smithay/src/wayland/compositor/mod.rs

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//! Utilities for handling surfaces, subsurfaces and regions
//!
//! This module provides automatic handling of surfaces, subsurfaces
//! and region Wayland objects, by registering an implementation for
//! for the `wl_compositor` and `wl_subcompositor` globals.
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//!
//! ## Why use this implementation
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//!
//! This implementation does a simple job: it stores in a coherent way the state of
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//! surface trees with subsurfaces, to provide you a direct access to the tree
//! structure and all surface metadata.
//!
//! As such, you can, given a root surface with a role requiring it to be displayed,
//! you can iterate over the whole tree of subsurfaces to recover all the metadata you
//! need to display the subsurface tree.
//!
//! This implementation will not do anything more than present you the metadata specified by the
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//! client in a coherent and practical way. All the logic regarding to drawing itself, and
//! the positioning of windows (surface trees) one relative to another is out of its scope.
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//!
//! ## How to use it
//!
//! ### Initialization
//!
//! To initialize this implementation, use the `compositor_init` method provided
//! by this module. It'll require you to first define as few things, as shown in
//! this example:
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//!
//! ```
//! # extern crate wayland_server;
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//! # #[macro_use] extern crate smithay;
//! use smithay::wayland::compositor::compositor_init;
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//!
//! // Define some user data to be associated with the surfaces.
//! // It must implement the Default trait, which will represent the state of a surface which
//! // has just been created.
//! #[derive(Default)]
//! struct MyData {
//! // whatever you need here
//! }
//!
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//! // Declare the roles enum
//! define_roles!(MyRoles);
//!
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//! # fn main() {
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//! # let mut event_loop = wayland_server::calloop::EventLoop::<()>::new().unwrap();
//! # let mut display = wayland_server::Display::new(event_loop.handle());
//! // Call the init function:
//! let (token, _, _) = compositor_init::<MyData, MyRoles, _, _>(
//! &mut display,
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//! |request, surface, compositor_token| {
//! /*
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//! Your handling of the user requests.
//! */
//! },
//! None // put a logger here
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//! );
//!
//! // this `token` is what you'll use to access the surface associated data
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//!
//! // You're now ready to go!
//! # }
//! ```
//!
//! ### Use the surface metadata
//!
//! As you can see in the previous example, in the end we are retrieving a token from
//! the `init` function. This token is necessary to retrieve the metadata associated with
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//! a surface. It can be cloned. See `CompositorToken` for the details of what it enables you.
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//!
//! The surface metadata is held in the `SurfaceAttributes` struct. In contains double-buffered
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//! state pending from the client as defined by the protocol for `wl_surface`, as well as your
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//! user-defined type holding any data you need to have associated with a struct. See its
//! documentation for details.
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//!
//! This `CompositorToken` also provides access to the metadata associated with the role of the
//! surfaces. See the documentation of the `roles` submodule for a detailed explanation.
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use std::{cell::RefCell, rc::Rc, sync::Mutex};
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mod handlers;
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pub mod roles;
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mod tree;
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pub use self::tree::TraversalAction;
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use self::{
roles::{Role, RoleType, WrongRole},
tree::SurfaceData,
};
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use utils::Rectangle;
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use wayland_server::{
protocol::{
wl_buffer, wl_callback, wl_compositor, wl_output, wl_region, wl_subcompositor, wl_surface::WlSurface,
},
Display, Global, NewResource, Resource,
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};
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/// Description of which part of a surface
/// should be considered damaged and needs to be redrawn
pub enum Damage {
/// The whole surface must be considered damaged (this is the default)
Full,
/// A rectangle containing the damaged zone, in surface coordinates
Surface(Rectangle),
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/// A rectangle containing the damaged zone, in buffer coordinates
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///
/// Note: Buffer scaling must be taken into consideration
Buffer(Rectangle),
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}
#[derive(Copy, Clone, Default)]
struct Marker<U, R> {
_u: ::std::marker::PhantomData<U>,
_r: ::std::marker::PhantomData<R>,
}
/// Data associated with a surface, aggregated by the handlers
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///
/// Most of the fields of this struct represent a double-buffered state, which
/// should only be applied once a `commit` request is received from the surface.
///
/// You are responsible for setting those values as you see fit to avoid
/// processing them two times.
pub struct SurfaceAttributes<U> {
/// Buffer defining the contents of the surface
///
/// The tuple represent the coordinates of this buffer
/// relative to the location of the current buffer.
///
/// If set to `Some(None)`, it means the user specifically asked for the
/// surface to be unmapped.
///
/// You are free to set this field to `None` to avoid processing it several
/// times. It'll be set to `Some(...)` if the user attaches a buffer (or `NULL`) to
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/// the surface.
pub buffer: Option<Option<(Resource<wl_buffer::WlBuffer>, (i32, i32))>>,
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/// Scale of the contents of the buffer, for higher-resolution contents.
///
/// If it matches the one of the output displaying this surface, no change
/// is necessary.
pub buffer_scale: i32,
/// Transform under which interpret the contents of the buffer
///
/// If it matches the one of the output displaying this surface, no change
/// is necessary.
pub buffer_transform: wl_output::Transform,
/// Region of the surface that is guaranteed to be opaque
///
/// By default the whole surface is potentially transparent
pub opaque_region: Option<RegionAttributes>,
/// Region of the surface that is sensitive to user input
///
/// By default the whole surface should be sensitive
pub input_region: Option<RegionAttributes>,
/// Damage rectangle
///
/// Hint provided by the client to suggest that only this part
/// of the surface was changed and needs to be redrawn
pub damage: Damage,
/// User-controlled data
///
/// This is your field to host whatever you need.
pub user_data: U,
}
impl<U: Default> Default for SurfaceAttributes<U> {
fn default() -> SurfaceAttributes<U> {
SurfaceAttributes {
buffer: None,
buffer_scale: 1,
buffer_transform: wl_output::Transform::Normal,
opaque_region: None,
input_region: None,
damage: Damage::Full,
user_data: Default::default(),
}
}
}
/// Attributes defining the behaviour of a sub-surface relative to its parent
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#[derive(Copy, Clone, Debug)]
pub struct SubsurfaceRole {
/// Location of the top-left corner of this sub-surface relative to
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/// the top-left corner of its parent
pub location: (i32, i32),
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/// Sync status of this sub-surface
///
/// If `true`, this surface should be repainted synchronously with its parent
/// if `false`, it should be considered independent of its parent regarding
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/// repaint timings.
pub sync: bool,
}
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impl Default for SubsurfaceRole {
fn default() -> SubsurfaceRole {
SubsurfaceRole {
location: (0, 0),
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sync: true,
}
}
}
/// Kind of a rectangle part of a region
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#[derive(Copy, Clone, Debug)]
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pub enum RectangleKind {
/// This rectangle should be added to the region
Add,
/// The intersection of this rectangle with the region should
/// be removed from the region
Subtract,
}
/// Description of the contents of a region
///
/// A region is defined as an union and difference of rectangle.
///
/// This struct contains an ordered `Vec` containing the rectangles defining
/// a region. They should be added or subtracted in this order to compute the
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/// actual contents of the region.
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#[derive(Clone, Debug)]
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pub struct RegionAttributes {
/// List of rectangle part of this region
pub rects: Vec<(RectangleKind, Rectangle)>,
}
impl Default for RegionAttributes {
fn default() -> RegionAttributes {
RegionAttributes { rects: Vec::new() }
}
}
/// A Compositor global token
///
/// This token can be cloned at will, and is the entry-point to
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/// access data associated with the `wl_surface` and `wl_region` managed
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/// by the `CompositorGlobal` that provided it.
pub struct CompositorToken<U, R> {
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_data: ::std::marker::PhantomData<*mut U>,
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_role: ::std::marker::PhantomData<*mut R>,
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}
// we implement them manually because #[derive(..)] would require
// U: Clone and R: Clone
impl<U, R> Copy for CompositorToken<U, R> {}
impl<U, R> Clone for CompositorToken<U, R> {
fn clone(&self) -> CompositorToken<U, R> {
*self
}
}
unsafe impl<U, R> Send for CompositorToken<U, R> {}
unsafe impl<U, R> Sync for CompositorToken<U, R> {}
impl<U, R> CompositorToken<U, R> {
pub(crate) fn make() -> CompositorToken<U, R> {
CompositorToken {
_data: ::std::marker::PhantomData,
_role: ::std::marker::PhantomData,
}
}
}
impl<U: 'static, R: 'static> CompositorToken<U, R> {
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/// Access the data of a surface
///
/// The closure will be called with the contents of the data associated with this surface.
///
/// If the surface is not managed by the `CompositorGlobal` that provided this token, this
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/// will panic (having more than one compositor is not supported).
pub fn with_surface_data<F, T>(&self, surface: &Resource<WlSurface>, f: F) -> T
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where
F: FnOnce(&mut SurfaceAttributes<U>) -> T,
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{
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SurfaceData::<U, R>::with_data(surface, f)
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}
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}
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impl<U, R> CompositorToken<U, R>
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where
U: 'static,
R: RoleType + Role<SubsurfaceRole> + 'static,
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{
/// Access the data of a surface tree from bottom to top
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///
/// The provided closure is called successively on the surface and all its child subsurfaces,
/// in a depth-first order. This matches the order in which the surfaces are supposed to be
/// drawn: top-most last.
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///
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/// The arguments provided to the closure are, in this order:
///
/// - The surface object itself
/// - a mutable reference to its surface attribute data
/// - a mutable reference to its role data,
/// - a custom value that is passed in a fold-like manner, but only from the output of a parent
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/// to its children. See `TraversalAction` for details.
///
/// If the surface not managed by the `CompositorGlobal` that provided this token, this
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/// will panic (having more than one compositor is not supported).
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pub fn with_surface_tree_upward<F, T>(
&self,
surface: &Resource<WlSurface>,
initial: T,
f: F,
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) -> Result<(), ()>
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where
F: FnMut(&Resource<WlSurface>, &mut SurfaceAttributes<U>, &mut R, &T) -> TraversalAction<T>,
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{
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SurfaceData::<U, R>::map_tree(surface, initial, f, false);
Ok(())
}
/// Access the data of a surface tree from top to bottom
///
/// The provided closure is called successively on the surface and all its child subsurfaces,
/// in a depth-first order. This matches the reverse of the order in which the surfaces are
/// supposed to be drawn: top-most first.
///
/// Behavior is the same as `with_surface_tree_upward`.
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pub fn with_surface_tree_downward<F, T>(
&self,
surface: &Resource<WlSurface>,
initial: T,
f: F,
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) -> Result<(), ()>
where
F: FnMut(&Resource<WlSurface>, &mut SurfaceAttributes<U>, &mut R, &T) -> TraversalAction<T>,
{
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SurfaceData::<U, R>::map_tree(surface, initial, f, true);
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Ok(())
}
/// Retrieve the parent of this surface
///
/// Returns `None` is this surface is a root surface
///
/// If the surface is not managed by the `CompositorGlobal` that provided this token, this
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/// will panic (having more than one compositor is not supported).
pub fn get_parent(&self, surface: &Resource<WlSurface>) -> Option<Resource<WlSurface>> {
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SurfaceData::<U, R>::get_parent(surface)
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}
/// Retrieve the children of this surface
///
/// If the surface is not managed by the `CompositorGlobal` that provided this token, this
/// will panic (having more than one compositor is not supported).
pub fn get_children(&self, surface: &Resource<WlSurface>) -> Vec<Resource<WlSurface>> {
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SurfaceData::<U, R>::get_children(surface)
}
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}
impl<U: 'static, R: RoleType + 'static> CompositorToken<U, R> {
/// Check whether this surface as a role or not
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///
/// If the surface is not managed by the `CompositorGlobal` that provided this token, this
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/// will panic (having more than one compositor is not supported).
pub fn has_a_role(&self, surface: &Resource<WlSurface>) -> bool {
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SurfaceData::<U, R>::has_a_role(surface)
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}
/// Check whether this surface as a specific role
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///
/// If the surface is not managed by the `CompositorGlobal` that provided this token, this
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/// will panic (having more than one compositor is not supported).
pub fn has_role<RoleData>(&self, surface: &Resource<WlSurface>) -> bool
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where
R: Role<RoleData>,
{
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SurfaceData::<U, R>::has_role::<RoleData>(surface)
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}
/// Register that this surface has given role with default data
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///
/// Fails if the surface already has a role.
///
/// If the surface is not managed by the `CompositorGlobal` that provided this token, this
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/// will panic (having more than one compositor is not supported).
pub fn give_role<RoleData>(&self, surface: &Resource<WlSurface>) -> Result<(), ()>
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where
R: Role<RoleData>,
RoleData: Default,
{
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SurfaceData::<U, R>::give_role::<RoleData>(surface)
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}
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/// Register that this surface has given role with given data
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///
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/// Fails if the surface already has a role and returns the data.
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///
/// If the surface is not managed by the `CompositorGlobal` that provided this token, this
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/// will panic (having more than one compositor is not supported).
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pub fn give_role_with<RoleData>(
&self,
surface: &Resource<WlSurface>,
data: RoleData,
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) -> Result<(), RoleData>
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where
R: Role<RoleData>,
{
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SurfaceData::<U, R>::give_role_with::<RoleData>(surface, data)
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}
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/// Access the role data of a surface
///
/// Fails and don't call the closure if the surface doesn't have this role
///
/// If the surface is not managed by the `CompositorGlobal` that provided this token, this
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/// will panic (having more than one compositor is not supported).
pub fn with_role_data<RoleData, F, T>(&self, surface: &Resource<WlSurface>, f: F) -> Result<T, WrongRole>
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where
R: Role<RoleData>,
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F: FnOnce(&mut RoleData) -> T,
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{
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SurfaceData::<U, R>::with_role_data::<RoleData, _, _>(surface, f)
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}
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/// Register that this surface does not have a role any longer and retrieve the data
///
/// Fails if the surface didn't already have this role.
///
/// If the surface is not managed by the `CompositorGlobal` that provided this token, this
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/// will panic (having more than one compositor is not supported).
pub fn remove_role<RoleData>(&self, surface: &Resource<WlSurface>) -> Result<RoleData, WrongRole>
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where
R: Role<RoleData>,
{
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SurfaceData::<U, R>::remove_role::<RoleData>(surface)
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}
/// Retrieve the metadata associated with a `wl_region`
///
/// If the region is not managed by the `CompositorGlobal` that provided this token, this
/// will panic (having more than one compositor is not supported).
pub fn get_region_attributes(&self, region: &Resource<wl_region::WlRegion>) -> RegionAttributes {
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match region.user_data::<Mutex<RegionAttributes>>() {
Some(mutex) => mutex.lock().unwrap().clone(),
None => panic!("Accessing the data of foreign regions is not supported."),
}
}
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}
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/// Create new `wl_compositor` and `wl_subcompositor` globals.
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///
/// The globals are directly registered into the event loop, and this function
/// returns a `CompositorToken` which you'll need access the data associated to
/// the `wl_surface`s.
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///
/// It also returns the two global handles, in case you wish to remove these
/// globals from the event loop in the future.
pub fn compositor_init<U, R, Impl, L>(
display: &mut Display,
implem: Impl,
logger: L,
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) -> (
CompositorToken<U, R>,
Global<wl_compositor::WlCompositor>,
Global<wl_subcompositor::WlSubcompositor>,
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)
where
L: Into<Option<::slog::Logger>>,
U: Default + 'static,
R: Default + RoleType + Role<SubsurfaceRole> + 'static,
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Impl: FnMut(SurfaceEvent, Resource<WlSurface>, CompositorToken<U, R>) + 'static,
{
let log = ::slog_or_stdlog(logger).new(o!("smithay_module" => "compositor_handler"));
let implem = Rc::new(RefCell::new(implem));
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let comp_token = display.get_token();
let sub_token = display.get_token();
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let compositor = display.create_global(4, move |new_compositor, _version| {
self::handlers::implement_compositor::<U, R, Impl>(
new_compositor,
comp_token.clone(),
log.clone(),
implem.clone(),
);
});
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let subcompositor = display.create_global(1, move |new_subcompositor, _version| {
self::handlers::implement_subcompositor::<U, R>(new_subcompositor, sub_token.clone());
});
(CompositorToken::make(), compositor, subcompositor)
}
/// User-handled events for surfaces
///
/// The global provided by smithay cannot process these events for you, so
/// they are forwarded directly via your provided implementation, and are
/// described by this global.
pub enum SurfaceEvent {
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/// The double-buffered state has been validated by the client
///
/// At this point, the pending state that has been accumulated in the `SurfaceAttributes` associated
/// to this surface should be integrated into the current state of the surface.
///
/// See [`wayland_server::protocol::wl_surface::Implementation::commit`](https://docs.rs/wayland-server/0.10.1/wayland_server/protocol/wl_surface/struct.Implementation.html#structfield.commit)
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/// for more details
Commit,
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/// The client asks to be notified when would be a good time to update the contents of this surface
///
/// You must keep the provided `WlCallback` and trigger it at the appropriate time by calling
/// its `done()` method.
///
/// See [`wayland_server::protocol::wl_surface::Implementation::frame`](https://docs.rs/wayland-server/0.10.1/wayland_server/protocol/wl_surface/struct.Implementation.html#structfield.frame)
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/// for more details
Frame {
/// The created `WlCallback`
callback: NewResource<wl_callback::WlCallback>,
},
}