examples: fix raw_drm
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0661ebebb8
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05f11cffeb
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@ -20,6 +20,7 @@ drm = { version = "^0.4.0-alpha1", git = "https://github.com/drakulix/drm-rs", b
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drm-ffi = { version = "^0.4.0-alpha1", git = "https://github.com/drakulix/drm-rs", branch = "next", optional = true }
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gbm = { version = "^0.6.0", git = "https://github.com/drakulix/gbm.rs", branch = "develop", optional = true, default-features = false, features = ["drm-support"] }
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input = { version = "0.5", default-features = false, optional = true }
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image = { version = "0.23.14", default-features = false, optional = true }
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lazy_static = "1"
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libc = "0.2.70"
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libloading = "0.7.0"
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@ -62,9 +63,5 @@ xwayland = ["wayland_frontend"]
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test_all_features = ["default"]
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[[example]]
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name = "raw_legacy_drm"
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required-features = ["backend_drm"]
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[[example]]
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name = "raw_atomic_drm"
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name = "raw_drm"
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required-features = ["backend_drm"]
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@ -1,182 +0,0 @@
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#![warn(rust_2018_idioms)]
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#[macro_use]
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extern crate slog;
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use slog::Drain;
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use smithay::{
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backend::drm::{
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atomic::{AtomicDrmDevice, AtomicDrmSurface},
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common::Error,
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device_bind, Device, DeviceHandler, RawSurface, Surface,
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},
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reexports::{
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calloop::EventLoop,
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drm::{
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buffer::format::PixelFormat,
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control::{
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connector::State as ConnectorState, crtc, dumbbuffer::DumbBuffer, framebuffer, property,
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Device as ControlDevice, ResourceHandle,
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},
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},
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},
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};
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use std::{
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fs::{File, OpenOptions},
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io::Error as IoError,
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rc::Rc,
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sync::Mutex,
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};
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fn get_property_by_name<D: ControlDevice, T: ResourceHandle>(
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dev: &D,
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handle: T,
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name: &'static str,
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) -> Option<(property::ValueType, property::RawValue)> {
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let props = dev.get_properties(handle).expect("Could not get props");
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let (ids, vals) = props.as_props_and_values();
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for (&id, &val) in ids.iter().zip(vals.iter()) {
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let info = dev.get_property(id).unwrap();
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if info.name().to_str().map(|x| x == name).unwrap_or(false) {
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let val_ty = info.value_type();
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return Some((val_ty, val));
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}
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}
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None
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}
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fn main() {
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let log = slog::Logger::root(Mutex::new(slog_term::term_full().fuse()).fuse(), o!());
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/*
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* Initialize the drm backend
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*/
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// "Find" a suitable drm device
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let mut options = OpenOptions::new();
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options.read(true);
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options.write(true);
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let mut device =
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AtomicDrmDevice::new(options.open("/dev/dri/card0").unwrap(), true, log.clone()).unwrap();
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// Get a set of all modesetting resource handles (excluding planes):
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let res_handles = Device::resource_handles(&device).unwrap();
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// Use first connected connector
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let connector_info = res_handles
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.connectors()
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.iter()
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.map(|conn| device.get_connector_info(*conn).unwrap())
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.find(|conn| conn.state() == ConnectorState::Connected)
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.unwrap();
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// use the connected crtc if any
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let (val_ty, raw) = get_property_by_name(&device, connector_info.handle(), "CRTC_ID").unwrap();
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let crtc = match val_ty.convert_value(raw) {
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property::Value::CRTC(Some(handle)) => handle,
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property::Value::CRTC(None) => {
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// Use the first encoder
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let encoder = connector_info
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.encoders()
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.iter()
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.filter_map(|&e| e)
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.next()
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.unwrap();
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let encoder_info = device.get_encoder_info(encoder).unwrap();
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res_handles.filter_crtcs(encoder_info.possible_crtcs())[0]
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}
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_ => unreachable!("CRTC_ID does not return another property type"),
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};
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// Assuming we found a good connector and loaded the info into `connector_info`
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let mode = connector_info.modes()[0]; // Use first mode (usually highest resoltion, but in reality you should filter and sort and check and match with other connectors, if you use more then one.)
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// Initialize the hardware backend
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let surface = Rc::new(
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device
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.create_surface(crtc, mode, &[connector_info.handle()])
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.unwrap(),
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);
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for conn in surface.current_connectors().into_iter() {
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if conn != connector_info.handle() {
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surface.remove_connector(conn).unwrap();
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}
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}
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surface.add_connector(connector_info.handle()).unwrap();
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/*
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* Lets create buffers and framebuffers.
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* We use drm-rs DumbBuffers, because they always work and require little to no setup.
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* But they are very slow, this is just for demonstration purposes.
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*/
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let (w, h) = mode.size();
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let front_buffer = device
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.create_dumb_buffer((w as u32, h as u32), PixelFormat::XRGB8888)
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.unwrap();
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let front_framebuffer = device.add_framebuffer(&front_buffer).unwrap();
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let back_buffer = device
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.create_dumb_buffer((w as u32, h as u32), PixelFormat::XRGB8888)
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.unwrap();
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let back_framebuffer = device.add_framebuffer(&back_buffer).unwrap();
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device.set_handler(DrmHandlerImpl {
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current: front_framebuffer,
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front: (front_buffer, front_framebuffer),
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back: (back_buffer, back_framebuffer),
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surface: surface.clone(),
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});
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/*
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* Register the DrmDevice on the EventLoop
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*/
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let mut event_loop = EventLoop::<()>::new().unwrap();
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let _source = device_bind(&event_loop.handle(), device)
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.map_err(|err| -> IoError { err.into() })
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.unwrap();
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// Start rendering
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if surface.commit_pending() {
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surface.commit(front_framebuffer).unwrap();
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}
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// Run
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event_loop.run(None, &mut (), |_| {}).unwrap();
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}
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pub struct DrmHandlerImpl {
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front: (DumbBuffer, framebuffer::Handle),
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back: (DumbBuffer, framebuffer::Handle),
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current: framebuffer::Handle,
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surface: Rc<AtomicDrmSurface<File>>,
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}
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impl DeviceHandler for DrmHandlerImpl {
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type Device = AtomicDrmDevice<File>;
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fn vblank(&mut self, _crtc: crtc::Handle) {
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{
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// Swap and map buffer
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let mut mapping = if self.current == self.front.1 {
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self.current = self.back.1;
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self.surface.map_dumb_buffer(&mut self.back.0).unwrap()
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} else {
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self.current = self.front.1;
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self.surface.map_dumb_buffer(&mut self.front.0).unwrap()
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};
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// now we could render to the mapping via software rendering.
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// this example just sets some grey color
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for x in mapping.as_mut() {
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*x = 128;
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}
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}
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RawSurface::page_flip(&*self.surface, self.current).unwrap();
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}
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fn error(&mut self, error: Error) {
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panic!("{:?}", error);
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}
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}
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@ -5,18 +5,20 @@ extern crate slog;
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use slog::Drain;
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use smithay::{
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backend::drm::{
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common::Error,
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device_bind,
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legacy::{LegacyDrmDevice, LegacyDrmSurface},
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Device, DeviceHandler, RawSurface,
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backend::{
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allocator::{Format, Fourcc, Modifier, Swapchain, Slot, dumb::DumbBuffer},
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drm::{
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DrmError,
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DrmDevice, DrmSurface,
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DeviceHandler,
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device_bind,
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}
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},
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reexports::{
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calloop::EventLoop,
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drm::{
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buffer::format::PixelFormat,
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control::{
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connector::State as ConnectorState, crtc, dumbbuffer::DumbBuffer, framebuffer,
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connector::State as ConnectorState, crtc, framebuffer,
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Device as ControlDevice,
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},
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},
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@ -24,11 +26,23 @@ use smithay::{
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};
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use std::{
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fs::{File, OpenOptions},
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os::unix::io::{AsRawFd, RawFd},
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io::Error as IoError,
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rc::Rc,
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sync::Mutex,
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};
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#[derive(Clone)]
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struct FdWrapper {
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file: Rc<File>,
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}
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impl AsRawFd for FdWrapper {
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fn as_raw_fd(&self) -> RawFd {
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self.file.as_raw_fd()
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}
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}
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fn main() {
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let log = slog::Logger::root(Mutex::new(slog_term::term_full().fuse()).fuse(), o!());
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@ -40,17 +54,19 @@ fn main() {
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let mut options = OpenOptions::new();
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options.read(true);
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options.write(true);
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let fd = FdWrapper { file: Rc::new(options.open("/dev/dri/card0").unwrap()) };
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let mut device =
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LegacyDrmDevice::new(options.open("/dev/dri/card0").unwrap(), true, log.clone()).unwrap();
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DrmDevice::new(fd.clone(), true, log.clone()).unwrap();
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// Get a set of all modesetting resource handles (excluding planes):
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let res_handles = Device::resource_handles(&device).unwrap();
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let res_handles = ControlDevice::resource_handles(&device).unwrap();
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// Use first connected connector
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let connector_info = res_handles
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.connectors()
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.iter()
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.map(|conn| device.get_connector_info(*conn).unwrap())
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.map(|conn| device.get_connector(*conn).unwrap())
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.find(|conn| conn.state() == ConnectorState::Connected)
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.unwrap();
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@ -61,7 +77,7 @@ fn main() {
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.filter_map(|&e| e)
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.next()
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.unwrap();
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let encoder_info = device.get_encoder_info(encoder).unwrap();
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let encoder_info = device.get_encoder(encoder).unwrap();
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// use the connected crtc if any
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let crtc = encoder_info
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@ -72,10 +88,13 @@ fn main() {
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// Assuming we found a good connector and loaded the info into `connector_info`
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let mode = connector_info.modes()[0]; // Use first mode (usually highest resoltion, but in reality you should filter and sort and check and match with other connectors, if you use more then one.)
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// We just use one plane, the primary one
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let plane = device.planes(&crtc).unwrap().primary;
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// Initialize the hardware backend
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let surface = Rc::new(
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device
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.create_surface(crtc, mode, &[connector_info.handle()])
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.create_surface(crtc, plane, mode, &[connector_info.handle()])
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.unwrap(),
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);
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@ -85,19 +104,16 @@ fn main() {
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* But they are very slow, this is just for demonstration purposes.
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*/
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let (w, h) = mode.size();
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let front_buffer = device
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.create_dumb_buffer((w as u32, h as u32), PixelFormat::XRGB8888)
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.unwrap();
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let front_framebuffer = device.add_framebuffer(&front_buffer).unwrap();
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let back_buffer = device
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.create_dumb_buffer((w as u32, h as u32), PixelFormat::XRGB8888)
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.unwrap();
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let back_framebuffer = device.add_framebuffer(&back_buffer).unwrap();
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let allocator = DrmDevice::new(fd, false, log.clone()).unwrap();
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let mut swapchain = Swapchain::new(allocator, w.into(), h.into(), Format { code: Fourcc::Argb8888, modifier: Modifier::Invalid });
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let first_buffer: Slot<DumbBuffer<FdWrapper>, _> = swapchain.acquire().unwrap().unwrap();
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let framebuffer = surface.add_framebuffer(&first_buffer.handle, 32, 32).unwrap();
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first_buffer.set_userdata(framebuffer);
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// Get the device as an allocator into the
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device.set_handler(DrmHandlerImpl {
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current: front_framebuffer,
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front: (front_buffer, front_framebuffer),
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back: (back_buffer, back_framebuffer),
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swapchain,
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current: first_buffer,
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surface: surface.clone(),
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});
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@ -110,46 +126,44 @@ fn main() {
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.unwrap();
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// Start rendering
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if surface.commit_pending() {
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surface.commit(front_framebuffer).unwrap();
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}
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surface.commit(framebuffer, true).unwrap();
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// Run
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event_loop.run(None, &mut (), |_| {}).unwrap();
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}
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pub struct DrmHandlerImpl {
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front: (DumbBuffer, framebuffer::Handle),
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back: (DumbBuffer, framebuffer::Handle),
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current: framebuffer::Handle,
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surface: Rc<LegacyDrmSurface<File>>,
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swapchain: Swapchain<DrmDevice<FdWrapper>, DumbBuffer<FdWrapper>, framebuffer::Handle, DumbBuffer<FdWrapper>>,
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current: Slot<DumbBuffer<FdWrapper>, framebuffer::Handle>,
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surface: Rc<DrmSurface<FdWrapper>>,
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}
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impl DeviceHandler for DrmHandlerImpl {
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type Device = LegacyDrmDevice<File>;
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fn vblank(&mut self, _crtc: crtc::Handle) {
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{
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// Swap and map buffer
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let mut mapping = if self.current == self.front.1 {
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self.current = self.back.1;
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self.surface.map_dumb_buffer(&mut self.back.0).unwrap()
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} else {
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self.current = self.front.1;
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self.surface.map_dumb_buffer(&mut self.front.0).unwrap()
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};
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// Next buffer
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let next = self.swapchain.acquire().unwrap().unwrap();
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if next.userdata().is_none() {
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let fb = self.surface.add_framebuffer(&next.handle, 32, 32).unwrap();
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next.set_userdata(fb);
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}
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// now we could render to the mapping via software rendering.
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// this example just sets some grey color
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let mut db = next.handle;
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let mut mapping = self.surface.map_dumb_buffer(&mut db).unwrap();
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for x in mapping.as_mut() {
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*x = 128;
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}
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self.current = next;
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}
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RawSurface::page_flip(&*self.surface, self.current).unwrap();
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let fb = self.current.userdata().unwrap();
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self.surface.page_flip(fb, true).unwrap();
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}
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fn error(&mut self, error: Error) {
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fn error(&mut self, error: DrmError) {
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panic!("{:?}", error);
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}
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}
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