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extern crate drm ;
#[ macro_use ]
extern crate glium ;
extern crate rand ;
#[ macro_use(define_roles) ]
extern crate smithay ;
extern crate wayland_protocols ;
extern crate wayland_server ;
#[ macro_use ]
extern crate slog ;
extern crate slog_async ;
extern crate slog_term ;
mod helpers ;
use drm ::control ::{ Device as ControlDevice , ResourceInfo } ;
use drm ::control ::connector ::{ Info as ConnectorInfo , State as ConnectorState } ;
use glium ::Surface ;
use helpers ::GliumDrawer ;
use slog ::* ;
use smithay ::backend ::drm ::{ DrmBackend , DrmDevice , DrmHandler , Id } ;
use smithay ::backend ::graphics ::egl ::EGLGraphicsBackend ;
use smithay ::backend ::graphics ::glium ::{ GliumGraphicsBackend , IntoGlium } ;
use smithay ::compositor ::{ self , CompositorHandler , CompositorToken , SubsurfaceRole , TraversalAction } ;
use smithay ::compositor ::roles ::Role ;
use smithay ::shell ::{ self , PopupConfigure , PopupSurface , ShellClient , ShellHandler , ShellSurfaceRole ,
ToplevelConfigure , ToplevelSurface } ;
use smithay ::shm ::{ ShmGlobal , ShmToken } ;
use std ::fs ::OpenOptions ;
use std ::io ::Error as IoError ;
use std ::os ::unix ::io ::AsRawFd ;
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use std ::time ::Duration ;
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use wayland_protocols ::unstable ::xdg_shell ::server ::{ zxdg_shell_v6 , zxdg_toplevel_v6 } ;
use wayland_server ::{ Client , EventLoopHandle } ;
use wayland_server ::protocol ::{ wl_callback , wl_compositor , wl_output , wl_seat , wl_shell , wl_shm ,
wl_subcompositor , wl_surface } ;
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use wayland_server ::sources ::READ ;
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define_roles! ( Roles = > [ ShellSurface , ShellSurfaceRole ] ) ;
struct SurfaceHandler {
shm_token : ShmToken ,
}
#[ derive(Default) ]
struct SurfaceData {
buffer : Option < ( Vec < u8 > , ( u32 , u32 ) ) > ,
location : Option < ( i32 , i32 ) > ,
}
impl compositor ::Handler < SurfaceData , Roles > for SurfaceHandler {
fn commit ( & mut self , _evlh : & mut EventLoopHandle , _client : & Client , surface : & wl_surface ::WlSurface ,
token : CompositorToken < SurfaceData , Roles , SurfaceHandler > ) {
// we retrieve the contents of the associated buffer and copy it
token . with_surface_data ( surface , | attributes | {
match attributes . buffer . take ( ) {
Some ( Some ( ( buffer , ( _x , _y ) ) ) ) = > {
// we ignore hotspot coordinates in this simple example
self . shm_token
. with_buffer_contents ( & buffer , | slice , data | {
let offset = data . offset as usize ;
let stride = data . stride as usize ;
let width = data . width as usize ;
let height = data . height as usize ;
let mut new_vec = Vec ::with_capacity ( width * height * 4 ) ;
for i in 0 .. height {
new_vec . extend (
& slice [ ( offset + i * stride ) .. ( offset + i * stride + width * 4 ) ] ,
) ;
}
attributes . user_data . buffer =
Some ( ( new_vec , ( data . width as u32 , data . height as u32 ) ) ) ;
} )
. unwrap ( ) ;
buffer . release ( ) ;
}
Some ( None ) = > {
// erase the contents
attributes . user_data . buffer = None ;
}
None = > { }
}
} ) ;
}
fn frame ( & mut self , _evlh : & mut EventLoopHandle , _client : & Client , _surface : & wl_surface ::WlSurface ,
callback : wl_callback ::WlCallback ,
_token : CompositorToken < SurfaceData , Roles , SurfaceHandler > ) {
callback . done ( 0 ) ;
}
}
struct ShellSurfaceHandler {
token : CompositorToken < SurfaceData , Roles , SurfaceHandler > ,
}
impl ShellSurfaceHandler {
fn new ( token : CompositorToken < SurfaceData , Roles , SurfaceHandler > ) -> ShellSurfaceHandler {
ShellSurfaceHandler { token }
}
}
impl shell ::Handler < SurfaceData , Roles , SurfaceHandler , ( ) > for ShellSurfaceHandler {
fn new_client ( & mut self , _evlh : & mut EventLoopHandle , _client : ShellClient < ( ) > ) { }
fn client_pong ( & mut self , _evlh : & mut EventLoopHandle , _client : ShellClient < ( ) > ) { }
fn new_toplevel ( & mut self , _evlh : & mut EventLoopHandle ,
surface : ToplevelSurface < SurfaceData , Roles , SurfaceHandler , ( ) > )
-> ToplevelConfigure {
let wl_surface = surface . get_surface ( ) . unwrap ( ) ;
self . token . with_surface_data ( wl_surface , | data | {
// place the window at a random location in the [0;300]x[0;300] square
use rand ::distributions ::{ IndependentSample , Range } ;
let range = Range ::new ( 0 , 300 ) ;
let mut rng = rand ::thread_rng ( ) ;
let x = range . ind_sample ( & mut rng ) ;
let y = range . ind_sample ( & mut rng ) ;
data . user_data . location = Some ( ( x , y ) )
} ) ;
ToplevelConfigure {
size : None ,
states : vec ! [ ] ,
serial : 42 ,
}
}
fn new_popup ( & mut self , _evlh : & mut EventLoopHandle ,
_surface : PopupSurface < SurfaceData , Roles , SurfaceHandler , ( ) > )
-> PopupConfigure {
PopupConfigure {
size : ( 10 , 10 ) ,
position : ( 10 , 10 ) ,
serial : 42 ,
}
}
fn move_ ( & mut self , _evlh : & mut EventLoopHandle ,
_surface : ToplevelSurface < SurfaceData , Roles , SurfaceHandler , ( ) > , _seat : & wl_seat ::WlSeat ,
_serial : u32 ) {
}
fn resize ( & mut self , _evlh : & mut EventLoopHandle ,
_surface : ToplevelSurface < SurfaceData , Roles , SurfaceHandler , ( ) > , _seat : & wl_seat ::WlSeat ,
_serial : u32 , _edges : zxdg_toplevel_v6 ::ResizeEdge ) {
}
fn grab ( & mut self , _evlh : & mut EventLoopHandle ,
_surface : PopupSurface < SurfaceData , Roles , SurfaceHandler , ( ) > , _seat : & wl_seat ::WlSeat ,
_serial : u32 ) {
}
fn change_display_state ( & mut self , _evlh : & mut EventLoopHandle ,
_surface : ToplevelSurface < SurfaceData , Roles , SurfaceHandler , ( ) > ,
_maximized : Option < bool > , _minimized : Option < bool > , _fullscreen : Option < bool > ,
_output : Option < & wl_output ::WlOutput > )
-> ToplevelConfigure {
ToplevelConfigure {
size : None ,
states : vec ! [ ] ,
serial : 42 ,
}
}
fn show_window_menu ( & mut self , _evlh : & mut EventLoopHandle ,
_surface : ToplevelSurface < SurfaceData , Roles , SurfaceHandler , ( ) > ,
_seat : & wl_seat ::WlSeat , _serial : u32 , _x : i32 , _y : i32 ) {
}
}
type MyCompositorHandler = CompositorHandler < SurfaceData , Roles , SurfaceHandler > ;
type MyShellHandler = ShellHandler < SurfaceData , Roles , SurfaceHandler , ShellSurfaceHandler , ( ) > ;
fn main ( ) {
// A logger facility, here we use the terminal for this example
let log = Logger ::root (
slog_async ::Async ::default ( slog_term ::term_full ( ) . fuse ( ) ) . fuse ( ) ,
o! ( ) ,
) ;
// Initialize the wayland server
let ( mut display , mut event_loop ) = wayland_server ::create_display ( ) ;
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/*
* Initialize the drm backend
* /
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// "Find" a suitable drm device
let mut options = OpenOptions ::new ( ) ;
options . read ( true ) ;
options . write ( true ) ;
let mut device =
DrmDevice ::new_from_file ( options . clone ( ) . open ( " /dev/dri/card0 " ) . unwrap ( ) , log . clone ( ) ) . unwrap ( ) ;
// Get a set of all modesetting resource handles (excluding planes):
let res_handles = device . resource_handles ( ) . unwrap ( ) ;
// Use first connected connector
let connector_info = res_handles
. connectors ( )
. iter ( )
. map ( | conn | {
ConnectorInfo ::load_from_device ( & device , * conn ) . unwrap ( )
} )
. find ( | conn | conn . connection_state ( ) = = ConnectorState ::Connected )
. unwrap ( ) ;
// Use the first crtc (should be successful in most cases)
let crtc = res_handles . crtcs ( ) [ 0 ] ;
// Assuming we found a good connector and loaded the info into `connector_info`
let mode = connector_info . modes ( ) [ 0 ] ; // Use first mode (usually highest resoltion, but in reality you should filter and sort and check and match with other connectors, if you use more then one.)
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// Initialize the hardware backend
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let renderer = device
. create_backend ( crtc , mode , vec! [ connector_info . handle ( ) ] )
. unwrap ( ) ;
/*
* Initialize wl_shm global
* /
// Insert the ShmGlobal as a handler to your event loop
// Here, we specify tha the standard Argb8888 and Xrgb8888 is the only supported.
let shm_handler_id = event_loop . add_handler_with_init ( ShmGlobal ::new ( vec! [ ] , log . clone ( ) ) ) ;
// Register this handler to advertise a wl_shm global of version 1
event_loop . register_global ::< wl_shm ::WlShm , ShmGlobal > ( shm_handler_id , 1 ) ;
// retreive the token
let shm_token = {
let state = event_loop . state ( ) ;
state . get_handler ::< ShmGlobal > ( shm_handler_id ) . get_token ( )
} ;
/*
* Initialize the compositor global
* /
let compositor_handler_id = event_loop . add_handler_with_init ( MyCompositorHandler ::new (
SurfaceHandler {
shm_token : shm_token . clone ( ) ,
} ,
log . clone ( ) ,
) ) ;
// register it to handle wl_compositor and wl_subcompositor
event_loop . register_global ::< wl_compositor ::WlCompositor , MyCompositorHandler > ( compositor_handler_id , 4 ) ;
event_loop
. register_global ::< wl_subcompositor ::WlSubcompositor , MyCompositorHandler > ( compositor_handler_id , 1 ) ;
// retrieve the tokens
let compositor_token = {
let state = event_loop . state ( ) ;
state
. get_handler ::< MyCompositorHandler > ( compositor_handler_id )
. get_token ( )
} ;
/*
* Initialize the shell global
* /
let shell_handler_id = event_loop . add_handler_with_init ( MyShellHandler ::new (
ShellSurfaceHandler ::new ( compositor_token ) ,
compositor_token ,
log . clone ( ) ,
) ) ;
event_loop . register_global ::< wl_shell ::WlShell , MyShellHandler > ( shell_handler_id , 1 ) ;
event_loop . register_global ::< zxdg_shell_v6 ::ZxdgShellV6 , MyShellHandler > ( shell_handler_id , 1 ) ;
/*
* Initialize glium
* /
let drawer = GliumDrawer ::new ( renderer . into_glium ( ) ) ;
let mut frame = drawer . draw ( ) ;
frame . clear_color ( 0.8 , 0.8 , 0.9 , 1.0 ) ;
frame . finish ( ) . unwrap ( ) ;
/*
* Add a listening socket :
* /
let name = display . add_socket_auto ( ) . unwrap ( ) . into_string ( ) . unwrap ( ) ;
println! ( " Listening on socket: {} " , name ) ;
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// Set the DrmHandler
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device . set_handler ( DrmHandlerImpl {
drawer : drawer ,
shell_handler_id ,
compositor_token ,
logger : log ,
} ) ;
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/*
* Register the DrmDevice on the EventLoop
* /
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let fd = device . as_raw_fd ( ) ;
let drm_device_id = event_loop . add_handler ( device ) ;
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let _drm_event_source =
event_loop . add_fd_event_source ::< DrmDevice < DrmHandlerImpl > > ( fd , drm_device_id , READ ) ;
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event_loop . run ( ) . unwrap ( ) ;
}
pub struct DrmHandlerImpl {
drawer : GliumDrawer < GliumGraphicsBackend < DrmBackend > > ,
shell_handler_id : usize ,
compositor_token : CompositorToken < SurfaceData , Roles , SurfaceHandler > ,
logger : ::slog ::Logger ,
}
impl DrmHandler for DrmHandlerImpl {
fn ready ( & mut self , evlh : & mut EventLoopHandle , _id : Id , _frame : u32 , _duration : Duration ) {
let mut frame = self . drawer . draw ( ) ;
frame . clear_color ( 0.8 , 0.8 , 0.9 , 1.0 ) ;
// redraw the frame, in a simple but inneficient way
{
let screen_dimensions = self . drawer . get_framebuffer_dimensions ( ) ;
for toplevel_surface in unsafe {
evlh . get_handler_unchecked ::< MyShellHandler > ( self . shell_handler_id )
. toplevel_surfaces ( )
} {
if let Some ( wl_surface ) = toplevel_surface . get_surface ( ) {
// this surface is a root of a subsurface tree that needs to be drawn
let initial_place = self . compositor_token
. with_surface_data ( wl_surface , | data | data . user_data . location . unwrap_or ( ( 0 , 0 ) ) ) ;
self . compositor_token
. with_surface_tree (
wl_surface ,
initial_place ,
| _surface , attributes , role , & ( mut x , mut y ) | {
if let Some ( ( ref contents , ( w , h ) ) ) = attributes . user_data . buffer {
// there is actually something to draw !
if let Ok ( subdata ) = Role ::< SubsurfaceRole > ::data ( role ) {
x + = subdata . x ;
y + = subdata . y ;
}
self . drawer . render (
& mut frame ,
contents ,
( w , h ) ,
( x , y ) ,
screen_dimensions ,
) ;
TraversalAction ::DoChildren ( ( x , y ) )
} else {
// we are not display, so our children are neither
TraversalAction ::SkipChildren
}
} ,
)
. unwrap ( ) ;
}
}
}
frame . finish ( ) . unwrap ( ) ;
}
fn error ( & mut self , _evlh : & mut EventLoopHandle , error : IoError ) {
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panic! ( " {:?} " , error ) ;
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}
}