},
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DevPath, Device, DeviceHandler, Surface,
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DrmRenderSurface,
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DrmError,
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DrmRenderError,
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},
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egl::{EGLDisplay, EGLContext},
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renderer::{
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Renderer,
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gles2::Gles2Renderer,
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Transform,
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},
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graphics::{CursorBackend, SwapBuffersError},
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libinput::{LibinputInputBackend, LibinputSessionInterface},
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session::{auto::AutoSession, Session, Signal as SessionSignal},
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udev::{primary_gpu, UdevBackend, UdevEvent},
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@ -40,12 +42,16 @@ use smithay::{
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drm::{
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self,
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control::{
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Device as ControlDevice,
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connector::{Info as ConnectorInfo, State as ConnectorState},
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crtc,
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encoder::Info as EncoderInfo,
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},
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},
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image::{ImageBuffer, Rgba},
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gbm::{
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BufferObject as GbmBuffer,
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Device as GbmDevice,
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},
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input::Libinput,
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nix::{fcntl::OFlag, sys::stat::dev_t},
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wayland_server::{
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@ -63,9 +69,9 @@ use smithay::{
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};
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use crate::buffer_utils::BufferUtils;
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use crate::glium_drawer::{schedule_initial_render, GliumDrawer};
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use crate::shell::{MyWindowMap, Roles};
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use crate::state::AnvilState;
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use crate::drawing::*;
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#[derive(Clone)]
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pub struct SessionFd(RawFd);
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@ -75,21 +81,6 @@ impl AsRawFd for SessionFd {
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}
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}
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type RenderDevice = FallbackDevice<
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EglDevice<
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EglGbmBackend<FallbackDevice<AtomicDrmDevice<SessionFd>, LegacyDrmDevice<SessionFd>>>,
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GbmDevice<FallbackDevice<AtomicDrmDevice<SessionFd>, LegacyDrmDevice<SessionFd>>>,
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>,
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EglDevice<
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EglStreamDeviceBackend<FallbackDevice<AtomicDrmDevice<SessionFd>, LegacyDrmDevice<SessionFd>>>,
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EglStreamDevice<FallbackDevice<AtomicDrmDevice<SessionFd>, LegacyDrmDevice<SessionFd>>>,
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>,
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>;
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type RenderSurface = FallbackSurface<
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EglSurface<GbmSurface<FallbackSurface<AtomicDrmSurface<SessionFd>, LegacyDrmSurface<SessionFd>>>>,
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EglSurface<EglStreamSurface<FallbackSurface<AtomicDrmSurface<SessionFd>, LegacyDrmSurface<SessionFd>>>>,
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>;
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pub fn run_udev(
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display: Rc<RefCell<Display>>,
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event_loop: &mut EventLoop<AnvilState>,
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@ -104,12 +95,14 @@ pub fn run_udev(
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info!(log, "Listening on wayland socket"; "name" => name.clone());
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::std::env::set_var("WAYLAND_DISPLAY", name);
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/*
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#[cfg(feature = "egl")]
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let egl_buffer_reader = Rc::new(RefCell::new(None));
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#[cfg(feature = "egl")]
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let buffer_utils = BufferUtils::new(egl_buffer_reader.clone(), log.clone());
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#[cfg(not(feature = "egl"))]
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*/
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let buffer_utils = BufferUtils::new(log.clone());
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let output_map = Rc::new(RefCell::new(Vec::new()));
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@ -289,17 +282,22 @@ impl Drop for MyOutput {
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}
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}
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type RenderSurface = DrmRenderSurface<SessionFd, GbmDevice<SessionFd>, Gles2Renderer, GbmBuffer<()>>;
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struct BackendData {
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_restart_token: SignalToken,
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event_source: Source<Generic<RenderDevice>>,
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surfaces: Rc<RefCell<HashMap<crtc::Handle, Rc<GliumDrawer<RenderSurface>>>>>,
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surfaces: Rc<RefCell<HashMap<crtc::Handle, Rc<RefCell<RenderSurface>>>>>,
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context: EGLContext,
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egl: EGLDisplay,
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gbm: GbmDevice<SessionFd>,
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event_source: Source<Generic<DrmDevice<SessionFd>>>,
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}
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struct UdevHandlerImpl<Data: 'static> {
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compositor_token: CompositorToken<Roles>,
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buffer_utils: BufferUtils,
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#[cfg(feature = "egl")]
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egl_buffer_reader: Rc<RefCell<Option<EGLBufferReader>>>,
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//#[cfg(feature = "egl")]
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//egl_buffer_reader: Rc<RefCell<Option<EGLBufferReader>>>,
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session: AutoSession,
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backends: HashMap<dev_t, BackendData>,
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display: Rc<RefCell<Display>>,
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@ -317,12 +315,15 @@ struct UdevHandlerImpl<Data: 'static> {
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impl<Data: 'static> UdevHandlerImpl<Data> {
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pub fn scan_connectors(
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device: &mut RenderDevice,
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device: &mut DrmDevice<SessionFd>,
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gbm: &GbmDevice<SessionFd>,
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egl: &EGLDisplay,
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context: &EGLContext,
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buffer_utils: &BufferUtils,
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display: &mut Display,
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output_map: &mut Vec<MyOutput>,
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logger: &::slog::Logger,
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) -> HashMap<crtc::Handle, Rc<GliumDrawer<RenderSurface>>> {
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) -> HashMap<crtc::Handle, Rc<RefCell<RenderSurface>>> {
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// Get a set of all modesetting resource handles (excluding planes):
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let res_handles = device.resource_handles().unwrap();
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@ -330,7 +331,7 @@ impl<Data: 'static> UdevHandlerImpl<Data> {
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let connector_infos: Vec<ConnectorInfo> = res_handles
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.connectors()
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.iter()
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.map(|conn| device.get_connector_info(*conn).unwrap())
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.map(|conn| device.get_connector(*conn).unwrap())
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.filter(|conn| conn.state() == ConnectorState::Connected)
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.inspect(|conn| info!(logger, "Connected: {:?}", conn.interface()))
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.collect();
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@ -343,18 +344,59 @@ impl<Data: 'static> UdevHandlerImpl<Data> {
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.encoders()
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.iter()
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.filter_map(|e| *e)
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.flat_map(|encoder_handle| device.get_encoder_info(encoder_handle))
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.flat_map(|encoder_handle| device.get_encoder(encoder_handle))
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.collect::<Vec<EncoderInfo>>();
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'outer: for encoder_info in encoder_infos {
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for crtc in res_handles.filter_crtcs(encoder_info.possible_crtcs()) {
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// TODO cursor
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let primary = match device.planes(&crtc) {
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Ok(planes) => planes.primary,
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Err(err) => {
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warn!(logger, "Failed to enumerate planes: {}", err);
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continue;
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}
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};
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if let Entry::Vacant(entry) = backends.entry(crtc) {
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let renderer = GliumDrawer::init(
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device
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.create_surface(crtc, connector_info.modes()[0], &[connector_info.handle()])
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.unwrap(),
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buffer_utils.clone(),
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logger.clone(),
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info!(logger, "Trying to setup connector {:?}-{} with crtc {:?}",
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connector_info.interface(),
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connector_info.interface_id(),
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crtc,
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);
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let context = match EGLContext::new_shared(egl, context, logger.clone()) {
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Ok(context) => context,
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Err(err) => {
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warn!(logger, "Failed to create EGLContext: {}", err);
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continue;
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}
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};
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let renderer = match unsafe { Gles2Renderer::new(context, logger.clone()) } {
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Ok(renderer) => renderer,
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Err(err) => {
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warn!(logger, "Failed to create Gles2 Renderer: {}", err);
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continue;
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}
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};
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let surface = match device.create_surface(crtc, primary, connector_info.modes()[0], &[connector_info.handle()]) {
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Ok(surface) => surface,
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Err(err) => {
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warn!(logger, "Failed to create drm surface: {}", err);
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continue;
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}
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};
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let renderer = match DrmRenderSurface::new(
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surface,
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gbm.clone(),
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renderer,
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logger.clone()
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) {
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Ok(renderer) => renderer,
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Err(err) => {
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warn!(logger, "Failed to create rendering surface: {}", err);
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continue;
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}
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};
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output_map.push(MyOutput::new(
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display,
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device.device_id(),
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@ -363,7 +405,7 @@ impl<Data: 'static> UdevHandlerImpl<Data> {
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logger.clone(),
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));
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entry.insert(Rc::new(renderer));
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entry.insert(Rc::new(RefCell::new(renderer)));
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break 'outer;
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}
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}
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@ -377,7 +419,7 @@ impl<Data: 'static> UdevHandlerImpl<Data> {
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impl<Data: 'static> UdevHandlerImpl<Data> {
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fn device_added(&mut self, device_id: dev_t, path: PathBuf) {
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// Try to open the device
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if let Some(mut device) = self
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if let Some((mut device, gbm)) = self
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.session
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.open(
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&path,
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@ -385,36 +427,35 @@ impl<Data: 'static> UdevHandlerImpl<Data> {
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)
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.ok()
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.and_then(|fd| {
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match FallbackDevice::<AtomicDrmDevice<_>, LegacyDrmDevice<_>>::new(
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SessionFd(fd),
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true,
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self.logger.clone(),
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) {
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Ok(drm) => Some(drm),
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Err(err) => {
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warn!(self.logger, "Skipping drm device, because of error: {}", err);
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None
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}
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match {
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let fd = SessionFd(fd);
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(
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DrmDevice::new(
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fd.clone(),
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true,
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self.logger.clone(),
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),
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GbmDevice::new(
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fd.clone()
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),
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)
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}
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})
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.and_then(|drm| {
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match FallbackDevice::<GbmDevice<_>, EglStreamDevice<_>>::new(drm, self.logger.clone()) {
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Ok(dev) => Some(dev),
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Err(err) => {
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warn!(self.logger, "Skipping device, because of error: {}", err);
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{
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(Ok(drm), Ok(gbm)) => Some((drm, gbm)),
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(Err(err), _) => {
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warn!(self.logger, "Skipping device {:?}, because of drm error: {}", device_id, err);
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None
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}
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}
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})
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.and_then(|dev| match FallbackDevice::new_egl(dev, self.logger.clone()) {
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Ok(egl) => Some(egl),
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Err(err) => {
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warn!(self.logger, "Skipping egl device, because of error: {}", err);
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None
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},
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(_, Err(err)) => {
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// TODO try DumbBuffer allocator in this case
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warn!(self.logger, "Skipping device {:?}, because of gbm error: {}", device_id, err);
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None
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},
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}
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})
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{
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// init hardware acceleration on the primary gpu.
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/*
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#[cfg(feature = "egl")]
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{
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if path.canonicalize().ok() == self.primary_gpu {
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|
@ -426,9 +467,28 @@ impl<Data: 'static> UdevHandlerImpl<Data> {
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device.bind_wl_display(&*self.display.borrow()).ok();
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}
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}
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*/
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let egl = match EGLDisplay::new(&gbm, self.logger.clone()) {
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Ok(display) => display,
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Err(err) => {
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warn!(self.logger, "Skipping device {:?}, because of egl display error: {}", device_id, err);
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return;
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}
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};
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let context = match EGLContext::new(&egl, self.logger.clone()) {
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Ok(context) => context,
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Err(err) => {
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warn!(self.logger, "Skipping device {:?}, because of egl context error: {}", device_id, err);
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return;
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}
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};
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let backends = Rc::new(RefCell::new(UdevHandlerImpl::<Data>::scan_connectors(
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&mut device,
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&gbm,
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&egl,
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&context,
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&self.buffer_utils,
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&mut *self.display.borrow_mut(),
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&mut *self.output_map.borrow_mut(),
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|
@ -470,9 +530,11 @@ impl<Data: 'static> UdevHandlerImpl<Data> {
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.map_err(|e| -> IoError { e.into() })
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.unwrap();
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trace!(self.logger, "Backends: {:?}", backends.borrow().keys());
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for renderer in backends.borrow_mut().values() {
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// render first frame
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schedule_initial_render(renderer.clone(), &self.loop_handle);
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trace!(self.logger, "Scheduling frame");
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schedule_initial_render(renderer.clone(), &self.loop_handle, self.logger.clone());
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}
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self.backends.insert(
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|
@ -481,6 +543,9 @@ impl<Data: 'static> UdevHandlerImpl<Data> {
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|||
_restart_token: restart_token,
|
||||
event_source,
|
||||
surfaces: backends,
|
||||
egl,
|
||||
context,
|
||||
gbm,
|
||||
},
|
||||
);
|
||||
}
|
||||
|
@ -490,7 +555,7 @@ impl<Data: 'static> UdevHandlerImpl<Data> {
|
|||
//quick and dirty, just re-init all backends
|
||||
let buffer_utils = &self.buffer_utils;
|
||||
if let Some(ref mut backend_data) = self.backends.get_mut(&device) {
|
||||
let logger = &self.logger;
|
||||
let logger = self.logger.clone();
|
||||
let loop_handle = self.loop_handle.clone();
|
||||
let mut display = self.display.borrow_mut();
|
||||
let mut output_map = self.output_map.borrow_mut();
|
||||
|
@ -500,15 +565,19 @@ impl<Data: 'static> UdevHandlerImpl<Data> {
|
|||
let mut backends = backend_data.surfaces.borrow_mut();
|
||||
*backends = UdevHandlerImpl::<Data>::scan_connectors(
|
||||
&mut source.file,
|
||||
&backend_data.gbm,
|
||||
&backend_data.egl,
|
||||
&backend_data.context,
|
||||
buffer_utils,
|
||||
&mut *display,
|
||||
&mut *output_map,
|
||||
logger,
|
||||
&logger,
|
||||
);
|
||||
|
||||
for renderer in backends.values() {
|
||||
let logger = logger.clone();
|
||||
// render first frame
|
||||
schedule_initial_render(renderer.clone(), &loop_handle);
|
||||
schedule_initial_render(renderer.clone(), &loop_handle, logger);
|
||||
}
|
||||
});
|
||||
}
|
||||
|
@ -545,13 +614,11 @@ pub struct DrmHandlerImpl<Data: 'static> {
|
|||
}
|
||||
|
||||
impl<Data: 'static> DeviceHandler for DrmHandlerImpl<Data> {
|
||||
type Device = RenderDevice;
|
||||
|
||||
fn vblank(&mut self, crtc: crtc::Handle) {
|
||||
self.renderer.clone().render(crtc, None, Some(&self.loop_handle))
|
||||
}
|
||||
|
||||
fn error(&mut self, error: <RenderSurface as Surface>::Error) {
|
||||
fn error(&mut self, error: DrmError) {
|
||||
error!(self.renderer.logger, "{:?}", error);
|
||||
}
|
||||
}
|
||||
|
@ -574,7 +641,7 @@ impl<Data: 'static> DrmRendererSessionListener<Data> {
|
|||
pub struct DrmRenderer {
|
||||
device_id: dev_t,
|
||||
compositor_token: CompositorToken<Roles>,
|
||||
backends: Rc<RefCell<HashMap<crtc::Handle, Rc<GliumDrawer<RenderSurface>>>>>,
|
||||
backends: Rc<RefCell<HashMap<crtc::Handle, Rc<RefCell<RenderSurface>>>>>,
|
||||
window_map: Rc<RefCell<MyWindowMap>>,
|
||||
output_map: Rc<RefCell<Vec<MyOutput>>>,
|
||||
pointer_location: Rc<RefCell<(f64, f64)>>,
|
||||
|
@ -597,93 +664,29 @@ impl DrmRenderer {
|
|||
timer: Option<TimerHandle<(std::rc::Weak<DrmRenderer>, crtc::Handle)>>,
|
||||
evt_handle: Option<&LoopHandle<Data>>,
|
||||
) {
|
||||
if let Some(drawer) = self.backends.borrow().get(&crtc) {
|
||||
// get output coordinates
|
||||
let (x, y) = self
|
||||
.output_map
|
||||
.borrow()
|
||||
.iter()
|
||||
.take_while(|output| output.device_id != self.device_id || output.crtc != crtc)
|
||||
.fold((0u32, 0u32), |pos, output| (pos.0 + output.size.0, pos.1));
|
||||
let (width, height) = self
|
||||
.output_map
|
||||
.borrow()
|
||||
.iter()
|
||||
.find(|output| output.device_id == self.device_id && output.crtc == crtc)
|
||||
.map(|output| output.size)
|
||||
.unwrap_or((0, 0)); // in this case the output will be removed.
|
||||
|
||||
// and draw in sync with our monitor
|
||||
let mut frame = drawer.draw();
|
||||
frame.clear(None, Some((0.8, 0.8, 0.9, 1.0)), false, Some(1.0), None);
|
||||
// draw the surfaces
|
||||
drawer.draw_windows(
|
||||
&mut frame,
|
||||
&*self.window_map.borrow(),
|
||||
Some(Rectangle {
|
||||
x: x as i32,
|
||||
y: y as i32,
|
||||
width: width as i32,
|
||||
height: height as i32,
|
||||
}),
|
||||
self.compositor_token,
|
||||
if let Some(surface) = self.backends.borrow().get(&crtc) {
|
||||
let result = DrmRenderer::render_surface(
|
||||
&mut *surface.borrow_mut(),
|
||||
self.device_id,
|
||||
crtc,
|
||||
&mut *self.window_map.borrow_mut(),
|
||||
&mut *self.output_map.borrow_mut(),
|
||||
&self.compositor_token,
|
||||
&*self.pointer_location.borrow(),
|
||||
&self.logger
|
||||
);
|
||||
|
||||
// get pointer coordinates
|
||||
let (ptr_x, ptr_y) = *self.pointer_location.borrow();
|
||||
let ptr_x = ptr_x.trunc().abs() as i32 - x as i32;
|
||||
let ptr_y = ptr_y.trunc().abs() as i32 - y as i32;
|
||||
|
||||
// set cursor
|
||||
if ptr_x >= 0 && ptr_x < width as i32 && ptr_y >= 0 && ptr_y < height as i32 {
|
||||
let _ = drawer.borrow().set_cursor_position(ptr_x as u32, ptr_y as u32);
|
||||
|
||||
// draw the dnd icon if applicable
|
||||
{
|
||||
let guard = self.dnd_icon.lock().unwrap();
|
||||
if let Some(ref surface) = *guard {
|
||||
if surface.as_ref().is_alive() {
|
||||
drawer.draw_dnd_icon(&mut frame, surface, (ptr_x, ptr_y), self.compositor_token);
|
||||
}
|
||||
}
|
||||
}
|
||||
// draw the cursor as relevant
|
||||
{
|
||||
let mut guard = self.cursor_status.lock().unwrap();
|
||||
// reset the cursor if the surface is no longer alive
|
||||
let mut reset = false;
|
||||
if let CursorImageStatus::Image(ref surface) = *guard {
|
||||
reset = !surface.as_ref().is_alive();
|
||||
}
|
||||
if reset {
|
||||
*guard = CursorImageStatus::Default;
|
||||
}
|
||||
if let CursorImageStatus::Image(ref surface) = *guard {
|
||||
drawer.draw_software_cursor(
|
||||
&mut frame,
|
||||
surface,
|
||||
(ptr_x, ptr_y),
|
||||
self.compositor_token,
|
||||
);
|
||||
} else {
|
||||
drawer.draw_hardware_cursor(&self.pointer_image, (2, 2), (ptr_x, ptr_y));
|
||||
}
|
||||
}
|
||||
} else {
|
||||
drawer.clear_cursor();
|
||||
}
|
||||
|
||||
if let Err(err) = frame.finish() {
|
||||
if let Err(err) = result {
|
||||
warn!(self.logger, "Error during rendering: {:?}", err);
|
||||
let reschedule =
|
||||
match err {
|
||||
SwapBuffersError::AlreadySwapped => false,
|
||||
SwapBuffersError::TemporaryFailure(err) => {
|
||||
match err.downcast_ref::<smithay::backend::drm_old::common::Error>() {
|
||||
Some(&smithay::backend::drm_old::common::Error::DeviceInactive) => false,
|
||||
Some(&smithay::backend::drm_old::common::Error::Access {
|
||||
ref source, ..
|
||||
}) if matches!(source.get_ref(), drm::SystemError::PermissionDenied) => false,
|
||||
match err.downcast_ref::<DrmError>() {
|
||||
Some(&DrmError::DeviceInactive) => false,
|
||||
Some(&DrmError::Access {
|
||||
source: drm::SystemError::PermissionDenied,
|
||||
..
|
||||
}) => false,
|
||||
_ => true,
|
||||
}
|
||||
}
|
||||
|
@ -730,4 +733,92 @@ impl DrmRenderer {
|
|||
}
|
||||
}
|
||||
}
|
||||
|
||||
fn render_surface(
|
||||
surface: &mut RenderSurface,
|
||||
device_id: dev_t,
|
||||
crtc: crtc::Handle,
|
||||
window_map: &mut MyWindowMap,
|
||||
output_map: &mut Vec<MyOutput>,
|
||||
compositor_token: &CompositorToken<Roles>,
|
||||
pointer_location: &(f64, f64),
|
||||
logger: &slog::Logger,
|
||||
) -> Result<(), SwapBuffersError> {
|
||||
surface.frame_submitted()?;
|
||||
|
||||
// get output coordinates
|
||||
let (x, y) = output_map
|
||||
.iter()
|
||||
.take_while(|output| output.device_id != device_id || output.crtc != crtc)
|
||||
.fold((0u32, 0u32), |pos, output| (pos.0 + output.size.0, pos.1));
|
||||
let (width, height) = output_map
|
||||
.iter()
|
||||
.find(|output| output.device_id == device_id && output.crtc == crtc)
|
||||
.map(|output| output.size)
|
||||
.unwrap_or((0, 0)); // in this case the output will be removed.
|
||||
|
||||
// and draw in sync with our monitor
|
||||
surface.queue_frame().unwrap();
|
||||
surface.clear([0.8, 0.8, 0.9, 1.0]).unwrap();
|
||||
// draw the surfaces
|
||||
draw_windows(
|
||||
surface,
|
||||
window_map,
|
||||
Some(Rectangle {
|
||||
x: x as i32,
|
||||
y: y as i32,
|
||||
width: width as i32,
|
||||
height: height as i32,
|
||||
}),
|
||||
compositor_token.clone(),
|
||||
logger,
|
||||
);
|
||||
|
||||
// get pointer coordinates
|
||||
let (ptr_x, ptr_y) = *pointer_location;
|
||||
let ptr_x = ptr_x.trunc().abs() as i32 - x as i32;
|
||||
let ptr_y = ptr_y.trunc().abs() as i32 - y as i32;
|
||||
|
||||
// set cursor
|
||||
/*
|
||||
if ptr_x >= 0 && ptr_x < width as i32 && ptr_y >= 0 && ptr_y < height as i32 {
|
||||
let _ = drawer.borrow().set_cursor_position(ptr_x as u32, ptr_y as u32);
|
||||
|
||||
// draw the dnd icon if applicable
|
||||
{
|
||||
let guard = self.dnd_icon.lock().unwrap();
|
||||
if let Some(ref surface) = *guard {
|
||||
if surface.as_ref().is_alive() {
|
||||
drawer.draw_dnd_icon(&mut frame, surface, (ptr_x, ptr_y), self.compositor_token);
|
||||
}
|
||||
}
|
||||
}
|
||||
// draw the cursor as relevant
|
||||
{
|
||||
let mut guard = self.cursor_status.lock().unwrap();
|
||||
// reset the cursor if the surface is no longer alive
|
||||
let mut reset = false;
|
||||
if let CursorImageStatus::Image(ref surface) = *guard {
|
||||
reset = !surface.as_ref().is_alive();
|
||||
}
|
||||
if reset {
|
||||
*guard = CursorImageStatus::Default;
|
||||
}
|
||||
if let CursorImageStatus::Image(ref surface) = *guard {
|
||||
drawer.draw_software_cursor(
|
||||
&mut frame,
|
||||
surface,
|
||||
(ptr_x, ptr_y),
|
||||
self.compositor_token,
|
||||
);
|
||||
} else {
|
||||
drawer.draw_hardware_cursor(&self.pointer_image, (2, 2), (ptr_x, ptr_y));
|
||||
}
|
||||
}
|
||||
} else {
|
||||
drawer.clear_cursor();
|
||||
}
|
||||
*/
|
||||
surface.finish()
|
||||
}
|
||||
}
|
Loading…
Reference in New Issue