2017-12-21 15:01:16 +00:00
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use super::{GliumDrawer, WindowMap};
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use glium::texture::{Texture2d, UncompressedFloatFormat};
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2017-09-20 13:03:58 +00:00
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use rand;
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2017-12-21 15:01:16 +00:00
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use smithay::backend::graphics::egl::{EGLGraphicsBackend, EGLImage};
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2017-09-30 09:43:14 +00:00
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use smithay::wayland::compositor::{compositor_init, CompositorToken, SurfaceAttributes,
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SurfaceUserImplementation};
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2017-09-28 19:57:02 +00:00
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use smithay::wayland::shell::{shell_init, PopupConfigure, ShellState, ShellSurfaceRole,
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2017-09-30 09:43:14 +00:00
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ShellSurfaceUserImplementation, ToplevelConfigure};
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2017-12-10 21:09:17 +00:00
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use smithay::wayland::shm::with_buffer_contents as shm_buffer_contents;
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2017-12-21 15:01:16 +00:00
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use smithay::wayland::drm::{with_buffer_contents as drm_buffer_contents, Attributes, Format};
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2017-09-22 12:56:59 +00:00
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use std::cell::RefCell;
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use std::rc::Rc;
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use wayland_server::{EventLoop, StateToken};
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2017-09-20 13:03:58 +00:00
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define_roles!(Roles => [ ShellSurface, ShellSurfaceRole ] );
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#[derive(Default)]
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pub struct SurfaceData {
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2017-12-21 15:01:16 +00:00
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pub texture: Option<Texture2d>,
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pub buffer: Option<Buffer>,
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2017-09-20 13:03:58 +00:00
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}
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2017-12-10 21:09:17 +00:00
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pub enum Buffer {
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Egl { images: Vec<EGLImage>, attributes: Attributes },
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Shm { data: Vec<u8>, size: (u32, u32) },
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}
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2017-12-21 15:01:16 +00:00
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unsafe impl Send for Buffer {}
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pub fn surface_implementation<G: EGLGraphicsBackend + 'static>() -> SurfaceUserImplementation<SurfaceData, Roles, GliumDrawer<G>> {
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2017-09-20 13:03:58 +00:00
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SurfaceUserImplementation {
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2017-12-21 15:01:16 +00:00
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commit: |_, drawer, surface, token| {
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2017-09-20 13:03:58 +00:00
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// we retrieve the contents of the associated buffer and copy it
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token.with_surface_data(surface, |attributes| {
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2017-12-21 15:01:16 +00:00
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match attributes.buffer() {
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Some(ref buffer) => {
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// we ignore hotspot coordinates in this simple example (`attributes.buffer_coordinates()`)
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if drm_buffer_contents(&buffer, drawer.borrow(), |attributes, images| {
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let format = match attributes.format {
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Format::RGB => UncompressedFloatFormat::U8U8U8,
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Format::RGBA => UncompressedFloatFormat::U8U8U8U8,
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_ => {
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// we don't handle the more complex formats here.
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attributes.user_data.buffer = None;
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attributes.user_data.texture = None;
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return;
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},
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};
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attributes.user_data.texture = Some(drawer.texture_from_egl(
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images[0] /*Both simple formats only have one plane*/,
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format,
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(attributes.width, attributes.height)
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));
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2017-12-10 21:09:17 +00:00
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attributes.user_data.buffer = Some(Buffer::Egl { images, attributes });
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2017-12-21 15:01:16 +00:00
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}).is_err() {
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2017-12-10 21:09:17 +00:00
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shm_buffer_contents(&buffer, |slice, data| {
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let offset = data.offset as usize;
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let stride = data.stride as usize;
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let width = data.width as usize;
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let height = data.height as usize;
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let mut new_vec = Vec::with_capacity(width * height * 4);
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for i in 0..height {
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new_vec
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.extend(&slice[(offset + i * stride)..(offset + i * stride + width * 4)]);
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}
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2017-12-21 15:01:16 +00:00
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attributes.user_data.texture = Some(drawer.texture_from_mem(&new_vec, data.width as u32, data.height as u32));
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2017-12-10 21:09:17 +00:00
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attributes.user_data.buffer =
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Some(Buffer::Shm { data: new_vec, position: (data.width as u32, data.height as u32) });
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}).unwrap();
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}
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2017-09-20 13:03:58 +00:00
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}
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2017-12-21 15:01:16 +00:00
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None => {
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2017-09-20 13:03:58 +00:00
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// erase the contents
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attributes.user_data.buffer = None;
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}
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}
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});
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},
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frame: |_, _, _, callback, _| {
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callback.done(0);
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},
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}
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}
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2017-09-22 12:56:59 +00:00
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pub struct ShellIData<F> {
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pub token: CompositorToken<SurfaceData, Roles, ()>,
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pub window_map: Rc<RefCell<super::WindowMap<SurfaceData, Roles, (), (), F>>>,
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}
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pub fn shell_implementation<F>() -> ShellSurfaceUserImplementation<SurfaceData, Roles, (), ShellIData<F>, ()>
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where
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F: Fn(&SurfaceAttributes<SurfaceData>) -> Option<(i32, i32)>,
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2017-09-20 13:03:58 +00:00
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{
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ShellSurfaceUserImplementation {
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new_client: |_, _, _| {},
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client_pong: |_, _, _| {},
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2017-09-22 12:56:59 +00:00
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new_toplevel: |_, idata, toplevel| {
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// place the window at a random location in the [0;300]x[0;300] square
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use rand::distributions::{IndependentSample, Range};
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let range = Range::new(0, 300);
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let mut rng = rand::thread_rng();
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let x = range.ind_sample(&mut rng);
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let y = range.ind_sample(&mut rng);
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idata.window_map.borrow_mut().insert(toplevel, (x, y));
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2017-09-20 13:03:58 +00:00
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ToplevelConfigure {
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size: None,
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states: vec![],
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serial: 42,
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}
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},
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new_popup: |_, _, _| {
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PopupConfigure {
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size: (10, 10),
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position: (10, 10),
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serial: 42,
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}
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},
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move_: |_, _, _, _, _| {},
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resize: |_, _, _, _, _, _| {},
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grab: |_, _, _, _, _| {},
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change_display_state: |_, _, _, _, _, _, _| {
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ToplevelConfigure {
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size: None,
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states: vec![],
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serial: 42,
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}
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},
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show_window_menu: |_, _, _, _, _, _, _| {},
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}
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}
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2017-09-22 12:56:59 +00:00
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fn get_size(attrs: &SurfaceAttributes<SurfaceData>) -> Option<(i32, i32)> {
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attrs
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.user_data
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.buffer
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.as_ref()
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.map(|&(_, (w, h))| (w as i32, h as i32))
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}
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pub type MyWindowMap = WindowMap<
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SurfaceData,
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Roles,
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(),
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(),
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fn(&SurfaceAttributes<SurfaceData>) -> Option<(i32, i32)>,
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>;
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2017-12-21 15:01:16 +00:00
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pub fn init_shell<ID: 'static>(
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evl: &mut EventLoop, log: ::slog::Logger, data: ID)
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2017-09-22 12:56:59 +00:00
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-> (
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2017-12-21 15:01:16 +00:00
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CompositorToken<SurfaceData, Roles, ID>,
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StateToken<ShellState<SurfaceData, Roles, ID, ()>>,
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2017-09-22 12:56:59 +00:00
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Rc<RefCell<MyWindowMap>>,
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) {
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2017-12-21 15:01:16 +00:00
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let (compositor_token, _, _) = compositor_init(evl, surface_implementation(), data, log.clone());
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2017-09-22 12:56:59 +00:00
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let window_map = Rc::new(RefCell::new(WindowMap::<_, _, _, (), _>::new(
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compositor_token,
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get_size as _,
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)));
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let (shell_state_token, _, _) = shell_init(
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evl,
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compositor_token,
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shell_implementation(),
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ShellIData {
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token: compositor_token,
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window_map: window_map.clone(),
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},
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log.clone(),
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);
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(compositor_token, shell_state_token, window_map)
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}
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