anvil.shell: implement the Move request
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ba1396ca8c
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@ -8,14 +8,14 @@ use rand;
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use smithay::{
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use smithay::{
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reexports::wayland_server::{
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reexports::wayland_server::{
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protocol::{wl_buffer, wl_shell_surface, wl_surface},
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protocol::{wl_buffer, wl_pointer::ButtonState, wl_shell_surface, wl_surface},
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Display,
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Display,
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},
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},
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utils::Rectangle,
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utils::Rectangle,
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wayland::{
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wayland::{
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compositor::{compositor_init, CompositorToken, RegionAttributes, SurfaceAttributes, SurfaceEvent},
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compositor::{compositor_init, CompositorToken, RegionAttributes, SurfaceAttributes, SurfaceEvent},
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data_device::DnDIconRole,
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data_device::DnDIconRole,
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seat::CursorImageRole,
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seat::{AxisFrame, CursorImageRole, PointerGrab, PointerInnerHandle, Seat},
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shell::{
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shell::{
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legacy::{
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legacy::{
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wl_shell_init, ShellRequest, ShellState as WlShellState, ShellSurfaceKind, ShellSurfaceRole,
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wl_shell_init, ShellRequest, ShellState as WlShellState, ShellSurfaceKind, ShellSurfaceRole,
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@ -25,6 +25,7 @@ use smithay::{
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XdgSurfaceRole,
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XdgSurfaceRole,
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},
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},
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},
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},
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SERIAL_COUNTER as SCOUNTER,
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},
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},
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};
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};
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@ -45,6 +46,52 @@ pub type MyWindowMap = WindowMap<
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pub type MyCompositorToken = CompositorToken<Roles>;
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pub type MyCompositorToken = CompositorToken<Roles>;
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struct MoveSurfaceGrab {
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window_map: Rc<RefCell<MyWindowMap>>,
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toplevel: SurfaceKind<Roles>,
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initial_pointer_location: (f64, f64),
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initial_window_location: (i32, i32),
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}
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impl PointerGrab for MoveSurfaceGrab {
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fn motion(
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&mut self,
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_handle: &mut PointerInnerHandle<'_>,
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location: (f64, f64),
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_focus: Option<(wl_surface::WlSurface, (f64, f64))>,
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_serial: u32,
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_time: u32,
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) {
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let dx = location.0 - self.initial_pointer_location.0;
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let dy = location.1 - self.initial_pointer_location.1;
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let new_window_x = (self.initial_window_location.0 as f64 + dx) as i32;
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let new_window_y = (self.initial_window_location.1 as f64 + dy) as i32;
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self.window_map
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.borrow_mut()
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.set_location(&self.toplevel, (new_window_x, new_window_y));
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}
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fn button(
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&mut self,
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handle: &mut PointerInnerHandle<'_>,
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button: u32,
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state: ButtonState,
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serial: u32,
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time: u32,
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) {
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handle.button(button, state, serial, time);
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if handle.current_pressed().is_empty() {
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// No more buttons are pressed, release the grab.
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handle.unset_grab(serial, time);
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}
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}
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fn axis(&mut self, handle: &mut PointerInnerHandle<'_>, details: AxisFrame) {
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handle.axis(details)
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}
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}
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pub fn init_shell(
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pub fn init_shell(
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display: &mut Display,
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display: &mut Display,
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log: ::slog::Logger,
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log: ::slog::Logger,
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@ -100,6 +147,27 @@ pub fn init_shell(
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position: (10, 10),
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position: (10, 10),
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serial: 42,
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serial: 42,
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}),
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}),
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XdgRequest::Move {
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surface,
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seat,
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serial,
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} => {
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let seat = Seat::from_resource(&seat).unwrap();
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// TODO: touch move.
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let pointer = seat.get_pointer().unwrap();
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let toplevel = SurfaceKind::Xdg(surface);
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let initial_window_location = xdg_window_map.borrow().location(&toplevel).unwrap();
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let grab = MoveSurfaceGrab {
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window_map: xdg_window_map.clone(),
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toplevel,
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initial_pointer_location: pointer.current_location(),
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initial_window_location,
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};
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pointer.set_grab(grab, serial);
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}
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_ => (),
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_ => (),
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},
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},
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log.clone(),
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log.clone(),
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@ -111,11 +179,11 @@ pub fn init_shell(
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display,
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display,
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compositor_token,
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compositor_token,
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move |req: ShellRequest<_>| {
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move |req: ShellRequest<_>| {
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if let ShellRequest::SetKind {
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match req {
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ShellRequest::SetKind {
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surface,
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surface,
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kind: ShellSurfaceKind::Toplevel,
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kind: ShellSurfaceKind::Toplevel,
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} = req
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} => {
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{
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// place the window at a random location in the [0;800]x[0;800] square
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// place the window at a random location in the [0;800]x[0;800] square
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use rand::distributions::{Distribution, Uniform};
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use rand::distributions::{Distribution, Uniform};
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let range = Uniform::new(0, 800);
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let range = Uniform::new(0, 800);
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@ -127,6 +195,29 @@ pub fn init_shell(
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.borrow_mut()
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.borrow_mut()
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.insert(SurfaceKind::Wl(surface), (x, y));
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.insert(SurfaceKind::Wl(surface), (x, y));
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}
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}
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ShellRequest::Move {
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surface,
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seat,
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serial,
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} => {
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let seat = Seat::from_resource(&seat).unwrap();
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// TODO: touch move.
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let pointer = seat.get_pointer().unwrap();
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let toplevel = SurfaceKind::Wl(surface);
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let initial_window_location = shell_window_map.borrow().location(&toplevel).unwrap();
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let grab = MoveSurfaceGrab {
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window_map: shell_window_map.clone(),
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toplevel,
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initial_pointer_location: pointer.current_location(),
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initial_window_location,
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};
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pointer.set_grab(grab, serial);
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}
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_ => (),
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}
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},
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},
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log.clone(),
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log.clone(),
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);
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);
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