Merge pull request #354 from PolyMeilex/layer-v3
WLR Layer Shell Support
This commit is contained in:
commit
01ac0f135b
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@ -6,9 +6,10 @@
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#### Clients & Protocols
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- `wlr-layer-shell-unstable-v1` support
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- Added public api constants for the roles of `wl_shell_surface`, `zxdg_toplevel` and `xdg_toplevel`. See the
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`shell::legacy` and `shell::xdg` modules for these constants.
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- Whether a surface is toplevel equivalent can be determined with the new function `shell::is_toplevel_equivalent`.
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- Whether a surface is toplevel equivalent can be determined with the new function `shell::is_toplevel_equivalent`.
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- Setting the parent of a toplevel surface is now possible with the `xdg::ToplevelSurface::set_parent` function.
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- Add support for the zxdg-foreign-v2 protocol.
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@ -20,6 +20,7 @@ use smithay::{
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SurfaceAttributes, TraversalAction,
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},
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seat::CursorImageAttributes,
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shell::wlr_layer::Layer,
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},
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};
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@ -241,6 +242,59 @@ where
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result
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}
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pub fn draw_layers<R, E, F, T>(
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renderer: &mut R,
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frame: &mut F,
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window_map: &WindowMap,
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layer: Layer,
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output_rect: Rectangle<i32, Logical>,
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output_scale: f32,
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log: &::slog::Logger,
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) -> Result<(), SwapBuffersError>
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where
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R: Renderer<Error = E, TextureId = T, Frame = F> + ImportAll,
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F: Frame<Error = E, TextureId = T>,
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E: std::error::Error + Into<SwapBuffersError>,
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T: Texture + 'static,
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{
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let mut result = Ok(());
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window_map
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.layers
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.with_layers_from_bottom_to_top(&layer, |layer_surface| {
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// skip layers that do not overlap with a given output
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if !output_rect.overlaps(layer_surface.bbox) {
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return;
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}
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let mut initial_place: Point<i32, Logical> = layer_surface.location;
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initial_place.x -= output_rect.loc.x;
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if let Some(wl_surface) = layer_surface.surface.get_surface() {
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// this surface is a root of a subsurface tree that needs to be drawn
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if let Err(err) =
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draw_surface_tree(renderer, frame, wl_surface, initial_place, output_scale, log)
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{
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result = Err(err);
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}
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window_map.with_child_popups(wl_surface, |popup| {
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let location = popup.location();
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let draw_location = initial_place + location;
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if let Some(wl_surface) = popup.get_surface() {
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if let Err(err) =
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draw_surface_tree(renderer, frame, wl_surface, draw_location, output_scale, log)
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{
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result = Err(err);
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}
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}
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});
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}
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});
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result
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}
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pub fn draw_dnd_icon<R, E, F, T>(
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renderer: &mut R,
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frame: &mut F,
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@ -211,6 +211,11 @@ impl AnvilState<WinitData> {
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},
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crate::winit::OUTPUT_NAME,
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);
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let output_mut = self.output_map.borrow();
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let output = output_mut.find_by_name(crate::winit::OUTPUT_NAME).unwrap();
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self.window_map.borrow_mut().layers.arange_layers(output);
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}
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_ => {
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// other events are not handled in anvil (yet)
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@ -4,7 +4,10 @@ use smithay::{
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reexports::{
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wayland_protocols::xdg_shell::server::xdg_toplevel,
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wayland_server::{
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protocol::{wl_output, wl_surface::WlSurface},
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protocol::{
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wl_output,
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wl_surface::{self, WlSurface},
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},
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Display, Global, UserDataMap,
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},
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},
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@ -22,6 +25,7 @@ pub struct Output {
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output: output::Output,
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global: Option<Global<wl_output::WlOutput>>,
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surfaces: Vec<WlSurface>,
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layer_surfaces: RefCell<Vec<wl_surface::WlSurface>>,
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current_mode: Mode,
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scale: f32,
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output_scale: i32,
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@ -60,6 +64,7 @@ impl Output {
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output,
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location,
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surfaces: Vec::new(),
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layer_surfaces: Default::default(),
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current_mode: mode,
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scale,
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output_scale,
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@ -101,6 +106,16 @@ impl Output {
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pub fn current_mode(&self) -> Mode {
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self.current_mode
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}
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/// Add a layer surface to this output
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pub fn add_layer_surface(&self, layer: wl_surface::WlSurface) {
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self.layer_surfaces.borrow_mut().push(layer);
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}
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/// Get all layer surfaces assigned to this output
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pub fn layer_surfaces(&self) -> Vec<wl_surface::WlSurface> {
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self.layer_surfaces.borrow().iter().cloned().collect()
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}
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}
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impl Drop for Output {
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@ -171,6 +186,7 @@ impl OutputMap {
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// and move them to the primary output
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let primary_output_location = self.with_primary().map(|o| o.location()).unwrap_or_default();
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let mut window_map = self.window_map.borrow_mut();
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// TODO: This is a bit unfortunate, we save the windows in a temp vector
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// cause we can not call window_map.set_location within the closure.
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let mut windows_to_move = Vec::new();
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@ -218,6 +234,10 @@ impl OutputMap {
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for (window, location) in windows_to_move.drain(..) {
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window_map.set_location(&window, location);
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}
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for output in self.outputs.iter() {
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window_map.layers.arange_layers(output);
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}
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}
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pub fn add<N>(&mut self, name: N, physical: PhysicalProperties, mode: Mode) -> &Output
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@ -293,6 +313,15 @@ impl OutputMap {
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self.find(|o| o.output.owns(output))
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}
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pub fn find_by_layer_surface(&self, surface: &wl_surface::WlSurface) -> Option<&Output> {
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self.find(|o| {
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o.layer_surfaces
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.borrow()
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.iter()
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.any(|s| s.as_ref().equals(surface.as_ref()))
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})
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}
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pub fn find_by_name<N>(&self, name: N) -> Option<&Output>
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where
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N: AsRef<str>,
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@ -388,9 +417,10 @@ impl OutputMap {
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pub fn refresh(&mut self) {
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// Clean-up dead surfaces
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self.outputs
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.iter_mut()
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.for_each(|o| o.surfaces.retain(|s| s.as_ref().is_alive()));
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self.outputs.iter_mut().for_each(|o| {
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o.surfaces.retain(|s| s.as_ref().is_alive());
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o.layer_surfaces.borrow_mut().retain(|s| s.as_ref().is_alive());
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});
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let window_map = self.window_map.clone();
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@ -22,6 +22,7 @@ use smithay::{
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seat::{AxisFrame, GrabStartData, PointerGrab, PointerInnerHandle, Seat},
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shell::{
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legacy::{wl_shell_init, ShellRequest, ShellState as WlShellState, ShellSurfaceKind},
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wlr_layer::{LayerShellRequest, LayerSurfaceAttributes},
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xdg::{
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xdg_shell_init, Configure, ShellState as XdgShellState, SurfaceCachedState,
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XdgPopupSurfaceRoleAttributes, XdgRequest, XdgToplevelSurfaceRoleAttributes,
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@ -329,7 +330,8 @@ pub fn init_shell<BackendData: 'static>(display: Rc<RefCell<Display>>, log: ::sl
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move |surface, mut ddata| {
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let anvil_state = ddata.get::<AnvilState<BackendData>>().unwrap();
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let window_map = anvil_state.window_map.as_ref();
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surface_commit(&surface, &*window_map)
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let output_map = anvil_state.output_map.as_ref();
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surface_commit(&surface, &*window_map, &*output_map)
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},
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log.clone(),
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);
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@ -822,6 +824,38 @@ pub fn init_shell<BackendData: 'static>(display: Rc<RefCell<Display>>, log: ::sl
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log.clone(),
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);
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let layer_window_map = window_map.clone();
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let layer_output_map = output_map.clone();
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smithay::wayland::shell::wlr_layer::wlr_layer_shell_init(
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&mut *display.borrow_mut(),
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move |event, mut ddata| match event {
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LayerShellRequest::NewLayerSurface {
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surface,
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output,
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layer,
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..
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} => {
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let output_map = layer_output_map.borrow();
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let anvil_state = ddata.get::<AnvilState<BackendData>>().unwrap();
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let output = output.and_then(|output| output_map.find_by_output(&output));
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let output = output.unwrap_or_else(|| {
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output_map
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.find_by_position(anvil_state.pointer_location.to_i32_round())
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.unwrap_or_else(|| output_map.with_primary().unwrap())
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});
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if let Some(wl_surface) = surface.get_surface() {
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output.add_layer_surface(wl_surface.clone());
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layer_window_map.borrow_mut().layers.insert(surface, layer);
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}
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}
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LayerShellRequest::AckConfigure { .. } => {}
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},
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log.clone(),
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);
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ShellHandles {
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xdg_state: xdg_shell_state,
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wl_state: wl_shell_state,
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@ -937,7 +971,11 @@ impl SurfaceData {
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}
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}
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fn surface_commit(surface: &wl_surface::WlSurface, window_map: &RefCell<WindowMap>) {
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fn surface_commit(
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surface: &wl_surface::WlSurface,
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window_map: &RefCell<WindowMap>,
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output_map: &RefCell<OutputMap>,
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) {
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#[cfg(feature = "xwayland")]
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super::xwayland::commit_hook(surface);
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@ -1055,4 +1093,25 @@ fn surface_commit(surface: &wl_surface::WlSurface, window_map: &RefCell<WindowMa
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popup.send_configure();
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}
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}
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if let Some(layer) = window_map.layers.find(surface) {
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// send the initial configure if relevant
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let initial_configure_sent = with_states(surface, |states| {
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states
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.data_map
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.get::<Mutex<LayerSurfaceAttributes>>()
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.unwrap()
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.lock()
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.unwrap()
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.initial_configure_sent
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})
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.unwrap();
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if !initial_configure_sent {
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layer.surface.send_configure();
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}
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if let Some(output) = output_map.borrow().find_by_layer_surface(surface) {
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window_map.layers.arange_layers(output);
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}
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}
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}
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|
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@ -55,6 +55,7 @@ use smithay::{
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wayland::{
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output::{Mode, PhysicalProperties},
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seat::CursorImageStatus,
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shell::wlr_layer::Layer,
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},
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};
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#[cfg(feature = "egl")]
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@ -744,9 +745,34 @@ fn render_surface(
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Transform::Flipped180, // Scanout is rotated
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|renderer, frame| {
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frame.clear([0.8, 0.8, 0.9, 1.0])?;
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for layer in [Layer::Background, Layer::Bottom] {
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draw_layers(
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renderer,
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frame,
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window_map,
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layer,
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output_geometry,
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output_scale,
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logger,
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)?;
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}
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// draw the surfaces
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draw_windows(renderer, frame, window_map, output_geometry, output_scale, logger)?;
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for layer in [Layer::Top, Layer::Overlay] {
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draw_layers(
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renderer,
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frame,
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window_map,
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layer,
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output_geometry,
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output_scale,
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logger,
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)?;
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}
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// set cursor
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if output_geometry.to_f64().contains(pointer_location) {
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let (ptr_x, ptr_y) = pointer_location.into();
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|
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@ -8,6 +8,7 @@ use smithay::{
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compositor::{with_states, with_surface_tree_downward, SubsurfaceCachedState, TraversalAction},
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shell::{
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legacy::ShellSurface,
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wlr_layer::Layer,
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xdg::{PopupSurface, SurfaceCachedState, ToplevelSurface, XdgPopupSurfaceRoleAttributes},
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},
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},
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|
@ -17,6 +18,9 @@ use crate::shell::SurfaceData;
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#[cfg(feature = "xwayland")]
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use crate::xwayland::X11Surface;
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mod layer_map;
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pub use layer_map::{LayerMap, LayerSurface};
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#[derive(Clone, PartialEq)]
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pub enum Kind {
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Xdg(ToplevelSurface),
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|
@ -242,6 +246,8 @@ pub struct Popup {
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pub struct WindowMap {
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windows: Vec<Window>,
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popups: Vec<Popup>,
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pub layers: LayerMap,
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}
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impl WindowMap {
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|
@ -268,11 +274,26 @@ impl WindowMap {
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&self,
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point: Point<f64, Logical>,
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) -> Option<(wl_surface::WlSurface, Point<i32, Logical>)> {
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if let Some(res) = self.layers.get_surface_under(&Layer::Overlay, point) {
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return Some(res);
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}
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if let Some(res) = self.layers.get_surface_under(&Layer::Top, point) {
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return Some(res);
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}
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for w in &self.windows {
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if let Some(surface) = w.matching(point) {
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return Some(surface);
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}
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}
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if let Some(res) = self.layers.get_surface_under(&Layer::Bottom, point) {
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return Some(res);
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}
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if let Some(res) = self.layers.get_surface_under(&Layer::Background, point) {
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return Some(res);
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}
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None
|
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}
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|
@ -330,6 +351,7 @@ impl WindowMap {
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pub fn refresh(&mut self) {
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self.windows.retain(|w| w.toplevel.alive());
|
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self.popups.retain(|p| p.popup.alive());
|
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self.layers.refresh();
|
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for w in &mut self.windows {
|
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w.self_update();
|
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}
|
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|
@ -404,5 +426,6 @@ impl WindowMap {
|
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for window in &self.windows {
|
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window.send_frame(time);
|
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}
|
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self.layers.send_frames(time);
|
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}
|
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}
|
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|
|
|
@ -0,0 +1,253 @@
|
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use std::cell::RefCell;
|
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|
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use smithay::{
|
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reexports::wayland_server::protocol::wl_surface,
|
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utils::{Logical, Point, Rectangle},
|
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wayland::{
|
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compositor::{with_states, with_surface_tree_downward, SubsurfaceCachedState, TraversalAction},
|
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shell::wlr_layer::{self, Anchor, LayerSurfaceCachedState},
|
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},
|
||||
};
|
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|
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use crate::{output_map::Output, shell::SurfaceData};
|
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|
||||
pub struct LayerSurface {
|
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pub surface: wlr_layer::LayerSurface,
|
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pub location: Point<i32, Logical>,
|
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pub bbox: Rectangle<i32, Logical>,
|
||||
pub layer: wlr_layer::Layer,
|
||||
}
|
||||
|
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impl LayerSurface {
|
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/// Finds the topmost surface under this point if any and returns it together with the location of this
|
||||
/// surface.
|
||||
fn matching(&self, point: Point<f64, Logical>) -> Option<(wl_surface::WlSurface, Point<i32, Logical>)> {
|
||||
if !self.bbox.to_f64().contains(point) {
|
||||
return None;
|
||||
}
|
||||
// need to check more carefully
|
||||
let found = RefCell::new(None);
|
||||
if let Some(wl_surface) = self.surface.get_surface() {
|
||||
with_surface_tree_downward(
|
||||
wl_surface,
|
||||
self.location,
|
||||
|wl_surface, states, location| {
|
||||
let mut location = *location;
|
||||
let data = states.data_map.get::<RefCell<SurfaceData>>();
|
||||
|
||||
if states.role == Some("subsurface") {
|
||||
let current = states.cached_state.current::<SubsurfaceCachedState>();
|
||||
location += current.location;
|
||||
}
|
||||
|
||||
let contains_the_point = data
|
||||
.map(|data| {
|
||||
data.borrow()
|
||||
.contains_point(&*states.cached_state.current(), point - location.to_f64())
|
||||
})
|
||||
.unwrap_or(false);
|
||||
if contains_the_point {
|
||||
*found.borrow_mut() = Some((wl_surface.clone(), location));
|
||||
}
|
||||
|
||||
TraversalAction::DoChildren(location)
|
||||
},
|
||||
|_, _, _| {},
|
||||
|_, _, _| {
|
||||
// only continue if the point is not found
|
||||
found.borrow().is_none()
|
||||
},
|
||||
);
|
||||
}
|
||||
found.into_inner()
|
||||
}
|
||||
|
||||
fn self_update(&mut self) {
|
||||
let mut bounding_box = Rectangle::from_loc_and_size(self.location, (0, 0));
|
||||
if let Some(wl_surface) = self.surface.get_surface() {
|
||||
with_surface_tree_downward(
|
||||
wl_surface,
|
||||
self.location,
|
||||
|_, states, &loc| {
|
||||
let mut loc = loc;
|
||||
let data = states.data_map.get::<RefCell<SurfaceData>>();
|
||||
|
||||
if let Some(size) = data.and_then(|d| d.borrow().size()) {
|
||||
if states.role == Some("subsurface") {
|
||||
let current = states.cached_state.current::<SubsurfaceCachedState>();
|
||||
loc += current.location;
|
||||
}
|
||||
|
||||
// Update the bounding box.
|
||||
bounding_box = bounding_box.merge(Rectangle::from_loc_and_size(loc, size));
|
||||
|
||||
TraversalAction::DoChildren(loc)
|
||||
} else {
|
||||
// If the parent surface is unmapped, then the child surfaces are hidden as
|
||||
// well, no need to consider them here.
|
||||
TraversalAction::SkipChildren
|
||||
}
|
||||
},
|
||||
|_, _, _| {},
|
||||
|_, _, _| true,
|
||||
);
|
||||
}
|
||||
self.bbox = bounding_box;
|
||||
|
||||
if let Some(surface) = self.surface.get_surface() {
|
||||
self.layer = with_states(surface, |states| {
|
||||
let current = states.cached_state.current::<LayerSurfaceCachedState>();
|
||||
current.layer
|
||||
})
|
||||
.unwrap();
|
||||
}
|
||||
}
|
||||
|
||||
/// Sends the frame callback to all the subsurfaces in this
|
||||
/// window that requested it
|
||||
fn send_frame(&self, time: u32) {
|
||||
if let Some(wl_surface) = self.surface.get_surface() {
|
||||
with_surface_tree_downward(
|
||||
wl_surface,
|
||||
(),
|
||||
|_, _, &()| TraversalAction::DoChildren(()),
|
||||
|_, states, &()| {
|
||||
// the surface may not have any user_data if it is a subsurface and has not
|
||||
// yet been commited
|
||||
SurfaceData::send_frame(&mut *states.cached_state.current(), time)
|
||||
},
|
||||
|_, _, &()| true,
|
||||
);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Default)]
|
||||
pub struct LayerMap {
|
||||
surfaces: Vec<LayerSurface>,
|
||||
}
|
||||
|
||||
impl LayerMap {
|
||||
pub fn insert(&mut self, surface: wlr_layer::LayerSurface, layer: wlr_layer::Layer) {
|
||||
let mut layer = LayerSurface {
|
||||
location: Default::default(),
|
||||
bbox: Rectangle::default(),
|
||||
surface,
|
||||
layer,
|
||||
};
|
||||
layer.self_update();
|
||||
self.surfaces.insert(0, layer);
|
||||
}
|
||||
|
||||
pub fn get_surface_under(
|
||||
&self,
|
||||
layer: &wlr_layer::Layer,
|
||||
point: Point<f64, Logical>,
|
||||
) -> Option<(wl_surface::WlSurface, Point<i32, Logical>)> {
|
||||
for l in self.surfaces.iter().filter(|s| &s.layer == layer) {
|
||||
if let Some(surface) = l.matching(point) {
|
||||
return Some(surface);
|
||||
}
|
||||
}
|
||||
None
|
||||
}
|
||||
|
||||
pub fn with_layers_from_bottom_to_top<Func>(&self, layer: &wlr_layer::Layer, mut f: Func)
|
||||
where
|
||||
Func: FnMut(&LayerSurface),
|
||||
{
|
||||
for l in self.surfaces.iter().filter(|s| &s.layer == layer).rev() {
|
||||
f(l)
|
||||
}
|
||||
}
|
||||
|
||||
pub fn refresh(&mut self) {
|
||||
self.surfaces.retain(|l| l.surface.alive());
|
||||
|
||||
for l in self.surfaces.iter_mut() {
|
||||
l.self_update();
|
||||
}
|
||||
}
|
||||
|
||||
/// Finds the layer corresponding to the given `WlSurface`.
|
||||
pub fn find(&self, surface: &wl_surface::WlSurface) -> Option<&LayerSurface> {
|
||||
self.surfaces.iter().find_map(|l| {
|
||||
if l.surface
|
||||
.get_surface()
|
||||
.map(|s| s.as_ref().equals(surface.as_ref()))
|
||||
.unwrap_or(false)
|
||||
{
|
||||
Some(l)
|
||||
} else {
|
||||
None
|
||||
}
|
||||
})
|
||||
}
|
||||
|
||||
pub fn arange_layers(&mut self, output: &Output) {
|
||||
let output_rect = output.geometry();
|
||||
|
||||
// Get all layer surfaces assigned to this output
|
||||
let surfaces: Vec<_> = output
|
||||
.layer_surfaces()
|
||||
.into_iter()
|
||||
.map(|s| s.as_ref().clone())
|
||||
.collect();
|
||||
|
||||
// Find layers for this output
|
||||
let filtered_layers = self.surfaces.iter_mut().filter(|l| {
|
||||
l.surface
|
||||
.get_surface()
|
||||
.map(|s| surfaces.contains(s.as_ref()))
|
||||
.unwrap_or(false)
|
||||
});
|
||||
|
||||
for layer in filtered_layers {
|
||||
let surface = if let Some(surface) = layer.surface.get_surface() {
|
||||
surface
|
||||
} else {
|
||||
continue;
|
||||
};
|
||||
|
||||
let data = with_states(surface, |states| {
|
||||
*states.cached_state.current::<LayerSurfaceCachedState>()
|
||||
})
|
||||
.unwrap();
|
||||
|
||||
let x = if data.size.w == 0 || data.anchor.contains(Anchor::LEFT) {
|
||||
output_rect.loc.x
|
||||
} else if data.anchor.contains(Anchor::RIGHT) {
|
||||
output_rect.loc.x + (output_rect.size.w - data.size.w)
|
||||
} else {
|
||||
output_rect.loc.x + ((output_rect.size.w / 2) - (data.size.w / 2))
|
||||
};
|
||||
|
||||
let y = if data.size.h == 0 || data.anchor.contains(Anchor::TOP) {
|
||||
output_rect.loc.y
|
||||
} else if data.anchor.contains(Anchor::BOTTOM) {
|
||||
output_rect.loc.y + (output_rect.size.h - data.size.h)
|
||||
} else {
|
||||
output_rect.loc.y + ((output_rect.size.h / 2) - (data.size.h / 2))
|
||||
};
|
||||
|
||||
let location: Point<i32, Logical> = (x, y).into();
|
||||
|
||||
layer
|
||||
.surface
|
||||
.with_pending_state(|state| {
|
||||
state.size = Some(output_rect.size);
|
||||
})
|
||||
.unwrap();
|
||||
|
||||
layer.surface.send_configure();
|
||||
|
||||
layer.location = location;
|
||||
}
|
||||
}
|
||||
|
||||
pub fn send_frames(&self, time: u32) {
|
||||
for layer in &self.surfaces {
|
||||
layer.send_frame(time);
|
||||
}
|
||||
}
|
||||
}
|
|
@ -16,6 +16,7 @@ use smithay::{
|
|||
wayland::{
|
||||
output::{Mode, PhysicalProperties},
|
||||
seat::CursorImageStatus,
|
||||
shell::wlr_layer::Layer,
|
||||
},
|
||||
};
|
||||
|
||||
|
@ -144,15 +145,34 @@ pub fn run_winit(log: Logger) {
|
|||
.render(|renderer, frame| {
|
||||
frame.clear([0.8, 0.8, 0.9, 1.0])?;
|
||||
|
||||
let window_map = &*state.window_map.borrow();
|
||||
|
||||
for layer in [Layer::Background, Layer::Bottom] {
|
||||
draw_layers(
|
||||
renderer,
|
||||
frame,
|
||||
window_map,
|
||||
layer,
|
||||
output_geometry,
|
||||
output_scale,
|
||||
&log,
|
||||
)?;
|
||||
}
|
||||
|
||||
// draw the windows
|
||||
draw_windows(
|
||||
renderer,
|
||||
frame,
|
||||
&*state.window_map.borrow(),
|
||||
output_geometry,
|
||||
output_scale,
|
||||
&log,
|
||||
)?;
|
||||
draw_windows(renderer, frame, window_map, output_geometry, output_scale, &log)?;
|
||||
|
||||
for layer in [Layer::Top, Layer::Overlay] {
|
||||
draw_layers(
|
||||
renderer,
|
||||
frame,
|
||||
window_map,
|
||||
layer,
|
||||
output_geometry,
|
||||
output_scale,
|
||||
&log,
|
||||
)?;
|
||||
}
|
||||
|
||||
let (x, y) = state.pointer_location.into();
|
||||
// draw the dnd icon if any
|
||||
|
|
|
@ -22,6 +22,8 @@ use wayland_server::protocol::wl_surface::WlSurface;
|
|||
pub mod legacy;
|
||||
pub mod xdg;
|
||||
|
||||
pub mod wlr_layer;
|
||||
|
||||
/// Represents the possible errors returned from
|
||||
/// a surface ping
|
||||
#[derive(Debug, Error)]
|
||||
|
|
|
@ -0,0 +1,298 @@
|
|||
use std::{convert::TryFrom, ops::Deref, sync::Mutex};
|
||||
|
||||
use wayland_protocols::wlr::unstable::layer_shell::v1::server::{zwlr_layer_shell_v1, zwlr_layer_surface_v1};
|
||||
use wayland_server::{protocol::wl_surface, DispatchData, Filter, Main};
|
||||
|
||||
use crate::wayland::{compositor, shell::wlr_layer::Layer, Serial};
|
||||
|
||||
use super::{
|
||||
Anchor, KeyboardInteractivity, LayerShellRequest, LayerSurfaceAttributes, LayerSurfaceCachedState,
|
||||
Margins, ShellUserData,
|
||||
};
|
||||
|
||||
use super::LAYER_SURFACE_ROLE;
|
||||
|
||||
pub(super) fn layer_shell_implementation(
|
||||
shell: Main<zwlr_layer_shell_v1::ZwlrLayerShellV1>,
|
||||
request: zwlr_layer_shell_v1::Request,
|
||||
dispatch_data: DispatchData<'_>,
|
||||
) {
|
||||
let data = shell.as_ref().user_data().get::<ShellUserData>().unwrap();
|
||||
match request {
|
||||
zwlr_layer_shell_v1::Request::GetLayerSurface {
|
||||
id,
|
||||
surface,
|
||||
output,
|
||||
layer,
|
||||
namespace,
|
||||
} => {
|
||||
let layer = match Layer::try_from(layer) {
|
||||
Ok(layer) => layer,
|
||||
Err((err, msg)) => {
|
||||
id.as_ref().post_error(err as u32, msg);
|
||||
return;
|
||||
}
|
||||
};
|
||||
|
||||
if compositor::give_role(&surface, LAYER_SURFACE_ROLE).is_err() {
|
||||
shell.as_ref().post_error(
|
||||
zwlr_layer_shell_v1::Error::Role as u32,
|
||||
"Surface already has a role.".into(),
|
||||
);
|
||||
return;
|
||||
}
|
||||
|
||||
compositor::with_states(&surface, |states| {
|
||||
states.data_map.insert_if_missing_threadsafe(|| {
|
||||
Mutex::new(LayerSurfaceAttributes::new(id.deref().clone()))
|
||||
});
|
||||
|
||||
states.cached_state.pending::<LayerSurfaceCachedState>().layer = layer;
|
||||
})
|
||||
.unwrap();
|
||||
|
||||
compositor::add_commit_hook(&surface, |surface| {
|
||||
compositor::with_states(surface, |states| {
|
||||
let mut guard = states
|
||||
.data_map
|
||||
.get::<Mutex<LayerSurfaceAttributes>>()
|
||||
.unwrap()
|
||||
.lock()
|
||||
.unwrap();
|
||||
|
||||
let pending = states.cached_state.pending::<LayerSurfaceCachedState>();
|
||||
|
||||
if pending.size.w == 0 && !pending.anchor.anchored_horizontally() {
|
||||
guard.surface.as_ref().post_error(
|
||||
zwlr_layer_surface_v1::Error::InvalidSize as u32,
|
||||
"width 0 requested without setting left and right anchors".into(),
|
||||
);
|
||||
return;
|
||||
}
|
||||
|
||||
if pending.size.h == 0 && !pending.anchor.anchored_vertically() {
|
||||
guard.surface.as_ref().post_error(
|
||||
zwlr_layer_surface_v1::Error::InvalidSize as u32,
|
||||
"height 0 requested without setting top and bottom anchors".into(),
|
||||
);
|
||||
return;
|
||||
}
|
||||
|
||||
if let Some(state) = guard.last_acked.clone() {
|
||||
guard.current = state;
|
||||
}
|
||||
})
|
||||
.unwrap();
|
||||
});
|
||||
|
||||
id.quick_assign(|surface, req, dispatch_data| {
|
||||
layer_surface_implementation(surface.deref().clone(), req, dispatch_data)
|
||||
});
|
||||
|
||||
id.assign_destructor(Filter::new(
|
||||
|layer_surface: zwlr_layer_surface_v1::ZwlrLayerSurfaceV1, _, _| {
|
||||
let data = layer_surface
|
||||
.as_ref()
|
||||
.user_data()
|
||||
.get::<LayerSurfaceUserData>()
|
||||
.unwrap();
|
||||
|
||||
// remove this surface from the known ones (as well as any leftover dead surface)
|
||||
data.shell_data
|
||||
.shell_state
|
||||
.lock()
|
||||
.unwrap()
|
||||
.known_layers
|
||||
.retain(|other| other.alive());
|
||||
},
|
||||
));
|
||||
|
||||
id.as_ref().user_data().set(|| LayerSurfaceUserData {
|
||||
shell_data: data.clone(),
|
||||
wl_surface: surface.clone(),
|
||||
});
|
||||
|
||||
let handle = super::LayerSurface {
|
||||
wl_surface: surface,
|
||||
shell_surface: id.deref().clone(),
|
||||
};
|
||||
|
||||
data.shell_state.lock().unwrap().known_layers.push(handle.clone());
|
||||
|
||||
let mut user_impl = data.user_impl.borrow_mut();
|
||||
(&mut *user_impl)(
|
||||
LayerShellRequest::NewLayerSurface {
|
||||
surface: handle,
|
||||
output,
|
||||
layer,
|
||||
namespace,
|
||||
},
|
||||
dispatch_data,
|
||||
);
|
||||
}
|
||||
zwlr_layer_shell_v1::Request::Destroy => {
|
||||
// Handled by destructor
|
||||
}
|
||||
_ => {}
|
||||
}
|
||||
}
|
||||
|
||||
fn layer_surface_implementation(
|
||||
layer_surface: zwlr_layer_surface_v1::ZwlrLayerSurfaceV1,
|
||||
request: zwlr_layer_surface_v1::Request,
|
||||
dispatch_data: DispatchData<'_>,
|
||||
) {
|
||||
match request {
|
||||
zwlr_layer_surface_v1::Request::SetSize { width, height } => {
|
||||
with_surface_pending_state(&layer_surface, |data| {
|
||||
data.size = (width as i32, height as i32).into();
|
||||
});
|
||||
}
|
||||
zwlr_layer_surface_v1::Request::SetAnchor { anchor } => {
|
||||
match Anchor::try_from(anchor) {
|
||||
Ok(anchor) => {
|
||||
with_surface_pending_state(&layer_surface, |data| {
|
||||
data.anchor = Anchor::from_bits(anchor.bits()).unwrap_or_default();
|
||||
});
|
||||
}
|
||||
Err((err, msg)) => {
|
||||
layer_surface.as_ref().post_error(err as u32, msg);
|
||||
}
|
||||
};
|
||||
}
|
||||
zwlr_layer_surface_v1::Request::SetExclusiveZone { zone } => {
|
||||
with_surface_pending_state(&layer_surface, |data| {
|
||||
data.exclusive_zone = zone.into();
|
||||
});
|
||||
}
|
||||
zwlr_layer_surface_v1::Request::SetMargin {
|
||||
top,
|
||||
right,
|
||||
bottom,
|
||||
left,
|
||||
} => {
|
||||
with_surface_pending_state(&layer_surface, |data| {
|
||||
data.margin = Margins {
|
||||
top,
|
||||
right,
|
||||
bottom,
|
||||
left,
|
||||
};
|
||||
});
|
||||
}
|
||||
zwlr_layer_surface_v1::Request::SetKeyboardInteractivity {
|
||||
keyboard_interactivity,
|
||||
} => {
|
||||
match KeyboardInteractivity::try_from(keyboard_interactivity) {
|
||||
Ok(keyboard_interactivity) => {
|
||||
with_surface_pending_state(&layer_surface, |data| {
|
||||
data.keyboard_interactivity = keyboard_interactivity;
|
||||
});
|
||||
}
|
||||
Err((err, msg)) => {
|
||||
layer_surface.as_ref().post_error(err as u32, msg);
|
||||
}
|
||||
};
|
||||
}
|
||||
zwlr_layer_surface_v1::Request::SetLayer { layer } => {
|
||||
match Layer::try_from(layer) {
|
||||
Ok(layer) => {
|
||||
with_surface_pending_state(&layer_surface, |data| {
|
||||
data.layer = layer;
|
||||
});
|
||||
}
|
||||
Err((err, msg)) => {
|
||||
layer_surface.as_ref().post_error(err as u32, msg);
|
||||
}
|
||||
};
|
||||
}
|
||||
zwlr_layer_surface_v1::Request::GetPopup { popup } => {
|
||||
let data = layer_surface
|
||||
.as_ref()
|
||||
.user_data()
|
||||
.get::<LayerSurfaceUserData>()
|
||||
.unwrap();
|
||||
|
||||
let parent_surface = data.wl_surface.clone();
|
||||
|
||||
let data = popup
|
||||
.as_ref()
|
||||
.user_data()
|
||||
.get::<crate::wayland::shell::xdg::xdg_handlers::ShellSurfaceUserData>()
|
||||
.unwrap();
|
||||
|
||||
compositor::with_states(&data.wl_surface, move |states| {
|
||||
states
|
||||
.data_map
|
||||
.get::<Mutex<crate::wayland::shell::xdg::XdgPopupSurfaceRoleAttributes>>()
|
||||
.unwrap()
|
||||
.lock()
|
||||
.unwrap()
|
||||
.parent = Some(parent_surface);
|
||||
})
|
||||
.unwrap();
|
||||
}
|
||||
zwlr_layer_surface_v1::Request::AckConfigure { serial } => {
|
||||
let data = layer_surface
|
||||
.as_ref()
|
||||
.user_data()
|
||||
.get::<LayerSurfaceUserData>()
|
||||
.unwrap();
|
||||
|
||||
let serial = Serial::from(serial);
|
||||
let surface = &data.wl_surface;
|
||||
|
||||
let found_configure = compositor::with_states(surface, |states| {
|
||||
states
|
||||
.data_map
|
||||
.get::<Mutex<LayerSurfaceAttributes>>()
|
||||
.unwrap()
|
||||
.lock()
|
||||
.unwrap()
|
||||
.ack_configure(serial)
|
||||
})
|
||||
.unwrap();
|
||||
|
||||
let configure = match found_configure {
|
||||
Some(configure) => configure,
|
||||
None => {
|
||||
layer_surface.as_ref().post_error(
|
||||
zwlr_layer_surface_v1::Error::InvalidSurfaceState as u32,
|
||||
format!("wrong configure serial: {}", <u32>::from(serial)),
|
||||
);
|
||||
return;
|
||||
}
|
||||
};
|
||||
|
||||
let mut user_impl = data.shell_data.user_impl.borrow_mut();
|
||||
(&mut *user_impl)(
|
||||
LayerShellRequest::AckConfigure {
|
||||
surface: data.wl_surface.clone(),
|
||||
configure,
|
||||
},
|
||||
dispatch_data,
|
||||
);
|
||||
}
|
||||
_ => {}
|
||||
}
|
||||
}
|
||||
|
||||
struct LayerSurfaceUserData {
|
||||
shell_data: ShellUserData,
|
||||
wl_surface: wl_surface::WlSurface,
|
||||
}
|
||||
|
||||
fn with_surface_pending_state<F, T>(layer_surface: &zwlr_layer_surface_v1::ZwlrLayerSurfaceV1, f: F) -> T
|
||||
where
|
||||
F: FnOnce(&mut LayerSurfaceCachedState) -> T,
|
||||
{
|
||||
let data = layer_surface
|
||||
.as_ref()
|
||||
.user_data()
|
||||
.get::<LayerSurfaceUserData>()
|
||||
.unwrap();
|
||||
compositor::with_states(&data.wl_surface, |states| {
|
||||
f(&mut *states.cached_state.pending::<LayerSurfaceCachedState>())
|
||||
})
|
||||
.unwrap()
|
||||
}
|
|
@ -0,0 +1,454 @@
|
|||
//! Utilities for handling shell surfaces with the `wlr_layer_shell` protocol
|
||||
//!
|
||||
//! This interface should be suitable for the implementation of many desktop shell components,
|
||||
//! and a broad number of other applications that interact with the desktop.
|
||||
//!
|
||||
//! ### Initialization
|
||||
//!
|
||||
//! To initialize this handler, simple use the [`wlr_layer_shell_init`] function provided in this module.
|
||||
//! You need to provide a closure that will be invoked whenever some action is required from you,
|
||||
//! are represented by the [`LayerShellRequest`] enum.
|
||||
//!
|
||||
//! ```no_run
|
||||
//! # extern crate wayland_server;
|
||||
//! #
|
||||
//! use smithay::wayland::shell::wlr_layer::{wlr_layer_shell_init, LayerShellRequest};
|
||||
//!
|
||||
//! # let mut display = wayland_server::Display::new();
|
||||
//! let (shell_state, _) = wlr_layer_shell_init(
|
||||
//! &mut display,
|
||||
//! // your implementation
|
||||
//! |event: LayerShellRequest, dispatch_data| { /* handle the shell requests here */ },
|
||||
//! None // put a logger if you want
|
||||
//! );
|
||||
//!
|
||||
//! // You're now ready to go!
|
||||
//! ```
|
||||
|
||||
use std::{
|
||||
cell::RefCell,
|
||||
rc::Rc,
|
||||
sync::{Arc, Mutex},
|
||||
};
|
||||
|
||||
use wayland_protocols::wlr::unstable::layer_shell::v1::server::{zwlr_layer_shell_v1, zwlr_layer_surface_v1};
|
||||
use wayland_server::{
|
||||
protocol::{wl_output::WlOutput, wl_surface},
|
||||
DispatchData, Display, Filter, Global, Main,
|
||||
};
|
||||
|
||||
use crate::{
|
||||
utils::{DeadResource, Logical, Size},
|
||||
wayland::{
|
||||
compositor::{self, Cacheable},
|
||||
Serial, SERIAL_COUNTER,
|
||||
},
|
||||
};
|
||||
|
||||
mod handlers;
|
||||
mod types;
|
||||
|
||||
pub use types::{Anchor, ExclusiveZone, KeyboardInteractivity, Layer, Margins};
|
||||
|
||||
/// The role of a wlr_layer_shell_surface
|
||||
pub const LAYER_SURFACE_ROLE: &str = "zwlr_layer_surface_v1";
|
||||
|
||||
/// Attributes for layer surface
|
||||
#[derive(Debug)]
|
||||
pub struct LayerSurfaceAttributes {
|
||||
surface: zwlr_layer_surface_v1::ZwlrLayerSurfaceV1,
|
||||
/// Defines if the surface has received at least one
|
||||
/// layer_surface.ack_configure from the client
|
||||
pub configured: bool,
|
||||
/// The serial of the last acked configure
|
||||
pub configure_serial: Option<Serial>,
|
||||
/// Holds the state if the surface has sent the initial
|
||||
/// configure event to the client. It is expected that
|
||||
/// during the first commit a initial
|
||||
/// configure event is sent to the client
|
||||
pub initial_configure_sent: bool,
|
||||
/// Holds the configures the server has sent out
|
||||
/// to the client waiting to be acknowledged by
|
||||
/// the client. All pending configures that are older
|
||||
/// than the acknowledged one will be discarded during
|
||||
/// processing layer_surface.ack_configure.
|
||||
pending_configures: Vec<LayerSurfaceConfigure>,
|
||||
/// Holds the pending state as set by the server.
|
||||
pub server_pending: Option<LayerSurfaceState>,
|
||||
/// Holds the last server_pending state that has been acknowledged
|
||||
/// by the client. This state should be cloned to the current
|
||||
/// during a commit.
|
||||
pub last_acked: Option<LayerSurfaceState>,
|
||||
/// Holds the current state of the layer after a successful
|
||||
/// commit.
|
||||
pub current: LayerSurfaceState,
|
||||
}
|
||||
|
||||
impl LayerSurfaceAttributes {
|
||||
fn new(surface: zwlr_layer_surface_v1::ZwlrLayerSurfaceV1) -> Self {
|
||||
Self {
|
||||
surface,
|
||||
configured: false,
|
||||
configure_serial: None,
|
||||
initial_configure_sent: false,
|
||||
pending_configures: Vec::new(),
|
||||
server_pending: None,
|
||||
last_acked: None,
|
||||
current: Default::default(),
|
||||
}
|
||||
}
|
||||
|
||||
fn ack_configure(&mut self, serial: Serial) -> Option<LayerSurfaceConfigure> {
|
||||
let configure = self
|
||||
.pending_configures
|
||||
.iter()
|
||||
.find(|configure| configure.serial == serial)
|
||||
.cloned()?;
|
||||
|
||||
self.last_acked = Some(configure.state.clone());
|
||||
|
||||
self.configured = true;
|
||||
self.configure_serial = Some(serial);
|
||||
self.pending_configures.retain(|c| c.serial > serial);
|
||||
Some(configure)
|
||||
}
|
||||
}
|
||||
|
||||
/// State of a layer surface
|
||||
#[derive(Debug, Default, Clone, PartialEq)]
|
||||
pub struct LayerSurfaceState {
|
||||
/// The suggested size of the surface
|
||||
pub size: Option<Size<i32, Logical>>,
|
||||
}
|
||||
|
||||
/// Represents the client pending state
|
||||
#[derive(Debug, Default, Clone, Copy)]
|
||||
pub struct LayerSurfaceCachedState {
|
||||
/// The size requested by the client
|
||||
pub size: Size<i32, Logical>,
|
||||
/// Anchor bitflags, describing how the layers surface should be positioned and sized
|
||||
pub anchor: Anchor,
|
||||
/// Descripton of exclusive zone
|
||||
pub exclusive_zone: ExclusiveZone,
|
||||
/// Describes distance from the anchor point of the output
|
||||
pub margin: Margins,
|
||||
/// Describes how keyboard events are delivered to this surface
|
||||
pub keyboard_interactivity: KeyboardInteractivity,
|
||||
/// The layer that the surface is rendered on
|
||||
pub layer: Layer,
|
||||
}
|
||||
|
||||
impl Cacheable for LayerSurfaceCachedState {
|
||||
fn commit(&mut self) -> Self {
|
||||
*self
|
||||
}
|
||||
fn merge_into(self, into: &mut Self) {
|
||||
*into = self;
|
||||
}
|
||||
}
|
||||
|
||||
/// Shell global state
|
||||
///
|
||||
/// This state allows you to retrieve a list of surfaces
|
||||
/// currently known to the shell global.
|
||||
#[derive(Debug)]
|
||||
pub struct LayerShellState {
|
||||
known_layers: Vec<LayerSurface>,
|
||||
}
|
||||
|
||||
impl LayerShellState {
|
||||
/// Access all the shell surfaces known by this handler
|
||||
pub fn layer_surfaces(&self) -> &[LayerSurface] {
|
||||
&self.known_layers[..]
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Clone)]
|
||||
struct ShellUserData {
|
||||
log: ::slog::Logger,
|
||||
user_impl: Rc<RefCell<dyn FnMut(LayerShellRequest, DispatchData<'_>)>>,
|
||||
shell_state: Arc<Mutex<LayerShellState>>,
|
||||
}
|
||||
|
||||
/// Create a new `wlr_layer_shell` globals
|
||||
pub fn wlr_layer_shell_init<L, Impl>(
|
||||
display: &mut Display,
|
||||
implementation: Impl,
|
||||
logger: L,
|
||||
) -> (
|
||||
Arc<Mutex<LayerShellState>>,
|
||||
Global<zwlr_layer_shell_v1::ZwlrLayerShellV1>,
|
||||
)
|
||||
where
|
||||
L: Into<Option<::slog::Logger>>,
|
||||
Impl: FnMut(LayerShellRequest, DispatchData<'_>) + 'static,
|
||||
{
|
||||
let log = crate::slog_or_fallback(logger);
|
||||
let shell_state = Arc::new(Mutex::new(LayerShellState {
|
||||
known_layers: Vec::new(),
|
||||
}));
|
||||
|
||||
let shell_data = ShellUserData {
|
||||
log: log.new(slog::o!("smithay_module" => "layer_shell_handler")),
|
||||
user_impl: Rc::new(RefCell::new(implementation)),
|
||||
shell_state: shell_state.clone(),
|
||||
};
|
||||
|
||||
let layer_shell_global = display.create_global(
|
||||
4,
|
||||
Filter::new(
|
||||
move |(shell, _version): (Main<zwlr_layer_shell_v1::ZwlrLayerShellV1>, _), _, _ddata| {
|
||||
shell.quick_assign(self::handlers::layer_shell_implementation);
|
||||
shell.as_ref().user_data().set({
|
||||
let shell_data = shell_data.clone();
|
||||
move || shell_data
|
||||
});
|
||||
},
|
||||
),
|
||||
);
|
||||
|
||||
(shell_state, layer_shell_global)
|
||||
}
|
||||
|
||||
/// A handle to a layer surface
|
||||
#[derive(Debug, Clone)]
|
||||
pub struct LayerSurface {
|
||||
wl_surface: wl_surface::WlSurface,
|
||||
shell_surface: zwlr_layer_surface_v1::ZwlrLayerSurfaceV1,
|
||||
}
|
||||
|
||||
impl std::cmp::PartialEq for LayerSurface {
|
||||
fn eq(&self, other: &Self) -> bool {
|
||||
self.alive() && other.alive() && self.wl_surface == other.wl_surface
|
||||
}
|
||||
}
|
||||
|
||||
impl LayerSurface {
|
||||
/// Is the layer surface referred by this handle still alive?
|
||||
pub fn alive(&self) -> bool {
|
||||
self.shell_surface.as_ref().is_alive() && self.wl_surface.as_ref().is_alive()
|
||||
}
|
||||
|
||||
/// Gets the current pending state for a configure
|
||||
///
|
||||
/// Returns `Some` if either no initial configure has been sent or
|
||||
/// the `server_pending` is `Some` and different from the last pending
|
||||
/// configure or `last_acked` if there is no pending
|
||||
///
|
||||
/// Returns `None` if either no `server_pending` or the pending
|
||||
/// has already been sent to the client or the pending is equal
|
||||
/// to the `last_acked`
|
||||
fn get_pending_state(&self, attributes: &mut LayerSurfaceAttributes) -> Option<LayerSurfaceState> {
|
||||
if !attributes.initial_configure_sent {
|
||||
return Some(attributes.server_pending.take().unwrap_or_default());
|
||||
}
|
||||
|
||||
let server_pending = match attributes.server_pending.take() {
|
||||
Some(state) => state,
|
||||
None => {
|
||||
return None;
|
||||
}
|
||||
};
|
||||
|
||||
let last_state = attributes
|
||||
.pending_configures
|
||||
.last()
|
||||
.map(|c| &c.state)
|
||||
.or_else(|| attributes.last_acked.as_ref());
|
||||
|
||||
if let Some(state) = last_state {
|
||||
if state == &server_pending {
|
||||
return None;
|
||||
}
|
||||
}
|
||||
|
||||
Some(server_pending)
|
||||
}
|
||||
|
||||
/// Send a configure event to this layer surface to suggest it a new configuration
|
||||
///
|
||||
/// The serial of this configure will be tracked waiting for the client to ACK it.
|
||||
///
|
||||
/// You can manipulate the state that will be sent to the client with the [`with_pending_state`](#method.with_pending_state)
|
||||
/// method.
|
||||
pub fn send_configure(&self) {
|
||||
if let Some(surface) = self.get_surface() {
|
||||
let configure = compositor::with_states(surface, |states| {
|
||||
let mut attributes = states
|
||||
.data_map
|
||||
.get::<Mutex<LayerSurfaceAttributes>>()
|
||||
.unwrap()
|
||||
.lock()
|
||||
.unwrap();
|
||||
if let Some(pending) = self.get_pending_state(&mut *attributes) {
|
||||
let configure = LayerSurfaceConfigure {
|
||||
serial: SERIAL_COUNTER.next_serial(),
|
||||
state: pending,
|
||||
};
|
||||
|
||||
attributes.pending_configures.push(configure.clone());
|
||||
attributes.initial_configure_sent = true;
|
||||
|
||||
Some(configure)
|
||||
} else {
|
||||
None
|
||||
}
|
||||
})
|
||||
.unwrap_or(None);
|
||||
|
||||
// send surface configure
|
||||
if let Some(configure) = configure {
|
||||
let (width, height) = configure.state.size.unwrap_or_default().into();
|
||||
let serial = configure.serial;
|
||||
self.shell_surface
|
||||
.configure(serial.into(), width as u32, height as u32);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// Make sure this surface was configured
|
||||
///
|
||||
/// Returns `true` if it was, if not, returns `false` and raise
|
||||
/// a protocol error to the associated layer surface. Also returns `false`
|
||||
/// if the surface is already destroyed.
|
||||
pub fn ensure_configured(&self) -> bool {
|
||||
if !self.alive() {
|
||||
return false;
|
||||
}
|
||||
let configured = compositor::with_states(&self.wl_surface, |states| {
|
||||
states
|
||||
.data_map
|
||||
.get::<Mutex<LayerSurfaceAttributes>>()
|
||||
.unwrap()
|
||||
.lock()
|
||||
.unwrap()
|
||||
.configured
|
||||
})
|
||||
.unwrap();
|
||||
if !configured {
|
||||
self.shell_surface.as_ref().post_error(
|
||||
zwlr_layer_shell_v1::Error::AlreadyConstructed as u32,
|
||||
"layer_surface has never been configured".into(),
|
||||
);
|
||||
}
|
||||
configured
|
||||
}
|
||||
|
||||
/// Send a "close" event to the client
|
||||
pub fn send_close(&self) {
|
||||
self.shell_surface.closed()
|
||||
}
|
||||
|
||||
/// Access the underlying `wl_surface` of this layer surface
|
||||
///
|
||||
/// Returns `None` if the layer surface actually no longer exists.
|
||||
pub fn get_surface(&self) -> Option<&wl_surface::WlSurface> {
|
||||
if self.alive() {
|
||||
Some(&self.wl_surface)
|
||||
} else {
|
||||
None
|
||||
}
|
||||
}
|
||||
|
||||
/// Allows the pending state of this layer to
|
||||
/// be manipulated.
|
||||
///
|
||||
/// This should be used to inform the client about size and state changes,
|
||||
/// for example after a resize request from the client.
|
||||
///
|
||||
/// The state will be sent to the client when calling [`send_configure`](#method.send_configure).
|
||||
pub fn with_pending_state<F, T>(&self, f: F) -> Result<T, DeadResource>
|
||||
where
|
||||
F: FnOnce(&mut LayerSurfaceState) -> T,
|
||||
{
|
||||
if !self.alive() {
|
||||
return Err(DeadResource);
|
||||
}
|
||||
|
||||
Ok(compositor::with_states(&self.wl_surface, |states| {
|
||||
let mut attributes = states
|
||||
.data_map
|
||||
.get::<Mutex<LayerSurfaceAttributes>>()
|
||||
.unwrap()
|
||||
.lock()
|
||||
.unwrap();
|
||||
if attributes.server_pending.is_none() {
|
||||
attributes.server_pending = Some(attributes.current.clone());
|
||||
}
|
||||
|
||||
let server_pending = attributes.server_pending.as_mut().unwrap();
|
||||
f(server_pending)
|
||||
})
|
||||
.unwrap())
|
||||
}
|
||||
|
||||
/// Gets a copy of the current state of this layer
|
||||
///
|
||||
/// Returns `None` if the underlying surface has been
|
||||
/// destroyed
|
||||
pub fn current_state(&self) -> Option<LayerSurfaceState> {
|
||||
if !self.alive() {
|
||||
return None;
|
||||
}
|
||||
|
||||
Some(
|
||||
compositor::with_states(&self.wl_surface, |states| {
|
||||
let attributes = states
|
||||
.data_map
|
||||
.get::<Mutex<LayerSurfaceAttributes>>()
|
||||
.unwrap()
|
||||
.lock()
|
||||
.unwrap();
|
||||
|
||||
attributes.current.clone()
|
||||
})
|
||||
.unwrap(),
|
||||
)
|
||||
}
|
||||
}
|
||||
|
||||
/// A configure message for layer surfaces
|
||||
#[derive(Debug, Clone)]
|
||||
pub struct LayerSurfaceConfigure {
|
||||
/// The state associated with this configure
|
||||
pub state: LayerSurfaceState,
|
||||
|
||||
/// A serial number to track ACK from the client
|
||||
///
|
||||
/// This should be an ever increasing number, as the ACK-ing
|
||||
/// from a client for a serial will validate all pending lower
|
||||
/// serials.
|
||||
pub serial: Serial,
|
||||
}
|
||||
|
||||
/// Events generated by layer shell surfaces
|
||||
///
|
||||
/// Depending on what you want to do, you might ignore some of them
|
||||
#[derive(Debug)]
|
||||
pub enum LayerShellRequest {
|
||||
/// A new layer surface was created
|
||||
///
|
||||
/// You likely need to send a [`LayerSurfaceConfigure`] to the surface, to hint the
|
||||
/// client as to how its layer surface should be sized.
|
||||
NewLayerSurface {
|
||||
/// the surface
|
||||
surface: LayerSurface,
|
||||
/// The output that the layer will be displayed on
|
||||
///
|
||||
/// None means that the compositor should decide which output to use,
|
||||
/// Generally this will be the one that the user most recently interacted with
|
||||
output: Option<WlOutput>,
|
||||
/// This values indicate on which layer a surface should be rendered on
|
||||
layer: Layer,
|
||||
/// namespace that defines the purpose of the layer surface
|
||||
namespace: String,
|
||||
},
|
||||
|
||||
/// A surface has acknowledged a configure serial.
|
||||
AckConfigure {
|
||||
/// The surface.
|
||||
surface: wl_surface::WlSurface,
|
||||
/// The configure serial.
|
||||
configure: LayerSurfaceConfigure,
|
||||
},
|
||||
}
|
|
@ -0,0 +1,231 @@
|
|||
use std::{cmp::Ordering, convert::TryFrom};
|
||||
|
||||
use wayland_protocols::wlr::unstable::layer_shell::v1::server::{zwlr_layer_shell_v1, zwlr_layer_surface_v1};
|
||||
|
||||
/// Available layers for surfaces
|
||||
///
|
||||
/// These values indicate which layers a surface can be rendered in.
|
||||
/// They are ordered by z depth, bottom-most first.
|
||||
/// Traditional shell surfaces will typically be rendered between the bottom and top layers.
|
||||
/// Fullscreen shell surfaces are typically rendered at the top layer.
|
||||
/// Multiple surfaces can share a single layer, and ordering within a single layer is undefined.
|
||||
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
|
||||
pub enum Layer {
|
||||
/// The lowest layer, used usualy for wallpapers
|
||||
Background,
|
||||
/// The layer bellow the windows and above the wallpaper
|
||||
Bottom,
|
||||
/// The layer above the windows and bellow overlay
|
||||
Top,
|
||||
/// The top layer above all other layers
|
||||
Overlay,
|
||||
}
|
||||
|
||||
impl TryFrom<zwlr_layer_shell_v1::Layer> for Layer {
|
||||
type Error = (zwlr_layer_shell_v1::Error, String);
|
||||
|
||||
fn try_from(layer: zwlr_layer_shell_v1::Layer) -> Result<Self, Self::Error> {
|
||||
match layer {
|
||||
zwlr_layer_shell_v1::Layer::Background => Ok(Self::Background),
|
||||
zwlr_layer_shell_v1::Layer::Bottom => Ok(Self::Bottom),
|
||||
zwlr_layer_shell_v1::Layer::Top => Ok(Self::Top),
|
||||
zwlr_layer_shell_v1::Layer::Overlay => Ok(Self::Overlay),
|
||||
_ => Err((
|
||||
zwlr_layer_shell_v1::Error::InvalidLayer,
|
||||
format!("invalid layer: {:?}", layer),
|
||||
)),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl Default for Layer {
|
||||
fn default() -> Self {
|
||||
Self::Background
|
||||
}
|
||||
}
|
||||
|
||||
/// Types of keyboard interaction possible for a layer shell surface
|
||||
///
|
||||
/// The rationale for this is twofold:
|
||||
/// - some applications are not interested in keyboard events
|
||||
/// and not allowing them to be focused can improve the desktop experience
|
||||
/// - some applications will want to take exclusive keyboard focus.
|
||||
#[derive(Debug, Clone, Copy)]
|
||||
pub enum KeyboardInteractivity {
|
||||
/// This value indicates that this surface is not interested in keyboard events
|
||||
/// and the compositor should never assign it the keyboard focus.
|
||||
///
|
||||
/// This is the default value, set for newly created layer shell surfaces.
|
||||
///
|
||||
/// This is useful for e.g. desktop widgets that display information
|
||||
/// or only have interaction with non-keyboard input devices.
|
||||
None,
|
||||
/// Request exclusive keyboard focus if this surface is above the shell surface layer.
|
||||
///
|
||||
/// For the top and overlay layers, the seat will always give exclusive keyboard focus
|
||||
/// to the top-most layer which has keyboard interactivity set to exclusive.
|
||||
/// If this layer contains multiple surfaces with keyboard interactivity set to exclusive,
|
||||
/// the compositor determines the one receiving keyboard events in an implementation- defined manner.
|
||||
/// In this case, no guarantee is made when this surface will receive keyboard focus (if ever).
|
||||
///
|
||||
/// For the bottom and background layers, the compositor is allowed to use normal focus semantics.
|
||||
///
|
||||
/// This setting is mainly intended for applications that need to
|
||||
/// ensure they receive all keyboard events, such as a lock screen or a password prompt.
|
||||
Exclusive,
|
||||
/// This requests the compositor to allow this surface
|
||||
/// to be focused and unfocused by the user in an implementation-defined manner.
|
||||
/// The user should be able to unfocus this surface even regardless of the layer it is on.
|
||||
///
|
||||
/// Typically, the compositor will want to use its normal mechanism
|
||||
/// to manage keyboard focus between layer shell surfaces
|
||||
/// with this setting and regular toplevels on the desktop layer (e.g. click to focus).
|
||||
/// Nevertheless, it is possible for a compositor to require a special interaction
|
||||
/// to focus or unfocus layer shell surfaces
|
||||
///
|
||||
/// This setting is mainly intended for desktop shell components that allow keyboard interaction.
|
||||
/// Using this option can allow implementing a desktop shell that can be fully usable without the mouse.
|
||||
OnDemand,
|
||||
}
|
||||
|
||||
impl Default for KeyboardInteractivity {
|
||||
fn default() -> Self {
|
||||
Self::None
|
||||
}
|
||||
}
|
||||
|
||||
impl TryFrom<zwlr_layer_surface_v1::KeyboardInteractivity> for KeyboardInteractivity {
|
||||
type Error = (zwlr_layer_surface_v1::Error, String);
|
||||
|
||||
fn try_from(ki: zwlr_layer_surface_v1::KeyboardInteractivity) -> Result<Self, Self::Error> {
|
||||
match ki {
|
||||
zwlr_layer_surface_v1::KeyboardInteractivity::None => Ok(Self::None),
|
||||
zwlr_layer_surface_v1::KeyboardInteractivity::Exclusive => Ok(Self::Exclusive),
|
||||
zwlr_layer_surface_v1::KeyboardInteractivity::OnDemand => Ok(Self::OnDemand),
|
||||
_ => Err((
|
||||
zwlr_layer_surface_v1::Error::InvalidKeyboardInteractivity,
|
||||
format!("wrong keyboard interactivity value: {:?}", ki),
|
||||
)),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
bitflags::bitflags! {
|
||||
/// Anchor bitflags, describing how the layers surface should be positioned and sized
|
||||
pub struct Anchor: u32 {
|
||||
/// The top edge of the anchor rectangle
|
||||
const TOP = 1;
|
||||
/// The bottom edge of the anchor rectangle
|
||||
const BOTTOM = 2;
|
||||
/// The left edge of the anchor rectangle
|
||||
const LEFT = 4;
|
||||
/// The right edge of the anchor rectangle
|
||||
const RIGHT = 8;
|
||||
}
|
||||
}
|
||||
|
||||
impl Anchor {
|
||||
/// Check if anchored horizontally
|
||||
///
|
||||
/// If it is anchored to `left` and `right` anchor at the same time
|
||||
/// it returns `true`
|
||||
pub fn anchored_horizontally(&self) -> bool {
|
||||
self.contains(Self::LEFT) && self.contains(Self::RIGHT)
|
||||
}
|
||||
/// Check if anchored vertically
|
||||
///
|
||||
/// If it is anchored to `top` and `bottom` anchor at the same time
|
||||
/// it returns `true`
|
||||
pub fn anchored_vertically(&self) -> bool {
|
||||
self.contains(Self::TOP) && self.contains(Self::BOTTOM)
|
||||
}
|
||||
}
|
||||
|
||||
impl Default for Anchor {
|
||||
fn default() -> Self {
|
||||
Self::empty()
|
||||
}
|
||||
}
|
||||
|
||||
impl TryFrom<zwlr_layer_surface_v1::Anchor> for Anchor {
|
||||
type Error = (zwlr_layer_surface_v1::Error, String);
|
||||
|
||||
fn try_from(anchor: zwlr_layer_surface_v1::Anchor) -> Result<Self, Self::Error> {
|
||||
match Anchor::from_bits(anchor.bits()) {
|
||||
Some(a) => Ok(a),
|
||||
_ => Err((
|
||||
zwlr_layer_surface_v1::Error::InvalidAnchor,
|
||||
format!("invalid anchor {:?}", anchor),
|
||||
)),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// Exclusive zone descriptor
|
||||
#[derive(Debug, Clone, Copy)]
|
||||
pub enum ExclusiveZone {
|
||||
/// Requests that the compositor avoids occluding an area with other surfaces.
|
||||
///
|
||||
/// A exclusive zone value is the distance from the edge in surface-local coordinates to consider exclusive.
|
||||
///
|
||||
/// A exclusive value is only meaningful if the surface is
|
||||
/// anchored to one edge or an edge and both perpendicular edges.
|
||||
///
|
||||
/// If the surface is:
|
||||
/// - not anchored
|
||||
/// - anchored to only two perpendicular edges (a corner),
|
||||
/// - anchored to only two parallel edges or anchored to all edges,
|
||||
///
|
||||
/// The exclusive value should be treated the same as [`ExclusiveZone::Neutral`].
|
||||
Exclusive(u32),
|
||||
/// If set to Neutral,
|
||||
/// the surface indicates that it would like to be moved to avoid occluding surfaces with a exclusive zone.
|
||||
Neutral,
|
||||
/// If set to DontCare,
|
||||
/// the surface indicates that it would not like to be moved to accommodate for other surfaces,
|
||||
/// and the compositor should extend it all the way to the edges it is anchored to.
|
||||
DontCare,
|
||||
}
|
||||
|
||||
impl Default for ExclusiveZone {
|
||||
fn default() -> Self {
|
||||
Self::Neutral
|
||||
}
|
||||
}
|
||||
|
||||
impl From<i32> for ExclusiveZone {
|
||||
fn from(v: i32) -> Self {
|
||||
match v.cmp(&0) {
|
||||
Ordering::Greater => Self::Exclusive(v as u32),
|
||||
Ordering::Equal => Self::Neutral,
|
||||
Ordering::Less => Self::DontCare,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl From<ExclusiveZone> for i32 {
|
||||
fn from(z: ExclusiveZone) -> i32 {
|
||||
match z {
|
||||
ExclusiveZone::Exclusive(v) => v as i32,
|
||||
ExclusiveZone::Neutral => 0,
|
||||
ExclusiveZone::DontCare => -1,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// Describes distance from the anchor point of the output, in surface-local coordinates.
|
||||
///
|
||||
/// If surface did not anchor curtain edge, margin for that edge should be ignored.
|
||||
///
|
||||
/// The exclusive zone should includes the margins.
|
||||
#[derive(Debug, Default, Clone, Copy)]
|
||||
pub struct Margins {
|
||||
/// Distance from [`Anchor::TOP`]
|
||||
pub top: i32,
|
||||
/// Distance from [`Anchor::TOP`]
|
||||
pub right: i32,
|
||||
/// Distance from [`Anchor::BOTTOM`]
|
||||
pub bottom: i32,
|
||||
/// Distance from [`Anchor::LEFT`]
|
||||
pub left: i32,
|
||||
}
|
|
@ -89,7 +89,7 @@ use wayland_server::{
|
|||
use super::PingError;
|
||||
|
||||
// handlers for the xdg_shell protocol
|
||||
mod xdg_handlers;
|
||||
pub(super) mod xdg_handlers;
|
||||
// compatibility handlers for the zxdg_shell_v6 protocol, its earlier version
|
||||
mod zxdgv6_handlers;
|
||||
|
||||
|
|
Loading…
Reference in New Issue