Move set_cursor_position to the graphics backend

This commit is contained in:
Drakulix 2017-04-18 21:20:08 +02:00
parent f95faba80f
commit 109f4035e8
6 changed files with 42 additions and 25 deletions

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@ -2,6 +2,7 @@
use backend::{SeatInternal, TouchSlotInternal};
use backend::graphics::GraphicsBackend;
use backend::graphics::opengl::{Api, OpenglGraphicsBackend, PixelFormat, SwapBuffersError};
use backend::input::{Axis, AxisSource, InputBackend, InputHandler, KeyState, MouseButton, MouseButtonState,
Seat, SeatCapabilities, TouchEvent, TouchSlot};
@ -79,6 +80,13 @@ impl GlutinHeadlessRenderer {
}
}
impl GraphicsBackend for GlutinHeadlessRenderer {
fn set_cursor_position(&mut self, _x: u32, _y: u32) -> Result<(), ()> {
//FIXME: Maybe save position? Is it of any use?
Ok(())
}
}
impl OpenglGraphicsBackend for GlutinHeadlessRenderer {
#[inline]
fn swap_buffers(&self) -> Result<(), SwapBuffersError> {
@ -130,6 +138,17 @@ impl GlutinWindowedRenderer {
}
}
impl GraphicsBackend for GlutinWindowedRenderer {
fn set_cursor_position(&mut self, x: u32, y: u32) -> Result<(), ()> {
if let Some((win_x, win_y)) = self.window.get_position() {
self.window
.set_cursor_position(win_x + x as i32, win_y + y as i32)
} else {
Err(())
}
}
}
impl OpenglGraphicsBackend for GlutinWindowedRenderer {
#[inline]
fn swap_buffers(&self) -> Result<(), SwapBuffersError> {
@ -233,15 +252,6 @@ impl InputBackend for GlutinInputBackend {
&mut self.input_config
}
fn set_cursor_position(&mut self, x: u32, y: u32) -> Result<(), ()> {
if let Some((win_x, win_y)) = self.window.get_position() {
self.window
.set_cursor_position(win_x + x as i32, win_y + y as i32)
} else {
Err(())
}
}
/// Processes new events of the underlying event loop to drive the set `InputHandler`.
///
/// You need to periodically call this function to keep the underlying event loop and

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@ -2,5 +2,22 @@
//!
//! Note: Not every api may be supported by every backend
/// General functions any graphics backend should support independently from it's rendering
/// techique.
pub trait GraphicsBackend {
/// Sets the cursor position and therefor updates the drawn cursors position.
/// Useful as well for e.g. pointer wrapping.
///
/// Not guaranteed to be supported on every backend. The result usually
/// depends on the backend, the cursor might be "owned" by another more priviledged
/// compositor (running nested).
///
/// In these cases setting the position is actually not required, as movement is done
/// by the higher compositor and not by the backend. It is still good practice to update
/// the position after every recieved event, but don't rely on pointer wrapping working.
///
fn set_cursor_position(&mut self, x: u32, y: u32) -> Result<(), ()>;
}
pub mod software;
pub mod opengl;

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@ -2,6 +2,8 @@
use nix::c_void;
use super::GraphicsBackend;
/// Error that can happen when swapping buffers.
#[derive(Debug, Clone)]
pub enum SwapBuffersError {
@ -61,7 +63,7 @@ pub struct PixelFormat {
/// Trait that describes objects that have an OpenGl context
/// and can be used to render upon
pub trait OpenglGraphicsBackend {
pub trait OpenglGraphicsBackend: GraphicsBackend {
/// Swaps buffers at the end of a frame.
fn swap_buffers(&self) -> Result<(), SwapBuffersError>;

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@ -3,8 +3,10 @@
use std::error::Error;
use wayland_server::protocol::wl_shm::Format;
use super::GraphicsBackend;
/// Trait that describes objects providing a software rendering implementation
pub trait CpuGraphicsBackend<E: Error> {
pub trait CpuGraphicsBackend<E: Error>: GraphicsBackend {
/// Render a given buffer of a given format at a specified place in the framebuffer
///
/// # Error

View File

@ -218,13 +218,6 @@ pub trait InputBackend: Sized {
/// Processes new events of the underlying backend and drives the `InputHandler`.
fn dispatch_new_events(&mut self) -> Result<(), Self::EventError>;
/// Sets the cursor position, useful for e.g. pointer wrapping.
///
/// Not guaranteed to be supported on every backend. The result usually
/// depends on the capability of the backend, but may also fail for certain
/// specific actions. See the backends documentation.
fn set_cursor_position(&mut self, x: u32, y: u32) -> Result<(), ()>;
}
/// Implement to receive input events from any `InputBackend`.

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@ -80,13 +80,6 @@ impl InputBackend for LibinputInputBackend {
&mut self.devices
}
fn set_cursor_position(&mut self, _x: u32, _y: u32) -> Result<(), ()> {
// FIXME later.
// This will be doable with the hardware cursor api and probably some more cases
warn!(self.logger, "Setting the cursor position is currently unsupported by the libinput backend");
Err(())
}
fn dispatch_new_events(&mut self) -> Result<(), IoError> {
self.context.dispatch()?;
for event in &mut self.context {