Merge pull request #490 from Smithay/vberger/fix-grabs
wayland.seat: Fix pointer grab API
This commit is contained in:
commit
134f726dfb
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@ -48,12 +48,15 @@ struct MoveSurfaceGrab {
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impl PointerGrab for MoveSurfaceGrab {
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impl PointerGrab for MoveSurfaceGrab {
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fn motion(
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fn motion(
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&mut self,
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&mut self,
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_handle: &mut PointerInnerHandle<'_>,
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handle: &mut PointerInnerHandle<'_>,
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location: Point<f64, Logical>,
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location: Point<f64, Logical>,
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_focus: Option<(wl_surface::WlSurface, Point<i32, Logical>)>,
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_focus: Option<(wl_surface::WlSurface, Point<i32, Logical>)>,
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_serial: Serial,
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serial: Serial,
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_time: u32,
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time: u32,
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) {
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) {
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// While the grab is active, no client has pointer focus
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handle.motion(location, None, serial, time);
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let delta = location - self.start_data.location;
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let delta = location - self.start_data.location;
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let new_location = self.initial_window_location.to_f64() + delta;
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let new_location = self.initial_window_location.to_f64() + delta;
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@ -152,6 +155,9 @@ impl PointerGrab for ResizeSurfaceGrab {
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return;
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return;
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}
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}
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// While the grab is active, no client has pointer focus
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handle.motion(location, None, serial, time);
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let (mut dx, mut dy) = (location - self.start_data.location).into();
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let (mut dx, mut dy) = (location - self.start_data.location).into();
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let mut new_window_width = self.initial_window_size.w;
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let mut new_window_width = self.initial_window_size.w;
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@ -479,7 +485,7 @@ pub fn init_shell<BackendData: 'static>(display: Rc<RefCell<Display>>, log: ::sl
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initial_window_location,
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initial_window_location,
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};
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};
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pointer.set_grab(grab, serial);
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pointer.set_grab(grab, serial, 0);
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}
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}
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XdgRequest::Resize {
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XdgRequest::Resize {
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@ -539,7 +545,7 @@ pub fn init_shell<BackendData: 'static>(display: Rc<RefCell<Display>>, log: ::sl
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last_window_size: initial_window_size,
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last_window_size: initial_window_size,
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};
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};
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pointer.set_grab(grab, serial);
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pointer.set_grab(grab, serial, 0);
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}
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}
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XdgRequest::AckConfigure {
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XdgRequest::AckConfigure {
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@ -806,7 +812,7 @@ pub fn init_shell<BackendData: 'static>(display: Rc<RefCell<Display>>, log: ::sl
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initial_window_location,
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initial_window_location,
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};
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};
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pointer.set_grab(grab, serial);
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pointer.set_grab(grab, serial, 0);
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}
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}
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ShellRequest::Resize {
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ShellRequest::Resize {
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@ -866,7 +872,7 @@ pub fn init_shell<BackendData: 'static>(display: Rc<RefCell<Display>>, log: ::sl
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last_window_size: initial_window_size,
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last_window_size: initial_window_size,
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};
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};
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pointer.set_grab(grab, serial);
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pointer.set_grab(grab, serial, 0);
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}
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}
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_ => (),
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_ => (),
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}
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}
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@ -53,12 +53,15 @@ impl DnDGrab {
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impl PointerGrab for DnDGrab {
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impl PointerGrab for DnDGrab {
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fn motion(
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fn motion(
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&mut self,
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&mut self,
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_handle: &mut PointerInnerHandle<'_>,
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handle: &mut PointerInnerHandle<'_>,
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location: Point<f64, Logical>,
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location: Point<f64, Logical>,
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focus: Option<(wl_surface::WlSurface, Point<i32, Logical>)>,
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focus: Option<(wl_surface::WlSurface, Point<i32, Logical>)>,
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serial: Serial,
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serial: Serial,
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time: u32,
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time: u32,
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) {
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) {
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// While the grab is active, no client has pointer focus
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handle.motion(location, None, serial, time);
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let seat_data = self
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let seat_data = self
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.seat
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.seat
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.user_data()
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.user_data()
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@ -361,6 +361,7 @@ pub fn start_dnd<C>(
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Rc::new(RefCell::new(callback)),
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Rc::new(RefCell::new(callback)),
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),
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),
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serial,
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serial,
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0,
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);
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);
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}
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}
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}
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}
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@ -463,6 +464,7 @@ where
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callback.clone(),
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callback.clone(),
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),
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),
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serial,
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serial,
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0,
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);
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);
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return;
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return;
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}
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}
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@ -91,6 +91,76 @@ impl PointerInternal {
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}
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}
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}
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}
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fn set_grab<G: PointerGrab + 'static>(&mut self, serial: Serial, grab: G, time: u32) {
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self.grab = GrabStatus::Active(serial, Box::new(grab));
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// generate a move to let the grab change the focus or move the pointer as result of its initialization
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let location = self.location;
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let focus = self.focus.clone();
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self.motion(location, focus, serial, time);
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}
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fn unset_grab(&mut self, serial: Serial, time: u32) {
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self.grab = GrabStatus::None;
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// restore the focus
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let location = self.location;
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let focus = self.pending_focus.clone();
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self.motion(location, focus, serial, time);
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}
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fn motion(
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&mut self,
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location: Point<f64, Logical>,
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focus: Option<(WlSurface, Point<i32, Logical>)>,
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serial: Serial,
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time: u32,
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) {
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// do we leave a surface ?
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let mut leave = true;
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self.location = location;
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if let Some((ref current_focus, _)) = self.focus {
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if let Some((ref surface, _)) = focus {
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if current_focus.as_ref().equals(surface.as_ref()) {
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leave = false;
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}
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}
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}
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if leave {
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self.with_focused_pointers(|pointer, surface| {
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pointer.leave(serial.into(), surface);
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if pointer.as_ref().version() >= 5 {
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pointer.frame();
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}
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});
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self.focus = None;
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(self.image_callback)(CursorImageStatus::Default);
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}
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// do we enter one ?
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if let Some((surface, surface_location)) = focus {
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let entered = self.focus.is_none();
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// in all cases, update the focus, the coordinates of the surface
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// might have changed
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self.focus = Some((surface, surface_location));
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let (x, y) = (location - surface_location.to_f64()).into();
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if entered {
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self.with_focused_pointers(|pointer, surface| {
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pointer.enter(serial.into(), surface, x, y);
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if pointer.as_ref().version() >= 5 {
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pointer.frame();
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}
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})
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} else {
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// we were on top of a surface and remained on it
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self.with_focused_pointers(|pointer, _| {
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pointer.motion(time, x, y);
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if pointer.as_ref().version() >= 5 {
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pointer.frame();
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}
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})
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}
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}
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}
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fn with_focused_pointers<F>(&self, mut f: F)
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fn with_focused_pointers<F>(&self, mut f: F)
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where
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where
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F: FnMut(&WlPointer, &WlSurface),
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F: FnMut(&WlPointer, &WlSurface),
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@ -160,13 +230,13 @@ impl PointerHandle {
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/// Change the current grab on this pointer to the provided grab
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/// Change the current grab on this pointer to the provided grab
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///
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///
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/// Overwrites any current grab.
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/// Overwrites any current grab.
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pub fn set_grab<G: PointerGrab + 'static>(&self, grab: G, serial: Serial) {
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pub fn set_grab<G: PointerGrab + 'static>(&self, grab: G, serial: Serial, time: u32) {
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self.inner.borrow_mut().grab = GrabStatus::Active(serial, Box::new(grab));
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self.inner.borrow_mut().set_grab(serial, grab, time);
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}
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}
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/// Remove any current grab on this pointer, resetting it to the default behavior
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/// Remove any current grab on this pointer, resetting it to the default behavior
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pub fn unset_grab(&self) {
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pub fn unset_grab(&self, serial: Serial, time: u32) {
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self.inner.borrow_mut().grab = GrabStatus::None;
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self.inner.borrow_mut().unset_grab(serial, time);
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}
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}
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/// Check if this pointer is currently grabbed with this serial
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/// Check if this pointer is currently grabbed with this serial
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@ -283,6 +353,13 @@ pub struct GrabStartData {
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/// rather than trying to guess when the grab will end.
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/// rather than trying to guess when the grab will end.
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pub trait PointerGrab {
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pub trait PointerGrab {
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/// A motion was reported
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/// A motion was reported
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///
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/// This method allows you attach additional behavior to a motion event, possibly altering it.
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/// You generally will want to invoke `PointerInnerHandle::motion()` as part of your processing. If you
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/// don't, the rest of the compositor will behave as if the motion event never occurred.
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///
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/// Some grabs (such as drag'n'drop, shell resize and motion) unset the focus while they are active,
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/// this is achieved by just setting the focus to `None` when invoking `PointerInnerHandle::motion()`.
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fn motion(
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fn motion(
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&mut self,
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&mut self,
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handle: &mut PointerInnerHandle<'_>,
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handle: &mut PointerInnerHandle<'_>,
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@ -292,6 +369,10 @@ pub trait PointerGrab {
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time: u32,
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time: u32,
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);
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);
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/// A button press was reported
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/// A button press was reported
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///
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/// This method allows you attach additional behavior to a button event, possibly altering it.
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/// You generally will want to invoke `PointerInnerHandle::button()` as part of your processing. If you
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/// don't, the rest of the compositor will behave as if the button event never occurred.
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fn button(
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fn button(
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&mut self,
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&mut self,
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handle: &mut PointerInnerHandle<'_>,
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handle: &mut PointerInnerHandle<'_>,
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@ -301,6 +382,10 @@ pub trait PointerGrab {
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time: u32,
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time: u32,
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);
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);
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/// An axis scroll was reported
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/// An axis scroll was reported
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///
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/// This method allows you attach additional behavior to an axis event, possibly altering it.
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/// You generally will want to invoke `PointerInnerHandle::axis()` as part of your processing. If you
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/// don't, the rest of the compositor will behave as if the axis event never occurred.
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fn axis(&mut self, handle: &mut PointerInnerHandle<'_>, details: AxisFrame);
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fn axis(&mut self, handle: &mut PointerInnerHandle<'_>, details: AxisFrame);
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/// The data about the event that started the grab.
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/// The data about the event that started the grab.
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fn start_data(&self) -> &GrabStartData;
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fn start_data(&self) -> &GrabStartData;
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@ -317,19 +402,15 @@ impl<'a> PointerInnerHandle<'a> {
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/// Change the current grab on this pointer to the provided grab
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/// Change the current grab on this pointer to the provided grab
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///
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///
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/// Overwrites any current grab.
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/// Overwrites any current grab.
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pub fn set_grab<G: PointerGrab + 'static>(&mut self, serial: Serial, grab: G) {
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pub fn set_grab<G: PointerGrab + 'static>(&mut self, serial: Serial, grab: G, time: u32) {
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self.inner.grab = GrabStatus::Active(serial, Box::new(grab));
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self.inner.set_grab(serial, grab, time);
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}
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}
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/// Remove any current grab on this pointer, resetting it to the default behavior
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/// Remove any current grab on this pointer, resetting it to the default behavior
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///
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///
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/// This will also restore the focus of the underlying pointer
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/// This will also restore the focus of the underlying pointer
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pub fn unset_grab(&mut self, serial: Serial, time: u32) {
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pub fn unset_grab(&mut self, serial: Serial, time: u32) {
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self.inner.grab = GrabStatus::None;
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self.inner.unset_grab(serial, time);
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// restore the focus
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let location = self.current_location();
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let focus = self.inner.pending_focus.clone();
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self.motion(location, focus, serial, time);
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}
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}
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/// Access the current focus of this pointer
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/// Access the current focus of this pointer
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@ -368,51 +449,7 @@ impl<'a> PointerInnerHandle<'a> {
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serial: Serial,
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serial: Serial,
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time: u32,
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time: u32,
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) {
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) {
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// do we leave a surface ?
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self.inner.motion(location, focus, serial, time);
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let mut leave = true;
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self.inner.location = location;
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if let Some((ref current_focus, _)) = self.inner.focus {
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if let Some((ref surface, _)) = focus {
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if current_focus.as_ref().equals(surface.as_ref()) {
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leave = false;
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}
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}
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}
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if leave {
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self.inner.with_focused_pointers(|pointer, surface| {
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pointer.leave(serial.into(), surface);
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if pointer.as_ref().version() >= 5 {
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pointer.frame();
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}
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});
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self.inner.focus = None;
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(self.inner.image_callback)(CursorImageStatus::Default);
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}
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// do we enter one ?
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if let Some((surface, surface_location)) = focus {
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let entered = self.inner.focus.is_none();
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// in all cases, update the focus, the coordinates of the surface
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// might have changed
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self.inner.focus = Some((surface, surface_location));
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let (x, y) = (location - surface_location.to_f64()).into();
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if entered {
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self.inner.with_focused_pointers(|pointer, surface| {
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pointer.enter(serial.into(), surface, x, y);
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if pointer.as_ref().version() >= 5 {
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pointer.frame();
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}
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})
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} else {
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// we were on top of a surface and remained on it
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self.inner.with_focused_pointers(|pointer, _| {
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pointer.motion(time, x, y);
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if pointer.as_ref().version() >= 5 {
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pointer.frame();
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}
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})
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}
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}
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}
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}
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/// Notify that a button was pressed
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/// Notify that a button was pressed
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@ -687,6 +724,7 @@ impl PointerGrab for DefaultGrab {
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location: handle.current_location(),
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location: handle.current_location(),
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},
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},
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},
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},
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time,
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);
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);
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}
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}
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}
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}
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