commit
1925dc9ea8
13
Cargo.toml
13
Cargo.toml
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@ -5,22 +5,27 @@ authors = ["Victor Berger <victor.berger@thalesgroup.com>"]
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license = "MIT"
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[dependencies]
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wayland-server = "0.9.1"
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wayland-server = "0.9.4"
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nix = "0.7.0"
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xkbcommon = "0.2.1"
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tempfile = "2.1.5"
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slog = { version = "2.0.0" }
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slog-stdlog = "2.0.0-0.2"
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glutin = { version = "~0.7.4", optional = true }
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libloading = "0.4.0"
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wayland-client = { version = "~0.8.6", optional = true }
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winit = { git = "https://github.com/tomaka/winit.git", optional = true }
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glium = { version = "~0.16.0", optional = true }
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input = { version = "~0.1.1", optional = true }
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clippy = { version = "*", optional = true }
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[build-dependencies]
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gl_generator = "0.5"
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[dev-dependencies]
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slog-term = "~1.5"
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[features]
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default = ["backend_glutin", "backend_libinput", "renderer_glium"]
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backend_glutin = ["glutin", "wayland-server/dlopen"]
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default = ["backend_winit", "backend_libinput", "renderer_glium"]
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backend_winit = ["winit", "wayland-server/dlopen", "wayland-client/dlopen"]
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renderer_glium = ["glium"]
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backend_libinput = ["input"]
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@ -0,0 +1,33 @@
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extern crate gl_generator;
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use gl_generator::{Api, Fallbacks, Profile, Registry};
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use std::env;
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use std::fs::File;
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use std::path::PathBuf;
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fn main() {
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let dest = PathBuf::from(&env::var("OUT_DIR").unwrap());
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println!("cargo:rerun-if-changed=build.rs");
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let mut file = File::create(&dest.join("egl_bindings.rs")).unwrap();
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Registry::new(Api::Egl,
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(1, 5),
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Profile::Core,
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Fallbacks::All,
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["EGL_KHR_create_context",
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"EGL_EXT_create_context_robustness",
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"EGL_KHR_create_context_no_error",
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"EGL_KHR_platform_x11",
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"EGL_KHR_platform_android",
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"EGL_KHR_platform_wayland",
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"EGL_KHR_platform_gbm",
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"EGL_EXT_platform_base",
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"EGL_EXT_platform_x11",
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"EGL_MESA_platform_gbm",
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"EGL_EXT_platform_wayland",
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"EGL_EXT_platform_device"])
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.write_bindings(gl_generator::StructGenerator, &mut file)
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.unwrap();
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}
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@ -1,13 +1,19 @@
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extern crate wayland_server;
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extern crate smithay;
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extern crate glium;
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use smithay::backend::glutin;
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use glium::Surface;
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use smithay::backend::graphics::glium::IntoGlium;
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use smithay::backend::input::InputBackend;
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use smithay::backend::winit;
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use smithay::shm::ShmGlobal;
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use wayland_server::protocol::wl_shm;
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fn main() {
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let (_, mut event_loop) = wayland_server::create_display();
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// Initialize a simple backend for testing
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let (renderer, mut input) = winit::init().unwrap();
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let (_display, mut event_loop) = wayland_server::create_display();
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// Insert the ShmGlobal as a handler to your event loop
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// Here, we specify tha the standard Argb8888 and Xrgb8888 is the only supported.
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@ -24,13 +30,17 @@ fn main() {
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state.get_handler::<ShmGlobal>(handler_id).get_token()
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};
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// Initialize a simple backend for testing
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let (mut renderer, mut input) = glutin::init_windowed().unwrap();
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// Init glium
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let context = renderer.into_glium();
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// TODO render stuff
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// TODO put input handling on the event loop
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input.dispatch_new_events().unwrap();
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loop {
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input.dispatch_new_events().unwrap();
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event_loop.run().unwrap();
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let mut frame = context.draw();
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frame.clear(None, Some((0.0, 0.0, 0.0, 1.0)), false, None, None);
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frame.finish().unwrap();
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event_loop.dispatch(Some(16)).unwrap();
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}
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}
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@ -1,50 +0,0 @@
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use backend::graphics::opengl::{OpenglGraphicsBackend, SwapBuffersError};
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use glium::SwapBuffersError as GliumSwapBuffersError;
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use glium::backend::Backend;
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use std::os::raw::c_void;
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impl From<SwapBuffersError> for GliumSwapBuffersError {
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fn from(error: SwapBuffersError) -> Self {
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match error {
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SwapBuffersError::ContextLost => GliumSwapBuffersError::ContextLost,
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SwapBuffersError::AlreadySwapped => GliumSwapBuffersError::AlreadySwapped,
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}
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}
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}
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pub struct GliumGraphicBackend<T: OpenglGraphicsBackend>(T);
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pub trait IntoGlium: OpenglGraphicsBackend + Sized {
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fn into_glium(self) -> GliumGraphicBackend<Self>;
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}
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impl<T: OpenglGraphicsBackend> IntoGlium for T {
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fn into_glium(self) -> GliumGraphicBackend<Self> {
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GliumGraphicBackend(self)
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}
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}
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unsafe impl<T: OpenglGraphicsBackend> Backend for GliumGraphicBackend<T> {
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fn swap_buffers(&self) -> Result<(), GliumSwapBuffersError> {
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self.0.swap_buffers().map_err(Into::into)
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}
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unsafe fn get_proc_address(&self, symbol: &str) -> *const c_void {
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self.0.get_proc_address(symbol) as *const c_void
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}
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fn get_framebuffer_dimensions(&self) -> (u32, u32) {
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self.0.get_framebuffer_dimensions()
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}
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fn is_current(&self) -> bool {
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self.0.is_current()
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}
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unsafe fn make_current(&self) {
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self.0.make_current()
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}
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}
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@ -1,745 +0,0 @@
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//! Implementation of backend traits for types provided by `glutin`
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use backend::{SeatInternal, TouchSlotInternal};
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use backend::graphics::GraphicsBackend;
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use backend::graphics::opengl::{Api, OpenglGraphicsBackend, PixelFormat, SwapBuffersError};
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use backend::input::{Axis, AxisSource, Event as BackendEvent, InputBackend, InputHandler, KeyState,
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KeyboardKeyEvent, MouseButton, MouseButtonState, PointerAxisEvent, PointerButtonEvent,
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PointerMotionAbsoluteEvent, Seat, SeatCapabilities, TouchCancelEvent, TouchDownEvent,
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TouchMotionEvent, TouchSlot, TouchUpEvent, UnusedEvent};
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use glutin::{Api as GlutinApi, MouseButton as GlutinMouseButton, MouseCursor,
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PixelFormat as GlutinPixelFormat};
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use glutin::{ContextError, CreationError, ElementState, Event, GlContext, HeadlessContext,
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HeadlessRendererBuilder, MouseScrollDelta, Touch, TouchPhase, Window, WindowBuilder};
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use nix::c_void;
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use std::cmp;
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use std::error::Error;
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use std::fmt;
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use std::rc::Rc;
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/// Create a new `GlutinHeadlessRenderer` which implements the `OpenglRenderer` graphics
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/// backend trait
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pub fn init_headless_renderer() -> Result<GlutinHeadlessRenderer, CreationError> {
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init_headless_renderer_from_builder(HeadlessRendererBuilder::new(1024, 600))
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}
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/// Create a new `GlutinHeadlessRenderer`, which implements the `OpenglRenderer` graphics
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/// backend trait, with a given already configured `HeadlessRendererBuilder` for
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/// customization
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pub fn init_headless_renderer_from_builder(builder: HeadlessRendererBuilder)
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-> Result<GlutinHeadlessRenderer, CreationError> {
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let (w, h) = builder.dimensions;
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let context = builder.build_strict()?;
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Ok(GlutinHeadlessRenderer::new(context, w, h))
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}
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/// Create a new `GlutinWindowedRenderer`, which implements the `OpenglRenderer` graphics
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/// backend trait
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pub fn init_windowed_renderer() -> Result<GlutinWindowedRenderer, CreationError> {
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init_windowed_renderer_from_builder(WindowBuilder::new())
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}
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/// Create a new `GlutinWindowedRenderer`, which implements the `OpenglRenderer` graphics
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/// backend trait, with a given already configured `WindowBuilder` for customization.
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pub fn init_windowed_renderer_from_builder(builder: WindowBuilder)
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-> Result<GlutinWindowedRenderer, CreationError> {
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let window = Rc::new(builder.build_strict()?);
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Ok(GlutinWindowedRenderer::new(window))
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}
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/// Create a new `glutin` `Window`. Returns a `GlutinWindowedRenderer` implementing
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/// the `OpenglRenderer` graphics backend trait and a `GlutinInputBackend` implementing
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/// the `InputBackend` trait.
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pub fn init_windowed() -> Result<(GlutinWindowedRenderer, GlutinInputBackend), CreationError> {
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init_windowed_from_builder(WindowBuilder::new())
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}
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/// Create a new `glutin` `Window` with a given already configured `WindowBuilder` for
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/// customization. Returns a `GlutinWindowedRenderer` implementing
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/// the `OpenglRenderer` graphics backend trait and a `GlutinInputBackend` implementing
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/// the `InputBackend` trait.
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pub fn init_windowed_from_builder(builder: WindowBuilder)
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-> Result<(GlutinWindowedRenderer, GlutinInputBackend), CreationError> {
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let window = Rc::new(builder.build_strict()?);
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Ok((GlutinWindowedRenderer::new(window.clone()), GlutinInputBackend::new(window)))
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}
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/// Headless Opengl Context created by `glutin`. Implements the `OpenglGraphicsBackend` graphics
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/// backend trait.
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pub struct GlutinHeadlessRenderer {
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context: HeadlessContext,
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w: u32,
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h: u32,
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}
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impl GlutinHeadlessRenderer {
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fn new(context: HeadlessContext, w: u32, h: u32) -> GlutinHeadlessRenderer {
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GlutinHeadlessRenderer {
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context: context,
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w: w,
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h: h,
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}
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}
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}
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impl GraphicsBackend for GlutinHeadlessRenderer {
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type CursorFormat = ();
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fn set_cursor_position(&mut self, _x: u32, _y: u32) -> Result<(), ()> {
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// FIXME: Maybe save position? Is it of any use?
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Ok(())
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}
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fn set_cursor_representation(&mut self, _cursor: ()) {}
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}
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impl OpenglGraphicsBackend for GlutinHeadlessRenderer {
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#[inline]
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fn swap_buffers(&self) -> Result<(), SwapBuffersError> {
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match self.context.swap_buffers() {
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Ok(()) => Ok(()),
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Err(ContextError::IoError(e)) => panic!("Error while swapping buffers: {:?}", e),
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Err(ContextError::ContextLost) => Err(SwapBuffersError::ContextLost),
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}
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}
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#[inline]
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unsafe fn get_proc_address(&self, symbol: &str) -> *const c_void {
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self.context.get_proc_address(symbol) as *const _
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}
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#[inline]
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fn get_framebuffer_dimensions(&self) -> (u32, u32) {
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(self.w, self.h)
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}
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#[inline]
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fn is_current(&self) -> bool {
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self.context.is_current()
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}
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#[inline]
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unsafe fn make_current(&self) {
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self.context.make_current().unwrap();
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}
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fn get_api(&self) -> Api {
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self.context.get_api().into()
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}
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fn get_pixel_format(&self) -> PixelFormat {
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self.context.get_pixel_format().into()
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}
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}
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/// Window with an active Opengl Context created by `glutin`. Implements the
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/// `OpenglGraphicsBackend` graphics backend trait.
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pub struct GlutinWindowedRenderer {
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window: Rc<Window>,
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}
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impl GlutinWindowedRenderer {
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fn new(window: Rc<Window>) -> GlutinWindowedRenderer {
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GlutinWindowedRenderer { window: window }
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}
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}
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impl GraphicsBackend for GlutinWindowedRenderer {
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type CursorFormat = MouseCursor;
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fn set_cursor_position(&mut self, x: u32, y: u32) -> Result<(), ()> {
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if let Some((win_x, win_y)) = self.window.get_position() {
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self.window
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.set_cursor_position(win_x + x as i32, win_y + y as i32)
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} else {
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Err(())
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}
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}
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fn set_cursor_representation(&mut self, cursor: MouseCursor) {
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self.window.set_cursor(cursor);
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}
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}
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impl OpenglGraphicsBackend for GlutinWindowedRenderer {
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#[inline]
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fn swap_buffers(&self) -> Result<(), SwapBuffersError> {
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match self.window.swap_buffers() {
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Ok(()) => Ok(()),
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Err(ContextError::IoError(e)) => panic!("Error while swapping buffers: {:?}", e),
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Err(ContextError::ContextLost) => Err(SwapBuffersError::ContextLost),
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}
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}
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#[inline]
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unsafe fn get_proc_address(&self, symbol: &str) -> *const c_void {
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self.window.get_proc_address(symbol) as *const _
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}
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#[inline]
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fn get_framebuffer_dimensions(&self) -> (u32, u32) {
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let (width, height) = self.window.get_inner_size().unwrap_or((800, 600)); // TODO: 800x600 ?
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let scale = self.window.hidpi_factor();
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((width as f32 * scale) as u32, (height as f32 * scale) as u32)
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}
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#[inline]
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fn is_current(&self) -> bool {
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self.window.is_current()
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}
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#[inline]
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unsafe fn make_current(&self) {
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self.window.make_current().unwrap();
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}
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fn get_api(&self) -> Api {
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self.window.get_api().into()
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}
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fn get_pixel_format(&self) -> PixelFormat {
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self.window.get_pixel_format().into()
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}
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}
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/// Errors that may happen when driving the event loop of `GlutinInputBackend`
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#[derive(Debug)]
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pub enum GlutinInputError {
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/// The underlying `glutin` `Window` was closed. No further events can be processed.
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///
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/// See `GlutinInputBackend::process_new_events`.
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WindowClosed,
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}
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impl Error for GlutinInputError {
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fn description(&self) -> &str {
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match *self {
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GlutinInputError::WindowClosed => "Glutin Window was closed",
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}
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}
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}
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impl fmt::Display for GlutinInputError {
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fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
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write!(f, "{}", self.description())
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}
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}
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/// Abstracted event loop of a `glutin` `Window` implementing the `InputBackend` trait
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///
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/// You need to call `process_new_events` periodically to receive any events.
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pub struct GlutinInputBackend {
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window: Rc<Window>,
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time_counter: u32,
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key_counter: u32,
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seat: Seat,
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input_config: (),
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handler: Option<Box<InputHandler<GlutinInputBackend> + 'static>>,
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}
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#[derive(Clone)]
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/// Glutin-Backend internal event wrapping glutin's types into a `KeyboardKeyEvent`
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pub struct GlutinKeyboardInputEvent {
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time: u32,
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key: u8,
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count: u32,
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state: ElementState,
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}
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impl BackendEvent for GlutinKeyboardInputEvent {
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fn time(&self) -> u32 {
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self.time
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}
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}
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impl KeyboardKeyEvent for GlutinKeyboardInputEvent {
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fn key_code(&self) -> u32 {
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self.key as u32
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}
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fn state(&self) -> KeyState {
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self.state.into()
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}
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fn count(&self) -> u32 {
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self.count
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}
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}
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#[derive(Clone)]
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/// Glutin-Backend internal event wrapping glutin's types into a `PointerMotionAbsoluteEvent`
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pub struct GlutinMouseMovedEvent {
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window: Rc<Window>,
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time: u32,
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x: i32,
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y: i32,
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}
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impl BackendEvent for GlutinMouseMovedEvent {
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fn time(&self) -> u32 {
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self.time
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}
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}
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impl PointerMotionAbsoluteEvent for GlutinMouseMovedEvent {
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fn x(&self) -> f64 {
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self.x as f64
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}
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fn y(&self) -> f64 {
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self.y as f64
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}
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fn x_transformed(&self, width: u32) -> u32 {
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cmp::min(self.x * width as i32 /
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self.window
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.get_inner_size_points()
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.unwrap_or((width, 0))
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.0 as i32,
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0) as u32
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}
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fn y_transformed(&self, height: u32) -> u32 {
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cmp::min(self.y * height as i32 /
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self.window
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.get_inner_size_points()
|
||||
.unwrap_or((0, height))
|
||||
.1 as i32,
|
||||
0) as u32
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Clone)]
|
||||
/// Glutin-Backend internal event wrapping glutin's types into a `PointerAxisEvent`
|
||||
pub struct GlutinMouseWheelEvent {
|
||||
axis: Axis,
|
||||
time: u32,
|
||||
delta: MouseScrollDelta,
|
||||
}
|
||||
|
||||
impl BackendEvent for GlutinMouseWheelEvent {
|
||||
fn time(&self) -> u32 {
|
||||
self.time
|
||||
}
|
||||
}
|
||||
|
||||
impl PointerAxisEvent for GlutinMouseWheelEvent {
|
||||
fn axis(&self) -> Axis {
|
||||
self.axis
|
||||
}
|
||||
|
||||
fn source(&self) -> AxisSource {
|
||||
match self.delta {
|
||||
MouseScrollDelta::LineDelta(_, _) => AxisSource::Wheel,
|
||||
MouseScrollDelta::PixelDelta(_, _) => AxisSource::Continuous,
|
||||
}
|
||||
}
|
||||
|
||||
fn amount(&self) -> f64 {
|
||||
match (self.axis, self.delta) {
|
||||
(Axis::Horizontal, MouseScrollDelta::LineDelta(x, _)) |
|
||||
(Axis::Horizontal, MouseScrollDelta::PixelDelta(x, _)) => x as f64,
|
||||
(Axis::Vertical, MouseScrollDelta::LineDelta(_, y)) |
|
||||
(Axis::Vertical, MouseScrollDelta::PixelDelta(_, y)) => y as f64,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Clone)]
|
||||
/// Glutin-Backend internal event wrapping glutin's types into a `PointerButtonEvent`
|
||||
pub struct GlutinMouseInputEvent {
|
||||
time: u32,
|
||||
button: GlutinMouseButton,
|
||||
state: ElementState,
|
||||
}
|
||||
|
||||
impl BackendEvent for GlutinMouseInputEvent {
|
||||
fn time(&self) -> u32 {
|
||||
self.time
|
||||
}
|
||||
}
|
||||
|
||||
impl PointerButtonEvent for GlutinMouseInputEvent {
|
||||
fn button(&self) -> MouseButton {
|
||||
self.button.into()
|
||||
}
|
||||
|
||||
fn state(&self) -> MouseButtonState {
|
||||
self.state.into()
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Clone)]
|
||||
/// Glutin-Backend internal event wrapping glutin's types into a `TouchDownEvent`
|
||||
pub struct GlutinTouchStartedEvent {
|
||||
window: Rc<Window>,
|
||||
time: u32,
|
||||
location: (f64, f64),
|
||||
id: u64,
|
||||
}
|
||||
|
||||
impl BackendEvent for GlutinTouchStartedEvent {
|
||||
fn time(&self) -> u32 {
|
||||
self.time
|
||||
}
|
||||
}
|
||||
|
||||
impl TouchDownEvent for GlutinTouchStartedEvent {
|
||||
fn slot(&self) -> Option<TouchSlot> {
|
||||
Some(TouchSlot::new(self.id))
|
||||
}
|
||||
|
||||
fn x(&self) -> f64 {
|
||||
self.location.0
|
||||
}
|
||||
|
||||
fn y(&self) -> f64 {
|
||||
self.location.1
|
||||
}
|
||||
|
||||
fn x_transformed(&self, width: u32) -> u32 {
|
||||
cmp::min(self.location.0 as i32 * width as i32 /
|
||||
self.window
|
||||
.get_inner_size_points()
|
||||
.unwrap_or((width, 0))
|
||||
.0 as i32,
|
||||
0) as u32
|
||||
}
|
||||
|
||||
fn y_transformed(&self, height: u32) -> u32 {
|
||||
cmp::min(self.location.1 as i32 * height as i32 /
|
||||
self.window
|
||||
.get_inner_size_points()
|
||||
.unwrap_or((0, height))
|
||||
.1 as i32,
|
||||
0) as u32
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Clone)]
|
||||
/// Glutin-Backend internal event wrapping glutin's types into a `TouchMotionEvent`
|
||||
pub struct GlutinTouchMovedEvent {
|
||||
window: Rc<Window>,
|
||||
time: u32,
|
||||
location: (f64, f64),
|
||||
id: u64,
|
||||
}
|
||||
|
||||
impl BackendEvent for GlutinTouchMovedEvent {
|
||||
fn time(&self) -> u32 {
|
||||
self.time
|
||||
}
|
||||
}
|
||||
|
||||
impl TouchMotionEvent for GlutinTouchMovedEvent {
|
||||
fn slot(&self) -> Option<TouchSlot> {
|
||||
Some(TouchSlot::new(self.id))
|
||||
}
|
||||
|
||||
fn x(&self) -> f64 {
|
||||
self.location.0
|
||||
}
|
||||
|
||||
fn y(&self) -> f64 {
|
||||
self.location.1
|
||||
}
|
||||
|
||||
fn x_transformed(&self, width: u32) -> u32 {
|
||||
self.location.0 as u32 * width /
|
||||
self.window
|
||||
.get_inner_size_points()
|
||||
.unwrap_or((width, 0))
|
||||
.0
|
||||
}
|
||||
|
||||
fn y_transformed(&self, height: u32) -> u32 {
|
||||
self.location.1 as u32 * height /
|
||||
self.window
|
||||
.get_inner_size_points()
|
||||
.unwrap_or((0, height))
|
||||
.1
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Clone)]
|
||||
/// Glutin-Backend internal event wrapping glutin's types into a `TouchUpEvent`
|
||||
pub struct GlutinTouchEndedEvent {
|
||||
time: u32,
|
||||
id: u64,
|
||||
}
|
||||
|
||||
impl BackendEvent for GlutinTouchEndedEvent {
|
||||
fn time(&self) -> u32 {
|
||||
self.time
|
||||
}
|
||||
}
|
||||
|
||||
impl TouchUpEvent for GlutinTouchEndedEvent {
|
||||
fn slot(&self) -> Option<TouchSlot> {
|
||||
Some(TouchSlot::new(self.id))
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Clone)]
|
||||
/// Glutin-Backend internal event wrapping glutin's types into a `TouchCancelEvent`
|
||||
pub struct GlutinTouchCancelledEvent {
|
||||
time: u32,
|
||||
id: u64,
|
||||
}
|
||||
|
||||
impl BackendEvent for GlutinTouchCancelledEvent {
|
||||
fn time(&self) -> u32 {
|
||||
self.time
|
||||
}
|
||||
}
|
||||
|
||||
impl TouchCancelEvent for GlutinTouchCancelledEvent {
|
||||
fn slot(&self) -> Option<TouchSlot> {
|
||||
Some(TouchSlot::new(self.id))
|
||||
}
|
||||
}
|
||||
|
||||
impl InputBackend for GlutinInputBackend {
|
||||
type InputConfig = ();
|
||||
type EventError = GlutinInputError;
|
||||
|
||||
type KeyboardKeyEvent = GlutinKeyboardInputEvent;
|
||||
type PointerAxisEvent = GlutinMouseWheelEvent;
|
||||
type PointerButtonEvent = GlutinMouseInputEvent;
|
||||
type PointerMotionEvent = UnusedEvent;
|
||||
type PointerMotionAbsoluteEvent = GlutinMouseMovedEvent;
|
||||
type TouchDownEvent = GlutinTouchStartedEvent;
|
||||
type TouchUpEvent = GlutinTouchEndedEvent;
|
||||
type TouchMotionEvent = GlutinTouchMovedEvent;
|
||||
type TouchCancelEvent = GlutinTouchCancelledEvent;
|
||||
type TouchFrameEvent = UnusedEvent;
|
||||
|
||||
fn set_handler<H: InputHandler<Self> + 'static>(&mut self, mut handler: H) {
|
||||
if self.handler.is_some() {
|
||||
self.clear_handler();
|
||||
}
|
||||
handler.on_seat_created(&self.seat);
|
||||
self.handler = Some(Box::new(handler));
|
||||
}
|
||||
|
||||
fn get_handler(&mut self) -> Option<&mut InputHandler<Self>> {
|
||||
self.handler
|
||||
.as_mut()
|
||||
.map(|handler| handler as &mut InputHandler<Self>)
|
||||
}
|
||||
|
||||
fn clear_handler(&mut self) {
|
||||
if let Some(mut handler) = self.handler.take() {
|
||||
handler.on_seat_destroyed(&self.seat);
|
||||
}
|
||||
}
|
||||
|
||||
fn input_config(&mut self) -> &mut Self::InputConfig {
|
||||
&mut self.input_config
|
||||
}
|
||||
|
||||
/// Processes new events of the underlying event loop to drive the set `InputHandler`.
|
||||
///
|
||||
/// You need to periodically call this function to keep the underlying event loop and
|
||||
/// `Window` active. Otherwise the window may no respond to user interaction and no
|
||||
/// input events will be received by a set `InputHandler`.
|
||||
///
|
||||
/// Returns an error if the `Window` the window has been closed. Calling
|
||||
/// `process_new_events` again after the `Window` has been closed is considered an
|
||||
/// application error and unspecified baviour may occur.
|
||||
///
|
||||
/// The linked `GlutinWindowedRenderer` will error with a lost Context and should
|
||||
/// not be used anymore as well.
|
||||
fn dispatch_new_events(&mut self) -> Result<(), GlutinInputError> {
|
||||
for event in self.window.poll_events() {
|
||||
if let Some(ref mut handler) = self.handler {
|
||||
match event {
|
||||
Event::KeyboardInput(state, key_code, _) => {
|
||||
match state {
|
||||
ElementState::Pressed => self.key_counter += 1,
|
||||
ElementState::Released => {
|
||||
self.key_counter = self.key_counter.checked_sub(1).unwrap_or(0)
|
||||
}
|
||||
};
|
||||
handler.on_keyboard_key(&self.seat,
|
||||
GlutinKeyboardInputEvent {
|
||||
time: self.time_counter,
|
||||
key: key_code,
|
||||
count: self.key_counter,
|
||||
state: state,
|
||||
})
|
||||
}
|
||||
Event::MouseMoved(x, y) => {
|
||||
handler.on_pointer_move_absolute(&self.seat,
|
||||
GlutinMouseMovedEvent {
|
||||
window: self.window.clone(),
|
||||
time: self.time_counter,
|
||||
x: x,
|
||||
y: y,
|
||||
})
|
||||
}
|
||||
Event::MouseWheel(delta, _) => {
|
||||
let event = GlutinMouseWheelEvent {
|
||||
axis: Axis::Horizontal,
|
||||
time: self.time_counter,
|
||||
delta: delta,
|
||||
};
|
||||
match delta {
|
||||
MouseScrollDelta::LineDelta(x, y) |
|
||||
MouseScrollDelta::PixelDelta(x, y) => {
|
||||
if x != 0.0 {
|
||||
handler.on_pointer_axis(&self.seat, event.clone());
|
||||
}
|
||||
if y != 0.0 {
|
||||
handler.on_pointer_axis(&self.seat, event);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
Event::MouseInput(state, button) => {
|
||||
handler.on_pointer_button(&self.seat,
|
||||
GlutinMouseInputEvent {
|
||||
time: self.time_counter,
|
||||
button: button,
|
||||
state: state,
|
||||
})
|
||||
}
|
||||
Event::Touch(Touch {
|
||||
phase: TouchPhase::Started,
|
||||
location: (x, y),
|
||||
id,
|
||||
}) => {
|
||||
handler.on_touch_down(&self.seat,
|
||||
GlutinTouchStartedEvent {
|
||||
window: self.window.clone(),
|
||||
time: self.time_counter,
|
||||
location: (x, y),
|
||||
id: id,
|
||||
})
|
||||
}
|
||||
Event::Touch(Touch {
|
||||
phase: TouchPhase::Moved,
|
||||
location: (x, y),
|
||||
id,
|
||||
}) => {
|
||||
handler.on_touch_motion(&self.seat,
|
||||
GlutinTouchMovedEvent {
|
||||
window: self.window.clone(),
|
||||
time: self.time_counter,
|
||||
location: (x, y),
|
||||
id: id,
|
||||
})
|
||||
}
|
||||
Event::Touch(Touch {
|
||||
phase: TouchPhase::Ended,
|
||||
location: (x, y),
|
||||
id,
|
||||
}) => {
|
||||
handler.on_touch_motion(&self.seat,
|
||||
GlutinTouchMovedEvent {
|
||||
window: self.window.clone(),
|
||||
time: self.time_counter,
|
||||
location: (x, y),
|
||||
id: id,
|
||||
});
|
||||
handler.on_touch_up(&self.seat,
|
||||
GlutinTouchEndedEvent {
|
||||
time: self.time_counter,
|
||||
id: id,
|
||||
});
|
||||
}
|
||||
Event::Touch(Touch {
|
||||
phase: TouchPhase::Cancelled,
|
||||
id,
|
||||
..
|
||||
}) => {
|
||||
handler.on_touch_cancel(&self.seat,
|
||||
GlutinTouchCancelledEvent {
|
||||
time: self.time_counter,
|
||||
id: id,
|
||||
})
|
||||
}
|
||||
Event::Closed => return Err(GlutinInputError::WindowClosed),
|
||||
_ => {}
|
||||
}
|
||||
self.time_counter += 1;
|
||||
}
|
||||
}
|
||||
Ok(())
|
||||
}
|
||||
}
|
||||
|
||||
impl GlutinInputBackend {
|
||||
fn new(window: Rc<Window>) -> GlutinInputBackend {
|
||||
GlutinInputBackend {
|
||||
window: window,
|
||||
time_counter: 0,
|
||||
key_counter: 0,
|
||||
seat: Seat::new(0,
|
||||
SeatCapabilities {
|
||||
pointer: true,
|
||||
keyboard: true,
|
||||
touch: true,
|
||||
}),
|
||||
input_config: (),
|
||||
handler: None,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl From<GlutinApi> for Api {
|
||||
fn from(api: GlutinApi) -> Self {
|
||||
match api {
|
||||
GlutinApi::OpenGl => Api::OpenGl,
|
||||
GlutinApi::OpenGlEs => Api::OpenGlEs,
|
||||
GlutinApi::WebGl => Api::WebGl,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl From<GlutinPixelFormat> for PixelFormat {
|
||||
fn from(format: GlutinPixelFormat) -> Self {
|
||||
PixelFormat {
|
||||
hardware_accelerated: format.hardware_accelerated,
|
||||
color_bits: format.color_bits,
|
||||
alpha_bits: format.alpha_bits,
|
||||
depth_bits: format.depth_bits,
|
||||
stencil_bits: format.stencil_bits,
|
||||
stereoscopy: format.stereoscopy,
|
||||
double_buffer: format.double_buffer,
|
||||
multisampling: format.multisampling,
|
||||
srgb: format.srgb,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl From<GlutinMouseButton> for MouseButton {
|
||||
fn from(button: GlutinMouseButton) -> MouseButton {
|
||||
match button {
|
||||
GlutinMouseButton::Left => MouseButton::Left,
|
||||
GlutinMouseButton::Right => MouseButton::Right,
|
||||
GlutinMouseButton::Middle => MouseButton::Middle,
|
||||
GlutinMouseButton::Other(num) => MouseButton::Other(num),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl From<ElementState> for KeyState {
|
||||
fn from(state: ElementState) -> Self {
|
||||
match state {
|
||||
ElementState::Pressed => KeyState::Pressed,
|
||||
ElementState::Released => KeyState::Released,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl From<ElementState> for MouseButtonState {
|
||||
fn from(state: ElementState) -> Self {
|
||||
match state {
|
||||
ElementState::Pressed => MouseButtonState::Pressed,
|
||||
ElementState::Released => MouseButtonState::Released,
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,647 @@
|
|||
//! Common traits and types for egl context creation and rendering
|
||||
|
||||
/// Large parts of the following file are taken from
|
||||
/// https://github.com/tomaka/glutin/tree/044e651edf67a2029eecc650dd42546af1501414/src/api/egl/
|
||||
///
|
||||
/// It therefore falls under glutin's Apache 2.0 license
|
||||
/// (see https://github.com/tomaka/glutin/tree/044e651edf67a2029eecc650dd42546af1501414/LICENSE)
|
||||
|
||||
use super::GraphicsBackend;
|
||||
|
||||
use libloading::Library;
|
||||
use nix::{c_int, c_void};
|
||||
use std::error::{self, Error};
|
||||
|
||||
use std::ffi::{CStr, CString};
|
||||
use std::fmt;
|
||||
use std::io;
|
||||
use std::mem;
|
||||
use std::ptr;
|
||||
|
||||
#[allow(non_camel_case_types, dead_code)]
|
||||
mod ffi {
|
||||
use nix::c_void;
|
||||
use nix::libc::{c_long, int32_t, uint64_t};
|
||||
|
||||
pub type khronos_utime_nanoseconds_t = khronos_uint64_t;
|
||||
pub type khronos_uint64_t = uint64_t;
|
||||
pub type khronos_ssize_t = c_long;
|
||||
pub type EGLint = int32_t;
|
||||
pub type EGLNativeDisplayType = NativeDisplayType;
|
||||
pub type EGLNativePixmapType = NativePixmapType;
|
||||
pub type EGLNativeWindowType = NativeWindowType;
|
||||
pub type NativeDisplayType = *const c_void;
|
||||
pub type NativePixmapType = *const c_void;
|
||||
pub type NativeWindowType = *const c_void;
|
||||
|
||||
pub mod egl {
|
||||
use super::*;
|
||||
|
||||
include!(concat!(env!("OUT_DIR"), "/egl_bindings.rs"));
|
||||
}
|
||||
}
|
||||
|
||||
/// Native types to create an `EGLContext` from.
|
||||
/// Currently supported providers are X11, Wayland and GBM.
|
||||
#[derive(Clone, Copy)]
|
||||
pub enum Native {
|
||||
/// X11 Display and Window objects to create an `EGLContext` upon.
|
||||
X11(ffi::NativeDisplayType, ffi::NativeWindowType),
|
||||
/// Wayland Display and Surface objects to create an `EGLContext` upon.
|
||||
Wayland(ffi::NativeDisplayType, ffi::NativeWindowType),
|
||||
/// GBM Display
|
||||
Gbm(ffi::NativeDisplayType, ffi::NativeWindowType),
|
||||
}
|
||||
|
||||
/// Error that can happen while creating an `EGLContext`
|
||||
#[derive(Debug)]
|
||||
pub enum CreationError {
|
||||
/// I/O error from the underlying system
|
||||
IoError(io::Error),
|
||||
/// Operating System error
|
||||
OsError(String),
|
||||
/// The requested OpenGl version is not supported by the graphics system
|
||||
OpenGlVersionNotSupported,
|
||||
/// There is no pixel format available that fulfills all requirements
|
||||
NoAvailablePixelFormat,
|
||||
/// Context creation is not supported on this system
|
||||
NotSupported,
|
||||
}
|
||||
|
||||
impl From<io::Error> for CreationError {
|
||||
fn from(err: io::Error) -> Self {
|
||||
CreationError::IoError(err)
|
||||
}
|
||||
}
|
||||
|
||||
impl fmt::Display for CreationError {
|
||||
fn fmt(&self, formatter: &mut fmt::Formatter) -> Result<(), fmt::Error> {
|
||||
formatter.write_str(self.description())?;
|
||||
if let Some(err) = error::Error::cause(self) {
|
||||
write!(formatter, ": {}", err)?;
|
||||
}
|
||||
Ok(())
|
||||
}
|
||||
}
|
||||
|
||||
impl error::Error for CreationError {
|
||||
fn description(&self) -> &str {
|
||||
match *self {
|
||||
CreationError::IoError(ref err) => err.description(),
|
||||
CreationError::OsError(ref text) => text,
|
||||
CreationError::OpenGlVersionNotSupported => {
|
||||
"The requested OpenGL version is not \
|
||||
supported."
|
||||
}
|
||||
CreationError::NoAvailablePixelFormat => {
|
||||
"Couldn't find any pixel format that matches \
|
||||
the criterias."
|
||||
}
|
||||
CreationError::NotSupported => "Context creation is not supported on the current window system",
|
||||
}
|
||||
}
|
||||
|
||||
fn cause(&self) -> Option<&error::Error> {
|
||||
match *self {
|
||||
CreationError::IoError(ref err) => Some(err),
|
||||
_ => None,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// EGL context for rendering
|
||||
pub struct EGLContext {
|
||||
_lib: Library,
|
||||
context: ffi::egl::types::EGLContext,
|
||||
display: ffi::egl::types::EGLDisplay,
|
||||
egl: ffi::egl::Egl,
|
||||
surface: ffi::egl::types::EGLSurface,
|
||||
pixel_format: PixelFormat,
|
||||
}
|
||||
|
||||
impl EGLContext {
|
||||
/// Create a new EGL context
|
||||
///
|
||||
/// # Unsafety
|
||||
///
|
||||
/// This method is marked unsafe, because the contents of `Native` cannot be verified and msy
|
||||
/// contain dangeling pointers are similar unsafe content
|
||||
pub unsafe fn new(native: Native, mut attributes: GlAttributes, reqs: PixelFormatRequirements)
|
||||
-> Result<EGLContext, CreationError> {
|
||||
let lib = Library::new("libEGL.so.1")?;
|
||||
let egl = ffi::egl::Egl::load_with(|sym| {
|
||||
let name = CString::new(sym).unwrap();
|
||||
let symbol = lib.get::<*mut c_void>(name.as_bytes());
|
||||
match symbol {
|
||||
Ok(x) => *x as *const _,
|
||||
Err(_) => ptr::null(),
|
||||
}
|
||||
});
|
||||
|
||||
// If no version is given, try OpenGLES 3.0, if available,
|
||||
// fallback to 2.0 otherwise
|
||||
let version = match attributes.version {
|
||||
Some((3, x)) => (3, x),
|
||||
Some((2, x)) => (2, x),
|
||||
None => {
|
||||
attributes.version = Some((3, 0));
|
||||
match EGLContext::new(native, attributes, reqs) {
|
||||
Ok(x) => return Ok(x),
|
||||
Err(_) => {
|
||||
// TODO log
|
||||
attributes.version = Some((2, 0));
|
||||
return EGLContext::new(native, attributes, reqs);
|
||||
}
|
||||
}
|
||||
}
|
||||
Some((1, _)) => {
|
||||
// TODO logging + error, 1.0 not supported
|
||||
unimplemented!()
|
||||
}
|
||||
Some(_) => {
|
||||
// TODO logging + error, version not supported
|
||||
unimplemented!()
|
||||
}
|
||||
};
|
||||
|
||||
// the first step is to query the list of extensions without any display, if supported
|
||||
let dp_extensions = {
|
||||
let p = egl.QueryString(ffi::egl::NO_DISPLAY, ffi::egl::EXTENSIONS as i32);
|
||||
|
||||
// this possibility is available only with EGL 1.5 or EGL_EXT_platform_base, otherwise
|
||||
// `eglQueryString` returns an error
|
||||
if p.is_null() {
|
||||
vec![]
|
||||
} else {
|
||||
let p = CStr::from_ptr(p);
|
||||
let list = String::from_utf8(p.to_bytes().to_vec()).unwrap_or_else(|_| String::new());
|
||||
list.split(' ').map(|e| e.to_string()).collect::<Vec<_>>()
|
||||
}
|
||||
};
|
||||
|
||||
let has_dp_extension = |e: &str| dp_extensions.iter().any(|s| s == e);
|
||||
|
||||
let display = match native {
|
||||
Native::X11(display, _) if has_dp_extension("EGL_KHR_platform_x11") &&
|
||||
egl.GetPlatformDisplay.is_loaded() => {
|
||||
egl.GetPlatformDisplay(ffi::egl::PLATFORM_X11_KHR, display as *mut _, ptr::null())
|
||||
}
|
||||
|
||||
Native::X11(display, _) if has_dp_extension("EGL_EXT_platform_x11") &&
|
||||
egl.GetPlatformDisplayEXT.is_loaded() => {
|
||||
egl.GetPlatformDisplayEXT(ffi::egl::PLATFORM_X11_EXT, display as *mut _, ptr::null())
|
||||
}
|
||||
|
||||
Native::Gbm(display, _) if has_dp_extension("EGL_KHR_platform_gbm") &&
|
||||
egl.GetPlatformDisplay.is_loaded() => {
|
||||
egl.GetPlatformDisplay(ffi::egl::PLATFORM_GBM_KHR, display as *mut _, ptr::null())
|
||||
}
|
||||
|
||||
Native::Gbm(display, _) if has_dp_extension("EGL_MESA_platform_gbm") &&
|
||||
egl.GetPlatformDisplayEXT.is_loaded() => {
|
||||
egl.GetPlatformDisplayEXT(ffi::egl::PLATFORM_GBM_KHR, display as *mut _, ptr::null())
|
||||
}
|
||||
|
||||
Native::Wayland(display, _) if has_dp_extension("EGL_KHR_platform_wayland") &&
|
||||
egl.GetPlatformDisplay.is_loaded() => {
|
||||
egl.GetPlatformDisplay(ffi::egl::PLATFORM_WAYLAND_KHR,
|
||||
display as *mut _,
|
||||
ptr::null())
|
||||
}
|
||||
|
||||
Native::Wayland(display, _) if has_dp_extension("EGL_EXT_platform_wayland") &&
|
||||
egl.GetPlatformDisplayEXT.is_loaded() => {
|
||||
egl.GetPlatformDisplayEXT(ffi::egl::PLATFORM_WAYLAND_EXT,
|
||||
display as *mut _,
|
||||
ptr::null())
|
||||
}
|
||||
|
||||
Native::X11(display, _) |
|
||||
Native::Gbm(display, _) |
|
||||
Native::Wayland(display, _) => egl.GetDisplay(display as *mut _),
|
||||
};
|
||||
|
||||
let egl_version = {
|
||||
let mut major: ffi::egl::types::EGLint = mem::uninitialized();
|
||||
let mut minor: ffi::egl::types::EGLint = mem::uninitialized();
|
||||
|
||||
if egl.Initialize(display, &mut major, &mut minor) == 0 {
|
||||
return Err(CreationError::OsError(String::from("eglInitialize failed")));
|
||||
}
|
||||
|
||||
(major, minor)
|
||||
};
|
||||
|
||||
// the list of extensions supported by the client once initialized is different from the
|
||||
// list of extensions obtained earlier
|
||||
let extensions = if egl_version >= (1, 2) {
|
||||
let p = CStr::from_ptr(egl.QueryString(display, ffi::egl::EXTENSIONS as i32));
|
||||
let list = String::from_utf8(p.to_bytes().to_vec()).unwrap_or_else(|_| String::new());
|
||||
list.split(' ').map(|e| e.to_string()).collect::<Vec<_>>()
|
||||
|
||||
} else {
|
||||
vec![]
|
||||
};
|
||||
|
||||
if egl_version >= (1, 2) && egl.BindAPI(ffi::egl::OPENGL_ES_API) == 0 {
|
||||
return Err(CreationError::OpenGlVersionNotSupported);
|
||||
}
|
||||
|
||||
let descriptor = {
|
||||
let mut out: Vec<c_int> = Vec::with_capacity(37);
|
||||
|
||||
if egl_version >= (1, 2) {
|
||||
out.push(ffi::egl::COLOR_BUFFER_TYPE as c_int);
|
||||
out.push(ffi::egl::RGB_BUFFER as c_int);
|
||||
}
|
||||
|
||||
out.push(ffi::egl::SURFACE_TYPE as c_int);
|
||||
// TODO: Some versions of Mesa report a BAD_ATTRIBUTE error
|
||||
// if we ask for PBUFFER_BIT as well as WINDOW_BIT
|
||||
out.push((ffi::egl::WINDOW_BIT) as c_int);
|
||||
|
||||
match version {
|
||||
(3, _) => {
|
||||
if egl_version < (1, 3) {
|
||||
return Err(CreationError::NoAvailablePixelFormat);
|
||||
}
|
||||
out.push(ffi::egl::RENDERABLE_TYPE as c_int);
|
||||
out.push(ffi::egl::OPENGL_ES3_BIT as c_int);
|
||||
out.push(ffi::egl::CONFORMANT as c_int);
|
||||
out.push(ffi::egl::OPENGL_ES3_BIT as c_int);
|
||||
}
|
||||
(2, _) => {
|
||||
if egl_version < (1, 3) {
|
||||
return Err(CreationError::NoAvailablePixelFormat);
|
||||
}
|
||||
out.push(ffi::egl::RENDERABLE_TYPE as c_int);
|
||||
out.push(ffi::egl::OPENGL_ES2_BIT as c_int);
|
||||
out.push(ffi::egl::CONFORMANT as c_int);
|
||||
out.push(ffi::egl::OPENGL_ES2_BIT as c_int);
|
||||
}
|
||||
(_, _) => unreachable!(),
|
||||
};
|
||||
|
||||
if let Some(hardware_accelerated) = reqs.hardware_accelerated {
|
||||
out.push(ffi::egl::CONFIG_CAVEAT as c_int);
|
||||
out.push(if hardware_accelerated {
|
||||
ffi::egl::NONE as c_int
|
||||
} else {
|
||||
ffi::egl::SLOW_CONFIG as c_int
|
||||
});
|
||||
}
|
||||
|
||||
if let Some(color) = reqs.color_bits {
|
||||
out.push(ffi::egl::RED_SIZE as c_int);
|
||||
out.push((color / 3) as c_int);
|
||||
out.push(ffi::egl::GREEN_SIZE as c_int);
|
||||
out.push((color / 3 + if color % 3 != 0 { 1 } else { 0 }) as c_int);
|
||||
out.push(ffi::egl::BLUE_SIZE as c_int);
|
||||
out.push((color / 3 + if color % 3 == 2 { 1 } else { 0 }) as c_int);
|
||||
}
|
||||
|
||||
if let Some(alpha) = reqs.alpha_bits {
|
||||
out.push(ffi::egl::ALPHA_SIZE as c_int);
|
||||
out.push(alpha as c_int);
|
||||
}
|
||||
|
||||
if let Some(depth) = reqs.depth_bits {
|
||||
out.push(ffi::egl::DEPTH_SIZE as c_int);
|
||||
out.push(depth as c_int);
|
||||
}
|
||||
|
||||
if let Some(stencil) = reqs.stencil_bits {
|
||||
out.push(ffi::egl::STENCIL_SIZE as c_int);
|
||||
out.push(stencil as c_int);
|
||||
}
|
||||
|
||||
if let Some(true) = reqs.double_buffer {
|
||||
return Err(CreationError::NoAvailablePixelFormat);
|
||||
}
|
||||
|
||||
if let Some(multisampling) = reqs.multisampling {
|
||||
out.push(ffi::egl::SAMPLES as c_int);
|
||||
out.push(multisampling as c_int);
|
||||
}
|
||||
|
||||
if reqs.stereoscopy {
|
||||
return Err(CreationError::NoAvailablePixelFormat);
|
||||
}
|
||||
|
||||
out.push(ffi::egl::NONE as c_int);
|
||||
out
|
||||
};
|
||||
|
||||
// calling `eglChooseConfig`
|
||||
let mut config_id = mem::uninitialized();
|
||||
let mut num_configs = mem::uninitialized();
|
||||
if egl.ChooseConfig(display,
|
||||
descriptor.as_ptr(),
|
||||
&mut config_id,
|
||||
1,
|
||||
&mut num_configs) == 0 {
|
||||
return Err(CreationError::OsError(String::from("eglChooseConfig failed")));
|
||||
}
|
||||
if num_configs == 0 {
|
||||
return Err(CreationError::NoAvailablePixelFormat);
|
||||
}
|
||||
|
||||
// analyzing each config
|
||||
macro_rules! attrib {
|
||||
($egl:expr, $display:expr, $config:expr, $attr:expr) => (
|
||||
{
|
||||
let mut value = mem::uninitialized();
|
||||
let res = $egl.GetConfigAttrib($display, $config,
|
||||
$attr as ffi::egl::types::EGLint, &mut value);
|
||||
if res == 0 {
|
||||
return Err(CreationError::OsError(String::from("eglGetConfigAttrib failed")));
|
||||
}
|
||||
value
|
||||
}
|
||||
)
|
||||
};
|
||||
|
||||
let desc = PixelFormat {
|
||||
hardware_accelerated: attrib!(egl, display, config_id, ffi::egl::CONFIG_CAVEAT) !=
|
||||
ffi::egl::SLOW_CONFIG as i32,
|
||||
color_bits: attrib!(egl, display, config_id, ffi::egl::RED_SIZE) as u8 +
|
||||
attrib!(egl, display, config_id, ffi::egl::BLUE_SIZE) as u8 +
|
||||
attrib!(egl, display, config_id, ffi::egl::GREEN_SIZE) as u8,
|
||||
alpha_bits: attrib!(egl, display, config_id, ffi::egl::ALPHA_SIZE) as u8,
|
||||
depth_bits: attrib!(egl, display, config_id, ffi::egl::DEPTH_SIZE) as u8,
|
||||
stencil_bits: attrib!(egl, display, config_id, ffi::egl::STENCIL_SIZE) as u8,
|
||||
stereoscopy: false,
|
||||
double_buffer: true,
|
||||
multisampling: match attrib!(egl, display, config_id, ffi::egl::SAMPLES) {
|
||||
0 | 1 => None,
|
||||
a => Some(a as u16),
|
||||
},
|
||||
srgb: false, // TODO: use EGL_KHR_gl_colorspace to know that
|
||||
};
|
||||
|
||||
let mut context_attributes = Vec::with_capacity(10);
|
||||
|
||||
if egl_version >= (1, 5) || extensions.iter().any(|s| s == &"EGL_KHR_create_context") {
|
||||
context_attributes.push(ffi::egl::CONTEXT_MAJOR_VERSION as i32);
|
||||
context_attributes.push(version.0 as i32);
|
||||
context_attributes.push(ffi::egl::CONTEXT_MINOR_VERSION as i32);
|
||||
context_attributes.push(version.1 as i32);
|
||||
|
||||
if attributes.debug && egl_version >= (1, 5) {
|
||||
context_attributes.push(ffi::egl::CONTEXT_OPENGL_DEBUG as i32);
|
||||
context_attributes.push(ffi::egl::TRUE as i32);
|
||||
}
|
||||
|
||||
context_attributes.push(ffi::egl::CONTEXT_FLAGS_KHR as i32);
|
||||
context_attributes.push(0);
|
||||
|
||||
} else if egl_version >= (1, 3) {
|
||||
context_attributes.push(ffi::egl::CONTEXT_CLIENT_VERSION as i32);
|
||||
context_attributes.push(version.0 as i32);
|
||||
}
|
||||
|
||||
context_attributes.push(ffi::egl::NONE as i32);
|
||||
|
||||
let context = egl.CreateContext(display, config_id, ptr::null(), context_attributes.as_ptr());
|
||||
|
||||
if context.is_null() {
|
||||
match egl.GetError() as u32 {
|
||||
ffi::egl::BAD_ATTRIBUTE => return Err(CreationError::OpenGlVersionNotSupported),
|
||||
e => panic!("eglCreateContext failed: 0x{:x}", e),
|
||||
}
|
||||
}
|
||||
|
||||
let surface = {
|
||||
let surface = match native {
|
||||
Native::X11(_, window) |
|
||||
Native::Wayland(_, window) |
|
||||
Native::Gbm(_, window) => egl.CreateWindowSurface(display, config_id, window, ptr::null()),
|
||||
};
|
||||
|
||||
if surface.is_null() {
|
||||
return Err(CreationError::OsError(String::from("eglCreateWindowSurface failed")));
|
||||
}
|
||||
surface
|
||||
};
|
||||
|
||||
Ok(EGLContext {
|
||||
_lib: lib,
|
||||
context: context as *const _,
|
||||
display: display as *const _,
|
||||
egl: egl,
|
||||
surface: surface as *const _,
|
||||
pixel_format: desc,
|
||||
})
|
||||
}
|
||||
|
||||
/// Swaps buffers at the end of a frame.
|
||||
pub fn swap_buffers(&self) -> Result<(), SwapBuffersError> {
|
||||
let ret = unsafe {
|
||||
self.egl
|
||||
.SwapBuffers(self.display as *const _, self.surface as *const _)
|
||||
};
|
||||
|
||||
if ret == 0 {
|
||||
match unsafe { self.egl.GetError() } as u32 {
|
||||
ffi::egl::CONTEXT_LOST => Err(SwapBuffersError::ContextLost),
|
||||
err => panic!("eglSwapBuffers failed (eglGetError returned 0x{:x})", err),
|
||||
}
|
||||
} else {
|
||||
Ok(())
|
||||
}
|
||||
}
|
||||
|
||||
/// Returns the address of an OpenGL function.
|
||||
///
|
||||
/// Supposes that the context has been made current before this function is called.
|
||||
pub unsafe fn get_proc_address(&self, symbol: &str) -> *const c_void {
|
||||
let addr = CString::new(symbol.as_bytes()).unwrap();
|
||||
let addr = addr.as_ptr();
|
||||
self.egl.GetProcAddress(addr) as *const _
|
||||
}
|
||||
|
||||
/// Returns true if the OpenGL context is the current one in the thread.
|
||||
pub fn is_current(&self) -> bool {
|
||||
unsafe { self.egl.GetCurrentContext() == self.context as *const _ }
|
||||
}
|
||||
|
||||
/// Makes the OpenGL context the current context in the current thread.
|
||||
///
|
||||
/// # Unsafety
|
||||
///
|
||||
/// This function is marked unsafe, because the context cannot be made current
|
||||
/// on multiple threads.
|
||||
pub unsafe fn make_current(&self) -> Result<(), SwapBuffersError> {
|
||||
let ret = self.egl
|
||||
.MakeCurrent(self.display as *const _,
|
||||
self.surface as *const _,
|
||||
self.surface as *const _,
|
||||
self.context as *const _);
|
||||
|
||||
if ret == 0 {
|
||||
match self.egl.GetError() as u32 {
|
||||
ffi::egl::CONTEXT_LOST => Err(SwapBuffersError::ContextLost),
|
||||
err => panic!("eglMakeCurrent failed (eglGetError returned 0x{:x})", err),
|
||||
}
|
||||
} else {
|
||||
Ok(())
|
||||
}
|
||||
}
|
||||
|
||||
/// Returns the pixel format of the main framebuffer of the context.
|
||||
pub fn get_pixel_format(&self) -> PixelFormat {
|
||||
self.pixel_format
|
||||
}
|
||||
}
|
||||
|
||||
unsafe impl Send for EGLContext {}
|
||||
unsafe impl Sync for EGLContext {}
|
||||
|
||||
impl Drop for EGLContext {
|
||||
fn drop(&mut self) {
|
||||
unsafe {
|
||||
// we don't call MakeCurrent(0, 0) because we are not sure that the context
|
||||
// is still the current one
|
||||
self.egl
|
||||
.DestroyContext(self.display as *const _, self.context as *const _);
|
||||
self.egl
|
||||
.DestroySurface(self.display as *const _, self.surface as *const _);
|
||||
self.egl.Terminate(self.display as *const _);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// Error that can happen when swapping buffers.
|
||||
#[derive(Debug, Clone)]
|
||||
pub enum SwapBuffersError {
|
||||
/// The OpenGL context has been lost and needs to be recreated.
|
||||
///
|
||||
/// All the objects associated to it (textures, buffers, programs, etc.)
|
||||
/// need to be recreated from scratch.
|
||||
///
|
||||
/// Operations will have no effect. Functions that read textures, buffers, etc.
|
||||
/// from OpenGL will return uninitialized data instead.
|
||||
///
|
||||
/// A context loss usually happens on mobile devices when the user puts the
|
||||
/// application on sleep and wakes it up later. However any OpenGL implementation
|
||||
/// can theoretically lose the context at any time.
|
||||
ContextLost,
|
||||
/// The buffers have already been swapped.
|
||||
///
|
||||
/// This error can be returned when `swap_buffers` has been called multiple times
|
||||
/// without any modification in between.
|
||||
AlreadySwapped,
|
||||
}
|
||||
|
||||
/// Attributes to use when creating an OpenGL context.
|
||||
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
|
||||
pub struct GlAttributes {
|
||||
/// Describes the OpenGL API and version that are being requested when a context is created.
|
||||
///
|
||||
/// `Some(3, 0)` will request a OpenGL ES 3.0 context for example.
|
||||
/// `None` means "don't care" (minimum will be 2.0).
|
||||
pub version: Option<(u8, u8)>,
|
||||
/// OpenGL profile to use
|
||||
pub profile: Option<GlProfile>,
|
||||
/// Whether to enable the debug flag of the context.
|
||||
///
|
||||
/// Debug contexts are usually slower but give better error reporting.
|
||||
pub debug: bool,
|
||||
/// Whether to use vsync. If vsync is enabled, calling swap_buffers will block until the screen refreshes.
|
||||
/// This is typically used to prevent screen tearing.
|
||||
pub vsync: bool,
|
||||
}
|
||||
|
||||
/// Describes the requested OpenGL context profiles.
|
||||
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
|
||||
pub enum GlProfile {
|
||||
/// Include all the immediate more functions and definitions.
|
||||
Compatibility,
|
||||
/// Include all the future-compatible functions and definitions.
|
||||
Core,
|
||||
}
|
||||
|
||||
/// Describes how the backend should choose a pixel format.
|
||||
#[derive(Debug, Clone, Copy, PartialEq, Eq, Default)]
|
||||
pub struct PixelFormatRequirements {
|
||||
/// If `true`, only hardware-accelerated formats will be conisdered. If `false`, only software renderers.
|
||||
/// `None` means "don't care". Default is `None`.
|
||||
pub hardware_accelerated: Option<bool>,
|
||||
/// Minimum number of bits for the color buffer, excluding alpha. None means "don't care". The default is `None``.
|
||||
pub color_bits: Option<u8>,
|
||||
/// If `true`, the color buffer must be in a floating point format. Default is `false`.
|
||||
///
|
||||
/// Using floating points allows you to write values outside of the `[0.0, 1.0]` range.
|
||||
pub float_color_buffer: bool,
|
||||
/// Minimum number of bits for the alpha in the color buffer. `None` means "don't care". The default is `None`.
|
||||
pub alpha_bits: Option<u8>,
|
||||
/// Minimum number of bits for the depth buffer. `None` means "don't care". The default value is `None`.
|
||||
pub depth_bits: Option<u8>,
|
||||
/// Minimum number of bits for the depth buffer. `None` means "don't care". The default value is `None`.
|
||||
pub stencil_bits: Option<u8>,
|
||||
/// If `true`, only double-buffered formats will be considered. If `false`, only single-buffer formats.
|
||||
/// `None` means "don't care". The default is `None`.
|
||||
pub double_buffer: Option<bool>,
|
||||
/// Contains the minimum number of samples per pixel in the color, depth and stencil buffers.
|
||||
/// `None` means "don't care". Default is `None`. A value of `Some(0)` indicates that multisampling must not be enabled.
|
||||
pub multisampling: Option<u16>,
|
||||
/// If `true`, only stereoscopic formats will be considered. If `false`, only non-stereoscopic formats.
|
||||
/// The default is `false`.
|
||||
pub stereoscopy: bool,
|
||||
}
|
||||
|
||||
/// Describes the pixel format of the main framebuffer
|
||||
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
|
||||
pub struct PixelFormat {
|
||||
/// is the format hardware accelerated
|
||||
pub hardware_accelerated: bool,
|
||||
/// number of bits used for colors
|
||||
pub color_bits: u8,
|
||||
/// number of bits used for alpha channel
|
||||
pub alpha_bits: u8,
|
||||
/// number of bits used for depth channel
|
||||
pub depth_bits: u8,
|
||||
/// number of bits used for stencil buffer
|
||||
pub stencil_bits: u8,
|
||||
/// is stereoscopy enabled
|
||||
pub stereoscopy: bool,
|
||||
/// is double buffering enabled
|
||||
pub double_buffer: bool,
|
||||
/// number of samples used for multisampling if enabled
|
||||
pub multisampling: Option<u16>,
|
||||
/// is srgb enabled
|
||||
pub srgb: bool,
|
||||
}
|
||||
|
||||
/// Trait that describes objects that have an OpenGl context
|
||||
/// and can be used to render upon
|
||||
pub trait EGLGraphicsBackend: GraphicsBackend {
|
||||
/// Swaps buffers at the end of a frame.
|
||||
fn swap_buffers(&self) -> Result<(), SwapBuffersError>;
|
||||
|
||||
/// Returns the address of an OpenGL function.
|
||||
///
|
||||
/// Supposes that the context has been made current before this function is called.
|
||||
unsafe fn get_proc_address(&self, symbol: &str) -> *const c_void;
|
||||
|
||||
/// Returns the dimensions of the window, or screen, etc in points.
|
||||
///
|
||||
/// That are the scaled pixels of the underlying graphics backend.
|
||||
/// For nested compositors this will respect the scaling of the root compositor.
|
||||
/// For drawing directly onto hardware this unit will be equal to actual pixels.
|
||||
fn get_framebuffer_dimensions(&self) -> (u32, u32);
|
||||
|
||||
/// Returns true if the OpenGL context is the current one in the thread.
|
||||
fn is_current(&self) -> bool;
|
||||
|
||||
/// Makes the OpenGL context the current context in the current thread.
|
||||
///
|
||||
/// # Unsafety
|
||||
///
|
||||
/// This function is marked unsafe, because the context cannot be made current
|
||||
/// on multiple threads.
|
||||
unsafe fn make_current(&self) -> Result<(), SwapBuffersError>;
|
||||
|
||||
/// Returns the pixel format of the main framebuffer of the context.
|
||||
fn get_pixel_format(&self) -> PixelFormat;
|
||||
}
|
|
@ -0,0 +1,96 @@
|
|||
//! Glium compatibility module
|
||||
|
||||
use backend::graphics::egl::{EGLGraphicsBackend, SwapBuffersError};
|
||||
use glium::Frame;
|
||||
use glium::SwapBuffersError as GliumSwapBuffersError;
|
||||
use glium::backend::{Backend, Context};
|
||||
use glium::debug::DebugCallbackBehavior;
|
||||
use std::ops::Deref;
|
||||
use std::os::raw::c_void;
|
||||
|
||||
use std::rc::Rc;
|
||||
|
||||
impl From<SwapBuffersError> for GliumSwapBuffersError {
|
||||
fn from(error: SwapBuffersError) -> Self {
|
||||
match error {
|
||||
SwapBuffersError::ContextLost => GliumSwapBuffersError::ContextLost,
|
||||
SwapBuffersError::AlreadySwapped => GliumSwapBuffersError::AlreadySwapped,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// Wrapper to expose `glium` compatibility
|
||||
pub struct GliumGraphicsBackend<T: EGLGraphicsBackend> {
|
||||
context: Rc<Context>,
|
||||
backend: Rc<InternalBackend<T>>,
|
||||
}
|
||||
|
||||
struct InternalBackend<T: EGLGraphicsBackend>(T);
|
||||
|
||||
impl<T: EGLGraphicsBackend + 'static> GliumGraphicsBackend<T> {
|
||||
fn new(backend: T) -> GliumGraphicsBackend<T> {
|
||||
let internal = Rc::new(InternalBackend(backend));
|
||||
|
||||
GliumGraphicsBackend {
|
||||
// cannot fail
|
||||
context: unsafe {
|
||||
Context::new::<_, ()>(internal.clone(), false, DebugCallbackBehavior::default()).unwrap()
|
||||
},
|
||||
backend: internal,
|
||||
}
|
||||
}
|
||||
|
||||
/// Start drawing on the backbuffer.
|
||||
///
|
||||
/// This function returns a `Frame`, which can be used to draw on it. When the `Frame` is
|
||||
/// destroyed, the buffers are swapped.
|
||||
///
|
||||
/// Note that destroying a `Frame` is immediate, even if vsync is enabled.
|
||||
#[inline]
|
||||
pub fn draw(&self) -> Frame {
|
||||
Frame::new(self.context.clone(),
|
||||
self.backend.get_framebuffer_dimensions())
|
||||
}
|
||||
}
|
||||
|
||||
impl<T: EGLGraphicsBackend> Deref for GliumGraphicsBackend<T> {
|
||||
type Target = Context;
|
||||
|
||||
fn deref(&self) -> &Context {
|
||||
&self.context
|
||||
}
|
||||
}
|
||||
|
||||
/// Converter trait to expose `glium` compatibility for all `EGLGraphicsBackend`s
|
||||
pub trait IntoGlium: EGLGraphicsBackend + Sized {
|
||||
/// Wrap the given `EGLGraphicsBackend` to a `GliumGraphicBackend`
|
||||
fn into_glium(self) -> GliumGraphicsBackend<Self>;
|
||||
}
|
||||
|
||||
impl<T: EGLGraphicsBackend + 'static> IntoGlium for T {
|
||||
fn into_glium(self) -> GliumGraphicsBackend<Self> {
|
||||
GliumGraphicsBackend::new(self)
|
||||
}
|
||||
}
|
||||
|
||||
unsafe impl<T: EGLGraphicsBackend> Backend for InternalBackend<T> {
|
||||
fn swap_buffers(&self) -> Result<(), GliumSwapBuffersError> {
|
||||
self.0.swap_buffers().map_err(Into::into)
|
||||
}
|
||||
|
||||
unsafe fn get_proc_address(&self, symbol: &str) -> *const c_void {
|
||||
self.0.get_proc_address(symbol) as *const c_void
|
||||
}
|
||||
|
||||
fn get_framebuffer_dimensions(&self) -> (u32, u32) {
|
||||
self.0.get_framebuffer_dimensions()
|
||||
}
|
||||
|
||||
fn is_current(&self) -> bool {
|
||||
self.0.is_current()
|
||||
}
|
||||
|
||||
unsafe fn make_current(&self) {
|
||||
self.0.make_current().expect("Context was lost")
|
||||
}
|
||||
}
|
|
@ -30,4 +30,6 @@ pub trait GraphicsBackend {
|
|||
}
|
||||
|
||||
pub mod software;
|
||||
pub mod opengl;
|
||||
pub mod egl;
|
||||
#[cfg(feature = "renderer_glium")]
|
||||
pub mod glium;
|
||||
|
|
|
@ -1,96 +0,0 @@
|
|||
//! Common traits and types for opengl rendering on graphics backends
|
||||
|
||||
|
||||
use super::GraphicsBackend;
|
||||
use nix::c_void;
|
||||
|
||||
/// Error that can happen when swapping buffers.
|
||||
#[derive(Debug, Clone)]
|
||||
pub enum SwapBuffersError {
|
||||
/// The OpenGL context has been lost and needs to be recreated.
|
||||
///
|
||||
/// All the objects associated to it (textures, buffers, programs, etc.)
|
||||
/// need to be recreated from scratch.
|
||||
///
|
||||
/// Operations will have no effect. Functions that read textures, buffers, etc.
|
||||
/// from OpenGL will return uninitialized data instead.
|
||||
///
|
||||
/// A context loss usually happens on mobile devices when the user puts the
|
||||
/// application on sleep and wakes it up later. However any OpenGL implementation
|
||||
/// can theoretically lose the context at any time.
|
||||
ContextLost,
|
||||
/// The buffers have already been swapped.
|
||||
///
|
||||
/// This error can be returned when `swap_buffers` has been called multiple times
|
||||
/// without any modification in between.
|
||||
AlreadySwapped,
|
||||
}
|
||||
|
||||
/// All APIs related to OpenGL that you can possibly get
|
||||
/// through OpenglRenderer implementations
|
||||
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
|
||||
pub enum Api {
|
||||
/// The classical OpenGL. Available on Windows, Linux, OS/X.
|
||||
OpenGl,
|
||||
/// OpenGL embedded system. Available on Linux, Android.
|
||||
OpenGlEs,
|
||||
/// OpenGL for the web. Very similar to OpenGL ES.
|
||||
WebGl,
|
||||
}
|
||||
|
||||
/// Describes the pixel format of the main framebuffer
|
||||
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
|
||||
pub struct PixelFormat {
|
||||
/// is the format hardware accelerated
|
||||
pub hardware_accelerated: bool,
|
||||
/// number of bits used for colors
|
||||
pub color_bits: u8,
|
||||
/// number of bits used for alpha channel
|
||||
pub alpha_bits: u8,
|
||||
/// number of bits used for depth channel
|
||||
pub depth_bits: u8,
|
||||
/// number of bits used for stencil buffer
|
||||
pub stencil_bits: u8,
|
||||
/// is stereoscopy enabled
|
||||
pub stereoscopy: bool,
|
||||
/// is double buffering enabled
|
||||
pub double_buffer: bool,
|
||||
/// number of samples used for multisampling if enabled
|
||||
pub multisampling: Option<u16>,
|
||||
/// is srgb enabled
|
||||
pub srgb: bool,
|
||||
}
|
||||
|
||||
/// Trait that describes objects that have an OpenGl context
|
||||
/// and can be used to render upon
|
||||
pub trait OpenglGraphicsBackend: GraphicsBackend {
|
||||
/// Swaps buffers at the end of a frame.
|
||||
fn swap_buffers(&self) -> Result<(), SwapBuffersError>;
|
||||
|
||||
/// Returns the address of an OpenGL function.
|
||||
///
|
||||
/// Supposes that the context has been made current before this function is called.
|
||||
unsafe fn get_proc_address(&self, symbol: &str) -> *const c_void;
|
||||
|
||||
/// Returns the dimensions of the window, or screen, etc in points.
|
||||
///
|
||||
/// That are the scaled pixels of the underlying graphics backend.
|
||||
/// For nested compositors this will respect the scaling of the root compositor.
|
||||
/// For drawing directly onto hardware this unit will be equal to actual pixels.
|
||||
fn get_framebuffer_dimensions(&self) -> (u32, u32);
|
||||
|
||||
/// Returns true if the OpenGL context is the current one in the thread.
|
||||
fn is_current(&self) -> bool;
|
||||
|
||||
/// Makes the OpenGL context the current context in the current thread.
|
||||
///
|
||||
/// This function is marked unsafe, because the context cannot be made current
|
||||
/// on multiple threads.
|
||||
unsafe fn make_current(&self);
|
||||
|
||||
/// Returns the OpenGL API being used.
|
||||
fn get_api(&self) -> Api;
|
||||
|
||||
/// Returns the pixel format of the main framebuffer of the context.
|
||||
fn get_pixel_format(&self) -> PixelFormat;
|
||||
}
|
|
@ -328,8 +328,8 @@ impl backend::InputBackend for LibinputInputBackend {
|
|||
Entry::Vacant(seat_entry) => {
|
||||
let mut hasher = DefaultHasher::default();
|
||||
seat_entry.key().hash(&mut hasher);
|
||||
let seat = seat_entry.insert(backend::Seat::new(hasher.finish(),
|
||||
new_caps));
|
||||
let seat = seat_entry
|
||||
.insert(backend::Seat::new(hasher.finish(), new_caps));
|
||||
if let Some(ref mut handler) = self.handler {
|
||||
trace!(self.logger, "Calling on_seat_created with {:?}", seat);
|
||||
handler.on_seat_created(seat);
|
||||
|
|
|
@ -6,26 +6,22 @@
|
|||
//!
|
||||
//! Supported graphics backends:
|
||||
//!
|
||||
//! - glutin (headless/windowed)
|
||||
//! - winit
|
||||
//!
|
||||
//! Supported input backends:
|
||||
//!
|
||||
//! - glutin (windowed)
|
||||
//! - winit
|
||||
//! - libinput
|
||||
|
||||
pub mod input;
|
||||
pub mod graphics;
|
||||
|
||||
#[cfg(feature = "backend_glutin")]
|
||||
pub mod glutin;
|
||||
#[cfg(feature = "backend_winit")]
|
||||
pub mod winit;
|
||||
#[cfg(feature = "backend_libinput")]
|
||||
pub mod libinput;
|
||||
|
||||
#[cfg(feature = "renderer_glium")]
|
||||
mod glium;
|
||||
#[cfg(feature = "renderer_glium")]
|
||||
pub use glium::*;
|
||||
|
||||
/// Internal functions that need to be accessible by the different backend implementations
|
||||
// Internal functions that need to be accessible by the different backend implementations
|
||||
|
||||
trait SeatInternal {
|
||||
fn new(id: u64, capabilities: input::SeatCapabilities) -> Self;
|
||||
|
|
|
@ -0,0 +1,674 @@
|
|||
//! Implementation of backend traits for types provided by `winit`
|
||||
|
||||
use backend::{SeatInternal, TouchSlotInternal};
|
||||
use backend::graphics::GraphicsBackend;
|
||||
use backend::graphics::egl::{CreationError, EGLContext, EGLGraphicsBackend, GlAttributes, Native,
|
||||
PixelFormat, PixelFormatRequirements, SwapBuffersError};
|
||||
use backend::input::{Axis, AxisSource, Event as BackendEvent, InputBackend, InputHandler, KeyState,
|
||||
KeyboardKeyEvent, MouseButton, MouseButtonState, PointerAxisEvent, PointerButtonEvent,
|
||||
PointerMotionAbsoluteEvent, Seat, SeatCapabilities, TouchCancelEvent, TouchDownEvent,
|
||||
TouchMotionEvent, TouchSlot, TouchUpEvent, UnusedEvent};
|
||||
use nix::c_void;
|
||||
|
||||
use std::cmp;
|
||||
use std::error::Error;
|
||||
use std::fmt;
|
||||
use std::rc::Rc;
|
||||
use wayland_client::egl as wegl;
|
||||
use winit::{CreationError as WinitCreationError, ElementState, Event, EventsLoop, KeyboardInput,
|
||||
MouseButton as WinitMouseButton, MouseCursor, MouseScrollDelta, Touch, TouchPhase, Window,
|
||||
WindowBuilder, WindowEvent};
|
||||
use winit::os::unix::{WindowExt, get_x11_xconnection};
|
||||
|
||||
/// Window with an active EGL Context created by `winit`. Implements the
|
||||
/// `EGLGraphicsBackend` graphics backend trait
|
||||
pub struct WinitGraphicsBackend {
|
||||
window: Rc<Window>,
|
||||
context: EGLContext,
|
||||
}
|
||||
|
||||
/// Abstracted event loop of a `winit` `Window` implementing the `InputBackend` trait
|
||||
///
|
||||
/// You need to call `dispatch_new_events` periodically to receive any events.
|
||||
pub struct WinitInputBackend {
|
||||
events_loop: EventsLoop,
|
||||
window: Rc<Window>,
|
||||
surface: Option<wegl::WlEglSurface>,
|
||||
time_counter: u32,
|
||||
key_counter: u32,
|
||||
seat: Seat,
|
||||
input_config: (),
|
||||
handler: Option<Box<InputHandler<WinitInputBackend> + 'static>>,
|
||||
}
|
||||
|
||||
/// Create a new `WinitGraphicsBackend`, which implements the `EGLGraphicsBackend`
|
||||
/// graphics backend trait and a corresponding `WinitInputBackend`, which implements
|
||||
/// the `InputBackend` trait
|
||||
pub fn init() -> Result<(WinitGraphicsBackend, WinitInputBackend), CreationError> {
|
||||
init_from_builder(WindowBuilder::new()
|
||||
.with_dimensions(1280, 800)
|
||||
.with_title("Smithay")
|
||||
.with_visibility(true))
|
||||
}
|
||||
|
||||
/// Create a new `WinitGraphicsBackend`, which implements the `EGLGraphicsBackend`
|
||||
/// graphics backend trait, from a given `WindowBuilder` struct and a corresponding
|
||||
/// `WinitInputBackend`, which implements the `InputBackend` trait
|
||||
pub fn init_from_builder(builder: WindowBuilder)
|
||||
-> Result<(WinitGraphicsBackend, WinitInputBackend), CreationError> {
|
||||
init_from_builder_with_gl_attr(builder,
|
||||
GlAttributes {
|
||||
version: None,
|
||||
profile: None,
|
||||
debug: cfg!(debug_assertions),
|
||||
vsync: true,
|
||||
})
|
||||
}
|
||||
|
||||
/// Create a new `WinitGraphicsBackend`, which implements the `EGLGraphicsBackend`
|
||||
/// graphics backend trait, from a given `WindowBuilder` struct, as well as given
|
||||
/// `GlAttributes` for further customization of the rendering pipeline and a
|
||||
/// corresponding `WinitInputBackend`, which implements the `InputBackend` trait.
|
||||
pub fn init_from_builder_with_gl_attr(builder: WindowBuilder, attributes: GlAttributes)
|
||||
-> Result<(WinitGraphicsBackend, WinitInputBackend), CreationError> {
|
||||
let events_loop = EventsLoop::new();
|
||||
let window = Rc::new(builder.build(&events_loop)?);
|
||||
|
||||
let (native, surface) = if let (Some(conn), Some(window)) =
|
||||
(get_x11_xconnection(), window.get_xlib_window()) {
|
||||
(Native::X11(conn.display as *const _, window), None)
|
||||
} else if let (Some(display), Some(surface)) =
|
||||
(window.get_wayland_display(), window.get_wayland_client_surface()) {
|
||||
let (w, h) = window.get_inner_size().unwrap();
|
||||
let egl_surface = wegl::WlEglSurface::new(surface, w as i32, h as i32);
|
||||
(Native::Wayland(display, egl_surface.ptr() as *const _), Some(egl_surface))
|
||||
} else {
|
||||
return Err(CreationError::NotSupported);
|
||||
};
|
||||
|
||||
let context = unsafe {
|
||||
match EGLContext::new(native,
|
||||
attributes,
|
||||
PixelFormatRequirements {
|
||||
hardware_accelerated: Some(true),
|
||||
color_bits: Some(24),
|
||||
alpha_bits: Some(8),
|
||||
..Default::default()
|
||||
}) {
|
||||
Ok(context) => context,
|
||||
Err(err) => {
|
||||
println!("EGLContext creation failed:\n{}", err);
|
||||
return Err(err);
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
Ok((WinitGraphicsBackend {
|
||||
window: window.clone(),
|
||||
context: context,
|
||||
},
|
||||
WinitInputBackend {
|
||||
events_loop: events_loop,
|
||||
window: window,
|
||||
surface: surface,
|
||||
time_counter: 0,
|
||||
key_counter: 0,
|
||||
seat: Seat::new(0,
|
||||
SeatCapabilities {
|
||||
pointer: true,
|
||||
keyboard: true,
|
||||
touch: true,
|
||||
}),
|
||||
input_config: (),
|
||||
handler: None,
|
||||
}))
|
||||
}
|
||||
|
||||
impl GraphicsBackend for WinitGraphicsBackend {
|
||||
type CursorFormat = MouseCursor;
|
||||
|
||||
fn set_cursor_position(&mut self, x: u32, y: u32) -> Result<(), ()> {
|
||||
self.window.set_cursor_position(x as i32, y as i32)
|
||||
}
|
||||
|
||||
fn set_cursor_representation(&mut self, cursor: Self::CursorFormat) {
|
||||
self.window.set_cursor(cursor)
|
||||
}
|
||||
}
|
||||
|
||||
impl EGLGraphicsBackend for WinitGraphicsBackend {
|
||||
fn swap_buffers(&self) -> Result<(), SwapBuffersError> {
|
||||
self.context.swap_buffers()
|
||||
}
|
||||
|
||||
unsafe fn get_proc_address(&self, symbol: &str) -> *const c_void {
|
||||
self.context.get_proc_address(symbol)
|
||||
}
|
||||
|
||||
fn get_framebuffer_dimensions(&self) -> (u32, u32) {
|
||||
self.window
|
||||
.get_inner_size_pixels()
|
||||
.expect("Window does not exist anymore")
|
||||
}
|
||||
|
||||
fn is_current(&self) -> bool {
|
||||
self.context.is_current()
|
||||
}
|
||||
|
||||
unsafe fn make_current(&self) -> Result<(), SwapBuffersError> {
|
||||
self.context.make_current()
|
||||
}
|
||||
|
||||
fn get_pixel_format(&self) -> PixelFormat {
|
||||
self.context.get_pixel_format()
|
||||
}
|
||||
}
|
||||
|
||||
/// Errors that may happen when driving the event loop of `WinitInputBackend`
|
||||
#[derive(Debug, Clone, Copy, PartialEq, Eq, Hash)]
|
||||
pub enum WinitInputError {
|
||||
/// The underlying `winit` `Window` was closed. No further events can be processed.
|
||||
///
|
||||
/// See `WinitInputBackend::dispatch_new_events`.
|
||||
WindowClosed,
|
||||
}
|
||||
|
||||
impl Error for WinitInputError {
|
||||
fn description(&self) -> &str {
|
||||
match *self {
|
||||
WinitInputError::WindowClosed => "Glutin Window was closed",
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl fmt::Display for WinitInputError {
|
||||
fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
|
||||
write!(f, "{}", self.description())
|
||||
}
|
||||
}
|
||||
#[derive(Debug, Clone, Copy, PartialEq, Eq, Hash)]
|
||||
/// Winit-Backend internal event wrapping winit's types into a `KeyboardKeyEvent`
|
||||
pub struct WinitKeyboardInputEvent {
|
||||
time: u32,
|
||||
key: u32,
|
||||
count: u32,
|
||||
state: ElementState,
|
||||
}
|
||||
|
||||
impl BackendEvent for WinitKeyboardInputEvent {
|
||||
fn time(&self) -> u32 {
|
||||
self.time
|
||||
}
|
||||
}
|
||||
|
||||
impl KeyboardKeyEvent for WinitKeyboardInputEvent {
|
||||
fn key_code(&self) -> u32 {
|
||||
self.key
|
||||
}
|
||||
|
||||
fn state(&self) -> KeyState {
|
||||
self.state.into()
|
||||
}
|
||||
|
||||
fn count(&self) -> u32 {
|
||||
self.count
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Clone)]
|
||||
/// Winit-Backend internal event wrapping winit's types into a `PointerMotionAbsoluteEvent`
|
||||
pub struct WinitMouseMovedEvent {
|
||||
window: Rc<Window>,
|
||||
time: u32,
|
||||
x: f64,
|
||||
y: f64,
|
||||
}
|
||||
|
||||
impl BackendEvent for WinitMouseMovedEvent {
|
||||
fn time(&self) -> u32 {
|
||||
self.time
|
||||
}
|
||||
}
|
||||
|
||||
impl PointerMotionAbsoluteEvent for WinitMouseMovedEvent {
|
||||
fn x(&self) -> f64 {
|
||||
self.x
|
||||
}
|
||||
|
||||
fn y(&self) -> f64 {
|
||||
self.y
|
||||
}
|
||||
|
||||
fn x_transformed(&self, width: u32) -> u32 {
|
||||
cmp::min((self.x * width as f64 /
|
||||
self.window.get_inner_size_points().unwrap_or((width, 0)).0 as f64) as u32,
|
||||
0)
|
||||
}
|
||||
|
||||
fn y_transformed(&self, height: u32) -> u32 {
|
||||
cmp::min((self.y * height as f64 /
|
||||
self.window.get_inner_size_points().unwrap_or((0, height)).1 as f64) as
|
||||
u32,
|
||||
0)
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Debug, Clone, Copy, PartialEq)]
|
||||
/// Winit-Backend internal event wrapping winit's types into a `PointerAxisEvent`
|
||||
pub struct WinitMouseWheelEvent {
|
||||
axis: Axis,
|
||||
time: u32,
|
||||
delta: MouseScrollDelta,
|
||||
}
|
||||
|
||||
impl BackendEvent for WinitMouseWheelEvent {
|
||||
fn time(&self) -> u32 {
|
||||
self.time
|
||||
}
|
||||
}
|
||||
|
||||
impl PointerAxisEvent for WinitMouseWheelEvent {
|
||||
fn axis(&self) -> Axis {
|
||||
self.axis
|
||||
}
|
||||
|
||||
fn source(&self) -> AxisSource {
|
||||
match self.delta {
|
||||
MouseScrollDelta::LineDelta(_, _) => AxisSource::Wheel,
|
||||
MouseScrollDelta::PixelDelta(_, _) => AxisSource::Continuous,
|
||||
}
|
||||
}
|
||||
|
||||
fn amount(&self) -> f64 {
|
||||
match (self.axis, self.delta) {
|
||||
(Axis::Horizontal, MouseScrollDelta::LineDelta(x, _)) |
|
||||
(Axis::Horizontal, MouseScrollDelta::PixelDelta(x, _)) => x as f64,
|
||||
(Axis::Vertical, MouseScrollDelta::LineDelta(_, y)) |
|
||||
(Axis::Vertical, MouseScrollDelta::PixelDelta(_, y)) => y as f64,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Debug, Clone, Copy, PartialEq, Eq, Hash)]
|
||||
/// Winit-Backend internal event wrapping winit's types into a `PointerButtonEvent`
|
||||
pub struct WinitMouseInputEvent {
|
||||
time: u32,
|
||||
button: WinitMouseButton,
|
||||
state: ElementState,
|
||||
}
|
||||
|
||||
impl BackendEvent for WinitMouseInputEvent {
|
||||
fn time(&self) -> u32 {
|
||||
self.time
|
||||
}
|
||||
}
|
||||
|
||||
impl PointerButtonEvent for WinitMouseInputEvent {
|
||||
fn button(&self) -> MouseButton {
|
||||
self.button.into()
|
||||
}
|
||||
|
||||
fn state(&self) -> MouseButtonState {
|
||||
self.state.into()
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Clone)]
|
||||
/// Winit-Backend internal event wrapping winit's types into a `TouchDownEvent`
|
||||
pub struct WinitTouchStartedEvent {
|
||||
window: Rc<Window>,
|
||||
time: u32,
|
||||
location: (f64, f64),
|
||||
id: u64,
|
||||
}
|
||||
|
||||
impl BackendEvent for WinitTouchStartedEvent {
|
||||
fn time(&self) -> u32 {
|
||||
self.time
|
||||
}
|
||||
}
|
||||
|
||||
impl TouchDownEvent for WinitTouchStartedEvent {
|
||||
fn slot(&self) -> Option<TouchSlot> {
|
||||
Some(TouchSlot::new(self.id))
|
||||
}
|
||||
|
||||
fn x(&self) -> f64 {
|
||||
self.location.0
|
||||
}
|
||||
|
||||
fn y(&self) -> f64 {
|
||||
self.location.1
|
||||
}
|
||||
|
||||
fn x_transformed(&self, width: u32) -> u32 {
|
||||
cmp::min(self.location.0 as i32 * width as i32 /
|
||||
self.window.get_inner_size_points().unwrap_or((width, 0)).0 as i32,
|
||||
0) as u32
|
||||
}
|
||||
|
||||
fn y_transformed(&self, height: u32) -> u32 {
|
||||
cmp::min(self.location.1 as i32 * height as i32 /
|
||||
self.window.get_inner_size_points().unwrap_or((0, height)).1 as i32,
|
||||
0) as u32
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Clone)]
|
||||
/// Winit-Backend internal event wrapping winit's types into a `TouchMotionEvent`
|
||||
pub struct WinitTouchMovedEvent {
|
||||
window: Rc<Window>,
|
||||
time: u32,
|
||||
location: (f64, f64),
|
||||
id: u64,
|
||||
}
|
||||
|
||||
impl BackendEvent for WinitTouchMovedEvent {
|
||||
fn time(&self) -> u32 {
|
||||
self.time
|
||||
}
|
||||
}
|
||||
|
||||
impl TouchMotionEvent for WinitTouchMovedEvent {
|
||||
fn slot(&self) -> Option<TouchSlot> {
|
||||
Some(TouchSlot::new(self.id))
|
||||
}
|
||||
|
||||
fn x(&self) -> f64 {
|
||||
self.location.0
|
||||
}
|
||||
|
||||
fn y(&self) -> f64 {
|
||||
self.location.1
|
||||
}
|
||||
|
||||
fn x_transformed(&self, width: u32) -> u32 {
|
||||
self.location.0 as u32 * width / self.window.get_inner_size_points().unwrap_or((width, 0)).0
|
||||
}
|
||||
|
||||
fn y_transformed(&self, height: u32) -> u32 {
|
||||
self.location.1 as u32 * height / self.window.get_inner_size_points().unwrap_or((0, height)).1
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Debug, Clone, Copy, PartialEq, Eq, Hash)]
|
||||
/// Winit-Backend internal event wrapping winit's types into a `TouchUpEvent`
|
||||
pub struct WinitTouchEndedEvent {
|
||||
time: u32,
|
||||
id: u64,
|
||||
}
|
||||
|
||||
impl BackendEvent for WinitTouchEndedEvent {
|
||||
fn time(&self) -> u32 {
|
||||
self.time
|
||||
}
|
||||
}
|
||||
|
||||
impl TouchUpEvent for WinitTouchEndedEvent {
|
||||
fn slot(&self) -> Option<TouchSlot> {
|
||||
Some(TouchSlot::new(self.id))
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Debug, Clone, Copy, PartialEq, Eq, Hash)]
|
||||
/// Winit-Backend internal event wrapping winit's types into a `TouchCancelEvent`
|
||||
pub struct WinitTouchCancelledEvent {
|
||||
time: u32,
|
||||
id: u64,
|
||||
}
|
||||
|
||||
impl BackendEvent for WinitTouchCancelledEvent {
|
||||
fn time(&self) -> u32 {
|
||||
self.time
|
||||
}
|
||||
}
|
||||
|
||||
impl TouchCancelEvent for WinitTouchCancelledEvent {
|
||||
fn slot(&self) -> Option<TouchSlot> {
|
||||
Some(TouchSlot::new(self.id))
|
||||
}
|
||||
}
|
||||
|
||||
impl InputBackend for WinitInputBackend {
|
||||
type InputConfig = ();
|
||||
type EventError = WinitInputError;
|
||||
|
||||
type KeyboardKeyEvent = WinitKeyboardInputEvent;
|
||||
type PointerAxisEvent = WinitMouseWheelEvent;
|
||||
type PointerButtonEvent = WinitMouseInputEvent;
|
||||
type PointerMotionEvent = UnusedEvent;
|
||||
type PointerMotionAbsoluteEvent = WinitMouseMovedEvent;
|
||||
type TouchDownEvent = WinitTouchStartedEvent;
|
||||
type TouchUpEvent = WinitTouchEndedEvent;
|
||||
type TouchMotionEvent = WinitTouchMovedEvent;
|
||||
type TouchCancelEvent = WinitTouchCancelledEvent;
|
||||
type TouchFrameEvent = UnusedEvent;
|
||||
|
||||
fn set_handler<H: InputHandler<Self> + 'static>(&mut self, mut handler: H) {
|
||||
if self.handler.is_some() {
|
||||
self.clear_handler();
|
||||
}
|
||||
handler.on_seat_created(&self.seat);
|
||||
self.handler = Some(Box::new(handler));
|
||||
}
|
||||
|
||||
fn get_handler(&mut self) -> Option<&mut InputHandler<Self>> {
|
||||
self.handler
|
||||
.as_mut()
|
||||
.map(|handler| handler as &mut InputHandler<Self>)
|
||||
}
|
||||
|
||||
fn clear_handler(&mut self) {
|
||||
if let Some(mut handler) = self.handler.take() {
|
||||
handler.on_seat_destroyed(&self.seat);
|
||||
}
|
||||
}
|
||||
|
||||
fn input_config(&mut self) -> &mut Self::InputConfig {
|
||||
&mut self.input_config
|
||||
}
|
||||
|
||||
/// Processes new events of the underlying event loop to drive the set `InputHandler`.
|
||||
///
|
||||
/// You need to periodically call this function to keep the underlying event loop and
|
||||
/// `Window` active. Otherwise the window may no respond to user interaction and no
|
||||
/// input events will be received by a set `InputHandler`.
|
||||
///
|
||||
/// Returns an error if the `Window` the window has been closed. Calling
|
||||
/// `dispatch_new_events` again after the `Window` has been closed is considered an
|
||||
/// application error and unspecified baviour may occur.
|
||||
///
|
||||
/// The linked `WinitGraphicsBackend` will error with a lost Context and should
|
||||
/// not be used anymore as well.
|
||||
fn dispatch_new_events(&mut self) -> Result<(), WinitInputError> {
|
||||
let mut closed = false;
|
||||
|
||||
{
|
||||
let mut closed_ptr = &mut closed;
|
||||
let mut key_counter = &mut self.key_counter;
|
||||
let mut time_counter = &mut self.time_counter;
|
||||
let seat = &self.seat;
|
||||
let window = &self.window;
|
||||
let surface = &self.surface;
|
||||
let mut handler = self.handler.as_mut();
|
||||
|
||||
self.events_loop
|
||||
.poll_events(move |event| match event {
|
||||
Event::WindowEvent { event, .. } => {
|
||||
match (event, handler.as_mut()) {
|
||||
(WindowEvent::Resized(x, y), _) => {
|
||||
window.set_inner_size(x, y);
|
||||
if let Some(wl_egl_surface) = surface.as_ref() {
|
||||
wl_egl_surface.resize(x as i32, y as i32, 0, 0);
|
||||
}
|
||||
}
|
||||
(WindowEvent::KeyboardInput {
|
||||
input: KeyboardInput { scancode, state, .. }, ..
|
||||
},
|
||||
Some(handler)) => {
|
||||
match state {
|
||||
ElementState::Pressed => *key_counter += 1,
|
||||
ElementState::Released => {
|
||||
*key_counter = key_counter.checked_sub(1).unwrap_or(0)
|
||||
}
|
||||
};
|
||||
handler.on_keyboard_key(seat,
|
||||
WinitKeyboardInputEvent {
|
||||
time: *time_counter,
|
||||
key: scancode,
|
||||
count: *key_counter,
|
||||
state: state,
|
||||
})
|
||||
}
|
||||
(WindowEvent::MouseMoved { position: (x, y), .. },
|
||||
Some(handler)) => {
|
||||
handler.on_pointer_move_absolute(seat,
|
||||
WinitMouseMovedEvent {
|
||||
window: window.clone(),
|
||||
time: *time_counter,
|
||||
x: x,
|
||||
y: y,
|
||||
})
|
||||
}
|
||||
(WindowEvent::MouseWheel { delta, .. }, Some(handler)) => {
|
||||
let event = WinitMouseWheelEvent {
|
||||
axis: Axis::Horizontal,
|
||||
time: *time_counter,
|
||||
delta: delta,
|
||||
};
|
||||
match delta {
|
||||
MouseScrollDelta::LineDelta(x, y) |
|
||||
MouseScrollDelta::PixelDelta(x, y) => {
|
||||
if x != 0.0 {
|
||||
handler.on_pointer_axis(seat, event);
|
||||
}
|
||||
if y != 0.0 {
|
||||
handler.on_pointer_axis(seat, event);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
(WindowEvent::MouseInput { state, button, .. }, Some(handler)) => {
|
||||
handler.on_pointer_button(seat,
|
||||
WinitMouseInputEvent {
|
||||
time: *time_counter,
|
||||
button: button,
|
||||
state: state,
|
||||
})
|
||||
}
|
||||
(WindowEvent::Touch(Touch {
|
||||
phase: TouchPhase::Started,
|
||||
location: (x, y),
|
||||
id,
|
||||
..
|
||||
}),
|
||||
Some(handler)) => {
|
||||
handler.on_touch_down(seat,
|
||||
WinitTouchStartedEvent {
|
||||
window: window.clone(),
|
||||
time: *time_counter,
|
||||
location: (x, y),
|
||||
id: id,
|
||||
})
|
||||
}
|
||||
(WindowEvent::Touch(Touch {
|
||||
phase: TouchPhase::Moved,
|
||||
location: (x, y),
|
||||
id,
|
||||
..
|
||||
}),
|
||||
Some(handler)) => {
|
||||
handler.on_touch_motion(seat,
|
||||
WinitTouchMovedEvent {
|
||||
window: window.clone(),
|
||||
time: *time_counter,
|
||||
location: (x, y),
|
||||
id: id,
|
||||
})
|
||||
}
|
||||
(WindowEvent::Touch(Touch {
|
||||
phase: TouchPhase::Ended,
|
||||
location: (x, y),
|
||||
id,
|
||||
..
|
||||
}),
|
||||
Some(handler)) => {
|
||||
handler.on_touch_motion(seat,
|
||||
WinitTouchMovedEvent {
|
||||
window: window.clone(),
|
||||
time: *time_counter,
|
||||
location: (x, y),
|
||||
id: id,
|
||||
});
|
||||
handler.on_touch_up(seat,
|
||||
WinitTouchEndedEvent {
|
||||
time: *time_counter,
|
||||
id: id,
|
||||
});
|
||||
}
|
||||
(WindowEvent::Touch(Touch {
|
||||
phase: TouchPhase::Cancelled,
|
||||
id,
|
||||
..
|
||||
}),
|
||||
Some(handler)) => {
|
||||
handler.on_touch_cancel(seat,
|
||||
WinitTouchCancelledEvent {
|
||||
time: *time_counter,
|
||||
id: id,
|
||||
})
|
||||
}
|
||||
(WindowEvent::Closed, _) => *closed_ptr = true,
|
||||
_ => {}
|
||||
}
|
||||
*time_counter += 1;
|
||||
}
|
||||
Event::DeviceEvent { .. } => {}
|
||||
});
|
||||
}
|
||||
|
||||
if closed {
|
||||
Err(WinitInputError::WindowClosed)
|
||||
} else {
|
||||
Ok(())
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl From<WinitMouseButton> for MouseButton {
|
||||
fn from(button: WinitMouseButton) -> MouseButton {
|
||||
match button {
|
||||
WinitMouseButton::Left => MouseButton::Left,
|
||||
WinitMouseButton::Right => MouseButton::Right,
|
||||
WinitMouseButton::Middle => MouseButton::Middle,
|
||||
WinitMouseButton::Other(num) => MouseButton::Other(num),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl From<ElementState> for KeyState {
|
||||
fn from(state: ElementState) -> Self {
|
||||
match state {
|
||||
ElementState::Pressed => KeyState::Pressed,
|
||||
ElementState::Released => KeyState::Released,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl From<ElementState> for MouseButtonState {
|
||||
fn from(state: ElementState) -> Self {
|
||||
match state {
|
||||
ElementState::Pressed => MouseButtonState::Pressed,
|
||||
ElementState::Released => MouseButtonState::Released,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl From<WinitCreationError> for CreationError {
|
||||
fn from(error: WinitCreationError) -> Self {
|
||||
match error {
|
||||
WinitCreationError::OsError(x) => CreationError::OsError(x),
|
||||
WinitCreationError::NotSupported => CreationError::NotSupported,
|
||||
}
|
||||
}
|
||||
}
|
|
@ -143,7 +143,7 @@ impl KbdInternal {
|
|||
let mods_locked = self.state.serialize_mods(xkb::STATE_MODS_LOCKED);
|
||||
let layout_locked = self.state.serialize_layout(xkb::STATE_LAYOUT_LOCKED);
|
||||
|
||||
return (mods_depressed, mods_latched, mods_locked, layout_locked);
|
||||
(mods_depressed, mods_latched, mods_locked, layout_locked)
|
||||
}
|
||||
|
||||
fn serialize_pressed_keys(&self) -> Vec<u8> {
|
||||
|
|
|
@ -14,11 +14,15 @@ extern crate nix;
|
|||
extern crate xkbcommon;
|
||||
extern crate tempfile;
|
||||
|
||||
#[cfg(feature = "backend_glutin")]
|
||||
extern crate glutin;
|
||||
#[cfg(feature = "backend_winit")]
|
||||
extern crate winit;
|
||||
#[cfg(feature = "backend_winit")]
|
||||
extern crate wayland_client;
|
||||
#[cfg(feature = "backend_libinput")]
|
||||
extern crate input;
|
||||
|
||||
extern crate libloading;
|
||||
|
||||
#[cfg(feature = "renderer_glium")]
|
||||
extern crate glium;
|
||||
|
||||
|
|
Loading…
Reference in New Issue