664 lines
22 KiB
Rust
664 lines
22 KiB
Rust
|
use std::{
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cell::RefCell,
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collections::hash_map::{Entry, HashMap},
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io::Error as IoError,
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fs::{File, OpenOptions},
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rc::Rc,
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os::unix::io::{AsRawFd, RawFd},
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sync::{atomic::Ordering, Arc, Mutex},
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time::Duration,
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};
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use image::ImageBuffer;
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use slog::Logger;
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#[cfg(feature = "egl")]
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use smithay::{
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backend::egl::display::EGLBufferReader,
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};
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use smithay::{
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backend::{
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drm::{device_bind, DeviceHandler, DrmDevice, DrmError, DrmRenderSurface},
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egl::{EGLContext, EGLDisplay},
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renderer::{
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gles2::{Gles2Renderer, Gles2Texture},
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Frame, Renderer, Transform,
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},
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SwapBuffersError,
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},
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reexports::{
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calloop::{
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generic::Generic,
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timer::{Timer, TimerHandle},
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EventLoop, LoopHandle, Source,
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},
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drm::{
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self,
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control::{
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connector::{Info as ConnectorInfo, State as ConnectorState},
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crtc,
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encoder::Info as EncoderInfo,
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Device as ControlDevice,
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},
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},
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gbm::{BufferObject as GbmBuffer, Device as GbmDevice},
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nix::sys::stat::dev_t,
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wayland_server::{
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protocol::{wl_output, wl_surface, wl_buffer},
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Display, Global,
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},
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},
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utils::Rectangle,
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wayland::{
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compositor::CompositorToken,
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output::{Mode, Output, PhysicalProperties},
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seat::CursorImageStatus,
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},
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};
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use crate::drawing::*;
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use crate::shell::{MyWindowMap, Roles};
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use crate::state::AnvilState;
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pub struct FileWrapper(File);
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impl AsRawFd for FileWrapper {
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fn as_raw_fd(&self) -> RawFd {
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self.0.as_raw_fd()
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}
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}
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impl Clone for FileWrapper {
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fn clone(&self) -> Self {
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FileWrapper(self.0.try_clone().unwrap())
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}
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}
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pub fn run_raw(
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display: Rc<RefCell<Display>>,
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event_loop: &mut EventLoop<AnvilState>,
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path: impl AsRef<str>,
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log: Logger,
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) -> Result<(), ()> {
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let name = display
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.borrow_mut()
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.add_socket_auto()
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.unwrap()
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.into_string()
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.unwrap();
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info!(log, "Listening on wayland socket"; "name" => name.clone());
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::std::env::set_var("WAYLAND_DISPLAY", name);
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#[cfg(feature = "egl")]
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let egl_buffer_reader = Rc::new(RefCell::new(None));
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let output_map = Rc::new(RefCell::new(Vec::new()));
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/*
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* Initialize the compositor
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*/
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let mut state = AnvilState::init(
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display.clone(),
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event_loop.handle(),
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#[cfg(feature = "egl")]
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egl_buffer_reader.clone(),
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None,
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None,
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log.clone(),
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);
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|
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/*
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* Initialize the backend
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*/
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// Try to open the device
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let mut options = OpenOptions::new();
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options.read(true);
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options.write(true);
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let _backend = if let Some((mut device, gbm)) = options.open(path.as_ref())
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.ok()
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.and_then(|fd| {
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let file = FileWrapper(fd);
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match {
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(
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DrmDevice::new(file.clone(), true, log.clone()),
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GbmDevice::new(file),
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)
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} {
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(Ok(drm), Ok(gbm)) => Some((drm, gbm)),
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(Err(err), _) => {
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error!(
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log,
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"Aborting initializing {:?}, because of drm error: {}", path.as_ref(), err
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);
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None
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}
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(_, Err(err)) => {
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// TODO try DumbBuffer allocator in this case
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error!(
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log,
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"Aborting initializing {:?}, because of gbm error: {}", path.as_ref(), err
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|
);
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None
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}
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}
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})
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{
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let egl = match EGLDisplay::new(&gbm, log.clone()) {
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Ok(display) => display,
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Err(err) => {
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warn!(
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log,
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"Skipping device {:?}, because of egl display error: {}", path.as_ref(), err
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);
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return Err(());
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}
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};
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let context = match EGLContext::new(&egl, log.clone()) {
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Ok(context) => context,
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Err(err) => {
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warn!(
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log,
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"Skipping device {:?}, because of egl context error: {}", path.as_ref(), err
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);
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return Err(());
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}
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};
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#[cfg(feature = "egl")]
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{
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info!(
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log,
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"Initializing EGL Hardware Acceleration via {:?}", path.as_ref()
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);
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*egl_buffer_reader.borrow_mut() = egl.bind_wl_display(&*display.borrow()).ok();
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}
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let backends = Rc::new(RefCell::new(scan_connectors(
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&mut device,
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&gbm,
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&egl,
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&context,
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&mut *display.borrow_mut(),
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&mut *output_map.borrow_mut(),
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&log,
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)));
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let bytes = include_bytes!("../resources/cursor2.rgba");
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let pointer_image = {
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let context = EGLContext::new_shared(&egl, &context, log.clone()).unwrap();
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let mut renderer = unsafe { Gles2Renderer::new(context, log.clone()).unwrap() };
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let image = ImageBuffer::from_raw(64, 64, bytes.to_vec()).unwrap();
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|
renderer
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.import_bitmap(&image)
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.expect("Failed to load pointer")
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|
};
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|
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// Set the handler.
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// Note: if you replicate this (very simple) structure, it is rather easy
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|
// to introduce reference cycles with Rc. Be sure about your drop order
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let renderer = Rc::new(DrmRenderer {
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#[cfg(feature = "egl")]
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egl_buffer_reader:egl_buffer_reader.borrow().clone(),
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compositor_token: state.ctoken,
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backends: backends.clone(),
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window_map: state.window_map.clone(),
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output_map: output_map.clone(),
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pointer_location: state.pointer_location.clone(),
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pointer_image,
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cursor_status: state.cursor_status.clone(),
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dnd_icon: state.dnd_icon.clone(),
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logger: log.clone(),
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start_time: std::time::Instant::now(),
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});
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device.set_handler(DrmHandlerImpl {
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renderer,
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loop_handle: event_loop.handle(),
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});
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let event_source = device_bind(&event_loop.handle(), device)
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.map_err(|e| -> IoError { e.into() })
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.unwrap();
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trace!(log, "Backends: {:?}", backends.borrow().keys());
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for renderer in backends.borrow_mut().values() {
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// render first frame
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trace!(log, "Scheduling frame");
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schedule_initial_render(renderer.clone(), &event_loop.handle(), log.clone());
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}
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BackendData {
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event_source,
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surfaces: backends,
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egl,
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context,
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}
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} else {
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return Err(());
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|
};
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|
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||
|
/*
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* And run our loop
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*/
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|
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||
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while state.running.load(Ordering::SeqCst) {
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||
|
if event_loop
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|
.dispatch(Some(Duration::from_millis(16)), &mut state)
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|
.is_err()
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|
{
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|
state.running.store(false, Ordering::SeqCst);
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|
} else {
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||
|
display.borrow_mut().flush_clients(&mut state);
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||
|
state.window_map.borrow_mut().refresh();
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||
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}
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}
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||
|
|
||
|
// Cleanup stuff
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||
|
state.window_map.borrow_mut().clear();
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||
|
|
||
|
Ok(())
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|
}
|
||
|
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pub fn scan_connectors(
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device: &mut DrmDevice<FileWrapper>,
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|
gbm: &GbmDevice<FileWrapper>,
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|
egl: &EGLDisplay,
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||
|
context: &EGLContext,
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||
|
display: &mut Display,
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|
output_map: &mut Vec<MyOutput>,
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||
|
logger: &::slog::Logger,
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||
|
) -> HashMap<crtc::Handle, Rc<RefCell<RenderSurface>>> {
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||
|
// Get a set of all modesetting resource handles (excluding planes):
|
||
|
let res_handles = device.resource_handles().unwrap();
|
||
|
|
||
|
// Use first connected connector
|
||
|
let connector_infos: Vec<ConnectorInfo> = res_handles
|
||
|
.connectors()
|
||
|
.iter()
|
||
|
.map(|conn| device.get_connector(*conn).unwrap())
|
||
|
.filter(|conn| conn.state() == ConnectorState::Connected)
|
||
|
.inspect(|conn| info!(logger, "Connected: {:?}", conn.interface()))
|
||
|
.collect();
|
||
|
|
||
|
let mut backends = HashMap::new();
|
||
|
|
||
|
// very naive way of finding good crtc/encoder/connector combinations. This problem is np-complete
|
||
|
for connector_info in connector_infos {
|
||
|
let encoder_infos = connector_info
|
||
|
.encoders()
|
||
|
.iter()
|
||
|
.filter_map(|e| *e)
|
||
|
.flat_map(|encoder_handle| device.get_encoder(encoder_handle))
|
||
|
.collect::<Vec<EncoderInfo>>();
|
||
|
'outer: for encoder_info in encoder_infos {
|
||
|
for crtc in res_handles.filter_crtcs(encoder_info.possible_crtcs()) {
|
||
|
if let Entry::Vacant(entry) = backends.entry(crtc) {
|
||
|
info!(
|
||
|
logger,
|
||
|
"Trying to setup connector {:?}-{} with crtc {:?}",
|
||
|
connector_info.interface(),
|
||
|
connector_info.interface_id(),
|
||
|
crtc,
|
||
|
);
|
||
|
let context = match EGLContext::new_shared(egl, context, logger.clone()) {
|
||
|
Ok(context) => context,
|
||
|
Err(err) => {
|
||
|
warn!(logger, "Failed to create EGLContext: {}", err);
|
||
|
continue;
|
||
|
}
|
||
|
};
|
||
|
let renderer = match unsafe { Gles2Renderer::new(context, logger.clone()) } {
|
||
|
Ok(renderer) => renderer,
|
||
|
Err(err) => {
|
||
|
warn!(logger, "Failed to create Gles2 Renderer: {}", err);
|
||
|
continue;
|
||
|
}
|
||
|
};
|
||
|
let surface = match device.create_surface(
|
||
|
crtc,
|
||
|
connector_info.modes()[0],
|
||
|
&[connector_info.handle()],
|
||
|
) {
|
||
|
Ok(surface) => surface,
|
||
|
Err(err) => {
|
||
|
warn!(logger, "Failed to create drm surface: {}", err);
|
||
|
continue;
|
||
|
}
|
||
|
};
|
||
|
let renderer =
|
||
|
match DrmRenderSurface::new(surface, gbm.clone(), renderer, logger.clone()) {
|
||
|
Ok(renderer) => renderer,
|
||
|
Err(err) => {
|
||
|
warn!(logger, "Failed to create rendering surface: {}", err);
|
||
|
continue;
|
||
|
}
|
||
|
};
|
||
|
|
||
|
output_map.push(MyOutput::new(
|
||
|
display,
|
||
|
device.device_id(),
|
||
|
crtc,
|
||
|
connector_info,
|
||
|
logger.clone(),
|
||
|
));
|
||
|
|
||
|
entry.insert(Rc::new(RefCell::new(renderer)));
|
||
|
break 'outer;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
backends
|
||
|
}
|
||
|
|
||
|
pub struct MyOutput {
|
||
|
pub device_id: dev_t,
|
||
|
pub crtc: crtc::Handle,
|
||
|
pub size: (u32, u32),
|
||
|
_wl: Output,
|
||
|
global: Option<Global<wl_output::WlOutput>>,
|
||
|
}
|
||
|
|
||
|
impl MyOutput {
|
||
|
fn new(
|
||
|
display: &mut Display,
|
||
|
device_id: dev_t,
|
||
|
crtc: crtc::Handle,
|
||
|
conn: ConnectorInfo,
|
||
|
logger: ::slog::Logger,
|
||
|
) -> MyOutput {
|
||
|
let (output, global) = Output::new(
|
||
|
display,
|
||
|
format!("{:?}", conn.interface()),
|
||
|
PhysicalProperties {
|
||
|
width: conn.size().unwrap_or((0, 0)).0 as i32,
|
||
|
height: conn.size().unwrap_or((0, 0)).1 as i32,
|
||
|
subpixel: wl_output::Subpixel::Unknown,
|
||
|
make: "Smithay".into(),
|
||
|
model: "Generic DRM".into(),
|
||
|
},
|
||
|
logger,
|
||
|
);
|
||
|
|
||
|
let mode = conn.modes()[0];
|
||
|
let (w, h) = mode.size();
|
||
|
output.change_current_state(
|
||
|
Some(Mode {
|
||
|
width: w as i32,
|
||
|
height: h as i32,
|
||
|
refresh: (mode.vrefresh() * 1000) as i32,
|
||
|
}),
|
||
|
None,
|
||
|
None,
|
||
|
);
|
||
|
output.set_preferred(Mode {
|
||
|
width: w as i32,
|
||
|
height: h as i32,
|
||
|
refresh: (mode.vrefresh() * 1000) as i32,
|
||
|
});
|
||
|
|
||
|
MyOutput {
|
||
|
device_id,
|
||
|
crtc,
|
||
|
size: (w as u32, h as u32),
|
||
|
_wl: output,
|
||
|
global: Some(global),
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
impl Drop for MyOutput {
|
||
|
fn drop(&mut self) {
|
||
|
self.global.take().unwrap().destroy();
|
||
|
}
|
||
|
}
|
||
|
|
||
|
pub type RenderSurface = DrmRenderSurface<FileWrapper, GbmDevice<FileWrapper>, Gles2Renderer, GbmBuffer<()>>;
|
||
|
|
||
|
struct BackendData {
|
||
|
surfaces: Rc<RefCell<HashMap<crtc::Handle, Rc<RefCell<RenderSurface>>>>>,
|
||
|
context: EGLContext,
|
||
|
egl: EGLDisplay,
|
||
|
event_source: Source<Generic<DrmDevice<FileWrapper>>>,
|
||
|
}
|
||
|
|
||
|
pub struct DrmHandlerImpl<Data: 'static> {
|
||
|
renderer: Rc<DrmRenderer>,
|
||
|
loop_handle: LoopHandle<Data>,
|
||
|
}
|
||
|
|
||
|
impl<Data: 'static> DeviceHandler for DrmHandlerImpl<Data> {
|
||
|
fn vblank(&mut self, crtc: crtc::Handle) {
|
||
|
self.renderer.clone().render(crtc, None, Some(&self.loop_handle))
|
||
|
}
|
||
|
|
||
|
fn error(&mut self, error: DrmError) {
|
||
|
error!(self.renderer.logger, "{:?}", error);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
pub struct DrmRenderer {
|
||
|
#[cfg(feature = "egl")]
|
||
|
egl_buffer_reader: Option<EGLBufferReader>,
|
||
|
compositor_token: CompositorToken<Roles>,
|
||
|
backends: Rc<RefCell<HashMap<crtc::Handle, Rc<RefCell<RenderSurface>>>>>,
|
||
|
window_map: Rc<RefCell<MyWindowMap>>,
|
||
|
output_map: Rc<RefCell<Vec<MyOutput>>>,
|
||
|
pointer_location: Rc<RefCell<(f64, f64)>>,
|
||
|
pointer_image: Gles2Texture,
|
||
|
cursor_status: Arc<Mutex<CursorImageStatus>>,
|
||
|
dnd_icon: Arc<Mutex<Option<wl_surface::WlSurface>>>,
|
||
|
logger: ::slog::Logger,
|
||
|
start_time: std::time::Instant,
|
||
|
}
|
||
|
|
||
|
impl DrmRenderer {
|
||
|
fn render<Data: 'static>(
|
||
|
self: Rc<Self>,
|
||
|
crtc: crtc::Handle,
|
||
|
timer: Option<TimerHandle<(std::rc::Weak<DrmRenderer>, crtc::Handle)>>,
|
||
|
evt_handle: Option<&LoopHandle<Data>>,
|
||
|
) {
|
||
|
if let Some(surface) = self.backends.borrow().get(&crtc) {
|
||
|
let result = DrmRenderer::render_surface(
|
||
|
&mut *surface.borrow_mut(),
|
||
|
#[cfg(feature = "egl")]
|
||
|
self.egl_buffer_reader.as_ref(),
|
||
|
crtc,
|
||
|
&mut *self.window_map.borrow_mut(),
|
||
|
&mut *self.output_map.borrow_mut(),
|
||
|
&self.compositor_token,
|
||
|
&*self.pointer_location.borrow(),
|
||
|
&self.pointer_image,
|
||
|
&*self.dnd_icon.lock().unwrap(),
|
||
|
&mut *self.cursor_status.lock().unwrap(),
|
||
|
&self.logger,
|
||
|
);
|
||
|
if let Err(err) = result {
|
||
|
warn!(self.logger, "Error during rendering: {:?}", err);
|
||
|
let reschedule = match err {
|
||
|
SwapBuffersError::AlreadySwapped => false,
|
||
|
SwapBuffersError::TemporaryFailure(err) => !matches!(
|
||
|
err.downcast_ref::<DrmError>(),
|
||
|
Some(&DrmError::DeviceInactive)
|
||
|
| Some(&DrmError::Access {
|
||
|
source: drm::SystemError::PermissionDenied,
|
||
|
..
|
||
|
})
|
||
|
),
|
||
|
SwapBuffersError::ContextLost(err) => panic!("Rendering loop lost: {}", err),
|
||
|
};
|
||
|
|
||
|
if reschedule {
|
||
|
debug!(self.logger, "Rescheduling");
|
||
|
match (timer, evt_handle) {
|
||
|
(Some(handle), _) => {
|
||
|
let _ = handle.add_timeout(
|
||
|
Duration::from_millis(1000 /*a seconds*/ / 60 /*refresh rate*/),
|
||
|
(Rc::downgrade(&self), crtc),
|
||
|
);
|
||
|
}
|
||
|
(None, Some(evt_handle)) => {
|
||
|
let timer = Timer::new().unwrap();
|
||
|
let handle = timer.handle();
|
||
|
let _ = handle.add_timeout(
|
||
|
Duration::from_millis(1000 /*a seconds*/ / 60 /*refresh rate*/),
|
||
|
(Rc::downgrade(&self), crtc),
|
||
|
);
|
||
|
evt_handle
|
||
|
.insert_source(timer, |(renderer, crtc), handle, _data| {
|
||
|
if let Some(renderer) = renderer.upgrade() {
|
||
|
renderer.render(
|
||
|
crtc,
|
||
|
Some(handle.clone()),
|
||
|
Option::<&LoopHandle<Data>>::None,
|
||
|
);
|
||
|
}
|
||
|
})
|
||
|
.unwrap();
|
||
|
}
|
||
|
_ => unreachable!(),
|
||
|
}
|
||
|
}
|
||
|
} else {
|
||
|
// TODO: only send drawn windows the frames callback
|
||
|
// Send frame events so that client start drawing their next frame
|
||
|
self.window_map
|
||
|
.borrow()
|
||
|
.send_frames(self.start_time.elapsed().as_millis() as u32);
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
#[allow(clippy::too_many_arguments)]
|
||
|
fn render_surface(
|
||
|
surface: &mut RenderSurface,
|
||
|
#[cfg(feature = "egl")] egl_buffer_reader: Option<&EGLBufferReader>,
|
||
|
crtc: crtc::Handle,
|
||
|
window_map: &mut MyWindowMap,
|
||
|
output_map: &mut Vec<MyOutput>,
|
||
|
compositor_token: &CompositorToken<Roles>,
|
||
|
pointer_location: &(f64, f64),
|
||
|
pointer_image: &Gles2Texture,
|
||
|
dnd_icon: &Option<wl_surface::WlSurface>,
|
||
|
cursor_status: &mut CursorImageStatus,
|
||
|
logger: &slog::Logger,
|
||
|
) -> Result<(), SwapBuffersError> {
|
||
|
#[cfg(not(feature = "egl"))]
|
||
|
let egl_buffer_reader = None;
|
||
|
|
||
|
surface.frame_submitted()?;
|
||
|
|
||
|
// get output coordinates
|
||
|
let (x, y) = output_map
|
||
|
.iter()
|
||
|
.take_while(|output| output.crtc != crtc)
|
||
|
.fold((0u32, 0u32), |pos, output| (pos.0 + output.size.0, pos.1));
|
||
|
let (width, height) = output_map
|
||
|
.iter()
|
||
|
.find(|output| output.crtc == crtc)
|
||
|
.map(|output| output.size)
|
||
|
.unwrap_or((0, 0)); // in this case the output will be removed.
|
||
|
|
||
|
// and draw in sync with our monitor
|
||
|
surface.render(|renderer, frame| -> Result<(), SwapBuffersError> {
|
||
|
frame.clear([0.8, 0.8, 0.9, 1.0])?;
|
||
|
// draw the surfaces
|
||
|
draw_windows(
|
||
|
renderer,
|
||
|
frame,
|
||
|
egl_buffer_reader,
|
||
|
window_map,
|
||
|
Some(Rectangle {
|
||
|
x: x as i32,
|
||
|
y: y as i32,
|
||
|
width: width as i32,
|
||
|
height: height as i32,
|
||
|
}),
|
||
|
*compositor_token,
|
||
|
logger,
|
||
|
)?;
|
||
|
|
||
|
// get pointer coordinates
|
||
|
let (ptr_x, ptr_y) = *pointer_location;
|
||
|
let ptr_x = ptr_x.trunc().abs() as i32 - x as i32;
|
||
|
let ptr_y = ptr_y.trunc().abs() as i32 - y as i32;
|
||
|
|
||
|
// set cursor
|
||
|
if ptr_x >= 0 && ptr_x < width as i32 && ptr_y >= 0 && ptr_y < height as i32 {
|
||
|
// draw the dnd icon if applicable
|
||
|
{
|
||
|
if let Some(ref wl_surface) = dnd_icon.as_ref() {
|
||
|
if wl_surface.as_ref().is_alive() {
|
||
|
draw_dnd_icon(
|
||
|
renderer,
|
||
|
frame,
|
||
|
wl_surface,
|
||
|
egl_buffer_reader,
|
||
|
(ptr_x, ptr_y),
|
||
|
*compositor_token,
|
||
|
logger,
|
||
|
)?;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
// draw the cursor as relevant
|
||
|
{
|
||
|
// reset the cursor if the surface is no longer alive
|
||
|
let mut reset = false;
|
||
|
if let CursorImageStatus::Image(ref surface) = *cursor_status {
|
||
|
reset = !surface.as_ref().is_alive();
|
||
|
}
|
||
|
if reset {
|
||
|
*cursor_status = CursorImageStatus::Default;
|
||
|
}
|
||
|
|
||
|
if let CursorImageStatus::Image(ref wl_surface) = *cursor_status {
|
||
|
draw_cursor(
|
||
|
renderer,
|
||
|
frame,
|
||
|
wl_surface,
|
||
|
egl_buffer_reader,
|
||
|
(ptr_x, ptr_y),
|
||
|
*compositor_token,
|
||
|
logger,
|
||
|
)?;
|
||
|
} else {
|
||
|
frame.render_texture_at(pointer_image, (ptr_x, ptr_y), Transform::Normal, 1.0)?;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
Ok(())
|
||
|
}).map_err(Into::<SwapBuffersError>::into).and_then(|x| x)
|
||
|
}
|
||
|
}
|
||
|
|
||
|
fn schedule_initial_render<Data: 'static>(
|
||
|
renderer: Rc<RefCell<RenderSurface>>,
|
||
|
evt_handle: &LoopHandle<Data>,
|
||
|
logger: ::slog::Logger,
|
||
|
) {
|
||
|
let result = {
|
||
|
let mut renderer = renderer.borrow_mut();
|
||
|
// Does not matter if we render an empty frame
|
||
|
renderer
|
||
|
.render(|_, frame| {
|
||
|
frame
|
||
|
.clear([0.8, 0.8, 0.9, 1.0])
|
||
|
.map_err(Into::<SwapBuffersError>::into)
|
||
|
})
|
||
|
.map_err(Into::<SwapBuffersError>::into)
|
||
|
.and_then(|x| x.map_err(Into::<SwapBuffersError>::into))
|
||
|
};
|
||
|
if let Err(err) = result {
|
||
|
match err {
|
||
|
SwapBuffersError::AlreadySwapped => {}
|
||
|
SwapBuffersError::TemporaryFailure(err) => {
|
||
|
// TODO dont reschedule after 3(?) retries
|
||
|
warn!(logger, "Failed to submit page_flip: {}", err);
|
||
|
let handle = evt_handle.clone();
|
||
|
evt_handle.insert_idle(move |_| schedule_initial_render(renderer, &handle, logger));
|
||
|
}
|
||
|
SwapBuffersError::ContextLost(err) => panic!("Rendering loop lost: {}", err),
|
||
|
}
|
||
|
}
|
||
|
}
|