smithay/src/backend/graphics/software.rs

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//! Common traits and types used for software rendering on graphics backends
use std::error::Error;
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use wayland_server::protocol::wl_shm::Format;
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use super::GraphicsBackend;
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/// Trait that describes objects providing a software rendering implementation
pub trait CpuGraphicsBackend<E: Error>: GraphicsBackend {
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/// Render a given buffer of a given format at a specified place in the framebuffer
///
/// # Error
/// Returns an error if the buffer size does not match the required amount of pixels
/// for the given size or if the position and size is out of scope of the framebuffer.
fn render(&mut self, buffer: &[u8], format: Format, at: (u32, u32), size: (u32, u32)) -> Result<(), E>;
/// Returns the dimensions of the Framebuffer
fn get_framebuffer_dimensions(&self) -> (u32, u32);
}