anvil: Update to new apis
This commit is contained in:
parent
fafbf300dc
commit
36d910056c
|
@ -178,6 +178,7 @@ where
|
|||
buffer_scale,
|
||||
output_scale as f64,
|
||||
Transform::Normal, /* TODO */
|
||||
&[Rectangle::from_loc_and_size((0, 0), (i32::MAX, i32::MAX))],
|
||||
1.0,
|
||||
) {
|
||||
result = Err(err.into());
|
||||
|
@ -355,6 +356,7 @@ where
|
|||
_ => unreachable!(),
|
||||
},
|
||||
Rectangle::from_loc_and_size((offset_x, 0.0), (22.0 * output_scale, 35.0 * output_scale)),
|
||||
&[Rectangle::from_loc_and_size((0, 0), (i32::MAX, i32::MAX))],
|
||||
Transform::Normal,
|
||||
1.0,
|
||||
)
|
||||
|
|
|
@ -24,7 +24,10 @@ pub fn render_layers_and_windows(
|
|||
output_scale: f32,
|
||||
logger: &Logger,
|
||||
) -> Result<(), SwapBuffersError> {
|
||||
frame.clear([0.8, 0.8, 0.9, 1.0], None)?;
|
||||
frame.clear(
|
||||
[0.8, 0.8, 0.9, 1.0],
|
||||
&[Rectangle::from_loc_and_size((0, 0), (i32::MAX, i32::MAX))],
|
||||
)?;
|
||||
|
||||
for layer in [Layer::Background, Layer::Bottom] {
|
||||
draw_layers(
|
||||
|
|
|
@ -50,7 +50,7 @@ use smithay::{
|
|||
},
|
||||
utils::{
|
||||
signaling::{Linkable, SignalToken, Signaler},
|
||||
Logical, Point,
|
||||
Logical, Point, Rectangle,
|
||||
},
|
||||
wayland::{
|
||||
output::{Mode, PhysicalProperties},
|
||||
|
@ -797,6 +797,7 @@ fn render_surface(
|
|||
1,
|
||||
output_scale as f64,
|
||||
Transform::Normal,
|
||||
&[Rectangle::from_loc_and_size((0, 0), (i32::MAX, i32::MAX))],
|
||||
1.0,
|
||||
)?;
|
||||
}
|
||||
|
@ -862,7 +863,10 @@ fn initial_render(surface: &mut RenderSurface, renderer: &mut Gles2Renderer) ->
|
|||
renderer
|
||||
.render((1, 1).into(), Transform::Normal, |_, frame| {
|
||||
frame
|
||||
.clear([0.8, 0.8, 0.9, 1.0], None)
|
||||
.clear(
|
||||
[0.8, 0.8, 0.9, 1.0],
|
||||
&[Rectangle::from_loc_and_size((0, 0), (i32::MAX, i32::MAX))],
|
||||
)
|
||||
.map_err(Into::<SwapBuffersError>::into)
|
||||
})
|
||||
.map_err(Into::<SwapBuffersError>::into)
|
||||
|
|
|
@ -9,6 +9,7 @@ use smithay::{
|
|||
};
|
||||
use smithay::{
|
||||
backend::{
|
||||
renderer::{Renderer, Transform},
|
||||
winit::{self, WinitEvent},
|
||||
SwapBuffersError,
|
||||
},
|
||||
|
@ -46,39 +47,39 @@ pub fn run_winit(log: Logger) {
|
|||
let mut event_loop = EventLoop::try_new().unwrap();
|
||||
let display = Rc::new(RefCell::new(Display::new()));
|
||||
|
||||
let (renderer, mut winit) = match winit::init(log.clone()) {
|
||||
let (backend, mut winit) = match winit::init(log.clone()) {
|
||||
Ok(ret) => ret,
|
||||
Err(err) => {
|
||||
slog::crit!(log, "Failed to initialize Winit backend: {}", err);
|
||||
return;
|
||||
}
|
||||
};
|
||||
let renderer = Rc::new(RefCell::new(renderer));
|
||||
let backend = Rc::new(RefCell::new(backend));
|
||||
|
||||
#[cfg(feature = "egl")]
|
||||
if renderer
|
||||
if backend
|
||||
.borrow_mut()
|
||||
.renderer()
|
||||
.bind_wl_display(&display.borrow())
|
||||
.is_ok()
|
||||
{
|
||||
info!(log, "EGL hardware-acceleration enabled");
|
||||
let dmabuf_formats = renderer
|
||||
let dmabuf_formats = backend
|
||||
.borrow_mut()
|
||||
.renderer()
|
||||
.dmabuf_formats()
|
||||
.cloned()
|
||||
.collect::<Vec<_>>();
|
||||
let renderer = renderer.clone();
|
||||
let backend = backend.clone();
|
||||
init_dmabuf_global(
|
||||
&mut *display.borrow_mut(),
|
||||
dmabuf_formats,
|
||||
move |buffer, _| renderer.borrow_mut().renderer().import_dmabuf(buffer).is_ok(),
|
||||
move |buffer, _| backend.borrow_mut().renderer().import_dmabuf(buffer).is_ok(),
|
||||
log.clone(),
|
||||
);
|
||||
};
|
||||
|
||||
let size = renderer.borrow().window_size().physical_size;
|
||||
let size = backend.borrow().window_size().physical_size;
|
||||
|
||||
/*
|
||||
* Initialize the globals
|
||||
|
@ -87,7 +88,7 @@ pub fn run_winit(log: Logger) {
|
|||
let data = WinitData {
|
||||
#[cfg(feature = "debug")]
|
||||
fps_texture: import_bitmap(
|
||||
renderer.borrow_mut().renderer(),
|
||||
backend.borrow_mut().renderer(),
|
||||
&image::io::Reader::with_format(std::io::Cursor::new(FPS_NUMBERS_PNG), image::ImageFormat::Png)
|
||||
.decode()
|
||||
.unwrap()
|
||||
|
@ -153,7 +154,7 @@ pub fn run_winit(log: Logger) {
|
|||
|
||||
// drawing logic
|
||||
{
|
||||
let mut renderer = renderer.borrow_mut();
|
||||
let mut backend = backend.borrow_mut();
|
||||
// This is safe to do as with winit we are guaranteed to have exactly one output
|
||||
let (output_geometry, output_scale) = state
|
||||
.output_map
|
||||
|
@ -162,8 +163,12 @@ pub fn run_winit(log: Logger) {
|
|||
.map(|output| (output.geometry(), output.scale()))
|
||||
.unwrap();
|
||||
|
||||
let result = renderer
|
||||
.render(|renderer, frame| {
|
||||
let result = backend
|
||||
.bind()
|
||||
.and_then(|_| {
|
||||
backend
|
||||
.renderer()
|
||||
.render(size, Transform::Flipped180, |renderer, frame| {
|
||||
render_layers_and_windows(
|
||||
renderer,
|
||||
frame,
|
||||
|
@ -235,9 +240,11 @@ pub fn run_winit(log: Logger) {
|
|||
Ok(())
|
||||
})
|
||||
.map_err(Into::<SwapBuffersError>::into)
|
||||
.and_then(|x| x);
|
||||
.and_then(|x| x)
|
||||
})
|
||||
.and_then(|_| backend.submit(None, 1.0));
|
||||
|
||||
renderer.window().set_cursor_visible(cursor_visible);
|
||||
backend.window().set_cursor_visible(cursor_visible);
|
||||
|
||||
if let Err(SwapBuffersError::ContextLost(err)) = result {
|
||||
error!(log, "Critical Rendering Error: {}", err);
|
||||
|
|
Loading…
Reference in New Issue