Update example to new API

This commit is contained in:
Victor Berger 2017-09-20 15:03:58 +02:00
parent 32e60de4f3
commit 0de5694a18
3 changed files with 111 additions and 183 deletions

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@ -0,0 +1,95 @@
use rand;
use smithay::compositor::{CompositorToken, SurfaceUserImplementation};
use smithay::shell::{PopupConfigure, ShellSurfaceRole, ShellSurfaceUserImplementation, ToplevelConfigure};
use smithay::shm::with_buffer_contents;
define_roles!(Roles => [ ShellSurface, ShellSurfaceRole ] );
#[derive(Default)]
pub struct SurfaceData {
pub buffer: Option<(Vec<u8>, (u32, u32))>,
pub location: Option<(i32, i32)>,
}
pub fn surface_implementation() -> SurfaceUserImplementation<SurfaceData, Roles, ()> {
SurfaceUserImplementation {
commit: |_, _, surface, token| {
// we retrieve the contents of the associated buffer and copy it
token.with_surface_data(surface, |attributes| {
match attributes.buffer.take() {
Some(Some((buffer, (_x, _y)))) => {
// we ignore hotspot coordinates in this simple example
with_buffer_contents(&buffer, |slice, data| {
let offset = data.offset as usize;
let stride = data.stride as usize;
let width = data.width as usize;
let height = data.height as usize;
let mut new_vec = Vec::with_capacity(width * height * 4);
for i in 0..height {
new_vec.extend(
&slice[(offset + i * stride)..(offset + i * stride + width * 4)],
);
}
attributes.user_data.buffer =
Some((new_vec, (data.width as u32, data.height as u32)));
}).unwrap();
buffer.release();
}
Some(None) => {
// erase the contents
attributes.user_data.buffer = None;
}
None => {}
}
});
},
frame: |_, _, _, callback, _| {
callback.done(0);
},
}
}
pub fn shell_implementation(
)
-> ShellSurfaceUserImplementation<SurfaceData, Roles, (), CompositorToken<SurfaceData, Roles, ()>, ()>
{
ShellSurfaceUserImplementation {
new_client: |_, _, _| {},
client_pong: |_, _, _| {},
new_toplevel: |_, token, toplevel| {
let wl_surface = toplevel.get_surface().unwrap();
token.with_surface_data(wl_surface, |data| {
// place the window at a random location in the [0;300]x[0;300] square
use rand::distributions::{IndependentSample, Range};
let range = Range::new(0, 300);
let mut rng = rand::thread_rng();
let x = range.ind_sample(&mut rng);
let y = range.ind_sample(&mut rng);
data.user_data.location = Some((x, y))
});
ToplevelConfigure {
size: None,
states: vec![],
serial: 42,
}
},
new_popup: |_, _, _| {
PopupConfigure {
size: (10, 10),
position: (10, 10),
serial: 42,
}
},
move_: |_, _, _, _, _| {},
resize: |_, _, _, _, _, _| {},
grab: |_, _, _, _, _| {},
change_display_state: |_, _, _, _, _, _, _| {
ToplevelConfigure {
size: None,
states: vec![],
serial: 42,
}
},
show_window_menu: |_, _, _, _, _, _, _| {},
}
}

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@ -1,3 +1,5 @@
mod glium;
mod implementations;
pub use self::glium::GliumDrawer;
pub use self::implementations::*;

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@ -13,151 +13,15 @@ extern crate wayland_server;
mod helpers;
use glium::Surface;
use helpers::GliumDrawer;
use helpers::{shell_implementation, surface_implementation, GliumDrawer};
use slog::{Drain, Logger};
use smithay::backend::graphics::glium::IntoGlium;
use smithay::backend::input::InputBackend;
use smithay::backend::winit;
use smithay::compositor::{self, CompositorHandler, CompositorToken, SubsurfaceRole, TraversalAction};
use smithay::compositor::{compositor_init, SubsurfaceRole, TraversalAction};
use smithay::compositor::roles::Role;
use smithay::shell::{self, PopupConfigure, PopupSurface, ShellClient, ShellHandler, ShellSurfaceRole,
ToplevelConfigure, ToplevelSurface};
use smithay::shm::{ShmGlobal, ShmToken};
use wayland_protocols::unstable::xdg_shell::server::{zxdg_shell_v6, zxdg_toplevel_v6};
use wayland_server::{Client, EventLoopHandle};
use wayland_server::protocol::{wl_callback, wl_compositor, wl_output, wl_seat, wl_shell, wl_shm,
wl_subcompositor, wl_surface};
define_roles!(Roles => [ ShellSurface, ShellSurfaceRole ] );
struct SurfaceHandler {
shm_token: ShmToken,
}
#[derive(Default)]
struct SurfaceData {
buffer: Option<(Vec<u8>, (u32, u32))>,
location: Option<(i32, i32)>,
}
impl compositor::Handler<SurfaceData, Roles> for SurfaceHandler {
fn commit(&mut self, _evlh: &mut EventLoopHandle, _client: &Client, surface: &wl_surface::WlSurface,
token: CompositorToken<SurfaceData, Roles, SurfaceHandler>) {
// we retrieve the contents of the associated buffer and copy it
token.with_surface_data(surface, |attributes| {
match attributes.buffer.take() {
Some(Some((buffer, (_x, _y)))) => {
// we ignore hotspot coordinates in this simple example
self.shm_token
.with_buffer_contents(&buffer, |slice, data| {
let offset = data.offset as usize;
let stride = data.stride as usize;
let width = data.width as usize;
let height = data.height as usize;
let mut new_vec = Vec::with_capacity(width * height * 4);
for i in 0..height {
new_vec.extend(
&slice[(offset + i * stride)..(offset + i * stride + width * 4)],
);
}
attributes.user_data.buffer =
Some((new_vec, (data.width as u32, data.height as u32)));
})
.unwrap();
buffer.release();
}
Some(None) => {
// erase the contents
attributes.user_data.buffer = None;
}
None => {}
}
});
}
fn frame(&mut self, _evlh: &mut EventLoopHandle, _client: &Client, surface: &wl_surface::WlSurface,
callback: wl_callback::WlCallback, _token: CompositorToken<SurfaceData, Roles, SurfaceHandler>) {
callback.done(0);
}
}
struct ShellSurfaceHandler {
token: CompositorToken<SurfaceData, Roles, SurfaceHandler>,
}
impl ShellSurfaceHandler {
fn new(token: CompositorToken<SurfaceData, Roles, SurfaceHandler>) -> ShellSurfaceHandler {
ShellSurfaceHandler { token }
}
}
impl shell::Handler<SurfaceData, Roles, SurfaceHandler, ()> for ShellSurfaceHandler {
fn new_client(&mut self, _evlh: &mut EventLoopHandle, _client: ShellClient<()>) {}
fn client_pong(&mut self, _evlh: &mut EventLoopHandle, _client: ShellClient<()>) {}
fn new_toplevel(&mut self, _evlh: &mut EventLoopHandle,
surface: ToplevelSurface<SurfaceData, Roles, SurfaceHandler, ()>)
-> ToplevelConfigure {
let wl_surface = surface.get_surface().unwrap();
self.token.with_surface_data(wl_surface, |data| {
// place the window at a random location in the [0;300]x[0;300] square
use rand::distributions::{IndependentSample, Range};
let range = Range::new(0, 300);
let mut rng = rand::thread_rng();
let x = range.ind_sample(&mut rng);
let y = range.ind_sample(&mut rng);
data.user_data.location = Some((x, y))
});
ToplevelConfigure {
size: None,
states: vec![],
serial: 42,
}
}
fn new_popup(&mut self, _evlh: &mut EventLoopHandle,
_surface: PopupSurface<SurfaceData, Roles, SurfaceHandler, ()>)
-> PopupConfigure {
PopupConfigure {
size: (10, 10),
position: (10, 10),
serial: 42,
}
}
fn move_(&mut self, _evlh: &mut EventLoopHandle,
_surface: ToplevelSurface<SurfaceData, Roles, SurfaceHandler, ()>, _seat: &wl_seat::WlSeat,
_serial: u32) {
}
fn resize(&mut self, _evlh: &mut EventLoopHandle,
_surface: ToplevelSurface<SurfaceData, Roles, SurfaceHandler, ()>, _seat: &wl_seat::WlSeat,
_serial: u32, _edges: zxdg_toplevel_v6::ResizeEdge) {
}
fn grab(&mut self, _evlh: &mut EventLoopHandle,
_surface: PopupSurface<SurfaceData, Roles, SurfaceHandler, ()>, _seat: &wl_seat::WlSeat,
_serial: u32) {
}
fn change_display_state(&mut self, _evlh: &mut EventLoopHandle,
_surface: ToplevelSurface<SurfaceData, Roles, SurfaceHandler, ()>,
_maximized: Option<bool>, _minimized: Option<bool>, _fullscreen: Option<bool>,
_output: Option<&wl_output::WlOutput>)
-> ToplevelConfigure {
ToplevelConfigure {
size: None,
states: vec![],
serial: 42,
}
}
fn show_window_menu(&mut self, _evlh: &mut EventLoopHandle,
_surface: ToplevelSurface<SurfaceData, Roles, SurfaceHandler, ()>,
_seat: &wl_seat::WlSeat, _serial: u32, _x: i32, _y: i32) {
}
}
type MyCompositorHandler = CompositorHandler<SurfaceData, Roles, SurfaceHandler>;
type MyShellHandler = ShellHandler<SurfaceData, Roles, SurfaceHandler, ShellSurfaceHandler, ()>;
use smithay::shell::shell_init;
use smithay::shm::init_shm_global;
fn main() {
// A logger facility, here we use the terminal for this example
@ -172,51 +36,21 @@ fn main() {
let (mut display, mut event_loop) = wayland_server::create_display();
/*
* Initialize wl_shm global
* Initialize the globals
*/
// Insert the ShmGlobal as a handler to your event loop
// Here, we specify tha the standard Argb8888 and Xrgb8888 is the only supported.
let shm_handler_id = event_loop.add_handler_with_init(ShmGlobal::new(vec![], log.clone()));
// Register this handler to advertise a wl_shm global of version 1
event_loop.register_global::<wl_shm::WlShm, ShmGlobal>(shm_handler_id, 1);
// retreive the token
let shm_token = {
let state = event_loop.state();
state.get_handler::<ShmGlobal>(shm_handler_id).get_token()
};
init_shm_global(&mut event_loop, vec![], log.clone());
/*
* Initialize the compositor global
*/
let compositor_handler_id = event_loop.add_handler_with_init(MyCompositorHandler::new(
SurfaceHandler {
shm_token: shm_token.clone(),
},
log.clone(),
));
// register it to handle wl_compositor and wl_subcompositor
event_loop.register_global::<wl_compositor::WlCompositor, MyCompositorHandler>(compositor_handler_id, 4);
event_loop
.register_global::<wl_subcompositor::WlSubcompositor, MyCompositorHandler>(compositor_handler_id, 1);
// retrieve the tokens
let compositor_token = {
let state = event_loop.state();
state
.get_handler::<MyCompositorHandler>(compositor_handler_id)
.get_token()
};
let (compositor_token, _, _) =
compositor_init(&mut event_loop, surface_implementation(), (), log.clone());
/*
* Initialize the shell global
*/
let shell_handler_id = event_loop.add_handler_with_init(MyShellHandler::new(
ShellSurfaceHandler::new(compositor_token),
let (shell_state_token, _, _) = shell_init(
&mut event_loop,
compositor_token,
shell_implementation(),
compositor_token,
log.clone(),
));
event_loop.register_global::<wl_shell::WlShell, MyShellHandler>(shell_handler_id, 1);
event_loop.register_global::<zxdg_shell_v6::ZxdgShellV6, MyShellHandler>(shell_handler_id, 1);
);
/*
* Initialize glium
@ -240,10 +74,7 @@ fn main() {
{
let screen_dimensions = context.get_framebuffer_dimensions();
let state = event_loop.state();
for toplevel_surface in state
.get_handler::<MyShellHandler>(shell_handler_id)
.toplevel_surfaces()
{
for toplevel_surface in state.get(&shell_state_token).toplevel_surfaces() {
if let Some(wl_surface) = toplevel_surface.get_surface() {
// this surface is a root of a subsurface tree that needs to be drawn
let initial_place = compositor_token