anvil: don't release SHM buffers twice

This commit is contained in:
Victor Berger 2021-06-09 21:02:33 +02:00 committed by Victor Berger
parent 484f2cd14f
commit 01b5c1a183
1 changed files with 13 additions and 11 deletions

View File

@ -123,30 +123,32 @@ where
}) })
.collect::<Vec<_>>(); .collect::<Vec<_>>();
let result = renderer.import_shm_buffer(&buffer, Some(&attributes), &damage); let result = renderer.import_shm_buffer(&buffer, Some(&attributes), &damage);
if result.is_ok() {
buffer.release(); buffer.release();
} // don't return the buffer as it is already released
Some(result) Some((result, None))
}, },
#[cfg(feature = "egl")] #[cfg(feature = "egl")]
Some(BufferType::Egl) => Some(renderer.import_egl_buffer(&buffer, egl_buffer_reader.unwrap())), Some(BufferType::Egl) => Some((renderer.import_egl_buffer(&buffer, egl_buffer_reader.unwrap()), Some(buffer))),
Some(BufferType::Dma) => Some(renderer.import_dma_buffer(&buffer)), Some(BufferType::Dma) => Some((renderer.import_dma_buffer(&buffer), Some(buffer))),
_ => { _ => {
error!(log, "Unknown buffer format for: {:?}", buffer); error!(log, "Unknown buffer format for: {:?}", buffer);
buffer.release();
None None
} }
}; };
match texture { match texture {
Some(Ok(m)) => { Some((Ok(m), buffer)) => {
data.texture = Some(Box::new(BufferTextures { buffer: Some(buffer), texture: m }) data.texture = Some(Box::new(BufferTextures { buffer, texture: m })
as Box<dyn std::any::Any + 'static>) as Box<dyn std::any::Any + 'static>)
} }
// there was an error reading the buffer, release it. // there was an error reading the buffer, release it.
Some(Err(err)) => { Some((Err(err), buffer)) => {
warn!(log, "Error loading buffer: {:?}", err); warn!(log, "Error loading buffer: {:?}", err);
if let Some(buffer) = buffer {
buffer.release(); buffer.release();
}
}, },
None => buffer.release(), None => {},
}; };
} }
} }