smithay/examples/simple.rs

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extern crate wayland_server;
extern crate smithay;
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#[macro_use]
extern crate glium;
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#[macro_use]
extern crate slog;
extern crate slog_async;
extern crate slog_term;
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mod helpers;
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use glium::Surface;
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use helpers::{WlShellStubHandler, GliumDrawer};
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use slog::*;
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use smithay::backend::graphics::glium::IntoGlium;
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use smithay::backend::input::InputBackend;
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use smithay::backend::winit;
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use smithay::compositor::{self, CompositorHandler, CompositorToken};
use smithay::shm::{ShmGlobal, ShmToken, BufferData};
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use wayland_server::protocol::{wl_compositor, wl_shell, wl_shm, wl_subcompositor, wl_surface};
use wayland_server::{EventLoopHandle,Client,Liveness, Resource};
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struct SurfaceHandler {
shm_token: ShmToken
}
#[derive(Default)]
struct SurfaceData {
buffer: Option<(Vec<u8>, (u32, u32))>
}
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impl compositor::Handler<SurfaceData> for SurfaceHandler {
fn commit(&mut self, evlh: &mut EventLoopHandle, client: &Client, surface: &wl_surface::WlSurface, token: CompositorToken<SurfaceData, SurfaceHandler>) {
// we retrieve the contents of the associated buffer and copy it
token.with_surface_data(surface, |attributes| {
match attributes.buffer.take() {
Some(Some((buffer, (x,y)))) => {
self.shm_token.with_buffer_contents(&buffer, |slice, data| {
let offset = data.offset as usize;
let stride = data.stride as usize;
let width = data.width as usize;
let height = data.height as usize;
let mut new_vec = Vec::with_capacity(width*height*4);
for i in 0..height {
new_vec.extend(&slice[(offset+i*stride)..(offset+i*stride+width*4)]);
}
attributes.user_data.buffer = Some((new_vec, (data.width as u32, data.height as u32)));
});
}
Some(None) => {
// erase the contents
attributes.user_data.buffer = None;
}
None => {}
}
});
}
}
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fn main() {
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// A logger facility, here we use the terminal for this example
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let log = Logger::root(slog_async::Async::default(slog_term::term_full().fuse()).fuse(),
o!());
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// Initialize a simple backend for testing
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let (renderer, mut input) = winit::init(log.clone()).unwrap();
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let (mut display, mut event_loop) = wayland_server::create_display();
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/*
* Initialize wl_shm global
*/
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// Insert the ShmGlobal as a handler to your event loop
// Here, we specify tha the standard Argb8888 and Xrgb8888 is the only supported.
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let shm_handler_id = event_loop.add_handler_with_init(ShmGlobal::new(vec![], log.clone()));
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// Register this handler to advertise a wl_shm global of version 1
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event_loop.register_global::<wl_shm::WlShm, ShmGlobal>(shm_handler_id, 1);
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// retreive the token
let shm_token = {
let state = event_loop.state();
state
.get_handler::<ShmGlobal>(shm_handler_id)
.get_token()
};
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/*
* Initialize the compositor global
*/
let compositor_handler_id =
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event_loop.add_handler_with_init(CompositorHandler::<SurfaceData, _>::new(SurfaceHandler { shm_token: shm_token.clone() }, log.clone()));
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// register it to handle wl_compositor and wl_subcompositor
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event_loop.register_global::<wl_compositor::WlCompositor, CompositorHandler<SurfaceData,SurfaceHandler>>(compositor_handler_id, 4);
event_loop.register_global::<wl_subcompositor::WlSubcompositor, CompositorHandler<SurfaceData,SurfaceHandler>>(compositor_handler_id, 1);
// retrieve the tokens
let compositor_token = {
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let state = event_loop.state();
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state
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.get_handler::<CompositorHandler<SurfaceData, SurfaceHandler>>(compositor_handler_id)
.get_token()
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};
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/*
* Initialize the shell stub global
*/
let shell_handler_id =
event_loop.add_handler_with_init(WlShellStubHandler::new(compositor_token.clone()));
event_loop.register_global::<wl_shell::WlShell, WlShellStubHandler<SurfaceData, SurfaceHandler>>(shell_handler_id,
1);
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/*
* Initialize glium
*/
let context = renderer.into_glium();
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let drawer = GliumDrawer::new(&context);
/*
* Add a listening socket:
*/
let name = display
.add_socket_auto()
.unwrap()
.into_string()
.unwrap();
println!("Listening on socket: {}", name);
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loop {
input.dispatch_new_events().unwrap();
let mut frame = context.draw();
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frame.clear(None, Some((0.8, 0.8, 0.9, 1.0)), false, None, None);
// redraw the frame, in a simple but inneficient way
{
let screen_dimensions = context.get_framebuffer_dimensions();
let state = event_loop.state();
for &(_, ref surface) in
state
.get_handler::<WlShellStubHandler<SurfaceData, SurfaceHandler>>(shell_handler_id)
.surfaces() {
if surface.status() != Liveness::Alive {
continue;
}
// this surface is a root of a subsurface tree that needs to be drawn
compositor_token.with_surface_tree(surface, |surface, attributes| {
if let Some((ref contents, (w, h))) = attributes.user_data.buffer {
// there is actually something to draw !
let mut x = 100;
let mut y = 100;
if let Some(ref subdata) = attributes.subsurface_attributes {
x += subdata.x;
y += subdata.y;
}
drawer.draw(&mut frame, contents, (w, h), (x, y), screen_dimensions);
}
true
});
}
}
frame.finish().unwrap();
event_loop.dispatch(Some(16)).unwrap();
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display.flush_clients();
}
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}