2017-06-04 15:47:37 +00:00
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mod global;
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mod handlers;
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mod tree;
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mod region;
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pub use self::tree::RoleStatus;
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use self::tree::SurfaceData;
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use wayland_server::protocol::{wl_buffer, wl_output, wl_surface};
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2017-06-04 19:36:18 +00:00
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use wayland_server::{EventLoopHandle, resource_is_registered, Init};
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2017-06-04 15:47:37 +00:00
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/// Description of which part of a surface
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/// should be considered damaged and needs to be redrawn
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pub enum Damage {
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/// The whole surface must be considered damaged (this is the default)
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Full,
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/// A rectangle containing the damaged zone, in surface coordinates
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Surface(Rectangle),
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/// A rectangle containing the smaazed zone, in buffer coordinates
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///
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/// Note: Buffer scaling must be taken into consideration
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Buffer(Rectangle)
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}
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/// Data associated with a surface, aggreged by the handlers
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///
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/// Most of the fields of this struct represent a double-buffered state, which
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/// should only be applied once a `commit` request is received from the surface.
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///
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/// You are responsible for setting those values as you see fit to avoid
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/// processing them two times.
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pub struct SurfaceAttributes<U> {
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/// Buffer defining the contents of the surface
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///
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/// The tuple represent the coordinates of this buffer
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/// relative to the location of the current buffer.
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///
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/// If set to `Some(None)`, it means the user specifically asked for the
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/// surface to be unmapped.
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///
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/// You are free to set this field to `None` to avoid processing it several
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/// times. It'll be set to `Some(...)` if the user attaches a buffer (or NULL) to
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/// the surface.
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pub buffer: Option<Option<(wl_buffer::WlBuffer, (i32, i32))>>,
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/// Scale of the contents of the buffer, for higher-resolution contents.
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///
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/// If it matches the one of the output displaying this surface, no change
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/// is necessary.
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pub buffer_scale: i32,
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/// Transform under which interpret the contents of the buffer
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///
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/// If it matches the one of the output displaying this surface, no change
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/// is necessary.
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pub buffer_transform: wl_output::Transform,
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/// Region of the surface that is guaranteed to be opaque
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///
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/// By default the whole surface is potentially transparent
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pub opaque_region: Option<RegionAttributes>,
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/// Region of the surface that is sensitive to user input
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///
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/// By default the whole surface should be sensitive
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pub input_region: Option<RegionAttributes>,
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/// Damage rectangle
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///
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/// Hint provided by the client to suggest that only this part
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/// of the surface was changed and needs to be redrawn
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pub damage: Damage,
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/// Subsurface-related attribute
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///
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/// Is `Some` if this surface is a sub-surface
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///
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/// **Warning:** Changing this field by yourself can cause panics.
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pub subsurface_attributes: Option<SubsurfaceAttributes>,
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/// User-controlled data
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///
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/// This is your field to host whatever you need.
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pub user_data: U,
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}
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impl<U: Default> Default for SurfaceAttributes<U> {
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fn default() -> SurfaceAttributes<U> {
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SurfaceAttributes {
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buffer: None,
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buffer_scale: 1,
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buffer_transform: wl_output::Transform::Normal,
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opaque_region: None,
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input_region: None,
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damage: Damage::Full,
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subsurface_attributes: None,
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user_data: Default::default(),
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}
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}
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}
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/// Attributes defining the behaviour of a sub-surface relative to its parent
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pub struct SubsurfaceAttributes {
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/// Horizontal location of the top-left corner of this sub-surface relative to
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/// the top-left corner of its parent
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pub x: i32,
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/// Vertical location of the top-left corner of this sub-surface relative to
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/// the top-left corner of its parent
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pub y: i32,
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/// Sync status of this sub-surface
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///
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/// If `true`, this surface should be repainted synchronously with its parent
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/// if `false`, it should be considered independant of its parent regarding
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/// repaint timings.
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pub sync: bool,
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}
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impl Default for SubsurfaceAttributes {
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fn default() -> SubsurfaceAttributes {
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SubsurfaceAttributes {
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x: 0,
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y: 0,
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sync: true,
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}
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}
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}
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/// Kind of a rectangle part of a region
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#[derive(Copy,Clone)]
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pub enum RectangleKind {
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/// This rectangle should be added to the region
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Add,
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/// The intersection of this rectangle with the region should
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/// be removed from the region
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Subtract,
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}
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/// A rectangle defined by its top-left corner and dimensions
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#[derive(Copy,Clone)]
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pub struct Rectangle {
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/// horizontal position of the top-leftcorner of the rectangle, in surface coordinates
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pub x: i32,
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/// vertical position of the top-leftcorner of the rectangle, in surface coordinates
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pub y: i32,
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/// width of the rectangle
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pub width: i32,
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/// height of the rectangle
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pub height: i32,
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}
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/// Description of the contents of a region
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///
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/// A region is defined as an union and difference of rectangle.
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///
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/// This struct contains an ordered Vec containing the rectangles defining
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/// a region. They should be added or substracted in this order to compute the
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/// actual contents of the region.
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#[derive(Clone)]
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pub struct RegionAttributes {
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/// List of rectangle part of this region
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pub rects: Vec<(RectangleKind, Rectangle)>,
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}
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impl Default for RegionAttributes {
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fn default() -> RegionAttributes {
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RegionAttributes { rects: Vec::new() }
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}
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}
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/// A Compositor global token
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///
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/// This token can be cloned at will, and is the entry-point to
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/// access data associated with the wl_surface and wl_region managed
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/// by the `CompositorGlobal` that provided it.
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#[derive(Copy,Clone)]
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pub struct CompositorToken<U> {
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hid: usize,
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_data: ::std::marker::PhantomData<*mut U>,
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}
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impl<U: Send + 'static> CompositorToken<U> {
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/// Access the data of a surface
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///
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/// The closure will be called with the contents of the data associated with this surface.
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///
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/// If the surface is not managed by the CompositorGlobal that provided this token, this
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/// will panic (having more than one compositor is not supported).
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pub fn with_surface_data<F>(&self, surface: &wl_surface::WlSurface, f: F)
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where F: FnOnce(&mut SurfaceAttributes<U>)
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{
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assert!(resource_is_registered::<_, CompositorHandler<U>>(surface, self.hid),
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"Accessing the data of foreign surfaces is not supported.");
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unsafe {
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SurfaceData::<U>::with_data(surface, f);
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}
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}
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/// Access the data of a surface tree
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///
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/// The provided closure is called successively on the surface and all its child subsurfaces,
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/// in a depth-first order.
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///
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/// If the surface is not managed by the CompositorGlobal that provided this token, this
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/// will panic (having more than one compositor is not supported).
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pub fn with_surface_tree<F>(&self, surface: &wl_surface::WlSurface, f: F) -> Result<(), ()>
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where F: FnMut(&wl_surface::WlSurface, &mut SurfaceAttributes<U>) -> bool
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{
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assert!(resource_is_registered::<_, CompositorHandler<U>>(surface, self.hid),
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"Accessing the data of foreign surfaces is not supported.");
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unsafe {
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SurfaceData::<U>::map_tree(surface, f);
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}
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Ok(())
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}
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/// Retrieve the parent of this surface
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///
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/// Returns `None` is this surface is a root surface
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///
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/// If the surface is not managed by the CompositorGlobal that provided this token, this
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/// will panic (having more than one compositor is not supported).
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pub fn get_parent(&self, surface: &wl_surface::WlSurface) -> Option<wl_surface::WlSurface> {
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assert!(resource_is_registered::<_, CompositorHandler<U>>(surface, self.hid),
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"Accessing the data of foreign surfaces is not supported.");
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unsafe {
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SurfaceData::<U>::get_parent(surface)
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}
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}
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/// Retrieve the role status this surface
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///
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/// If the surface is not managed by the CompositorGlobal that provided this token, this
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/// will panic (having more than one compositor is not supported).
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pub fn role_status(&self, surface: &wl_surface::WlSurface) -> RoleStatus {
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assert!(resource_is_registered::<_, CompositorHandler<U>>(surface, self.hid),
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"Accessing the data of foreign surfaces is not supported.");
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unsafe {
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SurfaceData::<U>::role_status(surface)
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}
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}
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/// Register that this surface has a role
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///
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/// This makes this surface impossible to become a subsurface, as
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/// a surface can only have a single role at a time.
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///
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/// Fails if the surface already has a role.
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///
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/// If the surface is not managed by the CompositorGlobal that provided this token, this
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/// will panic (having more than one compositor is not supported).
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pub fn give_role(&self, surface: &wl_surface::WlSurface) -> Result<(),()> {
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assert!(resource_is_registered::<_, CompositorHandler<U>>(surface, self.hid),
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"Accessing the data of foreign surfaces is not supported.");
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unsafe {
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SurfaceData::<U>::give_role(surface)
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}
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}
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/// Register that this surface has no role
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///
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/// It is a noop if this surface already didn't have one, but fails if
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/// the role was "subsurface". This role is automatically managed and as such
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/// cannot be removed manually.
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///
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/// If the surface is not managed by the CompositorGlobal that provided this token, this
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/// will panic (having more than one compositor is not supported).
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pub fn remove_role(&self, surface: &wl_surface::WlSurface) -> Result<(),()> {
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assert!(resource_is_registered::<_, CompositorHandler<U>>(surface, self.hid),
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"Accessing the data of foreign surfaces is not supported.");
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unsafe {
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SurfaceData::<U>::remove_role(surface)
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}
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}
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}
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2017-06-04 19:36:18 +00:00
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pub struct CompositorHandler<U> {
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my_id: usize,
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log: ::slog::Logger,
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_data: ::std::marker::PhantomData<U>,
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}
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impl<U> Init for CompositorHandler<U> {
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fn init(&mut self, _evqh: &mut EventLoopHandle, index: usize) {
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self.my_id = index;
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debug!(self.log, "Init finished")
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}
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}
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impl<U> CompositorHandler<U> {
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pub fn new<L>(logger: L) -> CompositorHandler<U>
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where L: Into<Option<::slog::Logger>>
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{
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let log = ::slog_or_stdlog(logger);
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CompositorHandler {
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my_id: ::std::usize::MAX,
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log: log.new(o!("smithay_module" => "compositor_handler")),
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_data: ::std::marker::PhantomData,
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}
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}
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pub fn get_token(&self) -> CompositorToken<U> {
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CompositorToken {
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hid: self.my_id,
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_data: ::std::marker::PhantomData,
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}
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}
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}
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