Merge pull request #90 from Smithay/anvil

move examples into our own compositor
This commit is contained in:
Victor Berger 2018-05-11 21:58:09 +02:00 committed by GitHub
commit 2b8d1aa663
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19 changed files with 1264 additions and 1370 deletions

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@ -47,6 +47,8 @@ env:
- FEATURES="default" - FEATURES="default"
# test all features simultaneously # test all features simultaneously
- FEATURES="all" - FEATURES="all"
# test our house compositor
- FEATURES="anvil"
matrix: matrix:
include: include:
@ -85,6 +87,9 @@ script:
vagga cargo-$TRAVIS_RUST_VERSION install -f clippy && vagga cargo-$TRAVIS_RUST_VERSION install -f clippy &&
vagga cargo-$TRAVIS_RUST_VERSION clippy --all-features -- -D warnings vagga cargo-$TRAVIS_RUST_VERSION clippy --all-features -- -D warnings
;; ;;
"anvil")
vagga cargo-$TRAVIS_RUST_VERSION test -p anvil --all-features
;;
*) *)
vagga cargo-$TRAVIS_RUST_VERSION test --lib --doc --tests --no-default-features --features "$FEATURES" && vagga cargo-$TRAVIS_RUST_VERSION test --lib --doc --tests --no-default-features --features "$FEATURES" &&
vagga cargo-$TRAVIS_RUST_VERSION doc --no-deps --no-default-features --features "$FEATURES" vagga cargo-$TRAVIS_RUST_VERSION doc --no-deps --no-default-features --features "$FEATURES"

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@ -6,6 +6,9 @@ license = "MIT"
description = "Smithay is a library for writing wayland compositors." description = "Smithay is a library for writing wayland compositors."
repository = "https://github.com/Smithay/smithay" repository = "https://github.com/Smithay/smithay"
[workspace]
members = [ "anvil" ]
[dependencies] [dependencies]
wayland-server = "0.20.2" wayland-server = "0.20.2"
wayland-sys = "0.20.2" wayland-sys = "0.20.2"

31
anvil/Cargo.toml Normal file
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@ -0,0 +1,31 @@
[package]
name = "anvil"
version = "0.0.1"
authors = ["Victor Berger <victor.berger@m4x.org>", "Drakulix (Victor Brekenfeld)"]
license = "MIT"
publish = false
[dependencies]
slog = { version = "2.1.1" }
slog-term = "2.3"
slog-async = "2.2"
rand = "0.3"
glium = { version = "0.19.0", default-features = false }
wayland-server = "0.20"
xkbcommon = "0.2.1"
[dependencies.smithay]
path = ".."
default-features = false
features = [ "renderer_glium" ]
[build-dependencies]
gl_generator = "0.9"
[features]
default = [ "winit", "tty_launch", "udev" ]
winit = [ "smithay/backend_winit" ]
tty_launch = [ "smithay/backend_libinput", "smithay/backend_drm" ]
udev = [ "tty_launch", "smithay/backend_udev" ]
logind = [ "smithay/backend_session_logind" ]

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@ -6,9 +6,15 @@ use smithay::backend::graphics::egl::EGLGraphicsBackend;
use smithay::backend::graphics::egl::error::Result as EGLResult; use smithay::backend::graphics::egl::error::Result as EGLResult;
use smithay::backend::graphics::egl::wayland::{EGLDisplay, EGLImages, EGLWaylandExtensions, Format}; use smithay::backend::graphics::egl::wayland::{EGLDisplay, EGLImages, EGLWaylandExtensions, Format};
use smithay::backend::graphics::glium::GliumGraphicsBackend; use smithay::backend::graphics::glium::GliumGraphicsBackend;
use smithay::wayland::compositor::{SubsurfaceRole, TraversalAction};
use smithay::wayland::compositor::roles::Role;
use smithay::wayland_server::Display;
use std::cell::Ref; use std::cell::Ref;
use std::ops::Deref;
use wayland_server::Display; use slog::Logger;
use shell::{Buffer, MyCompositorToken, MyWindowMap};
#[derive(Copy, Clone)] #[derive(Copy, Clone)]
struct Vertex { struct Vertex {
@ -190,3 +196,95 @@ impl<G: EGLWaylandExtensions + EGLGraphicsBackend + 'static> EGLWaylandExtension
self.display.bind_wl_display(display) self.display.bind_wl_display(display)
} }
} }
impl<F: EGLGraphicsBackend + 'static> GliumDrawer<F> {
pub fn draw_windows(&self, window_map: &MyWindowMap, compositor_token: MyCompositorToken, log: &Logger) {
let mut frame = self.draw();
frame.clear(None, Some((0.8, 0.8, 0.9, 1.0)), false, Some(1.0), None);
// redraw the frame, in a simple but inneficient way
{
let screen_dimensions = self.borrow().get_framebuffer_dimensions();
window_map.with_windows_from_bottom_to_top(|toplevel_surface, initial_place| {
if let Some(wl_surface) = toplevel_surface.get_surface() {
// this surface is a root of a subsurface tree that needs to be drawn
compositor_token
.with_surface_tree_upward(
wl_surface,
initial_place,
|_surface, attributes, role, &(mut x, mut y)| {
// there is actually something to draw !
if attributes.user_data.texture.is_none() {
let mut remove = false;
match attributes.user_data.buffer {
Some(Buffer::Egl { ref images }) => {
match images.format {
Format::RGB | Format::RGBA => {
attributes.user_data.texture =
self.texture_from_egl(&images);
}
_ => {
// we don't handle the more complex formats here.
attributes.user_data.texture = None;
remove = true;
}
};
}
Some(Buffer::Shm { ref data, ref size }) => {
attributes.user_data.texture =
Some(self.texture_from_mem(data, *size));
}
_ => {}
}
if remove {
attributes.user_data.buffer = None;
}
}
if let Some(ref texture) = attributes.user_data.texture {
if let Ok(subdata) = Role::<SubsurfaceRole>::data(role) {
x += subdata.location.0;
y += subdata.location.1;
}
self.render_texture(
&mut frame,
texture,
match *attributes.user_data.buffer.as_ref().unwrap() {
Buffer::Egl { ref images } => images.y_inverted,
Buffer::Shm { .. } => false,
},
match *attributes.user_data.buffer.as_ref().unwrap() {
Buffer::Egl { ref images } => (images.width, images.height),
Buffer::Shm { ref size, .. } => *size,
},
(x, y),
screen_dimensions,
::glium::Blend {
color: ::glium::BlendingFunction::Addition {
source: ::glium::LinearBlendingFactor::One,
destination:
::glium::LinearBlendingFactor::OneMinusSourceAlpha,
},
alpha: ::glium::BlendingFunction::Addition {
source: ::glium::LinearBlendingFactor::One,
destination:
::glium::LinearBlendingFactor::OneMinusSourceAlpha,
},
..Default::default()
},
);
TraversalAction::DoChildren((x, y))
} else {
// we are not display, so our children are neither
TraversalAction::SkipChildren
}
},
)
.unwrap();
}
});
}
if let Err(err) = frame.finish() {
error!(log, "Error during rendering: {:?}", err);
}
}
}

321
anvil/src/input_handler.rs Normal file
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@ -0,0 +1,321 @@
use std::cell::RefCell;
use std::process::Command;
use std::rc::Rc;
use std::sync::Arc;
use std::sync::atomic::{AtomicBool, Ordering};
use slog::Logger;
#[cfg(feature = "udev")]
use smithay::backend::session::auto::AutoSession;
use smithay::backend::input::{self, Event, InputBackend, InputHandler, KeyState, KeyboardKeyEvent,
PointerAxisEvent, PointerButtonEvent, PointerMotionAbsoluteEvent,
PointerMotionEvent};
use smithay::wayland::seat::{keysyms as xkb, KeyboardHandle, Keysym, ModifiersState, PointerHandle};
use smithay::wayland_server::protocol::wl_pointer;
use shell::MyWindowMap;
pub struct AnvilInputHandler {
log: Logger,
pointer: PointerHandle,
keyboard: KeyboardHandle,
window_map: Rc<RefCell<MyWindowMap>>,
pointer_location: Rc<RefCell<(f64, f64)>>,
screen_size: (u32, u32),
serial: u32,
#[cfg(feature = "udev")]
session: Option<AutoSession>,
running: Arc<AtomicBool>,
}
impl AnvilInputHandler {
pub fn new(
log: Logger,
pointer: PointerHandle,
keyboard: KeyboardHandle,
window_map: Rc<RefCell<MyWindowMap>>,
screen_size: (u32, u32),
running: Arc<AtomicBool>,
pointer_location: Rc<RefCell<(f64, f64)>>,
) -> AnvilInputHandler {
AnvilInputHandler {
log,
pointer,
keyboard,
window_map,
screen_size,
running,
pointer_location,
serial: 1,
#[cfg(feature = "udev")]
session: None,
}
}
#[cfg(feature = "udev")]
pub fn new_with_session(
log: Logger,
pointer: PointerHandle,
keyboard: KeyboardHandle,
window_map: Rc<RefCell<MyWindowMap>>,
screen_size: (u32, u32),
running: Arc<AtomicBool>,
pointer_location: Rc<RefCell<(f64, f64)>>,
session: AutoSession,
) -> AnvilInputHandler {
AnvilInputHandler {
log,
pointer,
keyboard,
window_map,
screen_size,
running,
pointer_location,
serial: 1,
session: Some(session),
}
}
fn next_serial(&mut self) -> u32 {
self.serial += 1;
self.serial
}
}
impl<B: InputBackend> InputHandler<B> for AnvilInputHandler {
fn on_seat_created(&mut self, _: &input::Seat) {
/* currently we just create a single static one */
}
fn on_seat_destroyed(&mut self, _: &input::Seat) {
/* currently we just create a single static one */
}
fn on_seat_changed(&mut self, _: &input::Seat) {
/* currently we just create a single static one */
}
fn on_keyboard_key(&mut self, _: &input::Seat, evt: B::KeyboardKeyEvent) {
let keycode = evt.key_code();
let state = evt.state();
debug!(self.log, "key"; "keycode" => keycode, "state" => format!("{:?}", state));
let serial = self.next_serial();
let log = &self.log;
let time = Event::time(&evt);
let mut action = KeyAction::None;
self.keyboard
.input(keycode, state, serial, time, |modifiers, keysym| {
debug!(log, "keysym";
"state" => format!("{:?}", state),
"mods" => format!("{:?}", modifiers),
"keysym" => ::xkbcommon::xkb::keysym_get_name(keysym)
);
action = process_keyboard_shortcut(modifiers, keysym);
// forward to client only if action == KeyAction::Forward
// both for pressed and released, to avoid inconsistencies
if let KeyAction::Forward = action {
true
} else {
false
}
});
if let KeyState::Released = state {
// only process special actions on key press, not release
return;
}
match action {
KeyAction::Quit => {
info!(self.log, "Quitting.");
self.running.store(false, Ordering::SeqCst);
}
#[cfg(feature = "tty_lauch")]
KeyAction::VtSwitch(vt) => if let Some(ref mut session) = self.session {
info!(log, "Trying to switch to vt {}", vt);
if let Err(err) = session.change_vt(vt) {
error!(log, "Error switching to vt {}: {}", vt, err);
}
},
KeyAction::Run(cmd) => {
info!(self.log, "Starting program"; "cmd" => cmd.clone());
if let Err(e) = Command::new(&cmd).spawn() {
error!(log,
"Failed to start program";
"cmd" => cmd,
"err" => format!("{:?}", e)
);
}
}
_ => (),
}
}
fn on_pointer_move(&mut self, _: &input::Seat, evt: B::PointerMotionEvent) {
let (x, y) = (evt.delta_x(), evt.delta_y());
let serial = self.next_serial();
let mut location = self.pointer_location.borrow_mut();
location.0 += x as f64;
location.1 += y as f64;
// clamp to screen limits
// this event is never generated by winit so self.screen_size is relevant
location.0 = (location.0).max(0.0).min(self.screen_size.0 as f64);
location.1 = (location.1).max(0.0).min(self.screen_size.1 as f64);
let under = self.window_map
.borrow()
.get_surface_under((location.0, location.1));
self.pointer.motion(
under.as_ref().map(|&(ref s, (x, y))| (s, x, y)),
serial,
evt.time(),
);
}
fn on_pointer_move_absolute(&mut self, _: &input::Seat, evt: B::PointerMotionAbsoluteEvent) {
// different cases depending on the context:
let (x, y) = {
#[cfg(feature = "udev")]
{
if self.session.is_some() {
// we are started on a tty
let (ux, uy) = evt.position_transformed(self.screen_size);
(ux as f64, uy as f64)
} else {
// we are started in winit
evt.position()
}
}
#[cfg(not(feature = "udev"))]
{
evt.position()
}
};
*self.pointer_location.borrow_mut() = (x, y);
let serial = self.next_serial();
let under = self.window_map
.borrow()
.get_surface_under((x as f64, y as f64));
self.pointer.motion(
under.as_ref().map(|&(ref s, (x, y))| (s, x, y)),
serial,
evt.time(),
);
}
fn on_pointer_button(&mut self, _: &input::Seat, evt: B::PointerButtonEvent) {
let serial = self.next_serial();
let button = match evt.button() {
input::MouseButton::Left => 0x110,
input::MouseButton::Right => 0x111,
input::MouseButton::Middle => 0x112,
input::MouseButton::Other(b) => b as u32,
};
let state = match evt.state() {
input::MouseButtonState::Pressed => {
// change the keyboard focus
let under = self.window_map
.borrow_mut()
.get_surface_and_bring_to_top(*self.pointer_location.borrow());
self.keyboard
.set_focus(under.as_ref().map(|&(ref s, _)| s), serial);
wl_pointer::ButtonState::Pressed
}
input::MouseButtonState::Released => wl_pointer::ButtonState::Released,
};
self.pointer.button(button, state, serial, evt.time());
}
fn on_pointer_axis(&mut self, _: &input::Seat, evt: B::PointerAxisEvent) {
let source = match evt.source() {
input::AxisSource::Continuous => wl_pointer::AxisSource::Continuous,
input::AxisSource::Finger => wl_pointer::AxisSource::Finger,
input::AxisSource::Wheel | input::AxisSource::WheelTilt => wl_pointer::AxisSource::Wheel,
};
let horizontal_amount = evt.amount(&input::Axis::Horizontal)
.unwrap_or_else(|| evt.amount_discrete(&input::Axis::Horizontal).unwrap() * 3.0);
let vertical_amount = evt.amount(&input::Axis::Vertical)
.unwrap_or_else(|| evt.amount_discrete(&input::Axis::Vertical).unwrap() * 3.0);
let horizontal_amount_discrete = evt.amount_discrete(&input::Axis::Horizontal);
let vertical_amount_discrete = evt.amount_discrete(&input::Axis::Vertical);
{
let mut event = self.pointer.axis();
event.source(source);
if horizontal_amount != 0.0 {
event.value(
wl_pointer::Axis::HorizontalScroll,
horizontal_amount,
evt.time(),
);
if let Some(discrete) = horizontal_amount_discrete {
event.discrete(wl_pointer::Axis::HorizontalScroll, discrete as i32);
}
} else if source == wl_pointer::AxisSource::Finger {
event.stop(wl_pointer::Axis::HorizontalScroll, evt.time());
}
if vertical_amount != 0.0 {
event.value(
wl_pointer::Axis::VerticalScroll,
vertical_amount,
evt.time(),
);
if let Some(discrete) = vertical_amount_discrete {
event.discrete(wl_pointer::Axis::VerticalScroll, discrete as i32);
}
} else if source == wl_pointer::AxisSource::Finger {
event.stop(wl_pointer::Axis::VerticalScroll, evt.time());
}
event.done();
}
}
fn on_touch_down(&mut self, _: &input::Seat, _: B::TouchDownEvent) {
/* not done in this example */
}
fn on_touch_motion(&mut self, _: &input::Seat, _: B::TouchMotionEvent) {
/* not done in this example */
}
fn on_touch_up(&mut self, _: &input::Seat, _: B::TouchUpEvent) {
/* not done in this example */
}
fn on_touch_cancel(&mut self, _: &input::Seat, _: B::TouchCancelEvent) {
/* not done in this example */
}
fn on_touch_frame(&mut self, _: &input::Seat, _: B::TouchFrameEvent) {
/* not done in this example */
}
fn on_input_config_changed(&mut self, _: &mut B::InputConfig) {
/* not done in this example */
}
}
/// Possible results of a keyboard action
enum KeyAction {
/// Quit the compositor
Quit,
/// Trigger a vt-switch
VtSwitch(i32),
/// run a command
Run(String),
/// Forward the key to the client
Forward,
/// Do nothing more
None,
}
fn process_keyboard_shortcut(modifiers: &ModifiersState, keysym: Keysym) -> KeyAction {
if modifiers.ctrl && modifiers.alt && keysym == xkb::KEY_BackSpace {
// ctrl+alt+backspace = quit
KeyAction::Quit
} else if modifiers.logo && keysym == xkb::KEY_q {
// logo + q = quit
KeyAction::Quit
} else if keysym >= xkb::KEY_XF86Switch_VT_1 && keysym <= xkb::KEY_XF86Switch_VT_12 {
// VTSwicth
KeyAction::VtSwitch((keysym - xkb::KEY_XF86Switch_VT_1 + 1) as i32)
} else if modifiers.logo && keysym == xkb::KEY_Return {
// run terminal
KeyAction::Run("weston-terminal".into())
} else {
KeyAction::Forward
}
}

76
anvil/src/main.rs Normal file
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@ -0,0 +1,76 @@
#[macro_use]
extern crate glium;
extern crate rand;
#[macro_use]
extern crate slog;
extern crate slog_async;
extern crate slog_term;
#[macro_use(define_roles)]
extern crate smithay;
extern crate xkbcommon;
use slog::Drain;
use smithay::wayland_server::Display;
mod glium_drawer;
mod shell;
#[cfg(feature = "udev")]
mod udev;
mod window_map;
#[cfg(feature = "winit")]
mod winit;
mod input_handler;
#[cfg(feature = "tty_launch")]
mod raw_drm;
static POSSIBLE_BACKENDS: &'static [&'static str] = &[
#[cfg(feature = "winit")]
"--winit : Run anvil as a X11 or Wayland client using winit.",
#[cfg(feature = "tty_launch")]
"--tty-raw : Run anvil as a raw DRM client (requires root).",
#[cfg(feature = "udev")]
"--tty-udev : Run anvil as a tty udev client (requires root if without logind).",
];
fn main() {
// A logger facility, here we use the terminal here
let log = slog::Logger::root(
slog_async::Async::default(slog_term::term_full().fuse()).fuse(),
o!(),
);
let (mut display, mut event_loop) = Display::new();
let arg = ::std::env::args().skip(1).next();
match arg.as_ref().map(|s| &s[..]) {
#[cfg(feature = "winit")]
Some("--winit") => {
info!(log, "Starting anvil with winit backend");
if let Err(()) = winit::run_winit(&mut display, &mut event_loop, log.clone()) {
crit!(log, "Failed to initialize winit backend.");
}
}
#[cfg(feature = "tty_launch")]
Some("--tty-raw") => {
info!(log, "Starting anvil on a tty using raw DRM");
if let Err(()) = raw_drm::run_raw_drm(display, event_loop, log.clone()) {
crit!(log, "Failed to initialize tty backend.");
}
}
#[cfg(feature = "udev")]
Some("--tty-udev") => {
info!(log, "Starting anvil on a tty using udev");
if let Err(()) = udev::run_udev(display, event_loop, log.clone()) {
crit!(log, "Failed to initialize tty backend.");
}
}
_ => {
println!("USAGE: anvil --backend");
println!("");
println!("Possible backends are:");
for b in POSSIBLE_BACKENDS {
println!("\t{}", b);
}
}
}
}

164
anvil/src/raw_drm.rs Normal file
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@ -0,0 +1,164 @@
use std::cell::RefCell;
use std::fs::{File, OpenOptions};
use std::os::unix::io::AsRawFd;
use std::os::unix::io::RawFd;
use std::rc::Rc;
use std::time::Duration;
use smithay::drm::Device as BasicDevice;
use smithay::drm::control::{Device as ControlDevice, ResourceInfo};
use smithay::drm::control::connector::{Info as ConnectorInfo, State as ConnectorState};
use smithay::drm::control::crtc;
use smithay::drm::control::encoder::Info as EncoderInfo;
use smithay::drm::result::Error as DrmError;
use smithay::backend::drm::{drm_device_bind, DrmBackend, DrmDevice, DrmHandler};
use smithay::backend::graphics::egl::wayland::EGLWaylandExtensions;
use smithay::wayland::compositor::CompositorToken;
use smithay::wayland::shm::init_shm_global;
use smithay::wayland_server::{Display, EventLoop};
use glium::Surface;
use slog::Logger;
use glium_drawer::GliumDrawer;
use shell::{init_shell, MyWindowMap, Roles, SurfaceData};
#[derive(Debug)]
pub struct Card(File);
impl AsRawFd for Card {
fn as_raw_fd(&self) -> RawFd {
self.0.as_raw_fd()
}
}
impl BasicDevice for Card {}
impl ControlDevice for Card {}
pub fn run_raw_drm(mut display: Display, mut event_loop: EventLoop, log: Logger) -> Result<(), ()> {
/*
* Initialize the drm backend
*/
// "Find" a suitable drm device
let mut options = OpenOptions::new();
options.read(true);
options.write(true);
let mut device = DrmDevice::new(
Card(options.clone().open("/dev/dri/card0").unwrap()),
log.clone(),
).unwrap();
// Get a set of all modesetting resource handles (excluding planes):
let res_handles = device.resource_handles().unwrap();
// Use first connected connector
let connector_info = res_handles
.connectors()
.iter()
.map(|conn| ConnectorInfo::load_from_device(&device, *conn).unwrap())
.find(|conn| conn.connection_state() == ConnectorState::Connected)
.unwrap();
// Use the first encoder
let encoder_info = EncoderInfo::load_from_device(&device, connector_info.encoders()[0]).unwrap();
// use the connected crtc if any
let crtc = encoder_info.current_crtc()
// or use the first one that is compatible with the encoder
.unwrap_or_else(||
*res_handles.filter_crtcs(encoder_info.possible_crtcs())
.iter()
.next()
.unwrap());
// Assuming we found a good connector and loaded the info into `connector_info`
let mode = connector_info.modes()[0]; // Use first mode (usually highest resoltion, but in reality you should filter and sort and check and match with other connectors, if you use more then one.)
// Initialize the hardware backend
let renderer = GliumDrawer::from(
device
.create_backend(crtc, mode, vec![connector_info.handle()])
.unwrap(),
);
{
/*
* Initialize glium
*/
let mut frame = renderer.draw();
frame.clear_color(0.8, 0.8, 0.9, 1.0);
frame.finish().unwrap();
}
let egl_display = Rc::new(RefCell::new(
if let Ok(egl_display) = renderer.bind_wl_display(&display) {
info!(log, "EGL hardware-acceleration enabled");
Some(egl_display)
} else {
None
},
));
/*
* Initialize the globals
*/
init_shm_global(&mut display, event_loop.token(), vec![], log.clone());
let (compositor_token, _, _, window_map) =
init_shell(&mut display, event_loop.token(), log.clone(), egl_display);
/*
* Add a listening socket:
*/
let name = display.add_socket_auto().unwrap().into_string().unwrap();
println!("Listening on socket: {}", name);
/*
* Register the DrmDevice on the EventLoop
*/
let _source = drm_device_bind(
&event_loop.token(),
device,
DrmHandlerImpl {
compositor_token,
window_map: window_map.clone(),
drawer: renderer,
logger: log,
},
).map_err(|(err, _)| err)
.unwrap();
loop {
event_loop.dispatch(Some(16)).unwrap();
display.flush_clients();
window_map.borrow_mut().refresh();
}
}
pub struct DrmHandlerImpl {
compositor_token: CompositorToken<SurfaceData, Roles>,
window_map: Rc<RefCell<MyWindowMap>>,
drawer: GliumDrawer<DrmBackend<Card>>,
logger: ::slog::Logger,
}
impl DrmHandler<Card> for DrmHandlerImpl {
fn ready(
&mut self,
_device: &mut DrmDevice<Card>,
_crtc: crtc::Handle,
_frame: u32,
_duration: Duration,
) {
self.drawer.draw_windows(
&*self.window_map.borrow(),
self.compositor_token,
&self.logger,
);
}
fn error(&mut self, _device: &mut DrmDevice<Card>, error: DrmError) {
panic!("{:?}", error);
}
}

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@ -1,6 +1,11 @@
use super::{SurfaceKind, WindowMap}; use std::cell::RefCell;
use std::rc::Rc;
use std::sync::{Arc, Mutex};
use glium::texture::Texture2d; use glium::texture::Texture2d;
use rand; use rand;
use smithay::backend::graphics::egl::wayland::{BufferAccessError, Format}; use smithay::backend::graphics::egl::wayland::{BufferAccessError, Format};
use smithay::backend::graphics::egl::wayland::{EGLDisplay, EGLImages}; use smithay::backend::graphics::egl::wayland::{EGLDisplay, EGLImages};
use smithay::wayland::compositor::{compositor_init, CompositorToken, SurfaceAttributes, SurfaceEvent}; use smithay::wayland::compositor::{compositor_init, CompositorToken, SurfaceAttributes, SurfaceEvent};
@ -9,98 +14,18 @@ use smithay::wayland::shell::xdg::{xdg_shell_init, PopupConfigure, ShellState as
use smithay::wayland::shell::legacy::{wl_shell_init, ShellRequest, ShellState as WlShellState, use smithay::wayland::shell::legacy::{wl_shell_init, ShellRequest, ShellState as WlShellState,
ShellSurfaceKind, ShellSurfaceRole}; ShellSurfaceKind, ShellSurfaceRole};
use smithay::wayland::shm::with_buffer_contents as shm_buffer_contents; use smithay::wayland::shm::with_buffer_contents as shm_buffer_contents;
use std::cell::RefCell; use smithay::wayland_server::{Display, LoopToken, Resource};
use std::rc::Rc; use smithay::wayland_server::protocol::{wl_buffer, wl_callback, wl_shell_surface, wl_surface};
use std::sync::{Arc, Mutex};
use wayland_server::{Display, LoopToken, Resource}; use window_map::{Kind as SurfaceKind, WindowMap};
use wayland_server::protocol::{wl_buffer, wl_callback, wl_shell_surface, wl_surface};
define_roles!(Roles => [ XdgSurface, XdgSurfaceRole ] [ ShellSurface, ShellSurfaceRole<()>] ); define_roles!(Roles => [ XdgSurface, XdgSurfaceRole ] [ ShellSurface, ShellSurfaceRole<()>] );
#[derive(Default)]
pub struct SurfaceData {
pub buffer: Option<Buffer>,
pub texture: Option<Texture2d>,
}
pub enum Buffer {
Egl { images: EGLImages },
Shm { data: Vec<u8>, size: (u32, u32) },
}
fn surface_commit(
surface: &Resource<wl_surface::WlSurface>,
token: CompositorToken<SurfaceData, Roles>,
display: &RefCell<Option<EGLDisplay>>,
) {
// we retrieve the contents of the associated buffer and copy it
token.with_surface_data(surface, |attributes| {
match attributes.buffer.take() {
Some(Some((buffer, (_x, _y)))) => {
// we ignore hotspot coordinates in this simple example
match if let Some(display) = display.borrow().as_ref() {
display.egl_buffer_contents(buffer)
} else {
Err(BufferAccessError::NotManaged(buffer))
} {
Ok(images) => {
match images.format {
Format::RGB => {}
Format::RGBA => {}
_ => {
// we don't handle the more complex formats here.
attributes.user_data.buffer = None;
attributes.user_data.texture = None;
return;
}
};
attributes.user_data.texture = None;
attributes.user_data.buffer = Some(Buffer::Egl { images });
}
Err(BufferAccessError::NotManaged(buffer)) => {
shm_buffer_contents(&buffer, |slice, data| {
let offset = data.offset as usize;
let stride = data.stride as usize;
let width = data.width as usize;
let height = data.height as usize;
let mut new_vec = Vec::with_capacity(width * height * 4);
for i in 0..height {
new_vec
.extend(&slice[(offset + i * stride)..(offset + i * stride + width * 4)]);
}
attributes.user_data.texture = None;
attributes.user_data.buffer = Some(Buffer::Shm { data: new_vec, size: (data.width as u32, data.height as u32) });
}).expect("Got EGL buffer with no set EGLDisplay. You need to unbind your EGLContexts before dropping them!");
buffer.send(wl_buffer::Event::Release);
}
Err(err) => panic!("EGL error: {}", err),
}
}
Some(None) => {
// erase the contents
attributes.user_data.buffer = None;
attributes.user_data.texture = None;
}
None => {}
}
});
}
fn get_size(attrs: &SurfaceAttributes<SurfaceData>) -> Option<(i32, i32)> {
attrs
.user_data
.buffer
.as_ref()
.map(|ref buffer| match **buffer {
Buffer::Shm { ref size, .. } => *size,
Buffer::Egl { ref images } => (images.width, images.height),
})
.map(|(x, y)| (x as i32, y as i32))
}
pub type MyWindowMap = pub type MyWindowMap =
WindowMap<SurfaceData, Roles, (), (), fn(&SurfaceAttributes<SurfaceData>) -> Option<(i32, i32)>>; WindowMap<SurfaceData, Roles, (), (), fn(&SurfaceAttributes<SurfaceData>) -> Option<(i32, i32)>>;
pub type MyCompositorToken = CompositorToken<SurfaceData, Roles>;
pub fn init_shell( pub fn init_shell(
display: &mut Display, display: &mut Display,
looptoken: LoopToken, looptoken: LoopToken,
@ -199,3 +124,84 @@ pub fn init_shell(
window_map, window_map,
) )
} }
#[derive(Default)]
pub struct SurfaceData {
pub buffer: Option<Buffer>,
pub texture: Option<Texture2d>,
}
pub enum Buffer {
Egl { images: EGLImages },
Shm { data: Vec<u8>, size: (u32, u32) },
}
fn surface_commit(
surface: &Resource<wl_surface::WlSurface>,
token: CompositorToken<SurfaceData, Roles>,
display: &RefCell<Option<EGLDisplay>>,
) {
// we retrieve the contents of the associated buffer and copy it
token.with_surface_data(surface, |attributes| {
match attributes.buffer.take() {
Some(Some((buffer, (_x, _y)))) => {
// we ignore hotspot coordinates in this simple example
match if let Some(display) = display.borrow().as_ref() {
display.egl_buffer_contents(buffer)
} else {
Err(BufferAccessError::NotManaged(buffer))
} {
Ok(images) => {
match images.format {
Format::RGB => {}
Format::RGBA => {}
_ => {
// we don't handle the more complex formats here.
attributes.user_data.buffer = None;
attributes.user_data.texture = None;
return;
}
};
attributes.user_data.texture = None;
attributes.user_data.buffer = Some(Buffer::Egl { images });
}
Err(BufferAccessError::NotManaged(buffer)) => {
shm_buffer_contents(&buffer, |slice, data| {
let offset = data.offset as usize;
let stride = data.stride as usize;
let width = data.width as usize;
let height = data.height as usize;
let mut new_vec = Vec::with_capacity(width * height * 4);
for i in 0..height {
new_vec
.extend(&slice[(offset + i * stride)..(offset + i * stride + width * 4)]);
}
attributes.user_data.texture = None;
attributes.user_data.buffer = Some(Buffer::Shm { data: new_vec, size: (data.width as u32, data.height as u32) });
}).expect("Got EGL buffer with no set EGLDisplay. You need to unbind your EGLContexts before dropping them!");
buffer.send(wl_buffer::Event::Release);
}
Err(err) => panic!("EGL error: {}", err),
}
}
Some(None) => {
// erase the contents
attributes.user_data.buffer = None;
attributes.user_data.texture = None;
}
None => {}
}
});
}
fn get_size(attrs: &SurfaceAttributes<SurfaceData>) -> Option<(i32, i32)> {
attrs
.user_data
.buffer
.as_ref()
.map(|ref buffer| match **buffer {
Buffer::Shm { ref size, .. } => *size,
Buffer::Egl { ref images } => (images.width, images.height),
})
.map(|(x, y)| (x as i32, y as i32))
}

350
anvil/src/udev.rs Normal file
View File

@ -0,0 +1,350 @@
use std::cell::RefCell;
use std::collections::HashMap;
use std::io::Error as IoError;
use std::path::PathBuf;
use std::rc::Rc;
use std::sync::Arc;
use std::sync::atomic::{AtomicBool, Ordering};
use std::time::Duration;
use glium::Surface;
use smithay::image::{ImageBuffer, Rgba};
use slog::Logger;
use smithay::drm::control::{Device as ControlDevice, ResourceInfo};
use smithay::drm::control::connector::{Info as ConnectorInfo, State as ConnectorState};
use smithay::drm::control::crtc;
use smithay::drm::control::encoder::Info as EncoderInfo;
use smithay::drm::result::Error as DrmError;
use smithay::backend::drm::{DevPath, DrmBackend, DrmDevice, DrmHandler};
use smithay::backend::graphics::GraphicsBackend;
use smithay::backend::graphics::egl::wayland::{EGLDisplay, EGLWaylandExtensions};
use smithay::backend::input::InputBackend;
use smithay::backend::libinput::{libinput_bind, LibinputInputBackend, LibinputSessionInterface};
use smithay::backend::session::{Session, SessionNotifier};
use smithay::backend::session::auto::{auto_session_bind, AutoSession};
use smithay::backend::udev::{primary_gpu, udev_backend_bind, SessionFdDrmDevice, UdevBackend, UdevHandler};
use smithay::wayland::compositor::CompositorToken;
use smithay::wayland::output::{Mode, Output, PhysicalProperties};
use smithay::wayland::seat::Seat;
use smithay::wayland::shm::init_shm_global;
use smithay::wayland_server::{Display, EventLoop};
use smithay::wayland_server::commons::downcast_impl;
use smithay::wayland_server::protocol::wl_output;
use smithay::input::Libinput;
use glium_drawer::GliumDrawer;
use shell::{init_shell, MyWindowMap, Roles, SurfaceData};
use input_handler::AnvilInputHandler;
pub fn run_udev(mut display: Display, mut event_loop: EventLoop, log: Logger) -> Result<(), ()> {
let name = display.add_socket_auto().unwrap().into_string().unwrap();
info!(log, "Listening on wayland socket"; "name" => name.clone());
::std::env::set_var("WAYLAND_DISPLAY", name);
let active_egl_context = Rc::new(RefCell::new(None));
let display = Rc::new(RefCell::new(display));
/*
* Initialize the compositor
*/
init_shm_global(
&mut display.borrow_mut(),
event_loop.token(),
vec![],
log.clone(),
);
let (compositor_token, _, _, window_map) = init_shell(
&mut display.borrow_mut(),
event_loop.token(),
log.clone(),
active_egl_context.clone(),
);
/*
* Initialize session
*/
let (session, mut notifier) = AutoSession::new(log.clone()).ok_or(())?;
let running = Arc::new(AtomicBool::new(true));
let pointer_location = Rc::new(RefCell::new((0.0, 0.0)));
/*
* Initialize the udev backend
*/
let context = ::smithay::udev::Context::new().map_err(|_| ())?;
let seat = session.seat();
let primary_gpu = primary_gpu(&context, &seat).unwrap_or_default();
let bytes = include_bytes!("../resources/cursor2.rgba");
let mut udev_backend = UdevBackend::new(
event_loop.token(),
&context,
session.clone(),
UdevHandlerImpl {
compositor_token,
active_egl_context,
backends: HashMap::new(),
display: display.clone(),
primary_gpu,
window_map: window_map.clone(),
pointer_location: pointer_location.clone(),
pointer_image: ImageBuffer::from_raw(64, 64, bytes.to_vec()).unwrap(),
logger: log.clone(),
},
log.clone(),
).map_err(|_| ())?;
let udev_session_id = notifier.register(&mut udev_backend);
let (mut w_seat, _) = Seat::new(
&mut display.borrow_mut(),
event_loop.token(),
session.seat().into(),
log.clone(),
);
let pointer = w_seat.add_pointer();
let keyboard = w_seat
.add_keyboard("", "", "", None, 1000, 500)
.expect("Failed to initialize the keyboard");
let (output, _output_global) = Output::new(
&mut display.borrow_mut(),
event_loop.token(),
"Drm".into(),
PhysicalProperties {
width: 0,
height: 0,
subpixel: wl_output::Subpixel::Unknown,
maker: "Smithay".into(),
model: "Generic DRM".into(),
},
log.clone(),
);
let (w, h) = (1920, 1080); // Hardcode full-hd res
output.change_current_state(
Some(Mode {
width: w as i32,
height: h as i32,
refresh: 60_000,
}),
None,
None,
);
output.set_preferred(Mode {
width: w as i32,
height: h as i32,
refresh: 60_000,
});
/*
* Initialize libinput backend
*/
let mut libinput_context =
Libinput::new_from_udev::<LibinputSessionInterface<AutoSession>>(session.clone().into(), &context);
let libinput_session_id = notifier.register(&mut libinput_context);
libinput_context.udev_assign_seat(&seat).unwrap();
let mut libinput_backend = LibinputInputBackend::new(libinput_context, log.clone());
libinput_backend.set_handler(AnvilInputHandler::new_with_session(
log.clone(),
pointer,
keyboard,
window_map.clone(),
(w, h),
running.clone(),
pointer_location,
session,
));
let libinput_event_source = libinput_bind(libinput_backend, event_loop.token())
.map_err(|(err, _)| err)
.unwrap();
let session_event_source = auto_session_bind(notifier, &event_loop.token())
.map_err(|(err, _)| err)
.unwrap();
let udev_event_source = udev_backend_bind(&event_loop.token(), udev_backend)
.map_err(|(err, _)| err)
.unwrap();
while running.load(Ordering::SeqCst) {
if let Err(_) = event_loop.dispatch(Some(16)) {
running.store(false, Ordering::SeqCst);
} else {
display.borrow_mut().flush_clients();
window_map.borrow_mut().refresh();
}
}
let mut notifier = session_event_source.unbind();
notifier.unregister(udev_session_id);
notifier.unregister(libinput_session_id);
libinput_event_source.remove();
// destroy the udev backend freeing the drm devices
//
// udev_event_source.remove() returns a Box<Implementation<..>>, downcast_impl
// allows us to cast it back to its original type, storing it back into its original
// variable to simplify type inference.
udev_backend = *(downcast_impl(udev_event_source.remove()).unwrap_or_else(|_| unreachable!()));
udev_backend.close();
Ok(())
}
struct UdevHandlerImpl {
compositor_token: CompositorToken<SurfaceData, Roles>,
active_egl_context: Rc<RefCell<Option<EGLDisplay>>>,
backends: HashMap<u64, Rc<RefCell<HashMap<crtc::Handle, GliumDrawer<DrmBackend<SessionFdDrmDevice>>>>>>,
display: Rc<RefCell<Display>>,
primary_gpu: Option<PathBuf>,
window_map: Rc<RefCell<MyWindowMap>>,
pointer_location: Rc<RefCell<(f64, f64)>>,
pointer_image: ImageBuffer<Rgba<u8>, Vec<u8>>,
logger: ::slog::Logger,
}
impl UdevHandlerImpl {
pub fn scan_connectors(
&self,
device: &mut DrmDevice<SessionFdDrmDevice>,
) -> HashMap<crtc::Handle, GliumDrawer<DrmBackend<SessionFdDrmDevice>>> {
// Get a set of all modesetting resource handles (excluding planes):
let res_handles = device.resource_handles().unwrap();
// Use first connected connector
let connector_infos: Vec<ConnectorInfo> = res_handles
.connectors()
.iter()
.map(|conn| ConnectorInfo::load_from_device(device, *conn).unwrap())
.filter(|conn| conn.connection_state() == ConnectorState::Connected)
.inspect(|conn| info!(self.logger, "Connected: {:?}", conn.connector_type()))
.collect();
let mut backends = HashMap::new();
// very naive way of finding good crtc/encoder/connector combinations. This problem is np-complete
for connector_info in connector_infos {
let encoder_infos = connector_info
.encoders()
.iter()
.flat_map(|encoder_handle| EncoderInfo::load_from_device(device, *encoder_handle))
.collect::<Vec<EncoderInfo>>();
for encoder_info in encoder_infos {
for crtc in res_handles.filter_crtcs(encoder_info.possible_crtcs()) {
if !backends.contains_key(&crtc) {
let mode = connector_info.modes()[0]; // Use first mode (usually highest resoltion, but in reality you should filter and sort and check and match with other connectors, if you use more then one.)
// create a backend
let renderer = GliumDrawer::from(
device
.create_backend(crtc, mode, vec![connector_info.handle()])
.unwrap(),
);
// create cursor
renderer
.borrow()
.set_cursor_representation(&self.pointer_image, (2, 2))
.unwrap();
// render first frame
{
let mut frame = renderer.draw();
frame.clear_color(0.8, 0.8, 0.9, 1.0);
frame.finish().unwrap();
}
backends.insert(crtc, renderer);
break;
}
}
}
}
backends
}
}
impl UdevHandler<DrmHandlerImpl> for UdevHandlerImpl {
fn device_added(&mut self, device: &mut DrmDevice<SessionFdDrmDevice>) -> Option<DrmHandlerImpl> {
// init hardware acceleration on the primary gpu.
if device.dev_path().and_then(|path| path.canonicalize().ok()) == self.primary_gpu {
*self.active_egl_context.borrow_mut() = device.bind_wl_display(&*self.display.borrow()).ok();
}
let backends = Rc::new(RefCell::new(self.scan_connectors(device)));
self.backends.insert(device.device_id(), backends.clone());
Some(DrmHandlerImpl {
compositor_token: self.compositor_token.clone(),
backends,
window_map: self.window_map.clone(),
pointer_location: self.pointer_location.clone(),
logger: self.logger.clone(),
})
}
fn device_changed(&mut self, device: &mut DrmDevice<SessionFdDrmDevice>) {
//quick and dirt, just re-init all backends
let backends = self.backends.get(&device.device_id()).unwrap();
*backends.borrow_mut() = self.scan_connectors(device);
}
fn device_removed(&mut self, device: &mut DrmDevice<SessionFdDrmDevice>) {
// drop the backends on this side
self.backends.remove(&device.device_id());
// don't use hardware acceleration anymore, if this was the primary gpu
if device.dev_path().and_then(|path| path.canonicalize().ok()) == self.primary_gpu {
*self.active_egl_context.borrow_mut() = None;
}
}
fn error(&mut self, error: IoError) {
error!(self.logger, "{:?}", error);
}
}
pub struct DrmHandlerImpl {
compositor_token: CompositorToken<SurfaceData, Roles>,
backends: Rc<RefCell<HashMap<crtc::Handle, GliumDrawer<DrmBackend<SessionFdDrmDevice>>>>>,
window_map: Rc<RefCell<MyWindowMap>>,
pointer_location: Rc<RefCell<(f64, f64)>>,
logger: ::slog::Logger,
}
impl DrmHandler<SessionFdDrmDevice> for DrmHandlerImpl {
fn ready(
&mut self,
_device: &mut DrmDevice<SessionFdDrmDevice>,
crtc: crtc::Handle,
_frame: u32,
_duration: Duration,
) {
if let Some(drawer) = self.backends.borrow().get(&crtc) {
{
let (x, y) = *self.pointer_location.borrow();
let _ = drawer
.borrow()
.set_cursor_position(x.trunc().abs() as u32, y.trunc().abs() as u32);
}
drawer.draw_windows(
&*self.window_map.borrow(),
self.compositor_token,
&self.logger,
);
}
}
fn error(&mut self, _device: &mut DrmDevice<SessionFdDrmDevice>, error: DrmError) {
error!(self.logger, "{:?}", error);
}
}

View File

@ -3,8 +3,8 @@ use smithay::wayland::compositor::{CompositorToken, SubsurfaceRole, SurfaceAttri
use smithay::wayland::compositor::roles::Role; use smithay::wayland::compositor::roles::Role;
use smithay::wayland::shell::xdg::{ToplevelSurface, XdgSurfaceRole}; use smithay::wayland::shell::xdg::{ToplevelSurface, XdgSurfaceRole};
use smithay::wayland::shell::legacy::{ShellSurface, ShellSurfaceRole}; use smithay::wayland::shell::legacy::{ShellSurface, ShellSurfaceRole};
use wayland_server::Resource; use smithay::wayland_server::Resource;
use wayland_server::protocol::wl_surface; use smithay::wayland_server::protocol::wl_surface;
pub enum Kind<U, R, SD, D> { pub enum Kind<U, R, SD, D> {
Xdg(ToplevelSurface<U, R, SD>), Xdg(ToplevelSurface<U, R, SD>),

109
anvil/src/winit.rs Normal file
View File

@ -0,0 +1,109 @@
use std::cell::RefCell;
use std::rc::Rc;
use std::sync::Arc;
use std::sync::atomic::AtomicBool;
use smithay::wayland::shm::init_shm_global;
use smithay::wayland::seat::Seat;
use smithay::wayland::output::{Mode, Output, PhysicalProperties};
use smithay::backend::input::InputBackend;
use smithay::backend::winit;
use smithay::backend::graphics::egl::EGLGraphicsBackend;
use smithay::backend::graphics::egl::wayland::EGLWaylandExtensions;
use smithay::wayland_server::{Display, EventLoop};
use smithay::wayland_server::protocol::wl_output;
use slog::Logger;
use glium_drawer::GliumDrawer;
use shell::init_shell;
use input_handler::AnvilInputHandler;
pub fn run_winit(display: &mut Display, event_loop: &mut EventLoop, log: Logger) -> Result<(), ()> {
let (renderer, mut input) = winit::init(log.clone()).map_err(|_| ())?;
let egl_display = Rc::new(RefCell::new(
if let Ok(egl_display) = renderer.bind_wl_display(&display) {
info!(log, "EGL hardware-acceleration enabled");
Some(egl_display)
} else {
None
},
));
let (w, h) = renderer.get_framebuffer_dimensions();
let drawer = GliumDrawer::from(renderer);
let name = display.add_socket_auto().unwrap().into_string().unwrap();
info!(log, "Listening on wayland socket"; "name" => name.clone());
::std::env::set_var("WAYLAND_DISPLAY", name);
let running = Arc::new(AtomicBool::new(true));
/*
* Initialize the globals
*/
init_shm_global(display, event_loop.token(), vec![], log.clone());
let (compositor_token, _, _, window_map) =
init_shell(display, event_loop.token(), log.clone(), egl_display);
let (mut seat, _) = Seat::new(display, event_loop.token(), "winit".into(), log.clone());
let pointer = seat.add_pointer();
let keyboard = seat.add_keyboard("", "fr", "oss", None, 1000, 500)
.expect("Failed to initialize the keyboard");
let (output, _) = Output::new(
display,
event_loop.token(),
"Winit".into(),
PhysicalProperties {
width: 0,
height: 0,
subpixel: wl_output::Subpixel::Unknown,
maker: "Smithay".into(),
model: "Winit".into(),
},
log.clone(),
);
output.change_current_state(
Some(Mode {
width: w as i32,
height: h as i32,
refresh: 60_000,
}),
None,
None,
);
output.set_preferred(Mode {
width: w as i32,
height: h as i32,
refresh: 60_000,
});
input.set_handler(AnvilInputHandler::new(
log.clone(),
pointer,
keyboard,
window_map.clone(),
(0, 0),
running.clone(),
Rc::new(RefCell::new((0.0, 0.0))),
));
info!(log, "Initialization completed, starting the main loop.");
loop {
input.dispatch_new_events().unwrap();
drawer.draw_windows(&*window_map.borrow(), compositor_token, &log);
event_loop.dispatch(Some(16)).unwrap();
display.flush_clients();
window_map.borrow_mut().refresh();
}
}

View File

@ -1,256 +0,0 @@
extern crate drm;
#[macro_use]
extern crate glium;
extern crate rand;
#[macro_use(define_roles)]
extern crate smithay;
extern crate wayland_server;
#[macro_use]
extern crate slog;
extern crate slog_async;
extern crate slog_term;
mod helpers;
use drm::Device as BasicDevice;
use drm::control::{Device as ControlDevice, ResourceInfo};
use drm::control::connector::{Info as ConnectorInfo, State as ConnectorState};
use drm::control::crtc;
use drm::control::encoder::Info as EncoderInfo;
use drm::result::Error as DrmError;
use glium::{Blend, Surface};
use helpers::{init_shell, Buffer, GliumDrawer, MyWindowMap, Roles, SurfaceData};
use slog::{Drain, Logger};
use smithay::backend::drm::{drm_device_bind, DrmBackend, DrmDevice, DrmHandler};
use smithay::backend::graphics::egl::EGLGraphicsBackend;
use smithay::backend::graphics::egl::wayland::{EGLDisplay, EGLWaylandExtensions, Format};
use smithay::wayland::compositor::{CompositorToken, SubsurfaceRole, TraversalAction};
use smithay::wayland::compositor::roles::Role;
use smithay::wayland::shm::init_shm_global;
use std::cell::RefCell;
use std::fs::{File, OpenOptions};
use std::os::unix::io::AsRawFd;
use std::os::unix::io::RawFd;
use std::rc::Rc;
use std::time::Duration;
#[derive(Debug)]
pub struct Card(File);
impl AsRawFd for Card {
fn as_raw_fd(&self) -> RawFd {
self.0.as_raw_fd()
}
}
impl BasicDevice for Card {}
impl ControlDevice for Card {}
fn main() {
// A logger facility, here we use the terminal for this example
let log = Logger::root(
slog_async::Async::default(slog_term::term_full().fuse()).fuse(),
o!(),
);
// Initialize the wayland server
let (mut display, mut event_loop) = wayland_server::Display::new();
/*
* Initialize the drm backend
*/
// "Find" a suitable drm device
let mut options = OpenOptions::new();
options.read(true);
options.write(true);
let mut device = DrmDevice::new(
Card(options.clone().open("/dev/dri/card0").unwrap()),
log.clone(),
).unwrap();
// Get a set of all modesetting resource handles (excluding planes):
let res_handles = device.resource_handles().unwrap();
// Use first connected connector
let connector_info = res_handles
.connectors()
.iter()
.map(|conn| ConnectorInfo::load_from_device(&device, *conn).unwrap())
.find(|conn| conn.connection_state() == ConnectorState::Connected)
.unwrap();
// Use the first encoder
let encoder_info = EncoderInfo::load_from_device(&device, connector_info.encoders()[0]).unwrap();
// use the connected crtc if any
let crtc = encoder_info.current_crtc()
// or use the first one that is compatible with the encoder
.unwrap_or_else(||
*res_handles.filter_crtcs(encoder_info.possible_crtcs())
.iter()
.next()
.unwrap());
// Assuming we found a good connector and loaded the info into `connector_info`
let mode = connector_info.modes()[0]; // Use first mode (usually highest resoltion, but in reality you should filter and sort and check and match with other connectors, if you use more then one.)
// Initialize the hardware backend
let renderer = GliumDrawer::from(
device
.create_backend(crtc, mode, vec![connector_info.handle()])
.unwrap(),
);
{
/*
* Initialize glium
*/
let mut frame = renderer.draw();
frame.clear_color(0.8, 0.8, 0.9, 1.0);
frame.finish().unwrap();
}
let egl_display = Rc::new(RefCell::new(
if let Ok(egl_display) = renderer.bind_wl_display(&display) {
info!(log, "EGL hardware-acceleration enabled");
Some(egl_display)
} else {
None
},
));
/*
* Initialize the globals
*/
init_shm_global(&mut display, event_loop.token(), vec![], log.clone());
let (compositor_token, _, _, window_map) =
init_shell(&mut display, event_loop.token(), log.clone(), egl_display);
/*
* Add a listening socket:
*/
let name = display.add_socket_auto().unwrap().into_string().unwrap();
println!("Listening on socket: {}", name);
/*
* Register the DrmDevice on the EventLoop
*/
let _source = drm_device_bind(
&event_loop.token(),
device,
DrmHandlerImpl {
compositor_token,
window_map: window_map.clone(),
drawer: renderer,
logger: log,
},
).map_err(|(err, _)| err)
.unwrap();
loop {
event_loop.dispatch(Some(16)).unwrap();
display.flush_clients();
window_map.borrow_mut().refresh();
}
}
pub struct DrmHandlerImpl {
compositor_token: CompositorToken<SurfaceData, Roles>,
window_map: Rc<RefCell<MyWindowMap>>,
drawer: GliumDrawer<DrmBackend<Card>>,
logger: ::slog::Logger,
}
impl DrmHandler<Card> for DrmHandlerImpl {
fn ready(
&mut self,
_device: &mut DrmDevice<Card>,
_crtc: crtc::Handle,
_frame: u32,
_duration: Duration,
) {
let mut frame = self.drawer.draw();
frame.clear_color(0.8, 0.8, 0.9, 1.0);
// redraw the frame, in a simple but inneficient way
{
let screen_dimensions = self.drawer.borrow().get_framebuffer_dimensions();
self.window_map
.borrow()
.with_windows_from_bottom_to_top(|toplevel_surface, initial_place| {
if let Some(wl_surface) = toplevel_surface.get_surface() {
// this surface is a root of a subsurface tree that needs to be drawn
self.compositor_token
.with_surface_tree_upward(
wl_surface,
initial_place,
|_surface, attributes, role, &(mut x, mut y)| {
// there is actually something to draw !
if attributes.user_data.texture.is_none() {
let mut remove = false;
match attributes.user_data.buffer {
Some(Buffer::Egl { ref images }) => {
match images.format {
Format::RGB | Format::RGBA => {
attributes.user_data.texture =
self.drawer.texture_from_egl(&images);
}
_ => {
// we don't handle the more complex formats here.
attributes.user_data.texture = None;
remove = true;
}
};
}
Some(Buffer::Shm { ref data, ref size }) => {
attributes.user_data.texture =
Some(self.drawer.texture_from_mem(data, *size));
}
_ => {}
}
if remove {
attributes.user_data.buffer = None;
}
}
if let Some(ref texture) = attributes.user_data.texture {
if let Ok(subdata) = Role::<SubsurfaceRole>::data(role) {
x += subdata.location.0;
y += subdata.location.1;
}
info!(self.logger, "Render window");
self.drawer.render_texture(
&mut frame,
texture,
match *attributes.user_data.buffer.as_ref().unwrap() {
Buffer::Egl { ref images } => images.y_inverted,
Buffer::Shm { .. } => false,
},
match *attributes.user_data.buffer.as_ref().unwrap() {
Buffer::Egl { ref images } => (images.width, images.height),
Buffer::Shm { ref size, .. } => *size,
},
(x, y),
screen_dimensions,
Blend::alpha_blending(),
);
TraversalAction::DoChildren((x, y))
} else {
// we are not display, so our children are neither
TraversalAction::SkipChildren
}
},
)
.unwrap();
}
});
}
frame.finish().unwrap();
}
fn error(&mut self, _device: &mut DrmDevice<Card>, error: DrmError) {
panic!("{:?}", error);
}
}

View File

@ -1,7 +0,0 @@
mod glium;
mod implementations;
mod window_map;
pub use self::glium::GliumDrawer;
pub use self::implementations::*;
pub use self::window_map::{Kind as SurfaceKind, WindowMap};

View File

@ -1,654 +0,0 @@
extern crate drm;
#[macro_use]
extern crate glium;
extern crate image;
extern crate input as libinput;
extern crate rand;
#[macro_use(define_roles)]
extern crate smithay;
extern crate udev;
extern crate wayland_server;
extern crate xkbcommon;
#[macro_use]
extern crate slog;
extern crate slog_async;
extern crate slog_term;
mod helpers;
use drm::control::{Device as ControlDevice, ResourceInfo};
use drm::control::connector::{Info as ConnectorInfo, State as ConnectorState};
use drm::control::crtc;
use drm::control::encoder::Info as EncoderInfo;
use drm::result::Error as DrmError;
use glium::{Blend, Surface};
use helpers::{init_shell, Buffer, GliumDrawer, MyWindowMap, Roles, SurfaceData};
use image::{ImageBuffer, Rgba};
use libinput::{event, Device as LibinputDevice, Libinput};
use libinput::event::keyboard::KeyboardEventTrait;
use slog::{Drain, Logger};
use smithay::backend::drm::{DevPath, DrmBackend, DrmDevice, DrmHandler};
use smithay::backend::graphics::GraphicsBackend;
use smithay::backend::graphics::egl::EGLGraphicsBackend;
use smithay::backend::graphics::egl::wayland::{EGLDisplay, EGLWaylandExtensions, Format};
use smithay::backend::input::{self, Event, InputBackend, InputHandler, KeyState, KeyboardKeyEvent,
PointerAxisEvent, PointerButtonEvent};
use smithay::backend::libinput::{libinput_bind, LibinputInputBackend, LibinputSessionInterface};
use smithay::backend::session::{Session, SessionNotifier};
use smithay::backend::session::auto::{auto_session_bind, AutoSession};
use smithay::backend::udev::{primary_gpu, udev_backend_bind, SessionFdDrmDevice, UdevBackend, UdevHandler};
use smithay::wayland::compositor::{CompositorToken, SubsurfaceRole, TraversalAction};
use smithay::wayland::compositor::roles::Role;
use smithay::wayland::output::{Mode, Output, PhysicalProperties};
use smithay::wayland::seat::{KeyboardHandle, PointerHandle, Seat};
use smithay::wayland::shm::init_shm_global;
use std::cell::RefCell;
use std::collections::HashMap;
use std::env;
use std::io::Error as IoError;
use std::path::PathBuf;
use std::process::Command;
use std::rc::Rc;
use std::sync::Arc;
use std::sync::atomic::{AtomicBool, Ordering};
use std::time::Duration;
use wayland_server::Display;
use wayland_server::commons::downcast_impl;
use wayland_server::protocol::{wl_output, wl_pointer};
use xkbcommon::xkb::keysyms as xkb;
struct LibinputInputHandler {
log: Logger,
pointer: PointerHandle,
keyboard: KeyboardHandle,
window_map: Rc<RefCell<MyWindowMap>>,
pointer_location: Rc<RefCell<(f64, f64)>>,
screen_size: (u32, u32),
serial: u32,
session: AutoSession,
running: Arc<AtomicBool>,
}
impl LibinputInputHandler {
fn next_serial(&mut self) -> u32 {
self.serial += 1;
self.serial
}
}
impl InputHandler<LibinputInputBackend> for LibinputInputHandler {
fn on_seat_created(&mut self, _: &input::Seat) {
/* we just create a single static one */
}
fn on_seat_destroyed(&mut self, _: &input::Seat) {
/* we just create a single static one */
}
fn on_seat_changed(&mut self, _: &input::Seat) {
/* we just create a single static one */
}
fn on_keyboard_key(&mut self, _: &input::Seat, evt: event::keyboard::KeyboardKeyEvent) {
let keycode = evt.key();
let state = evt.state();
debug!(self.log, "key"; "keycode" => keycode, "state" => format!("{:?}", state));
let serial = self.next_serial();
// we cannot borrow `self` into the closure, because we need self.keyboard.
// but rust does not borrow all fields separately, so we need to do that manually...
let running = &self.running;
let mut session = &mut self.session;
let log = &self.log;
let time = Event::time(&evt);
self.keyboard
.input(keycode, state, serial, time, move |modifiers, keysym| {
debug!(log, "keysym"; "state" => format!("{:?}", state), "mods" => format!("{:?}", modifiers), "keysym" => xkbcommon::xkb::keysym_get_name(keysym));
if modifiers.ctrl && modifiers.alt && keysym == xkb::KEY_BackSpace
&& state == KeyState::Pressed
{
info!(log, "Stopping example using Ctrl+Alt+Backspace");
running.store(false, Ordering::SeqCst);
false
} else if modifiers.logo && keysym == xkb::KEY_q {
info!(log, "Stopping example using Logo+Q");
running.store(false, Ordering::SeqCst);
false
} else if modifiers.ctrl && modifiers.alt && keysym >= xkb::KEY_XF86Switch_VT_1
&& keysym <= xkb::KEY_XF86Switch_VT_12
&& state == KeyState::Pressed
{
let vt = (keysym - xkb::KEY_XF86Switch_VT_1 + 1) as i32;
info!(log, "Trying to switch to vt {}", vt);
if let Err(err) = session.change_vt(vt) {
error!(log, "Error switching to vt {}: {}", vt, err);
}
false
} else if modifiers.logo && keysym == xkb::KEY_Return && state == KeyState::Pressed {
info!(log, "Launching terminal");
let _ = Command::new("weston-terminal").spawn();
false
} else {
true
}
});
}
fn on_pointer_move(&mut self, _: &input::Seat, evt: event::pointer::PointerMotionEvent) {
let (x, y) = (evt.dx(), evt.dy());
let serial = self.next_serial();
let mut location = self.pointer_location.borrow_mut();
location.0 += x;
location.1 += y;
let under = self.window_map
.borrow()
.get_surface_under((location.0, location.1));
self.pointer.motion(
under.as_ref().map(|&(ref s, (x, y))| (s, x, y)),
serial,
evt.time(),
);
}
fn on_pointer_move_absolute(&mut self, _: &input::Seat, evt: event::pointer::PointerMotionAbsoluteEvent) {
let (x, y) = (
evt.absolute_x_transformed(self.screen_size.0),
evt.absolute_y_transformed(self.screen_size.1),
);
*self.pointer_location.borrow_mut() = (x, y);
let serial = self.next_serial();
let under = self.window_map.borrow().get_surface_under((x, y));
self.pointer.motion(
under.as_ref().map(|&(ref s, (x, y))| (s, x, y)),
serial,
evt.time(),
);
}
fn on_pointer_button(&mut self, _: &input::Seat, evt: event::pointer::PointerButtonEvent) {
let serial = self.next_serial();
let button = evt.button();
let state = match evt.state() {
input::MouseButtonState::Pressed => {
// change the keyboard focus
let under = self.window_map
.borrow_mut()
.get_surface_and_bring_to_top(*self.pointer_location.borrow());
self.keyboard
.set_focus(under.as_ref().map(|&(ref s, _)| s), serial);
wl_pointer::ButtonState::Pressed
}
input::MouseButtonState::Released => wl_pointer::ButtonState::Released,
};
self.pointer.button(button, state, serial, evt.time());
}
fn on_pointer_axis(&mut self, _: &input::Seat, evt: event::pointer::PointerAxisEvent) {
let source = match evt.source() {
input::AxisSource::Continuous => wayland_server::protocol::wl_pointer::AxisSource::Continuous,
input::AxisSource::Finger => wayland_server::protocol::wl_pointer::AxisSource::Finger,
input::AxisSource::Wheel | input::AxisSource::WheelTilt => {
wayland_server::protocol::wl_pointer::AxisSource::Wheel
}
};
let horizontal_amount = evt.amount(&input::Axis::Horizontal)
.unwrap_or_else(|| evt.amount_discrete(&input::Axis::Horizontal).unwrap() * 3.0);
let vertical_amount = evt.amount(&input::Axis::Vertical)
.unwrap_or_else(|| evt.amount_discrete(&input::Axis::Vertical).unwrap() * 3.0);
let horizontal_amount_discrete = evt.amount_discrete(&input::Axis::Horizontal);
let vertical_amount_discrete = evt.amount_discrete(&input::Axis::Vertical);
{
let mut event = self.pointer.axis();
event.source(source);
if horizontal_amount != 0.0 {
event.value(
wayland_server::protocol::wl_pointer::Axis::HorizontalScroll,
horizontal_amount,
evt.time(),
);
if let Some(discrete) = horizontal_amount_discrete {
event.discrete(
wayland_server::protocol::wl_pointer::Axis::HorizontalScroll,
discrete as i32,
);
}
} else if source == wayland_server::protocol::wl_pointer::AxisSource::Finger {
event.stop(
wayland_server::protocol::wl_pointer::Axis::HorizontalScroll,
evt.time(),
);
}
if vertical_amount != 0.0 {
event.value(
wayland_server::protocol::wl_pointer::Axis::VerticalScroll,
vertical_amount,
evt.time(),
);
if let Some(discrete) = vertical_amount_discrete {
event.discrete(
wayland_server::protocol::wl_pointer::Axis::VerticalScroll,
discrete as i32,
);
}
} else if source == wayland_server::protocol::wl_pointer::AxisSource::Finger {
event.stop(
wayland_server::protocol::wl_pointer::Axis::VerticalScroll,
evt.time(),
);
}
event.done();
}
}
fn on_touch_down(&mut self, _: &input::Seat, _: event::touch::TouchDownEvent) {
/* not done in this example */
}
fn on_touch_motion(&mut self, _: &input::Seat, _: event::touch::TouchMotionEvent) {
/* not done in this example */
}
fn on_touch_up(&mut self, _: &input::Seat, _: event::touch::TouchUpEvent) {
/* not done in this example */
}
fn on_touch_cancel(&mut self, _: &input::Seat, _: event::touch::TouchCancelEvent) {
/* not done in this example */
}
fn on_touch_frame(&mut self, _: &input::Seat, _: event::touch::TouchFrameEvent) {
/* not done in this example */
}
fn on_input_config_changed(&mut self, _: &mut [LibinputDevice]) {
/* not done in this example */
}
}
fn main() {
let active_egl_context = Rc::new(RefCell::new(None));
// A logger facility, here we use the terminal for this example
let log = Logger::root(
slog_term::FullFormat::new(slog_term::PlainSyncDecorator::new(std::io::stdout()))
.build()
.fuse(),
o!(),
);
// Initialize the wayland server
let (mut display, mut event_loop) = wayland_server::Display::new();
/*
* Add a listening socket
*/
let name = display.add_socket_auto().unwrap().into_string().unwrap();
println!("Listening on socket: {}", name);
env::set_var("WAYLAND_DISPLAY", name);
let display = Rc::new(RefCell::new(display));
/*
* Initialize the compositor
*/
init_shm_global(
&mut display.borrow_mut(),
event_loop.token(),
vec![],
log.clone(),
);
let (compositor_token, _, _, window_map) = init_shell(
&mut display.borrow_mut(),
event_loop.token(),
log.clone(),
active_egl_context.clone(),
);
/*
* Initialize session
*/
let (session, mut notifier) = AutoSession::new(log.clone()).unwrap();
let running = Arc::new(AtomicBool::new(true));
let pointer_location = Rc::new(RefCell::new((0.0, 0.0)));
/*
* Initialize the udev backend
*/
let context = udev::Context::new().unwrap();
let seat = session.seat();
let primary_gpu = primary_gpu(&context, &seat).unwrap_or_default();
let bytes = include_bytes!("resources/cursor2.rgba");
let mut udev_backend = UdevBackend::new(
event_loop.token(),
&context,
session.clone(),
UdevHandlerImpl {
compositor_token,
active_egl_context,
backends: HashMap::new(),
display: display.clone(),
primary_gpu,
window_map: window_map.clone(),
pointer_location: pointer_location.clone(),
pointer_image: ImageBuffer::from_raw(64, 64, bytes.to_vec()).unwrap(),
logger: log.clone(),
},
log.clone(),
).unwrap();
let udev_session_id = notifier.register(&mut udev_backend);
let (mut w_seat, _) = Seat::new(
&mut display.borrow_mut(),
event_loop.token(),
session.seat().into(),
log.clone(),
);
let pointer = w_seat.add_pointer();
let keyboard = w_seat
.add_keyboard("", "", "", None, 1000, 500)
.expect("Failed to initialize the keyboard");
let (output, _output_global) = Output::new(
&mut display.borrow_mut(),
event_loop.token(),
"Drm".into(),
PhysicalProperties {
width: 0,
height: 0,
subpixel: wl_output::Subpixel::Unknown,
maker: "Smithay".into(),
model: "Generic DRM".into(),
},
log.clone(),
);
let (w, h) = (1920, 1080); // Hardcode full-hd res
output.change_current_state(
Some(Mode {
width: w as i32,
height: h as i32,
refresh: 60_000,
}),
None,
None,
);
output.set_preferred(Mode {
width: w as i32,
height: h as i32,
refresh: 60_000,
});
/*
* Initialize libinput backend
*/
let mut libinput_context =
Libinput::new_from_udev::<LibinputSessionInterface<AutoSession>>(session.clone().into(), &context);
let libinput_session_id = notifier.register(&mut libinput_context);
libinput_context.udev_assign_seat(&seat).unwrap();
let mut libinput_backend = LibinputInputBackend::new(libinput_context, log.clone());
libinput_backend.set_handler(LibinputInputHandler {
log: log.clone(),
pointer,
keyboard,
window_map: window_map.clone(),
pointer_location,
screen_size: (w, h),
serial: 0,
session: session,
running: running.clone(),
});
let libinput_event_source = libinput_bind(libinput_backend, event_loop.token())
.map_err(|(err, _)| err)
.unwrap();
let session_event_source = auto_session_bind(notifier, &event_loop.token())
.map_err(|(err, _)| err)
.unwrap();
let udev_event_source = udev_backend_bind(&event_loop.token(), udev_backend)
.map_err(|(err, _)| err)
.unwrap();
while running.load(Ordering::SeqCst) {
if let Err(_) = event_loop.dispatch(Some(16)) {
running.store(false, Ordering::SeqCst);
} else {
display.borrow_mut().flush_clients();
window_map.borrow_mut().refresh();
}
}
println!("Bye Bye");
let mut notifier = session_event_source.unbind();
notifier.unregister(udev_session_id);
notifier.unregister(libinput_session_id);
libinput_event_source.remove();
// destroy the udev backend freeing the drm devices
//
// udev_event_source.remove() returns a Box<Implementation<..>>, downcast_impl
// allows us to cast it back to its original type, storing it back into its original
// variable to simplify type inference.
udev_backend = *(downcast_impl(udev_event_source.remove()).unwrap_or_else(|_| unreachable!()));
udev_backend.close();
}
struct UdevHandlerImpl {
compositor_token: CompositorToken<SurfaceData, Roles>,
active_egl_context: Rc<RefCell<Option<EGLDisplay>>>,
backends: HashMap<u64, Rc<RefCell<HashMap<crtc::Handle, GliumDrawer<DrmBackend<SessionFdDrmDevice>>>>>>,
display: Rc<RefCell<Display>>,
primary_gpu: Option<PathBuf>,
window_map: Rc<RefCell<MyWindowMap>>,
pointer_location: Rc<RefCell<(f64, f64)>>,
pointer_image: ImageBuffer<Rgba<u8>, Vec<u8>>,
logger: ::slog::Logger,
}
impl UdevHandlerImpl {
pub fn scan_connectors(
&self,
device: &mut DrmDevice<SessionFdDrmDevice>,
) -> HashMap<crtc::Handle, GliumDrawer<DrmBackend<SessionFdDrmDevice>>> {
// Get a set of all modesetting resource handles (excluding planes):
let res_handles = device.resource_handles().unwrap();
// Use first connected connector
let connector_infos: Vec<ConnectorInfo> = res_handles
.connectors()
.iter()
.map(|conn| ConnectorInfo::load_from_device(device, *conn).unwrap())
.filter(|conn| conn.connection_state() == ConnectorState::Connected)
.inspect(|conn| info!(self.logger, "Connected: {:?}", conn.connector_type()))
.collect();
let mut backends = HashMap::new();
// very naive way of finding good crtc/encoder/connector combinations. This problem is np-complete
for connector_info in connector_infos {
let encoder_infos = connector_info
.encoders()
.iter()
.flat_map(|encoder_handle| EncoderInfo::load_from_device(device, *encoder_handle))
.collect::<Vec<EncoderInfo>>();
for encoder_info in encoder_infos {
for crtc in res_handles.filter_crtcs(encoder_info.possible_crtcs()) {
if !backends.contains_key(&crtc) {
let mode = connector_info.modes()[0]; // Use first mode (usually highest resoltion, but in reality you should filter and sort and check and match with other connectors, if you use more then one.)
// create a backend
let renderer = GliumDrawer::from(
device
.create_backend(crtc, mode, vec![connector_info.handle()])
.unwrap(),
);
// create cursor
renderer
.borrow()
.set_cursor_representation(&self.pointer_image, (2, 2))
.unwrap();
// render first frame
{
let mut frame = renderer.draw();
frame.clear_color(0.8, 0.8, 0.9, 1.0);
frame.finish().unwrap();
}
backends.insert(crtc, renderer);
break;
}
}
}
}
backends
}
}
impl UdevHandler<DrmHandlerImpl> for UdevHandlerImpl {
fn device_added(&mut self, device: &mut DrmDevice<SessionFdDrmDevice>) -> Option<DrmHandlerImpl> {
// init hardware acceleration on the primary gpu.
if device.dev_path().and_then(|path| path.canonicalize().ok()) == self.primary_gpu {
*self.active_egl_context.borrow_mut() = device.bind_wl_display(&*self.display.borrow()).ok();
}
let backends = Rc::new(RefCell::new(self.scan_connectors(device)));
self.backends.insert(device.device_id(), backends.clone());
Some(DrmHandlerImpl {
compositor_token: self.compositor_token.clone(),
backends,
window_map: self.window_map.clone(),
pointer_location: self.pointer_location.clone(),
logger: self.logger.clone(),
})
}
fn device_changed(&mut self, device: &mut DrmDevice<SessionFdDrmDevice>) {
//quick and dirt, just re-init all backends
let backends = self.backends.get(&device.device_id()).unwrap();
*backends.borrow_mut() = self.scan_connectors(device);
}
fn device_removed(&mut self, device: &mut DrmDevice<SessionFdDrmDevice>) {
// drop the backends on this side
self.backends.remove(&device.device_id());
// don't use hardware acceleration anymore, if this was the primary gpu
if device.dev_path().and_then(|path| path.canonicalize().ok()) == self.primary_gpu {
*self.active_egl_context.borrow_mut() = None;
}
}
fn error(&mut self, error: IoError) {
error!(self.logger, "{:?}", error);
}
}
pub struct DrmHandlerImpl {
compositor_token: CompositorToken<SurfaceData, Roles>,
backends: Rc<RefCell<HashMap<crtc::Handle, GliumDrawer<DrmBackend<SessionFdDrmDevice>>>>>,
window_map: Rc<RefCell<MyWindowMap>>,
pointer_location: Rc<RefCell<(f64, f64)>>,
logger: ::slog::Logger,
}
impl DrmHandler<SessionFdDrmDevice> for DrmHandlerImpl {
fn ready(
&mut self,
_device: &mut DrmDevice<SessionFdDrmDevice>,
crtc: crtc::Handle,
_frame: u32,
_duration: Duration,
) {
if let Some(drawer) = self.backends.borrow().get(&crtc) {
{
let (x, y) = *self.pointer_location.borrow();
let _ = drawer
.borrow()
.set_cursor_position(x.trunc().abs() as u32, y.trunc().abs() as u32);
}
let mut frame = drawer.draw();
frame.clear_color(0.8, 0.8, 0.9, 1.0);
// redraw the frame, in a simple but inneficient way
{
let screen_dimensions = drawer.borrow().get_framebuffer_dimensions();
self.window_map.borrow().with_windows_from_bottom_to_top(
|toplevel_surface, initial_place| {
if let Some(wl_surface) = toplevel_surface.get_surface() {
// this surface is a root of a subsurface tree that needs to be drawn
self.compositor_token
.with_surface_tree_upward(
wl_surface,
initial_place,
|_surface, attributes, role, &(mut x, mut y)| {
// there is actually something to draw !
if attributes.user_data.texture.is_none() {
let mut remove = false;
match attributes.user_data.buffer {
Some(Buffer::Egl { ref images }) => {
match images.format {
Format::RGB | Format::RGBA => {
attributes.user_data.texture =
drawer.texture_from_egl(&images);
}
_ => {
// we don't handle the more complex formats here.
attributes.user_data.texture = None;
remove = true;
}
};
}
Some(Buffer::Shm { ref data, ref size }) => {
attributes.user_data.texture =
Some(drawer.texture_from_mem(data, *size));
}
_ => {}
}
if remove {
attributes.user_data.buffer = None;
}
}
if let Some(ref texture) = attributes.user_data.texture {
if let Ok(subdata) = Role::<SubsurfaceRole>::data(role) {
x += subdata.location.0;
y += subdata.location.1;
}
info!(self.logger, "Render window");
drawer.render_texture(
&mut frame,
texture,
match *attributes.user_data.buffer.as_ref().unwrap() {
Buffer::Egl { ref images } => images.y_inverted,
Buffer::Shm { .. } => false,
},
match *attributes.user_data.buffer.as_ref().unwrap() {
Buffer::Egl { ref images } => {
(images.width, images.height)
}
Buffer::Shm { ref size, .. } => *size,
},
(x, y),
screen_dimensions,
Blend::alpha_blending(),
);
TraversalAction::DoChildren((x, y))
} else {
// we are not display, so our children are neither
TraversalAction::SkipChildren
}
},
)
.unwrap();
}
},
);
}
if let Err(err) = frame.finish() {
error!(self.logger, "Error during rendering: {:?}", err);
}
}
}
fn error(&mut self, _device: &mut DrmDevice<SessionFdDrmDevice>, error: DrmError) {
error!(self.logger, "{:?}", error);
}
}

View File

@ -1,352 +0,0 @@
#[macro_use]
extern crate glium;
extern crate rand;
#[macro_use]
extern crate slog;
extern crate slog_async;
extern crate slog_term;
#[macro_use(define_roles)]
extern crate smithay;
extern crate wayland_server;
mod helpers;
use glium::Surface;
use helpers::{init_shell, Buffer, GliumDrawer, MyWindowMap};
use slog::{Drain, Logger};
use smithay::backend::graphics::egl::EGLGraphicsBackend;
use smithay::backend::graphics::egl::wayland::{EGLWaylandExtensions, Format};
use smithay::backend::input::{self, Event, InputBackend, InputHandler, KeyboardKeyEvent, PointerAxisEvent,
PointerButtonEvent, PointerMotionAbsoluteEvent};
use smithay::backend::winit;
use smithay::wayland::compositor::{SubsurfaceRole, TraversalAction};
use smithay::wayland::compositor::roles::Role;
use smithay::wayland::output::{Mode, Output, PhysicalProperties};
use smithay::wayland::seat::{KeyboardHandle, PointerHandle, Seat};
use smithay::wayland::shm::init_shm_global;
use std::cell::RefCell;
use std::rc::Rc;
use wayland_server::Display;
use wayland_server::protocol::{wl_output, wl_pointer};
struct WinitInputHandler {
log: Logger,
pointer: PointerHandle,
keyboard: KeyboardHandle,
window_map: Rc<RefCell<MyWindowMap>>,
pointer_location: (f64, f64),
serial: u32,
}
impl WinitInputHandler {
fn next_serial(&mut self) -> u32 {
self.serial += 1;
self.serial
}
}
impl InputHandler<winit::WinitInputBackend> for WinitInputHandler {
fn on_seat_created(&mut self, _: &input::Seat) {
/* never happens with winit */
}
fn on_seat_destroyed(&mut self, _: &input::Seat) {
/* never happens with winit */
}
fn on_seat_changed(&mut self, _: &input::Seat) {
/* never happens with winit */
}
fn on_keyboard_key(&mut self, _: &input::Seat, evt: winit::WinitKeyboardInputEvent) {
let keycode = evt.key_code();
let state = evt.state();
debug!(self.log, "key"; "keycode" => keycode, "state" => format!("{:?}", state));
let serial = self.next_serial();
self.keyboard
.input(keycode, state, serial, evt.time(), |_, _| true);
}
fn on_pointer_move(&mut self, _: &input::Seat, _: input::UnusedEvent) {
/* never happens with winit */
}
fn on_pointer_move_absolute(&mut self, _: &input::Seat, evt: winit::WinitMouseMovedEvent) {
// on winit, mouse events are already in pixel coordinates
let (x, y) = evt.position();
self.pointer_location = (x, y);
let serial = self.next_serial();
let under = self.window_map.borrow().get_surface_under((x, y));
self.pointer.motion(
under.as_ref().map(|&(ref s, (x, y))| (s, x, y)),
serial,
evt.time(),
);
}
fn on_pointer_button(&mut self, _: &input::Seat, evt: winit::WinitMouseInputEvent) {
let serial = self.next_serial();
let button = match evt.button() {
input::MouseButton::Left => 0x110,
input::MouseButton::Right => 0x111,
input::MouseButton::Middle => 0x112,
input::MouseButton::Other(b) => b as u32,
};
let state = match evt.state() {
input::MouseButtonState::Pressed => {
// change the keyboard focus
let under = self.window_map
.borrow_mut()
.get_surface_and_bring_to_top(self.pointer_location);
self.keyboard
.set_focus(under.as_ref().map(|&(ref s, _)| s), serial);
wl_pointer::ButtonState::Pressed
}
input::MouseButtonState::Released => wl_pointer::ButtonState::Released,
};
self.pointer.button(button, state, serial, evt.time());
}
fn on_pointer_axis(&mut self, _: &input::Seat, evt: winit::WinitMouseWheelEvent) {
let source = match evt.source() {
input::AxisSource::Continuous => wayland_server::protocol::wl_pointer::AxisSource::Continuous,
input::AxisSource::Wheel => wayland_server::protocol::wl_pointer::AxisSource::Wheel,
_ => unreachable!(), //winit does not have more specific sources
};
let horizontal_amount = evt.amount(&input::Axis::Horizontal)
.unwrap_or_else(|| evt.amount_discrete(&input::Axis::Horizontal).unwrap() * 3.0);
let vertical_amount = evt.amount(&input::Axis::Vertical)
.unwrap_or_else(|| evt.amount_discrete(&input::Axis::Vertical).unwrap() * 3.0);
let horizontal_amount_discrete = evt.amount_discrete(&input::Axis::Horizontal);
let vertical_amount_discrete = evt.amount_discrete(&input::Axis::Vertical);
{
let mut event = self.pointer.axis();
event.source(source);
if horizontal_amount != 0.0 {
event.value(
wayland_server::protocol::wl_pointer::Axis::HorizontalScroll,
horizontal_amount,
evt.time(),
);
if let Some(discrete) = horizontal_amount_discrete {
event.discrete(
wayland_server::protocol::wl_pointer::Axis::HorizontalScroll,
discrete as i32,
);
}
}
if vertical_amount != 0.0 {
event.value(
wayland_server::protocol::wl_pointer::Axis::VerticalScroll,
vertical_amount,
evt.time(),
);
if let Some(discrete) = vertical_amount_discrete {
event.discrete(
wayland_server::protocol::wl_pointer::Axis::VerticalScroll,
discrete as i32,
);
}
}
event.done();
}
}
fn on_touch_down(&mut self, _: &input::Seat, _: winit::WinitTouchStartedEvent) {
/* not done in this example */
}
fn on_touch_motion(&mut self, _: &input::Seat, _: winit::WinitTouchMovedEvent) {
/* not done in this example */
}
fn on_touch_up(&mut self, _: &input::Seat, _: winit::WinitTouchEndedEvent) {
/* not done in this example */
}
fn on_touch_cancel(&mut self, _: &input::Seat, _: winit::WinitTouchCancelledEvent) {
/* not done in this example */
}
fn on_touch_frame(&mut self, _: &input::Seat, _: input::UnusedEvent) {
/* never happens with winit */
}
fn on_input_config_changed(&mut self, _: &mut ()) {
/* never happens with winit */
}
}
fn main() {
// A logger facility, here we use the terminal for this example
let log = Logger::root(
slog_async::Async::default(slog_term::term_full().fuse()).fuse(),
o!(),
);
// Initialize a simple backend for testing
let (renderer, mut input) = winit::init(log.clone()).unwrap();
let (mut display, mut event_loop) = wayland_server::Display::new();
let egl_display = Rc::new(RefCell::new(
if let Ok(egl_display) = renderer.bind_wl_display(&display) {
info!(log, "EGL hardware-acceleration enabled");
Some(egl_display)
} else {
None
},
));
let (w, h) = renderer.get_framebuffer_dimensions();
let drawer = GliumDrawer::from(renderer);
/*
* Initialize the globals
*/
init_shm_global(&mut display, event_loop.token(), vec![], log.clone());
let (compositor_token, _, _, window_map) =
init_shell(&mut display, event_loop.token(), log.clone(), egl_display);
let (mut seat, _) = Seat::new(
&mut display,
event_loop.token(),
"winit".into(),
log.clone(),
);
let pointer = seat.add_pointer();
let keyboard = seat.add_keyboard("", "fr", "oss", None, 1000, 500)
.expect("Failed to initialize the keyboard");
let (output, _) = Output::new(
&mut display,
event_loop.token(),
"Winit".into(),
PhysicalProperties {
width: 0,
height: 0,
subpixel: wl_output::Subpixel::Unknown,
maker: "Smithay".into(),
model: "Winit".into(),
},
log.clone(),
);
output.change_current_state(
Some(Mode {
width: w as i32,
height: h as i32,
refresh: 60_000,
}),
None,
None,
);
output.set_preferred(Mode {
width: w as i32,
height: h as i32,
refresh: 60_000,
});
input.set_handler(WinitInputHandler {
log: log.clone(),
pointer,
keyboard,
window_map: window_map.clone(),
pointer_location: (0.0, 0.0),
serial: 0,
});
/*
* Add a listening socket:
*/
let name = display.add_socket_auto().unwrap().into_string().unwrap();
println!("Listening on socket: {}", name);
loop {
input.dispatch_new_events().unwrap();
let mut frame = drawer.draw();
frame.clear(None, Some((0.8, 0.8, 0.9, 1.0)), false, Some(1.0), None);
// redraw the frame, in a simple but inneficient way
{
let screen_dimensions = drawer.borrow().get_framebuffer_dimensions();
window_map
.borrow()
.with_windows_from_bottom_to_top(|toplevel_surface, initial_place| {
if let Some(wl_surface) = toplevel_surface.get_surface() {
// this surface is a root of a subsurface tree that needs to be drawn
compositor_token
.with_surface_tree_upward(
wl_surface,
initial_place,
|_surface, attributes, role, &(mut x, mut y)| {
// there is actually something to draw !
if attributes.user_data.texture.is_none() {
let mut remove = false;
match attributes.user_data.buffer {
Some(Buffer::Egl { ref images }) => {
match images.format {
Format::RGB | Format::RGBA => {
attributes.user_data.texture =
drawer.texture_from_egl(&images);
}
_ => {
// we don't handle the more complex formats here.
attributes.user_data.texture = None;
remove = true;
}
};
}
Some(Buffer::Shm { ref data, ref size }) => {
attributes.user_data.texture =
Some(drawer.texture_from_mem(data, *size));
}
_ => {}
}
if remove {
attributes.user_data.buffer = None;
}
}
if let Some(ref texture) = attributes.user_data.texture {
if let Ok(subdata) = Role::<SubsurfaceRole>::data(role) {
x += subdata.location.0;
y += subdata.location.1;
}
drawer.render_texture(
&mut frame,
texture,
match *attributes.user_data.buffer.as_ref().unwrap() {
Buffer::Egl { ref images } => images.y_inverted,
Buffer::Shm { .. } => false,
},
match *attributes.user_data.buffer.as_ref().unwrap() {
Buffer::Egl { ref images } => (images.width, images.height),
Buffer::Shm { ref size, .. } => *size,
},
(x, y),
screen_dimensions,
glium::Blend {
color: glium::BlendingFunction::Addition {
source: glium::LinearBlendingFactor::One,
destination:
glium::LinearBlendingFactor::OneMinusSourceAlpha,
},
alpha: glium::BlendingFunction::Addition {
source: glium::LinearBlendingFactor::One,
destination:
glium::LinearBlendingFactor::OneMinusSourceAlpha,
},
..Default::default()
},
);
TraversalAction::DoChildren((x, y))
} else {
// we are not display, so our children are neither
TraversalAction::SkipChildren
}
},
)
.unwrap();
}
});
}
frame.finish().unwrap();
event_loop.dispatch(Some(16)).unwrap();
display.flush_clients();
window_map.borrow_mut().refresh();
}
}

View File

@ -7,27 +7,27 @@
// `error_chain!` can recurse deeply // `error_chain!` can recurse deeply
#![recursion_limit = "1024"] #![recursion_limit = "1024"]
extern crate image; pub extern crate image;
#[cfg_attr(feature = "backend_session", macro_use)] #[cfg_attr(feature = "backend_session", macro_use)]
extern crate nix; extern crate nix;
extern crate tempfile; extern crate tempfile;
extern crate wayland_protocols; pub extern crate wayland_protocols;
extern crate wayland_server; pub extern crate wayland_server;
extern crate wayland_sys; extern crate wayland_sys;
extern crate xkbcommon; extern crate xkbcommon;
#[cfg(feature = "dbus")] #[cfg(feature = "dbus")]
extern crate dbus; pub extern crate dbus;
#[cfg(feature = "backend_drm")] #[cfg(feature = "backend_drm")]
extern crate drm; pub extern crate drm;
#[cfg(feature = "backend_drm")] #[cfg(feature = "backend_drm")]
extern crate gbm; pub extern crate gbm;
#[cfg(feature = "backend_libinput")] #[cfg(feature = "backend_libinput")]
extern crate input; pub extern crate input;
#[cfg(feature = "backend_session_logind")] #[cfg(feature = "backend_session_logind")]
extern crate systemd; pub extern crate systemd;
#[cfg(feature = "udev")] #[cfg(feature = "udev")]
extern crate udev; pub extern crate udev;
#[cfg(feature = "backend_winit")] #[cfg(feature = "backend_winit")]
extern crate wayland_client; extern crate wayland_client;
#[cfg(feature = "backend_winit")] #[cfg(feature = "backend_winit")]

View File

@ -59,7 +59,7 @@ use std::sync::{Arc, Mutex};
mod keyboard; mod keyboard;
mod pointer; mod pointer;
pub use self::keyboard::{Error as KeyboardError, KeyboardHandle, ModifiersState}; pub use self::keyboard::{keysyms, Error as KeyboardError, KeyboardHandle, Keysym, ModifiersState};
pub use self::pointer::{PointerAxisHandle, PointerHandle}; pub use self::pointer::{PointerAxisHandle, PointerHandle};
use wayland_server::{Display, Global, LoopToken, NewResource, Resource}; use wayland_server::{Display, Global, LoopToken, NewResource, Resource};
use wayland_server::protocol::wl_seat; use wayland_server::protocol::wl_seat;