wayland.output: migrate to wayland_rs-0.20
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b9cac1a373
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1140b484cd
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@ -19,7 +19,7 @@
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//! quickly encounter a panic.
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//pub mod compositor;
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//pub mod output;
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pub mod output;
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//pub mod seat;
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pub mod shm;
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//pub mod shell;
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@ -22,10 +22,11 @@
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//! use wayland_server::protocol::wl_output;
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//!
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//! # fn main() {
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//! # let (display, mut event_loop) = wayland_server::create_display();
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//! # let (mut display, event_loop) = wayland_server::Display::new();
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//! // Insert the Output with given name and physical properties
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//! let (output_state_token, _output_global) = Output::new(
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//! &mut event_loop, // the event loop
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//! let (output, _output_global) = Output::new(
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//! &mut display, // the display
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//! event_loop.token(), // the LoopToken
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//! "output-0".into(), // the name of this output,
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//! PhysicalProperties {
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//! width: 200, // width in mm
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@ -37,9 +38,6 @@
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//! None // insert a logger here
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//! );
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//! // Now you can configure it
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//! {
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//! let output = event_loop.state().get_mut(&output_state_token);
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//! // set the current state
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//! output.change_current_state(
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//! Some(Mode { width: 1902, height: 1080, refresh: 60000 }), // the resolution mode,
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//! Some(wl_output::Transform::Normal), // global screen transformation
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@ -50,20 +48,23 @@
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//! // add other supported modes
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//! output.add_mode(Mode { width: 800, height: 600, refresh: 60000 });
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//! output.add_mode(Mode { width: 1024, height: 768, refresh: 60000 });
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//! }
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//! # }
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//! ```
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use wayland_server::{Client, EventLoopHandle, Global, Liveness, Resource, StateToken};
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use wayland_server::protocol::wl_output;
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use std::sync::{Arc, Mutex};
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use wayland_server::{Display, Global, LoopToken, NewResource, Resource};
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use wayland_server::commons::{downcast_impl, Implementation};
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use wayland_server::protocol::wl_output::{Event, Mode as WMode, Request, WlOutput};
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pub use wayland_server::protocol::wl_output::{Subpixel, Transform};
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#[derive(Copy, Clone, PartialEq)]
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/// An output mode
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///
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/// A possible combination of dimensions and refresh rate for an output.
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///
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/// This should only describe the characteristics of the video driver,
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/// not taking into account any global scaling.
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#[derive(Copy, Clone, PartialEq)]
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pub struct Mode {
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/// The width in pixels
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pub width: i32,
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@ -82,68 +83,28 @@ pub struct PhysicalProperties {
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/// The height in milimeters
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pub height: i32,
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/// The subpixel geometry
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pub subpixel: wl_output::Subpixel,
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pub subpixel: Subpixel,
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/// Textual representation of the manufacturer
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pub maker: String,
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/// Textual representation of the model
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pub model: String,
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}
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/// An output as seen by the clients
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///
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/// This handle is stored in the events loop, and allows you to notify clients
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/// about any change in the properties of this output.
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pub struct Output {
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struct Inner {
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name: String,
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log: ::slog::Logger,
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instances: Vec<wl_output::WlOutput>,
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instances: Vec<Resource<WlOutput>>,
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physical: PhysicalProperties,
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location: (i32, i32),
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transform: wl_output::Transform,
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transform: Transform,
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scale: i32,
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modes: Vec<Mode>,
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current_mode: Option<Mode>,
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preferred_mode: Option<Mode>,
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}
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impl Output {
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/// Create a new output global with given name and physical properties
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///
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/// The global is directly registered into the eventloop, and this function
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/// returns the state token allowing you to access it, as well as the global handle,
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/// in case you whish to remove this global in the future.
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pub fn new<L>(
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evlh: &mut EventLoopHandle, name: String, physical: PhysicalProperties, logger: L
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) -> (
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StateToken<Output>,
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Global<wl_output::WlOutput, StateToken<Output>>,
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)
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where
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L: Into<Option<::slog::Logger>>,
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{
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let log = ::slog_or_stdlog(logger).new(o!("smithay_module" => "output_handler"));
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info!(log, "Creating new wl_output"; "name" => &name);
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let token = evlh.state().insert(Output {
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name: name,
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log: log,
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instances: Vec::new(),
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physical: physical,
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location: (0, 0),
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transform: wl_output::Transform::Normal,
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scale: 1,
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modes: Vec::new(),
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current_mode: None,
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preferred_mode: None,
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});
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let global = evlh.register_global(3, output_bind, token.clone());
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(token, global)
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}
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fn new_global(&mut self, output: wl_output::WlOutput) {
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impl Inner {
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fn new_global(&mut self, output: Resource<WlOutput>) {
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trace!(self.log, "New global instanciated.");
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if self.modes.is_empty() {
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@ -158,51 +119,140 @@ impl Output {
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self.send_geometry(&output);
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for &mode in &self.modes {
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let mut flags = wl_output::Mode::empty();
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let mut flags = WMode::empty();
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if Some(mode) == self.current_mode {
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flags |= wl_output::Mode::Current;
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flags |= WMode::Current;
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}
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if Some(mode) == self.preferred_mode {
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flags |= wl_output::Mode::Preferred;
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flags |= WMode::Preferred;
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}
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output.mode(flags, mode.width, mode.height, mode.refresh);
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output.send(Event::Mode {
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flags: flags,
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width: mode.width,
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height: mode.height,
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refresh: mode.refresh,
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});
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}
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if output.version() >= 2 {
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output.scale(self.scale);
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output.done();
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output.send(Event::Scale { factor: self.scale });
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output.send(Event::Done);
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}
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self.instances.push(output);
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}
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fn send_geometry(&self, output: &wl_output::WlOutput) {
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output.geometry(
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self.location.0,
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self.location.1,
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self.physical.width,
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self.physical.height,
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self.physical.subpixel,
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self.physical.maker.clone(),
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self.physical.model.clone(),
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self.transform,
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fn send_geometry(&self, output: &Resource<WlOutput>) {
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output.send(Event::Geometry {
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x: self.location.0,
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y: self.location.1,
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physical_width: self.physical.width,
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physical_height: self.physical.height,
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subpixel: self.physical.subpixel,
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make: self.physical.maker.clone(),
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model: self.physical.model.clone(),
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transform: self.transform,
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});
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}
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}
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struct InnerWrapper {
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inner: Arc<Mutex<Inner>>,
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}
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// This implementation does nothing, we just use it as a stable type to downcast the
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// implementation in the destructor of wl_output, in order to retrieve the Arc to the
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// inner and remove this output from the list
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impl Implementation<Resource<WlOutput>, Request> for InnerWrapper {
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fn receive(&mut self, req: Request, _res: Resource<WlOutput>) {
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// this will break if new variants are added :)
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let Request::Release = req;
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}
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}
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/// An output as seen by the clients
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///
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/// This handle is stored in the events loop, and allows you to notify clients
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/// about any change in the properties of this output.
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pub struct Output {
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inner: Arc<Mutex<Inner>>,
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}
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impl Output {
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/// Create a new output global with given name and physical properties
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///
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/// The global is directly registered into the eventloop, and this function
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/// returns the state token allowing you to access it, as well as the global handle,
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/// in case you whish to remove this global in the future.
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pub fn new<L>(
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display: &mut Display,
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token: LoopToken,
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name: String,
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physical: PhysicalProperties,
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logger: L,
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) -> (Output, Global<WlOutput>)
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where
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L: Into<Option<::slog::Logger>>,
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{
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let log = ::slog_or_stdlog(logger).new(o!("smithay_module" => "output_handler"));
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info!(log, "Creating new wl_output"; "name" => &name);
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let inner = Arc::new(Mutex::new(Inner {
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name: name,
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log: log,
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instances: Vec::new(),
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physical: physical,
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location: (0, 0),
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transform: Transform::Normal,
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scale: 1,
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modes: Vec::new(),
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current_mode: None,
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preferred_mode: None,
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}));
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let output = Output {
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inner: inner.clone(),
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};
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let global = display.create_global(&token, 3, move |_version, new_output: NewResource<_>| {
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let output = new_output.implement(
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InnerWrapper {
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inner: inner.clone(),
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},
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Some(|output, boxed_impl| {
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let wrapper: Box<InnerWrapper> =
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downcast_impl(boxed_impl).unwrap_or_else(|_| unreachable!());
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wrapper
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.inner
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.lock()
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.unwrap()
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.instances
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.retain(|o| !o.equals(&output));
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}),
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);
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inner.lock().unwrap().new_global(output);
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});
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(output, global)
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}
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/// Sets the preferred mode of this output
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///
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/// If the provided mode was not previously known to this output, it is added to its
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/// internal list.
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pub fn set_preferred(&mut self, mode: Mode) {
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self.preferred_mode = Some(mode);
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if self.modes.iter().find(|&m| *m == mode).is_none() {
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self.modes.push(mode);
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pub fn set_preferred(&self, mode: Mode) {
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let mut inner = self.inner.lock().unwrap();
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inner.preferred_mode = Some(mode);
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if inner.modes.iter().find(|&m| *m == mode).is_none() {
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inner.modes.push(mode);
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}
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}
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/// Adds a mode to the list of known modes to this output
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pub fn add_mode(&mut self, mode: Mode) {
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if self.modes.iter().find(|&m| *m == mode).is_none() {
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self.modes.push(mode);
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pub fn add_mode(&self, mode: Mode) {
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let mut inner = self.inner.lock().unwrap();
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if inner.modes.iter().find(|&m| *m == mode).is_none() {
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inner.modes.push(mode);
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}
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}
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///
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/// It will not de-advertize it from existing clients (the protocol does not
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/// allow it), but it won't be advertized to now clients from now on.
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pub fn delete_mode(&mut self, mode: Mode) {
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self.modes.retain(|&m| m != mode);
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if self.current_mode == Some(mode) {
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self.current_mode = None;
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pub fn delete_mode(&self, mode: Mode) {
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let mut inner = self.inner.lock().unwrap();
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inner.modes.retain(|&m| m != mode);
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if inner.current_mode == Some(mode) {
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inner.current_mode = None;
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}
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if self.preferred_mode == Some(mode) {
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self.preferred_mode = None;
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if inner.preferred_mode == Some(mode) {
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inner.preferred_mode = None;
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}
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}
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@ -230,75 +281,58 @@ impl Output {
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///
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/// By default, transform status is `Normal`, and scale is `1`.
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pub fn change_current_state(
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&mut self, new_mode: Option<Mode>, new_transform: Option<wl_output::Transform>,
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&self,
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new_mode: Option<Mode>,
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new_transform: Option<Transform>,
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new_scale: Option<i32>,
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) {
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let mut inner = self.inner.lock().unwrap();
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if let Some(mode) = new_mode {
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if self.modes.iter().find(|&m| *m == mode).is_none() {
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self.modes.push(mode);
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if inner.modes.iter().find(|&m| *m == mode).is_none() {
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inner.modes.push(mode);
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}
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self.current_mode = new_mode;
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inner.current_mode = new_mode;
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}
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if let Some(transform) = new_transform {
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self.transform = transform;
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inner.transform = transform;
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}
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if let Some(scale) = new_scale {
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self.scale = scale;
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inner.scale = scale;
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}
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let mut flags = wl_output::Mode::Current;
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if self.preferred_mode == new_mode {
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flags |= wl_output::Mode::Preferred;
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let mut flags = WMode::Current;
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if inner.preferred_mode == new_mode {
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flags |= WMode::Preferred;
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}
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for output in &self.instances {
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for output in &inner.instances {
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if let Some(mode) = new_mode {
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output.mode(flags, mode.width, mode.height, mode.refresh);
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output.send(Event::Mode {
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flags: flags,
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width: mode.width,
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height: mode.height,
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refresh: mode.refresh,
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});
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}
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if new_transform.is_some() {
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self.send_geometry(output);
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inner.send_geometry(output);
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}
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if let Some(scale) = new_scale {
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if output.version() >= 2 {
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output.scale(scale);
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output.send(Event::Scale { factor: scale });
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}
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}
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if output.version() >= 2 {
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output.done();
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output.send(Event::Done);
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}
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}
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}
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/// Chech is given wl_output instance is managed by this `Output`.
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pub fn owns(&self, output: &wl_output::WlOutput) -> bool {
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self.instances.iter().any(|o| o.equals(output))
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}
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/// Cleanup internal `wl_output` instances list
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///
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/// Clients do not necessarily notify the server on the destruction
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/// of their `wl_output` instances. This can lead to accumulation of
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/// stale values in the internal instances list. This methods delete
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/// them.
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///
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/// It can be good to call this regularly (but not necessarily very often).
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pub fn cleanup(&mut self) {
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self.instances.retain(|o| o.status() == Liveness::Alive);
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}
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}
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fn output_bind(
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evlh: &mut EventLoopHandle, token: &mut StateToken<Output>, _: &Client, global: wl_output::WlOutput
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) {
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evlh.register(&global, output_implementation(), token.clone(), None);
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evlh.state().get_mut(token).new_global(global);
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}
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fn output_implementation() -> wl_output::Implementation<StateToken<Output>> {
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wl_output::Implementation {
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release: |evlh, token, _, output| {
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evlh.state()
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.get_mut(token)
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pub fn owns(&self, output: &Resource<WlOutput>) -> bool {
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self.inner
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.lock()
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.unwrap()
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.instances
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.retain(|o| !o.equals(output));
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},
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.iter()
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.any(|o| o.equals(output))
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}
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}
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