smithay/anvil/src/window_map.rs

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Rust
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use std::cell::RefCell;
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use std::sync::Mutex;
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use smithay::{
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reexports::{
wayland_protocols::xdg_shell::server::xdg_toplevel,
wayland_server::protocol::wl_surface::{self, WlSurface},
},
utils::{Logical, Point, Rectangle},
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wayland::{
compositor::{with_states, with_surface_tree_downward, SubsurfaceCachedState, TraversalAction},
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shell::{
legacy::ShellSurface,
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wlr_layer::Layer,
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xdg::{PopupSurface, SurfaceCachedState, ToplevelSurface, XdgPopupSurfaceRoleAttributes},
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},
},
};
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use crate::shell::SurfaceData;
#[cfg(feature = "xwayland")]
use crate::xwayland::X11Surface;
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mod layer_map;
pub use layer_map::{LayerMap, LayerSurface};
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#[derive(Clone, PartialEq)]
pub enum Kind {
Xdg(ToplevelSurface),
Wl(ShellSurface),
#[cfg(feature = "xwayland")]
X11(X11Surface),
}
impl Kind {
pub fn alive(&self) -> bool {
match *self {
Kind::Xdg(ref t) => t.alive(),
Kind::Wl(ref t) => t.alive(),
#[cfg(feature = "xwayland")]
Kind::X11(ref t) => t.alive(),
}
}
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pub fn get_surface(&self) -> Option<&wl_surface::WlSurface> {
match *self {
Kind::Xdg(ref t) => t.get_surface(),
Kind::Wl(ref t) => t.get_surface(),
#[cfg(feature = "xwayland")]
Kind::X11(ref t) => t.get_surface(),
}
}
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/// Activate/Deactivate this window
pub fn set_activated(&self, active: bool) {
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if let Kind::Xdg(ref t) = self {
let changed = t.with_pending_state(|state| {
if active {
state.states.set(xdg_toplevel::State::Activated)
} else {
state.states.unset(xdg_toplevel::State::Activated)
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}
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});
if let Ok(true) = changed {
t.send_configure();
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}
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}
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}
}
#[derive(Clone)]
pub enum PopupKind {
Xdg(PopupSurface),
}
impl PopupKind {
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fn alive(&self) -> bool {
match *self {
PopupKind::Xdg(ref t) => t.alive(),
}
}
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pub fn get_surface(&self) -> Option<&wl_surface::WlSurface> {
match *self {
PopupKind::Xdg(ref t) => t.get_surface(),
}
}
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fn parent(&self) -> Option<wl_surface::WlSurface> {
let wl_surface = match self.get_surface() {
Some(s) => s,
None => return None,
};
with_states(wl_surface, |states| {
states
.data_map
.get::<Mutex<XdgPopupSurfaceRoleAttributes>>()
.unwrap()
.lock()
.unwrap()
.parent
.clone()
})
.ok()
.flatten()
}
pub fn location(&self) -> Point<i32, Logical> {
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let wl_surface = match self.get_surface() {
Some(s) => s,
None => return (0, 0).into(),
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};
with_states(wl_surface, |states| {
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states
.data_map
.get::<Mutex<XdgPopupSurfaceRoleAttributes>>()
.unwrap()
.lock()
.unwrap()
.current
.geometry
})
.unwrap_or_default()
.loc
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}
}
struct Window {
location: Point<i32, Logical>,
/// A bounding box over this window and its children.
///
/// Used for the fast path of the check in `matching`, and as the fall-back for the window
/// geometry if that's not set explicitly.
bbox: Rectangle<i32, Logical>,
toplevel: Kind,
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}
impl Window {
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/// Finds the topmost surface under this point if any and returns it together with the location of this
/// surface.
fn matching(&self, point: Point<f64, Logical>) -> Option<(wl_surface::WlSurface, Point<i32, Logical>)> {
if !self.bbox.to_f64().contains(point) {
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return None;
}
// need to check more carefully
let found = RefCell::new(None);
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if let Some(wl_surface) = self.toplevel.get_surface() {
with_surface_tree_downward(
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wl_surface,
self.location,
|wl_surface, states, location| {
let mut location = *location;
let data = states.data_map.get::<RefCell<SurfaceData>>();
if states.role == Some("subsurface") {
let current = states.cached_state.current::<SubsurfaceCachedState>();
location += current.location;
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}
let contains_the_point = data
.map(|data| {
data.borrow()
.contains_point(&*states.cached_state.current(), point - location.to_f64())
})
.unwrap_or(false);
if contains_the_point {
*found.borrow_mut() = Some((wl_surface.clone(), location));
}
TraversalAction::DoChildren(location)
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},
|_, _, _| {},
|_, _, _| {
// only continue if the point is not found
found.borrow().is_none()
},
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);
}
found.into_inner()
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}
fn self_update(&mut self) {
let mut bounding_box = Rectangle::from_loc_and_size(self.location, (0, 0));
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if let Some(wl_surface) = self.toplevel.get_surface() {
with_surface_tree_downward(
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wl_surface,
self.location,
|_, states, &loc| {
let mut loc = loc;
let data = states.data_map.get::<RefCell<SurfaceData>>();
if let Some(size) = data.and_then(|d| d.borrow().size()) {
if states.role == Some("subsurface") {
let current = states.cached_state.current::<SubsurfaceCachedState>();
loc += current.location;
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}
// Update the bounding box.
bounding_box = bounding_box.merge(Rectangle::from_loc_and_size(loc, size));
TraversalAction::DoChildren(loc)
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} else {
// If the parent surface is unmapped, then the child surfaces are hidden as
// well, no need to consider them here.
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TraversalAction::SkipChildren
}
},
|_, _, _| {},
|_, _, _| true,
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);
}
self.bbox = bounding_box;
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}
/// Returns the geometry of this window.
pub fn geometry(&self) -> Rectangle<i32, Logical> {
// It's the set geometry with the full bounding box as the fallback.
with_states(self.toplevel.get_surface().unwrap(), |states| {
states.cached_state.current::<SurfaceCachedState>().geometry
})
.unwrap()
.unwrap_or(self.bbox)
}
/// Sends the frame callback to all the subsurfaces in this
/// window that requested it
pub fn send_frame(&self, time: u32) {
if let Some(wl_surface) = self.toplevel.get_surface() {
with_surface_tree_downward(
wl_surface,
(),
|_, _, &()| TraversalAction::DoChildren(()),
|_, states, &()| {
// the surface may not have any user_data if it is a subsurface and has not
// yet been commited
SurfaceData::send_frame(&mut *states.cached_state.current(), time)
},
|_, _, &()| true,
);
}
}
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}
pub struct Popup {
popup: PopupKind,
}
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#[derive(Default)]
pub struct WindowMap {
windows: Vec<Window>,
popups: Vec<Popup>,
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pub layers: LayerMap,
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}
impl WindowMap {
pub fn insert(&mut self, toplevel: Kind, location: Point<i32, Logical>) {
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let mut window = Window {
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location,
bbox: Rectangle::default(),
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toplevel,
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};
window.self_update();
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self.windows.insert(0, window);
}
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pub fn windows(&self) -> impl Iterator<Item = Kind> + '_ {
self.windows.iter().map(|w| w.toplevel.clone())
}
pub fn insert_popup(&mut self, popup: PopupKind) {
let popup = Popup { popup };
self.popups.push(popup);
}
pub fn get_surface_under(
&self,
point: Point<f64, Logical>,
) -> Option<(wl_surface::WlSurface, Point<i32, Logical>)> {
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if let Some(res) = self.layers.get_surface_under(&Layer::Overlay, point) {
return Some(res);
}
if let Some(res) = self.layers.get_surface_under(&Layer::Top, point) {
return Some(res);
}
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for w in &self.windows {
if let Some(surface) = w.matching(point) {
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return Some(surface);
}
}
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if let Some(res) = self.layers.get_surface_under(&Layer::Bottom, point) {
return Some(res);
}
if let Some(res) = self.layers.get_surface_under(&Layer::Background, point) {
return Some(res);
}
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None
}
fn bring_nth_window_to_top(&mut self, id: usize) {
let winner = self.windows.remove(id);
// Take activation away from all the windows
for window in self.windows.iter() {
window.toplevel.set_activated(false);
}
// Give activation to our winner
winner.toplevel.set_activated(true);
self.windows.insert(0, winner);
}
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pub fn bring_surface_to_top(&mut self, surface: &WlSurface) {
let found = self.windows.iter().enumerate().find(|(_, w)| {
w.toplevel
.get_surface()
.map(|s| s.as_ref().equals(surface.as_ref()))
.unwrap_or(false)
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});
if let Some((id, _)) = found {
self.bring_nth_window_to_top(id);
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}
}
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pub fn get_surface_and_bring_to_top(
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&mut self,
point: Point<f64, Logical>,
) -> Option<(wl_surface::WlSurface, Point<i32, Logical>)> {
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let mut found = None;
for (i, w) in self.windows.iter().enumerate() {
if let Some(surface) = w.matching(point) {
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found = Some((i, surface));
break;
}
}
if let Some((id, surface)) = found {
self.bring_nth_window_to_top(id);
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Some(surface)
} else {
None
}
}
pub fn with_windows_from_bottom_to_top<Func>(&self, mut f: Func)
where
Func: FnMut(&Kind, Point<i32, Logical>, &Rectangle<i32, Logical>),
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{
for w in self.windows.iter().rev() {
f(&w.toplevel, w.location, &w.bbox)
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}
}
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pub fn with_child_popups<Func>(&self, base: &wl_surface::WlSurface, mut f: Func)
where
Func: FnMut(&PopupKind),
{
for w in self
.popups
.iter()
.rev()
.filter(move |w| w.popup.parent().as_ref() == Some(base))
{
f(&w.popup)
}
}
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pub fn refresh(&mut self) {
self.windows.retain(|w| w.toplevel.alive());
self.popups.retain(|p| p.popup.alive());
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self.layers.refresh();
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for w in &mut self.windows {
w.self_update();
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}
}
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/// Refreshes the state of the toplevel, if it exists.
pub fn refresh_toplevel(&mut self, toplevel: &Kind) {
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if let Some(w) = self.windows.iter_mut().find(|w| &w.toplevel == toplevel) {
w.self_update();
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}
}
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pub fn clear(&mut self) {
self.windows.clear();
}
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/// Finds the toplevel corresponding to the given `WlSurface`.
pub fn find(&self, surface: &wl_surface::WlSurface) -> Option<Kind> {
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self.windows.iter().find_map(|w| {
if w.toplevel
.get_surface()
.map(|s| s.as_ref().equals(surface.as_ref()))
.unwrap_or(false)
{
Some(w.toplevel.clone())
} else {
None
}
})
}
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/// Finds the popup corresponding to the given `WlSurface`.
pub fn find_popup(&self, surface: &wl_surface::WlSurface) -> Option<PopupKind> {
self.popups.iter().find_map(|p| {
if p.popup
.get_surface()
.map(|s| s.as_ref().equals(surface.as_ref()))
.unwrap_or(false)
{
Some(p.popup.clone())
} else {
None
}
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})
}
/// Returns the location of the toplevel, if it exists.
pub fn location(&self, toplevel: &Kind) -> Option<Point<i32, Logical>> {
self.windows
.iter()
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.find(|w| &w.toplevel == toplevel)
.map(|w| w.location)
}
/// Sets the location of the toplevel, if it exists.
pub fn set_location(&mut self, toplevel: &Kind, location: Point<i32, Logical>) {
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if let Some(w) = self.windows.iter_mut().find(|w| &w.toplevel == toplevel) {
w.location = location;
w.self_update();
}
}
/// Returns the geometry of the toplevel, if it exists.
pub fn geometry(&self, toplevel: &Kind) -> Option<Rectangle<i32, Logical>> {
self.windows
.iter()
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.find(|w| &w.toplevel == toplevel)
.map(|w| w.geometry())
}
pub fn send_frames(&self, time: u32) {
for window in &self.windows {
window.send_frame(time);
}
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self.layers.send_frames(time);
}
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}